B1sh0p

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  1. B1sh0p

    Valentines Event

    I'd pay $10 if I could also throw that stuff monkeys are notorious for throwing.

    But that's about it.
  2. I tried the binds on a character that had none. The results were the same rctrl+x is always changed to ctrl+x. Seems to be a binding issue as far as I can tell.
  3. [ QUOTE ]
    Is the problem on the text file or the keyboard?

    [/ QUOTE ]

    Surely not the keyboard as I'm just writing a text file and then doing /bindloadfile

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    Or when you download what the games has as binds it shows ctrl+x instead of rctrl+x?

    [/ QUOTE ]

    when I do a /bindsave and then look at the resulting keybinds.txt all the binds I've made now have ctrl+key instead of rctrl+key

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    If it is the latter, review your text file. If that is correct (rctrl+x) Do a bind reset, and then reload the text file. Mind you that will reset wvwrything (including binds you might have done long ago that you may not be aware are there but still use)

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    I'll try making a new character and then loading the binds to that - see what happens...

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    I will check my bind file at home and see what it says just to compare...so hold off on the reset until I can confirm a problem otherwise.

    [/ QUOTE ]

    Thanks a lot for the help, it's much appreciated.
  4. I saved as Ansi encoded - worked fine.
  5. I set this up - it works great. I only have one issue:

    When I do /bindsave and check out my keybinds all rctrl+x are replaced with ctrl+x. Ideally I'd like to have it be rctrl as it's less likely I'll accidentally hit the right control key.

    I've tried caps as well as lower case to no avail, and hitting either ctrl key with an assigned letter results in the bind firing.

    Any ideas?
  6. [ QUOTE ]
    I thought about bodyguard before, but I thought of it like this.
    If any baddie targets the tank with an aoe, there is no aoe (only a direct attack to the tank).

    A good reason for us to do our jobs, and protect the team.

    [/ QUOTE ]

    My only issue with this is you'll see more tanks taunting while standing with the rest of the team. Right now the AOE splash damage deters this kind of behaviour. IMO there is a good reason for teams to be spread out (it makes things more dynamic in regards to buffs, etc). Having the team able to stand in a clump with no fear of AOEs would be problematic. Perhaps allowing the tank to reduce the AOE damage by a percentage, but not any resulting status effects, would make this more balanced.
  7. [ QUOTE ]

    Tank sustained DPS, on a team where they get +Recovery boosts so that they can afford to use their heavy hitters whenever they recharge, is not as bad as people make it out to be, by saying "Tanks have no use vs AVs except to Taunt".

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    I wasn't saying that tanks have no use without taunt, just that there are better choices if the tank can't hold AV aggro.
  8. [ QUOTE ]
    -regen is not needed to take down an AV. Taunt is not needed. Tanks in general aren't needed. Want an easy time as a tanker on an AV team? Take taunt.


    [/ QUOTE ]

    What team would take a tauntless tank to an AV fight now?
  9. [ QUOTE ]
    While the animation for taunt isn't 'short' by any means, it does NOT make you a pure taunt bot. sure it will suck to some tanks to 'have to get taunt' now to actually tank AVs, but live with it.


    [/ QUOTE ]

    Why should we "live with it"? Gauntlet is our inherent. Crits, containment, vigilance and defiance all work in regards to AV and GM encounters (as far as I know anyway).

    To take the utility away from both our inherent and taunt auras in regards to AV/GM battles may not break the AT, but it certainly makes Tankers less appealing. Who'd want a tauntless tank in a GM/AV encounter now?

    I guess this is the Dev's way of ending the great Taunt debate on the tanker boards.
  10. Love the posts tpull. Happy Birthday!!
  11. [ QUOTE ]
    I followed it! Of courseÂ…people thought I looked like the Gimp from Pulp FictionÂ…

    [/ QUOTE ]

    I still have my gimp raid costume. I was surprised how few people at the raid had costumes the first time I went. And a little disappointed, to be honest.
  12. I rarely team with any of the forum posters save Panther Shade, and Shaana. But they don't mind putting up with a sucky tank (in all the various AT forms). I'm a tank at heart - no matter what toon I'm playing. Sure I may not be able to save you, but I'll be sure to die along side you. Amazingly enough it's my scrapper that dies the most often.
  13. [ QUOTE ]
    Why take hurdle if you are going to have combat jumping, I do not believe they stack and it is rather redundant, might as well take swift instead so that you have natural 25% increased running speed which you will need since often you should not have sprint running to save end.

    [/ QUOTE ]

    I realize this is an old post and all, but CJ and Hurdle do indeed stack, and provide a pretty decent jump with Jump enhancements in the default slots.
  14. [ QUOTE ]

    edit - man this is hard to explain, it's not a soo-nami!


    [/ QUOTE ]

    You are of course correct, but which is closer soo-nami or the way most people will pronounce it if you tell them the T isn't silent?

    Food for thought.
  15. [ QUOTE ]
    PLEASE oh PLEASE, Statesman, please tell us that giant Bunniculas will roam the zones for Easter!

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    "Bunnies aren't just cute like everybody supposes
    They got them hoppy legs and twitchy little noses
    And what's with all the carrots
    What do they need such good eyesight for anyway
    Bunnies, bunnies
    It must be bunnies "
    -- Anya "I've Got a Theory" BtVS

    If ya don't get it, you probably don't want to get it.
  16. [ QUOTE ]
    It was only our third event (if memory serves)...so we're still learning.

    Rikti invasion was nice...Halloween worked well...and the Winter Lords had some good stuff.

    We noted our errors and will rectify them next time.

    [/ QUOTE ]

    This IMHO is one of the best selling points of the game. Devs who listen and care. Getting a response for Statesman on this topic is awesome, most games you'll never see this kind of interaction (not that most of you don't know this already).

    But my original point still stands, I don't believe there was anything wrong with the event (well except for that one guy who logged in to find himself immobile in the ice ).
  17. While using WLs to level up to 20 may have resulted in some gimped characters, at least the individuals who utilized this method didn't spend hours upon hours to get to 20, only to realize they had done themselves a dis-service via their power and slotting selections, and then discover they would have to grind thru the next 4 levels to attempt a respec.

    I took my first character up to 12 before re-rolling - I had slotted rest x4 or something like that. People who have extremely gimped characters can always re-roll and lose a little time, armed with more knowledge (especially if they choose to visit the boards to find out what was wrong with their character).

    I'm actually wishing I'd created a couple different ATs and leveled quickly - just to get a better sense of other ATs strengths, and power sets. But I was too busy doing my missions and teaming to be distracted by WL hunting.

    I don't think the event was a failure in any way. Sure it was harder to find a non-WL team for a while, but that's ok. And if I end up on a team that doesn't know what they are doing, I'll try my best to help, and if I can't I will politely excuse myself. Keep in mind, once you determine you don't like another person's playstyle you never have to team with them again.

    To each their own.
  18. [ QUOTE ]
    Man, they can't make ANYONE happy, can they?

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    I'm quite happy - that's at least one out of the multitudes.

    But if you read enough forums (other forums have just as many people who live to complain), you start to get the impression that some people aren't happy unless they're complaining.
  19. [ QUOTE ]
    Bah, capes shouldn't have to be earned. It shouldn't be a 'prove you are uber' type game.

    [/ QUOTE ]

    I don't think of earning things as proving you are uber, just proving that you've accomplished something. I like the fact that you can't get a cape until 20, it's indicative of a player who has been around for at least a little while (barring people who PL).