Aura_Familia

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  1. Quote:
    Originally Posted by Radmind View Post
    Apparently Sony will have ALL services back online by the 31st. Online play could be back sooner. I doubt Sony wants to have online gaming down for the rest of the month.
    Actually this is not correct:

    http://www.giantbomb.com/news/sony-d...toration/3149/

    They are basically disputing this and are saying "when it's ready.":

    "UPDATE: Sony has informed us that Bloomberg's wording, which was the foundation of this story, is inaccurate and the May 31 "deadline" does not exist. There does not appear to be any hard deadline established, only to return services as Sony determines the appropriate security measures are in place."

    Once again, EPIC ******* FAIL.

    EDIT: Also isn't the 31st a week before E3?
  2. At least 5 mil per item, or it's not worth it.
  3. Quote:
    Originally Posted by BurningChick View Post
    What's funny is that no one answered, "We just use LFG."
    What is this LFG thing you speak of?

    You mean that useless . . . "thing" that doesn't have accurate "time till next trial" listed or that is full of fail for adding people randomly to leagues with no rhyme nor reason?
  4. Quote:
    Originally Posted by ClawsandEffect View Post
    Leave Lift and Levitate alone. 99.99% of the time in my experience the damage happens when they hit the ground.

    There is no reason whatsoever to waste time and resources fixing something that is working just fine the way it is.

    Vanden: Has it occurred to you at all that the discrepancy you're seeing on when the damage occurs could be because of LAG, and not because there is anything wrong with the power? I bet not. And I bet that is EXACTLY what is happening, because I tested it myself and Bill is correct. Unless you are so many levels above your target that it launches them off the screen, they take the damage right about as they are hitting the ground.

    And Bill is right on another point: If the damage happened at the beginning of the animation, and there was no damage upon them landing, it would look bat guano, pants-on-head STUPID


    Agreed. It looks better he way it is now.

    /unsigned to the OP's suggestion.
  5. Quote:
    Originally Posted by Arcanaville View Post
    While I don't participate on the Mission Architect forum itself very often, I'm actually a big supporter of the Mission Architect in general. The MA is also on Dr. Aeon's plate, and his influence rivals even my own at times.

    If it will help, I'll be sure to specifically mention your request to have additional publishing slots theoretically purchasable to the devs at the next appropriate opportunity, although I suspect Zwillinger has already made a note of that request since he dropped into the thread.
    LOL WHAT?

    The MA is on Dr. Aeon's plate? Could have fooled me.

    Maybe I'm missing something but when was the last direct message from him to the AE community in recent times?
  6. Quote:
    Originally Posted by Demobot View Post
    It gets worse. Apparently they're doing a pretty big server merge and sugar-coating it by calling their remaining servers "Super Servers".
    Yeah and right before they went down, they mentioned having a TEST server up (yes, to this day they still DON'T have actual test server for that game) to test it during May.

    The likelihood of that happening in May is getting closer to ZERO each day. LOL
  7. Sooooo, are these Praetorian mobs going to drop threads?
  8. Quote:
    Originally Posted by Lastjustice View Post
    Well that really sucks.
    Seriously.

    That superhero game of theirs was already having problems. I can't imagine what it's like right now. People were already rage-quitting due to the population drop in that game. Now? Who knows what will happen to that game.

    Not to mention not being able to go online to play games like Portal 2 or Socom 4.
  9. Just an FYI but I've read that SONY has basically said PSN AND SOE Online PC systems are down "indefinably".

    Epic Fail.
  10. Quote:
    Originally Posted by Forbin_Project View Post
    Uhm where exactly do the devs say that those are the only reasons a team leader can kick someone from a team? I've checked and I haven't found any rule or guideline that details the intended use of the kick feature.

    http://wiki.cohtitan.com/wiki/The_Players%27_Guide_to_the_Cities/Teams



    http://wiki.cohtitan.com/wiki/League



    Even the manuals don't go into any detail.







    The closest any statement comes to detailing the intended use of the kick feature is under the League description on the Wiki and that only says that leaders can kick people "at will".

    "At will" leaves the decision entirely up to the whim of the team leader. It is the same hands off approach the devs have taken with the SG Super Leader rank. The internal squabbles of teams and SG's are ignored by the devs/GM's unless there is a violation of the rules.


    So if you know of a post or official statement where the devs say otherwise I'd appreciate it if you'd share that with us. I'd like to bookmark it for future reference.

    Nice rebuttal. I was about to post something similar.

    I'll await his/her response, but I would bet an month's account payment that they won't find ANY.

    As has been true for 7 years team leaders can kick anyone for ANYTHING.

    As long as you are not cursing people out as you do, YOU the leader have COMPLETE control over who you team with.

    As I said before poeple have the ability to form THEIR OWN DAMN TEAMS if they want to control what others do on THEIR teams.
  11. Quote:
    Originally Posted by Warlocc View Post
    Don't get me wrong. I'm not making an argument that the system doesn't need to be changed- it does.

    I'm arguing that kicking you from the trial because I want to 10 man it or 8 man it isn't the intended use of the kick feature, and doesn't solve anything- it only hurts your chance to do the trial.

    LOL

    Really? So what pray-tell is the intended use of the kick feature if not to give league leaders and team leaders the ability to control who is on their team?

    I'd really like to hear this.

    It really also doesn't hurt my chance to do the trial. If I need to do a trial NAO, and don't have the time to wait (as in I have limited time) or am a casual player, there is an ultimate solution: I form my own.

    One of the humrous things I often see when steppig into Pocket D or RWZ on some servers are numerous folks (10+ usually) standing around saying "looking for trial", "looking for BAF", "looking for lambda."

    Guess what not a one of those people decides to jump into the LFG Queue.

    Instead you know what happens eventually? Someone breaks down and says a variation of the following in b-cast:

    "Alright I guess I'll form one, if no one is forming. BAF/Lambda looking for members.
    Pst."

    So SnowGlobe's argument that most leagues will become private ones I find unrealistic.
  12. Quote:
    Originally Posted by Snow Globe View Post
    It is because I want to believe the developer promise that a player doesn't have to be a member of a group or know anyone on a server to participate in a trial. Allowing players to isolate their groups from outsiders causes that promise to be broken.
    .
    New flash that developer promise has been fulfilled. if you don't think it has I advise you to step into Pocket D or the RWZ sometimes.

    NEARLY every raid in those zones is formed by leaders and players broadcasting for PUGs.

    So I REALLY think your expectation that every group would isolate themselves is unrealistic.
  13. Quote:
    Originally Posted by EvilGeko View Post
    Wouldn't that effectively allow people to legitimately grief the badges? For Lambda, all one person has to do is get the wrong (or any) weapon, and there goes a particular badge. On BAF all one has to do is pull an AV to another one. Boom no badge.

    I'm not sure if that idea is serious or born of frustration with the thread, but if these trials were zone events they would be disasters. The Hamidon encounter is built in such a way that people can either get with the program or leech, but really can't do much to grief people trying to do the trial honestly. Not so much with the Incarnate trials.
    And that is a very good point.

    It's extremely HARD to grief the RWZ raid. Everyone gets merits if they are fighting.

    It's NOT at all hard to grief HAMI, simply by a person or persons sitting in the zone, since it caps at 50. Thus if a particular HAMI defeat strategy calls for a certain number of AT or powerset, simply having a person (or persons) sitting in the Hive not doing anything is a way for someone to block access to the AT or powerset that the rest of the Hami raid group may want. And guess what? There is NO WAY to get said person out in a timely manner, since you can't kick them out of the zone. (You can petition, but by the time the GM comes the rest of the Hami raid team may have left in utter frustration.)

    For the Incarnate Trials you most certainly CAN kick out leachers very easily. Both the League leader and individual team leaders can.

    Once AGAIN the more and more I think about this the more I think it's intentional that the devs did not make these zone events and gave us the tools to micromanage who we team with on these things.
  14. Quote:
    Originally Posted by Arcanaville View Post
    If players were not currently using the LFG tool in that manner, there would be no problem. The problem is that some players are.


    Impromptu teaming is also not a foreign concept in MMOs in general. CoH didn't invent the concept.


    At this point, if I were the devs I would simply restructure the trials to make it unambiguous what the intent was in a way the players could not impose alternate meaning. I would basically make them zone events. Lambda and BAF would be visually situated as a "permanent zone" just like the Hive, and people would have to enter it just like the Hive. Everyone within the zone would automatically be added to an invisible zone-wide league, but players would be free to make whatever teams they wanted. Attempting to enter the zone would queue you until the minimum team size was queued. Attempting to enter the zone once a trial started would spawn a new instance of the zone.

    It would be in all respects a Hive with a minimum occupancy requirement. Asking for a private Lambda would be like asking for a private Rikti invasion, which would be for the most part nonsensical. That would be the end of it for me. At that point anyone who wanted to argue that zone events should be private would be free to do so, and I would be free to work on making animated hair.

    The real mistake the devs clearly made was in making the LFG queue abstract, and allowing people to believe that Lambda and BAF are not "real" places.
    I'd argue that the number of folks who form up pre-mades (and this includes broadcasting that they are "looking for trial" in pocket D or RWZ) dwarfs the number of those who just jump in the queue expecting to get in on a group randomly.

    I completely agree, if the devs truly wanted them to be zone events, they should have made them as such. I'd argue that they DID not intend to make them zone events, as they gave US the ability to form them up BEFORE entering the queue and the ability of the league leader to KICK anyone off the team, as well as giving that ability to INDIVIDUAL team leaders of each team who make up the league.

    I don't think this was a happy mistake. I think the devs INTENDED for these things to NOT work like the hami and RWZ raids or TFs. As in a NEW type of group content type.

    EDIT: And now that I think further about this I think they did it this way instead of as a zone event like the RWZ raid, so that they could properly test the participation metric. Perhaps the metric could not work (currently) they way they want it to if they were open zone events. Ofcourse seeing as how the devs are the ONLY ones who know how the participation system works, only they would know. And I have a feeling they are not saying.

    Bottom, line everything thus far from issue 20 makes it clear (to me anyway) that they did NOT intend for these to be open zone events like the RWZ or Hami.
  15. Quote:
    Originally Posted by Warlocc View Post
    No. It's not an interpretation or extrapolation. The current system sticks us in a group with everyone else that's using the system. That's how it works.

    Is it a flaw? Maybe. Is it intended? Maybe. Can argue that all day, but in the end, it doesn't matter if we like it or not. That's what it does. If we don't want it to do that, we have to make threads (or contribute to), here in suggestions, saying so.

    Kicking people from my league will not change that, it'll just frustrate the people I kicked.

    If I don't like how it works, I won't use it until it's fixed. If I choose to use it, I'll put up with the issues associated with it. Want to get into an iTrial? Get used to teaming with PUGs.
    And get used to said PUGs kicking you for whatever reason if you are not needed.

    Or get used to SGs forming to max, thus once again making the LFG tool completely and utterly useless for it's intent. (EDIT: also known as the real reason the wait times listed as less than 1 min or less than 5 minutes are UNREALISTIC since everyone and their mama are forming up BEFORE queuing.)
  16. Quote:
    Originally Posted by Arcanaville View Post
    I should point out there are actually family-style restaurants that work very similar to how you suggest, where there are no small tables that small parties can request, where you are expected to share the table with other groups, and while you could theoretically attempt to move to another table or specifically request to not be seated with a specific set of other people except for corner cases that would be considered exceptionally rude. I've seen them and dined in them first hand.
    I personally would never dine in such a place as I'd find that to be highly uncomfortable. So what if one of the people at that table has a cold and is hacking up a lung? You're supposed to sit there with your open food while they do that?

    This is one of the reasons why I think this silly analogy has run it's course.
  17. Quote:
    Originally Posted by Snow Globe View Post
    What if it is and a developer came right out and said it? Would you say the developer didn't have the high ground to tell you that is what they intended?

    At this point, I think those that have made their up their mind to think that the developers are wrong or that the LFG system isn't functioning as it is supposed to be will not be appeased even if a developer speaks to the issue.
    Yes. Because it's NOT how players are currently using that useless tool.

    The tool has so many bugs and problems associated with it I couldn't honestly care less if Positron or War Witch came and stated what it's intent is. The players have decided as a whole that they don't care to use the tool as it doesn't work correctly.

    And even if it did work correctly, I'd still bet many folks would form their Leagues FIRST before they queued. Why? Because players like being able to control AT/powerset composition/SG vs VG composition, etc. Also known as they like to control WHO they team with.

    This is NOT a foreign concept in this game or mmos in general. I do not understand why you're not getting this. Folks like to decide for themselves when they PUG and when they team with friends/sgs/coalitions exclusively. This shouldn't be a surprise to anyone who has played this game for seven years. And it certainly shouldn't be to the devs.
  18. Quote:
    Originally Posted by Snow Globe View Post
    At the end of the day, a locking feature will break the developer promise of not needing to be in the "right" group to participate in the trials/raids.

    I'd suggest that you read this article about MMO raids:
    http://tobolds.blogspot.com/2010/05/...g-raiding.html

    It is focused on the market leading MMO, but the points the article makes are relevant here. People complain about needing a guild/group/whatever to raid in other MMOs, the way the LFG system works in this game eliminates that need.

    By crippling the Looking For Group system by allowing groups to disable the system's ability to add players from the queue to the trial is to doom this game's raid system to other game's past mistakes.
    Sorry but seeing as how most of the leagues form pre-made via b-cast in invite in RWZ and Pocket D means the intended purpose of the LFG system has failed. Period.

    People STILL spend time forming them before clicking into the queue so IMO the LFG system is already crippled.
  19. Quote:
    Originally Posted by Another_Fan View Post
    You see that's a double lol. Especially since this thread has devolved into why can't we exclude people we don't like.

    Just guessing here but the devs may have, just may have noticed that the community has become increasingly balkanized and one of the reasons they lose new players that stumble upon this game is that they can't make the hookup with a community in the game.

    So don't expect the devs to help you out in using the tool that runs counter to their wishes. The other side of this coin is that the devs have done quite a bit to make certain that the fragmentation exists and not much to fix it. (The help me badges aren't a fix but are hilarious)
    They can form their own teams and build their own communities. The trials I think are the WORST places to try to reverse the trend you speak. New players don't start the game at level 50.

    If these new players have gotten to 50 I'd assume they've built the personal tools to be able to break into these communities. Unless they solo'd to 50, which I doubt. And also getting into them is as simple as adding chat channels to you chat box.
  20. Quote:
    Originally Posted by Flux_Vector View Post

    At the end of the day, leagues are in their infancy. They have a lot of room for improvement in the richness and functionality of their management tools overall; a locking feature is just one of many things I think they need to stand toe to toe with their competitors's raid management systems in the MMORPG marketplace. But it's an important one, because 'not being grouped with other people at random against their will' is a fundamental expectation of MMORPG players set and reinforced by nearly 20 years of precedent in the marketplace.
    Said better than I ever could have. A lot of things related to Issue 20 are pushing my patience with the game now (including the LFG tool, multiple currencies [this one doesn't annoy me as much], and the issues with the participation metric/reward system). The devs (or anyone) trying to tell us that we MUST team with anyone at anytime, unlike what has been going on for the last seven years, would be the last straw. I LOVE the trials it's all the other nonsense surrounding them that's really trying my patience.

    Luckily I don't think that's what the devs intend, contrary to what lord Snow Globe claims. (He doesn't have a red name so I think anything he's interpreting is irrelevant.)

    It's ALWAYS been a personal pet peeve of mine when other players try to tell other players how to play.
  21. Quote:
    Originally Posted by Snow Globe View Post
    While I didn't create it, I have tried to keep it to its purpose.


    On the whole, I would like to think most people are decent. However there are enough bad apples to see the same attitude, mostly to a lesser degree (there have been a couple posters that brought the exact same unpleasantness in these discussions), in the posters that are asking for a league lock.


    The really annoying thing about this, even if I didn't have my opinions lowered by some people, the point stands about most people locking leagues. People I've been doing trials with, some that I know that love to PUG and are completely welcoming to other players, are already trying to lock leagues (mistakenly using the team locks) with every run. These people aren't trying to run SG-only events, yet they are still trying to lock the league. That alone tells me that a league lock will not be used sparingly.


    I truly wish I could believe that, but given ample evidence of people willing to PUG trying to lock leagues, I can't.
    There is one simple solution for folks that want to have a league/trial team available to them all the time: form their own. It's not my job as someone forming one to make sure I'm open to inviting every single person that can be invited to be invited. That might be how the devs envisioned this working, but then I question if they've been paying attention for the last seven years.

    In every aspect of the game when someone comes to the forums and complains that they can't find a team, it's acceptable to tell them to form their own. Why is it unacceptable now?

    I see nothing wrong with folks who want to form private leagues for whatever reason, when ANYONE can form their own leagues. And actually with how idiotic the LFG tool is (magically passing the star to anyone, away from the original league leader is just ONE of the things I can list that make that tool the 2nd most useless introduction to this game in years) it's probably better to form you own leagues instead of waiting for one to form (wait time less than 5 minutes my A$$) with that useless tool.

    I couldn't honestly care less what the dev's intent is. There's is just to build proper tools and content and let us have at it, as long as we are not exploiting.

    It's NOT their job to tell us who to team with. Period.
  22. Quote:
    Originally Posted by MunkiLord View Post
    It's not hard to grasp. Maybe people just don't care what the intended manner is.
    I know shocking that players are using a feature in an unintended way.

    That's NEVER, EVER happened in the history of this game . . . never ever . . . at all . . . nope never in this game's history.









  23. Quote:
    Originally Posted by Hyperstrike View Post
    No. My point has been made. It's simply not a point you wish to accept, so you are doing your best to ignore and trivialize it.

    That's okay though. Watching someone put their hands over their ears and shout "Not listening!" is always amusing.
    Yes, it quite is.

    Honestly, I don't think anyone is going to convince anyone in this thread.

    Some folks have fundamentally different views of what an mmo should and shouldn't be. (Hell and gaming and life in general it seems).

    The question Paragon Studios (and NCSoft) should be asking is which on is better for their bottom line:

    Continuing the trend of the last 7 years of giving folks the ability to control who they team with.

    or

    Now telling folks that you must team with random folks if you wish to advance your 50s?

    With the solo and small teams Incarnate content they have promised is coming (which completely bypasses the trials and the idiotic LFG tool, I'm betting I know what direction they may go. But I could be wrong.
  24. Quote:
    Originally Posted by Wooden_Replica View Post
    actually there exists a way to lock a league today, simply form a league at the max count, and guess what, its locked.
    Yeah and all those people who want to join a league definitely have an opportunity to join those leagues via the LFG Queue . . . oh wait.

    Honestly I think it's time for a red name to come in and speak up about how the players are ACTUALLY forming up for the trials.

    But I have a feeling that may not happen.

    The LFG tool is a failure for multiple reasons. Period.

    EDIT: And before anyone posts any more silly, inane, useless Second Measure posts from beta or pre-beta . . . don't. It makes you look foolish, as I think by now we can all agree how the devs wanted people to form up for the trials IS ******* NOT HOW THEY ARE DOING SO.

    Funny that, the playerbase using content in a way the devs didn't intend or anticipate. I don't know what I'm getting this funny deja vu . . . Like something like this has happened before.
  25. Quote:
    Originally Posted by baron_inferno View Post
    One of the best movies... ever..
    /e thumbs up.

    indeed.