Another_Fan

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  1. Quote:
    Originally Posted by Zeh_Masteh View Post
    4) Being good at your AT: I thought I was pretty good at being a Blaster, but then I watched StratoNexus' NRG/Fire videos, and realized how far I had to go. Going inspiration crazy and forgetting about Health bars are strategies I incorporated into each of these new alts

    Conclusion: these tests will be inconclusive: people that are better at Blasters than other things will be better at Blasters, and those that are not will not.
    That is why the idea of seeing how the bulk of the population was doing with the AT and then trying to bang it with a hammer to make it work better was a bad idea.

    For all we know the old blaster drop off might be due to the fact people didn't like the learning curve associated with the AT. There are real problems with the AT, but there isn't a universal screw control that can be set to awesome and will magically fix the AT.
  2. Quote:
    Originally Posted by Arcanaville View Post
    So where is it then? There's no such thing as a hidden bid. If the bids exist, they exist in an item I haven't seen yet, or the markets have a serious display bug in the bid counters. But I'm open to corrections. Its not hard to spot places a lot of people stuff bids to hold influence, and they only have thousands, not hundreds of thousands, of bids.
    I don't make the claim of knowing where it is I am just pointing out that if your statement is taken as true there are some pretty big logical inconsistencies that pop up. You would expect to see more effects from the people burning inf, a much larger deflationary effect from superpacks, hero merits converter purchases etc.

    I did notice while scanning for bids the market was a little inconsistent about presenting all of a category.
  3. Quote:
    Originally Posted by Arcanaville View Post

    But that makes the projected amount of influence in the markets even lower: possibly as low as ten to fifteen trillion as a ballpark figure.
    I seriously doubt that number because if it were correct it would mean I am personally holding about 5% of all the games liquid inf and that doesn't seem likely.
  4. Quote:
    Originally Posted by VoodooGirl View Post
    Oh, dramatics

    Alas, poor shiny, I knew thee well![/CENTER]

    There is no line. There is only our own individual line - the reward tree. It's not some line we are all in - we are all on our separate path through that tree. Rewards aren't being handed out with discrimination between who gets what - we are all eligible - some sooner than others based on the longevity of their subscription or rewarded for money spent on the market. Wait your time - and if you are a VIP - you will eventually hit that Tier.

    Your lack of patience and self entitlement and your whole "I WANT IT NAAAOOOOO!!!1!" attitude is something that needs refinement
    I read that and somehow it translated to



    Shouting "MINE MINE MINE MY PRECIOUS"

    I am sure you can't grasp that some people don't feel belittled by others having nice things and are actually happy for them.

    Just to illustrate how petty your post seems



    Yep If paragon wants to go ahead and sell these things for a dollar its fine by me.
  5. Quote:
    Originally Posted by StratoNexus View Post
    You brought up Blazing Arrow after being told Blaze was an outlier in an attempt to show that Lancer looked bad even compared to what is considered a poor single target set. Except Blazing Arrow is NOT a poor tier 3 attack, rather it is better than most. I have no idea how you fail to see the relevance of my post, other than the fact that you likely forgot just how bad most other tier 3 attacks really are when it comes to DPA. Note, I am not trying to say Beam is fine and wonderful as is, but simply that Blazing Arrow, like Blaze, is also an above median attack, as is Lancer Shot.
    I did ? You must be psychic

    I could have sworn I was trying to illustrate the problems weapon sets incur from redraw after aim and build up. Something that gets even worse when you have to use secondaries in your chain. In either case for archery or beam rifle the bulk of single target performance comes from the tier 3. Mostly because the high DPA tier 3s do a much larger proportion of the damage.

    I am still wondering how you managed to go from a paragraph talking about the multiplicative effects of aim and buildup and the problems of redraw to what you were talking about.
  6. Quote:
    Originally Posted by StratoNexus View Post
    Except Blazing Arrow is actually one of the best tier 3 attacks for DPA (4th best out of 12 sets (although that does include sets that don't really get a true tier 3)). Archery's single target woes are due to Snap and Aimed having quick recharges (and no DoT) and redraw.

    So, saying that Beam's tier 3 does less DPA than one of the better tier 3s, is not really saying much. Even without disintegration, Lancer is slightly better than most other tier 3s, as a matter of fact it ranks 5th, just behind Blazing Arrow (and stays at 5th, just behind BA even after disintegration, although with dis and the -res from Piercing, it would move ahead of Blazing Arrow ever so slightly at 85.16).
    I have no idea why you consider that a relevant interjection into what was a follow up reply to

    Quote:
    There is where beam rifle gets trounced by fire. When you start adding in the effects of aim and build up on damage output well there is just no way to catch up. Especially when using aim or build up on Beam Rifle hits you with a redraw penalty. So you lose some of your boost window to redraw, you lose time you could be doing damage. Its not a winning combination.
    But if you are going to start making comparisons you should at least report that as blazing is 4th out of 10 not 12 seeing as AR and Elec don't have Tier 3 single target attacks

    And the actual top 3 tier attacks are all considerably superior to lancer shot with disintegration and blazing arrow

    Blaze 159 dps
    Bitter Ice blast 108
    TK blast 103

    Blazing arrow 81
    Lancer Shot 75

    So we are talking about 2 very comparable attacks from sets that suffer from similar problems with redraw.
  7. Quote:
    Originally Posted by Arcanaville View Post

    ATIOs: 8,900
    Crafted Purple Enhancements: 9,600
    Crafted PvPIOs: 7,200
    HOs: 4,700
    Purple Recipes: 6,100
    PvP Recipes: 6,500
    Recipe: Maelstrom's Pistol: 153

    All Salvage Combined: 144,000
    Crafted Common IOs: 14,000
    Bids on items that can actually be filled are generally lowball bids. The real inf storage occurs with things that can be bid for but don't exist in the game
  8. Quote:
    Originally Posted by Hopeling View Post
    Perhaps I've communicated poorly.
    Circle of Thorns, Barbarian, Steampunk, Gunslinger were all added at or near i21 release. None of these sets are free. Steampunk costs less now than when it was first introduced, but that's because the original bundle included the steam jump and the emotes.
    Celestial was free because it was given as a bonus for doing other things. Its like the prize in a box of cereal. You pay for it as part of the cereal purchase but there is no evidence that your cereal would be cheaper without it. It is just part of the marketing expense, for the product.

    Quote:
    Personally, I bought a bunch of points to get Celestial. Not so I could have it IMMEDIATELY, but so I could have it AT ALL, because I was a good 12 tokens away, and the publicly announced plan at the time was that Celestial would only be around for a few months. Going by the best info available, the set was going into the vault before I could obtain it from vet time alone, and it was not clear when it would come back OUT of the vault, or even that it definitely ever would. There was certainly no mention that I would be able to obtain it for a tiny fraction of the cost by waiting. So yes, that would have affected my decision.
    It has been over a year but I recall distinctly the implication that these would be on a rotation, going into and out of the vault in some fashion.

    Quote:
    But moreover, I'm not talking about people buying their way up to t9. I'm talking about the players that are already at t9, that spent the tokens on Celestial instead of other things that they could have spent tokens on, which have a direct point value, namely the t9 repeatables.
    Right now I have 5 or 6 tokens sitting around because there isn't anything in the repeatables worth buying. Boosters would be desirable if the enhancements didn't lose their boost when stored or traded. As it stands these things are a logistical nightmare waiting to happen for anyone not willing to erase the boosts. Unslotters ? Are of very limited utility, I think I have used one possibly 2. XP boosters ? By the time you are tier 9 your characters are drowning in the things. Signature Summons ? No thank you.

    Really paragon would do itself a world of good by enhancing the value of these "Incentives" to the players instead of trying to pre nerf them. The convoluted mechanics of dealing with non tradeable items and the umpteen currencies we now have really detract from the desire to possess these things.


    Quote:
    Would 1200 points be too much for a previously-entirely-exclusive costume bundle? I don't think so, no, especially since one can buy individual costume pieces, so someone who wants just the wings (or whatever) can spend even less. There's a thread over in City Life right now asking for that exact thing with Fire & Ice, so clearly there's a demand.

    Of course, we have no idea yet what the alternate method will be. It might not be sold for points at all, and if it is, the price is certainly not yet determined. But I'm saying that offering the set as a special perk for long-term loyalty, then making it available to anyone for a fraction of the price it had as a special bonus perk, badly undermines its "special VIP perk/incentive" function. It replaces the feeling of "I get awesome benefits for my loyalty" with "I get ripped off for my loyalty".
    Or, if the whole set is going to sell for 400 points, future t9 sets should cost 1 token, not 3. That would be acceptable to me, too.
    Going back to the cereal analogy, If you bought 10 boxes of a cereal to get a particular prize and a year or two later General Mills starts selling the prize directly, are you going to stop eating your favorite cereal ? Were you ripped off ? No of course not. This is like complaining you bought a boat because it was the only way to get the propeller and at a later date, the shipyard decided to sell the parts separately

    If you want a legitimate cause to be upset look at the people who bought enhancements from the market and are now getting them nerfed.
  9. Quote:
    Originally Posted by White Hot Flash View Post
    Why do people keep bringing up the fact that current owners of the Celestial set "got to have it first?"
    You don't expect anyone to take that question seriously do you ?

    Or are you under the delusion that you don't live in a world where people pay a premium to get things first, to cut to the head of the line and in general to have their shiny before everyone else ?
  10. Quote:
    Originally Posted by Garent View Post
    Blaze is where EVERY set gets trounced by fire. This shouldn't surprise anyone.
    OK

    -Beam Rifle DPA with disintegrate active-
    Lancer Shot: 75.36


    Archery

    Blazing Arrow: 81.68

    And that is on a relatively poor ST set. That doesn't need to set up disintegration to do its damage first.
  11. Quote:
    Originally Posted by Steele_Magnolia View Post
    This. I bought points to get the tokens to get the costume pieces. $45... and now it's practically going to be given away.

    NOT spending money on tokens ever again.
    ROFL

    You are Tier 9 with at least 1/2 the current costume tier filled.

    What more were you looking at "Buying Tokens" for ? The Mecha Armor that isn't available yet ?
  12. Quote:
    Originally Posted by Hopeling View Post
    Costume packs aren't computers. Which other costume sets from at or near i21 release are enormously and permanently discounted?
    Discounted from FREE ?

    Quote:
    Moreover, if t9 VIP rewards are supposed to be a reward/incentive for loyal customers, making it an early adopter penalty is quite counterproductive.
    The early adopter reward is being first. You get to have it before other people

    Quote:
    Hell, forget about other people getting it - just in terms of what I myself get, it would remove a significant reason for me to stay VIP if I knew I could buy the costumes down the road cheaper than I get them as a VIP. I personally would probably be VIP anyway, but it seems that quite a lot of people are near the tipping point on that.
    Let me get this straight.

    1. We have people who are buying large bundles of points just to get tokens so they can have costume pieces NAO!!!
    2. All they had to do to get them for free is wait.
    3. These same people are going to have a mass outbreak of patience because they now know they can wait and then pay for them ?
    Somehow I don't see that happening.
  13. Quote:
    Originally Posted by Hopeling View Post
    For an account in tier 9, a reward token can be redeemed for about 750 points worth of repeatables. Even if we use the lowest-value repeatable for comparison (5x Super Packs, ~400 points), that's still effectively spending ~1200 points on Celestial.

    So yeah, 400 points for the whole Celestial set seems a bit low, unless the t9 VIPs this was supposed to be a reward for are supposed to pay an early adopter's fee for it. I'm all for ending the exclusivity eventually, but giving it away cheaper than I got it in the first place isn't quite fair either.
    You know, I'd be surprised if anyone in this thread ever bought a computer. I mean the whining every time a new model is released must be indescribable. What do you mean two years from now someone else will be able to buy a system with twice the performance at half the cost I am paying now ? Where is the thank you for my loyalty ? Where is my reward for being an early adopter.

    Well yours and everyone else's reward was you got it first and you got it for a token that you didn't have to buy. As the old saying goes "You pays yer money and you takes yer chances.". You got something you enjoyed, at a price you were willing to part with. Its time you counted your blessings instead of worrying about other peoples.
  14. Quote:
    Originally Posted by VoodooGirl View Post
    The whole purpose of T9 VIP rewards is to reward VIP subscribers with something unique that can't be obtained any other way, in game or via the market. Making a T9 VIP reward freely available the market makes the T9 Reward row meaningless. I could just go Premium and earn reward tokens whenever I want to buy something of the market - like a T9 VIP reward costume set - but then CoH loses out on the monthly $15 I spend on the game and may perhaps just get the occassional $5 or $15 purchase from me once or twice a year (versus twelve $15 monthly payments.)

    Does that make sense? I believe it's been reiterated multiple times in this thread and people either lack reading comprehension or just don't want to acknowledge that argument.
    You got the costume pieces over a year ahead of anyone else. You get them for free. As far as meaningless rewards go, this one is pretty good.
  15. Quote:
    Originally Posted by Gemini_2099 View Post
    You don't need to lock down most of the spawn when most of it is blown up into smitherings.
    That is just devices being its pokey self. Lay down your mine field pull things onto it. You can do the exact same thing on a traps corruptor, just better.
  16. Quote:
    Originally Posted by Gemini_2099 View Post
    Not when paired with Devices. Caltrops + Trip mine they can't do anything about it if you set it up properly.

    You have two stuns in Psi (Psychic Wail and Scramble Thoughts) with a stun in Device (Taser) if you need to come into melee range. You also have access to a sleep (Will Domination).
    Forgetting that Psychic wail is a death sentence without build up, (Usually is even with build up), scramble thoughts and taser are just too damn slow. You try locking down a large spawn one mob at a time and they will kill you before you are a third of the way through.
  17. Quote:
    Originally Posted by Garent View Post
    Lancer shot's animation time is not long unless you have the idea that any animation that is two seconds or higher is long. Lancer shot is the highest DPA attack in the set.

    The reason why Beam Rifle's single target damage is competitive with fire's is because of bonus damage from disintegrate. Effectively, fire and beam both have a secondary effect that boosts their damage.

    -Beam Rifle DPA with disintegrate active-
    Lancer Shot: 75.36


    -Fire Blast DPA-

    Blaze: 159
    There is where beam rifle gets trounced by fire. When you start adding in the effects of aim and build up on damage output well there is just no way to catch up. Especially when using aim or build up on Beam Rifle hits you with a redraw penalty. So you lose some of your boost window to redraw, you lose time you could be doing damage. Its not a winning combination.
  18. Quote:
    Originally Posted by Angelxman81 View Post
    Would not be as easy as this? I just got to T9 but I still have to spend my token. Dont want to get Celestial incomplete with 1 token, then have to bought the complete set next month...
    Then don't buy. Wait for the alternate purchase plan and save your tokens for Mecha and Fire/Ice.

    Right now the devs are playing games with you. They aren't telling you how or when these are going to be available and hoping you make the worst choices possible. Its a bit short sighted on their part but have you ever known anyone in marketing that could look beyond a quarterly sales report ? The only thing you can do is not reward them for doing it.
  19. Quote:
    Originally Posted by Aggelakis View Post
    At the normal costume price of 400pp/$5?

    I spent the equivalent of up to $45 on them as a T9 VIP item (slightly less due to bulk points buying discount). I tell you what, I sure would be pissed if someone could then buy the whole thing for five bucks. No sir.
    You got them for free. The tokens were a bonus item for buying points, you still had the points to use on other things. As a bonus you got the costume pieces well over a year ahead of anyone who isn't tier 9 yet and you are now in a position to let your monthly tokens fill new tier 9 costume slots as they drop without ever buying another point.
  20. The Team Transporter has already proven to be very enjoyable.

    Quote:
    Originally Posted by warden_de_dios View Post
    the Team Transporter needs a unique icon.
    But this this this. If you can't give it a unique icon give it something like the base teleport's or the mission teleporter's. I have 8 trays up these days and way too many icons that look alike as is.

    I don't see the allure of buying XP with real money and then having to work to get it again afterwards. If you want to sell faster leveling why not skip the foreplay and sell 5,10,15,20 level advancement tokens. As things stand your offerings are too half hearted to compete with RMTers. If people want to play the game and are willing to pay to do it, why would you think they would stop at half measures ?
  21. Quote:
    Originally Posted by Hyperstrike View Post
    Because the T9 VIP allows you to have it FIRST. And for a fairly long period (12-18 months) before anyone else gets their grubby little paws on it.
    I'd be perfectly fine with everyone having access to it. Putting it behind a couple hundred dollar barrier isn't the greatest idea I can think of and certainly can complicate any needed changes down the road.

    Quote:
    Originally Posted by Golden Girl View Post
    No

    The devs are cruel and heartless monsters, but they're not insane
    Debatable.
  22. Quote:
    Originally Posted by Gemini_2099 View Post
    Psi Blast receives a bad rep, but it actually works well with Devices. Caltrops allows you to create distance and take advantage of Psi Blast's range. Also, Psi Blast's secondary effect is more useful solo wise than Elec. Psi has a sleep where you can then toe bomb safely. You can also stack stuns with Psi Blast + Devices, while Elec...can yeah...
    The problem with Psi anything is it is overwhelmingly single target oriented and only has psi tornado to neutralize/mitigate incoming damage from an entire spawn. High multiples for difficulty mean the spawns can shred you at range while you are trying to kill them off one at a time.
  23. Quote:
    Originally Posted by UberGuy View Post
    A much more accurate analogy would be that this service could show all sorts of paintings, and you could pay extra to have them show you the classics, with a one-time fee per painting. You bought viewing of some da Vinci pieces. After a while, the provider determines that the way they were showing da Vinci was detrimental somehow to the rest of the viewing service, so they changed the way you receive them. Perhaps the quality is lower, or they don't load as fast. You still get da Vinci, but the delivery is not as awesome as it once was.

    You paid a one-time fee to get each da Vinci you wanted to see, so there's no benefit to you in stopping paying for viewing da Vinci, even though you may not be satisfied with the delivery any more. You can stop viewing them, but they'll still be on your account should you ever decide to go back. Unless you delete them, of course.
    I actually thought of that as an alternate.

    Its actually a little ham handed but it does make the case. If you want to go with that case the initial situation would let you view the artwork on a limited basis prior to purchase. Before buying the right to view the artwork employees of the provider would have made substantial statements about the way the service is to be provided. Then at some point after the purchase, they would reduce the resolution from 1024x768 @ 32 bits/pixel to 128x48 in monochrome green with intensity of the pixel controlled by varying its duty cycle.


    The people that bought these things were buying an advantage. They checked out what they were buying, and received assurances that the advantage they were buying was indeed what was meant to be sold. Now it's not an advantage.

    Personally I don't feel that paragon should have been selling major advantages. But once they decide to do that they have to live with the consequences of playing with the terms of the deal.


    Edit: Now that I think about it. Imagine if base builders buy the right upload large jpgs as textures for their bases ? What would happen if at a later point for some odd reason paragon decides they have to pull the feature, or do something akin to the de rezzing I mention above.

    No matter how you slice, if you agree to provide a deliverable for a fee you are playing with fire if you play fast and loose with the nature of the deliverable.
  24. Quote:
    Originally Posted by UberGuy View Post
    This game, and everything in it, is a service. Everything in City of Heroes exists only because that service is provided to you. You paid for your service to have extra features. It still does. The owner of the service changed the nature of that feature which they deliver as part of their service.
    That's fine, it just has little bearing on the fact people who bought the "Service" are now getting a different "Service". Its no different than if someone bought a years subscription to a service that promised to deliver images of da Vinci artwork to your picture frames, and after a couple of months they stopped and started with Salvador Dalis. They may have very good reasons for changing the content but it in no way alters the fact that Dali is not what was paid for.
  25. Quote:
    Originally Posted by William_Valence View Post
    Ah well, if you think Synapse is an outright liar you've got a completely different set of issues than this change.
    /Insert a picture of a cute shocked face here

    No I didn't call synapse a liar. I said you jumped to conclusions you liked. They are two different things entirely.