willli1

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  1. willli1

    Another new guy?

    And if you ever want to run redside. PM sent with contact info
  2. Another angle, use the server transfer option currently available. Switch him to Freedom where there is a substantial redside population and get the badge. After the badge, switch him back.
  3. "Freedom has a much larger population than Protector, to the extent that there are probably more people there straight up "experiencing the game" there than here. Moreover, I haven't run across a player based mentor program on any other server."

    You are exactly right, there are more players there experiencing the game on Freedom and Virtue. I want them or part of them here. The fact that there is no mentor program anywhere else is not a slap at those servers. I love both of them. It is simply an edge that we now are in the early stages of developing. You must play blueside, any villian knows how to exploit an advantage.
  4. If I can confess an ulterior motive of my own. One of my own personal interest in this project is to attract more players to Protector. I find many, many new players on Freedom and Virtue asking in broadcasts for advice or help only to find no one willing. I always answer their questions and normally wind up with a new global friend. These players are out there and WANT to be helped, but unfortunantly, these players are often not on Protector. They look for help here but there isnt the population to provide it without the direction this project can lend. I want to come back to Protector. I want to find players "lft" that I can meet and learn their playstyle. My major concern with this is how do we get the new player to Protector where they can meet this community, be welcomed, and stay here. The "gamerz" will still go to Freedom and thats fine. I want the players who want to experience the game. Everyone keeps asking how can we help new players but I ask how can the new players help us. What is the plan for making all new players aware of this, heck, its even possible that other vets will be intrigued enough with a community to come here and try the waters themselves.
  5. Yes demon shell, I am saying exactly that farming teaches a player nothing. That is my opinion of course but it is developed from a year of strike forces ruined from PL'd 50s who had no clue. It would of course be up to the Director of this project whether or not to support farming but I would hope that we would aspire to a bit more on Protector. If farming needs to be taught then let the experts on Freedom do it.
  6. Exactly Panzer, if the goal of this is to teach new players how to play and enjoy cox then the goals of Pling and farming will be adverse to this project. If a newbie asks to farm or pl, simply tell them that is not what this group is about and politely point them to the prestige engines on the server if they insist that is what they want to do.
  7. I think that 50s should not be brought in except as possibly the overlord. The presence of 50s would do several negative things. One would be the overpowered nature of malfactoring down a 50 on a lowbie team. Secondly it would make the temptation to power level too easy. In that line of thought the goals of this group need to be set. Is it to teach new players to play or to level them quickly? The two are not compatible in my eyes. I would hate for a "graduate" of this program be unable to adequately play because of PLing and not learning the game.
  8. Ok, may be I am getting to carried away with this. I ws thinking of the base and the ranking structure. What if both were malleable? The lower tier ranks were considered as seperate platoons for lack of a better word. Red white and blue platoon and make all the permissions the same for all with one exception. The base editor permission would be shifted among platoons monthly or bi-monthly or whatever to give all a chance to play with it. This would require strong coalies for necessities but could be fun to see what they all come up with. One of the reasons i have never been a big sg supporter is that the only person who gets to play with the base is the leader. After the porters and storage are in place, with the exception of pvp bases, all else is just fluff for the leadership to play with. This forum stuff is actually kind of fun. I lurk no more!!!
  9. Actually I was picturing the esteemed leader of this project
  10. I believe this is why the new players need their own group from the beginning with mentors in the upper leadership roles. The overlord of the new group could be the neutral party and actually be seen as the champion of the new players rather than the mentors. That player would act as more of a director of the project than a direct mentor themselves. Problems among mentors and mentees could be escalated to that player who would have to then be willing to make decisions.
  11. My major concern of the NPWN and now of this are of predatory sgs and vgs snatching up new players only to earn prestige. I see this phenom often on virtue where a large coalition snatches up new players and then forgets them as long as the work in the salt mines of prestige earning. So I put this forward to you, what of creating a new player vg/sg that is led by your mentor volunteers. As the group matures, the leadership would be handed down to them. Coalitions could be created with larger groups to allow for base access until the group could stand on its own and to enlarge the mentor pool. I have a base that is rarely used redside that could be coalied with them or maybe even just give it to them. The best times I have had were learning the game with people in the same boat as me. Advice was welcome but demands were not. Giving them their own group could be a solution.
  12. Yayyyyy a topic I have an opinion on. The award in this poll is shared by "I play a tank so I am a great brute" guy and the "I play defenders so corruptors are easy" guy. Oh, and the "herding to here" guy gets honorable mention with the fury-killing "Gather for buffs" guy coming in a close 4th.
  13. "Protector Units to report to hospital, civil, airport, seaport, and set up defense barricades and trench lines in the event that the offensive units have to fall back. Aid to Guardian units in details of support to offensive lines and supplies as well as seeing to fallen super beings."

    Dragon Hellstorm respectfully withdraws, I dig ditches for no one.
  14. Name: Dragon Hellstorm
    Global Contact: @odinwolf
    Level of Classification: 50
    Origin: Natural
    Super Rank & Super Group: Awakened, Coma White