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Posts
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Joined
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Damn, i just found out that i'm probably driving down to San Francisco for a road trip. Figures, it would happen on this weekend.
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Can I get all the best powers and be able to fly 5 times faster and get more XP than anybody else while at the same time only fighting 10+ level mobs solo and have AOE and MELEE attacks that do devastating damage?
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"So baby, I was telling you about the time I took down 25 fami....
*phone ringing*
oh, hold on I got a call....uh huh...uh huh.....really? You don't say? Sorry babe, the city needs me, I gotta go"
"I'll call you FlyinPiranha you badass sexy [censored]"
*flying away*
" <trailing off> I know you will sweet thing......" -
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- Why does your taste in playstyle dictate my choices in game?
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Its not my play style per se', its the style of MMO's. I understand your complaints and your answer as to its none of my business. But buying a game that is based around other people being in the game and getting angry that you have to play with other people just is a weird concept to me is all.
I don't buy RTS games and complain that is has too many strategy elements. But, like you said, to each his own and it is none of my business.
Carry on. -
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Statesman, it'd help if groups didn't just flat-out suck to begin with. It doesn't matter how helpful controllers and defenders are to groups if groups get less XP than soloers.
Seriously, that's a huge problem. If teh game is going to let soloing be not just viable, but at least as good as grouping, eventually there will be no groups. It's too hard logistically to make a good group, and takes too much of an investment, for it to ever be worthwhile if the xp ends up being the same as a solo player.
We'll end up w/ a few groups made up of SG mates, and a bunch of solo players trying to get buy.
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Groups do not get less XP, maybe for one single enemy but the mission is spawned with a greater amount of enemies. If I solo a mission, I maybe kill 25-30 enemies, its mostly looking around, but if I have a group, that same mission has 25-30 enemies just in a mob. so instead of the 3 I find usually on a solo that I get about 200 for apiece, I get 25-30 that give me about 50-70 and maybe some Lt and bosses thrown in there. The XP is infinitely better.
I'm not flaming you, I just really don't see how solo is more XP because it is not by any means even comparable. -
To the OP, The bigman himself posted this on soloing this game in another post
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The Statesman has stated, recently, that everything in CoH should be soloable for every AT.
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That is NOT what I said. Every Archetype can solo. Everything? Certainly not. Every Archetype, if they don't feel like teaming up, can at least go out and fight crime on the city streets. Many missions are solo-able - but not EVERY mission.
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It should be stated that Statesman likely meant even-con minions, in reasonable numbers, and not Archvillains, should be soloable by all ATs at a decent rate of speed.
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This is closer to the spirit of my statement - but the crux here is "decent rate of speed." Some Archetypes do it faster than others. Controllers, and to a degree Defenders & Tankers, solo slowly. That's totally acceptable.
What isn't acceptable right now is that some Archetypes solo slowly AND aren't so needed in groups. And that's what I'm focused on at the moment.
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I think it sums up his ideas, especially the part about "Solo everything? Certainly not."
You know I really have to hand it to the dev team for responding to people, I have never seen this type of feedback in any other game.
Plus, I have been the lvl 33, 34, and now 35 scrapper to help take down the Envoy of Shadows Archvillian on many occassions. I am more than happy to help out anybody. I hope when I finally get to the mission for myself that people are the same -
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The Statesman has stated, recently, that everything in CoH should be soloable for every AT.
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That is NOT what I said. Every Archetype can solo. Everything? Certainly not. Every Archetype, if they don't feel like teaming up, can at least go out and fight crime on the city streets. Many missions are solo-able - but not EVERY mission.
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It should be stated that Statesman likely meant even-con minions, in reasonable numbers, and not Archvillains, should be soloable by all ATs at a decent rate of speed.
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This is closer to the spirit of my statement - but the crux here is "decent rate of speed." Some Archetypes do it faster than others. Controllers, and to a degree Defenders & Tankers, solo slowly. That's totally acceptable.
What isn't acceptable right now is that some Archetypes solo slowly AND aren't so needed in groups. And that's what I'm focused on at the moment.
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oh SNAP -
September 17th - Because it would be a neat birthday present for me to fly in a cape - is that asking for much?!?