ZizsiS

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  1. ZizsiS

    SD/ELEC tank?

    Shield/Electric Melee is a very good combo. I engjoy playing mine. The build I'm posting below is mostly complete. 67.5% recharge without hasten, 2980 HP, 49.2% def to all, and a regen rate of 40.2 HP/sec.

    Hero Plan by Mids' Hero Designer 1.803
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    B1uelobster: Level 50 Technology Tanker
    Primary Power Set: Shield Defense
    Secondary Power Set: Electrical Melee
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Fighting
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Deflection -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(3), LkGmblr-Rchg+(3), TtmC'tng-ResDam/EndRdx(5), TtmC'tng-ResDam(39), TtmC'tng-ResDam/EndRdx/Rchg(45)
    Level 1: Charged Brawl -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(5), Mako-Dmg/Rchg(9), Mako-Acc/EndRdx/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(11), Mako-Dam%(46)
    Level 2: True Grit -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(13), TtmC'tng-ResDam/Rchg(13), Numna-Heal(15), Numna-Heal/EndRdx(34), Numna-Heal/Rchg(40)
    Level 4: Jacobs Ladder -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(15), M'Strk-Dmg/Rchg(17), M'Strk-Acc/EndRdx(17), M'Strk-Acc/Dmg/EndRdx(19), M'Strk-Dmg/EndRdx/Rchg(19)
    Level 6: Havoc Punch -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(7), Hectmb-Acc/Rchg(7), Hectmb-Dmg/EndRdx(11), Hectmb-Dam%(21)
    Level 8: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31)
    Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(46)
    Level 12: Combat Jumping -- LkGmblr-Def/Rchg(A), LkGmblr-Def(21), LkGmblr-Rchg+(23), LkGmblr-Def/EndRdx(31)
    Level 14: Super Jump -- Winter-ResSlow(A)
    Level 16: Thunder Strike -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(23), M'Strk-Dmg/Rchg(34), M'Strk-Acc/EndRdx(34), M'Strk-Dmg/EndRdx/Rchg(36), M'Strk-Acc/Dmg/EndRdx(36)
    Level 18: Swift -- Run-I(A)
    Level 20: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(36), Numna-Heal/EndRdx(39), Mrcl-Rcvry+(40), Mrcl-Heal(43)
    Level 22: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(37), P'Shift-EndMod/Acc(37), P'Shift-EndMod/Acc/Rchg(42)
    Level 24: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(25), GSFC-ToHit/Rchg/EndRdx(25), GSFC-Rchg/EndRdx(27), GSFC-ToHit/EndRdx(27), GSFC-Build%(29)
    Level 26: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(33)
    Level 28: Phalanx Fighting -- LkGmblr-Rchg+(A)
    Level 30: Against All Odds -- EndRdx-I(A)
    Level 32: Taunt -- Mocking-Taunt/Rchg/Rng(A), Zinger-Taunt(37), Zinger-Taunt/Rng(39), Zinger-Taunt/Rchg/Rng(40), Zinger-Taunt/Rchg(48)
    Level 35: Kick -- Acc-I(A)
    Level 38: Lightning Rod -- Armgdn-Dam%(A), Armgdn-Dmg/Rchg(42), Armgdn-Acc/Dmg/Rchg(42), Armgdn-Acc/Rchg(43), Armgdn-Dmg/EndRdx(43)
    Level 41: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam(45), TtmC'tng-EndRdx(48), S'fstPrt-ResDam/Def+(50)
    Level 44: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(45), LkGmblr-Rchg+(46), LkGmblr-Def/EndRdx/Rchg(48)
    Level 47: Conserve Power -- RechRdx-I(A)
    Level 49: Physical Perfection -- Numna-Heal(A), Numna-Heal/EndRdx(50), Numna-Heal/Rchg(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Gauntlet
    Level 6: Ninja Run
    ------------
    Set Bonus Totals:
    • 8.5% DamageBuff(Smashing)
    • 8.5% DamageBuff(Lethal)
    • 8.5% DamageBuff(Fire)
    • 8.5% DamageBuff(Cold)
    • 8.5% DamageBuff(Energy)
    • 8.5% DamageBuff(Negative)
    • 8.5% DamageBuff(Toxic)
    • 8.5% DamageBuff(Psionic)
    • 6.13% Defense(Smashing)
    • 6.13% Defense(Lethal)
    • 6.13% Defense(Fire)
    • 6.13% Defense(Cold)
    • 6.13% Defense(Energy)
    • 6.13% Defense(Negative)
    • 3% Defense(Psionic)
    • 9.25% Defense(Melee)
    • 9.25% Defense(Ranged)
    • 9.25% Defense(AoE)
    • 57% Enhancement(Accuracy)
    • 67.5% Enhancement(RechargeTime)
    • 10% FlySpeed
    • 372.5 HP (19.9%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • MezResist(Held) 3.3%
    • MezResist(Immobilize) 3.3%
    • MezResist(Sleep) 9.9%
    • MezResist(Stun) 5.5%
    • MezResist(Terrorized) 2.75%
    • 15.5% (0.26 End/sec) Recovery
    • 86% (6.73 HP/sec) Regeneration
    • 20% ResEffect(FlySpeed)
    • 20% ResEffect(RechargeTime)
    • 20% ResEffect(RunSpeed)
    • 6.93% Resistance(Fire)
    • 6.93% Resistance(Cold)
    • 10% RunSpeed



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  2. Played with it for a bit... Took into consideration most of what you said... this is how it looks now

    Hero Plan by Mids' Hero Designer 1.707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Wi11iam2: Level 50 Science Tanker
    Primary Power Set: Dark Armor
    Secondary Power Set: Super Strength
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Death Shroud -- Erad-Dmg(A), Erad-Acc/Dmg/Rchg(7), Erad-Acc/Rchg(7), Erad-Acc/Dmg/EndRdx/Rchg(9), M'Strk-Acc/EndRdx(9), M'Strk-Dmg/EndRdx(15)
    Level 1: Jab -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(23), Mako-Acc/Dmg/EndRdx/Rchg(43)
    Level 2: Dark Embrace -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-ResDam(5), RctvArm-EndRdx(5), S'fstPrt-ResDam/Def+(50)
    Level 4: Haymaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx/Rchg(13), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(37), Mako-Acc/Dmg/EndRdx/Rchg(37)
    Level 6: Swift -- Run-I(A)
    Level 8: Dark Regeneration -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/Rchg(42), Erad-Acc/Dmg/EndRdx/Rchg(42), Theft-+End%(42), Numna-Heal/EndRdx/Rchg(43), Numna-Heal/EndRdx(43)
    Level 10: Obsidian Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(11), RctvArm-ResDam/EndRdx/Rchg(11), RctvArm-ResDam(15), RctvArm-EndRdx(17)
    Level 12: Combat Jumping -- DefBuff-I(A), LkGmblr-Rchg+(13)
    Level 14: Super Jump -- Zephyr-ResKB(A)
    Level 16: Murky Cloud -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(46), RctvArm-ResDam/EndRdx/Rchg(46), RctvArm-ResDam(46)
    Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(19)
    Level 20: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(21), P'Shift-End%(23)
    Level 22: Knockout Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx/Rchg(34), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx(48), BasGaze-Acc/Rchg(48), BasGaze-Acc/Hold(50)
    Level 24: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(25), Mocking-Taunt/Rchg/Rng(25), Mocking-Acc/Rchg(27), Mocking-Taunt/Rng(27), Mocking-Rchg(29)
    Level 26: Cloak of Darkness -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(45), LkGmblr-Def/EndRdx/Rchg(45), LkGmblr-Rchg+(45)
    Level 28: Rage -- RechRdx-I(A), RechRdx-I(29), Rec'dRet-ToHit/Rchg(34), Rec'dRet-ToHit(34)
    Level 30: Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(31)
    Level 32: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(33), Aegis-ResDam/EndRdx/Rchg(33), Aegis-Psi/Status(33), Aegis-EndRdx/Rchg(40)
    Level 35: Weave -- LkGmblr-Def(A), LkGmblr-Rchg+(36), LkGmblr-Def/EndRdx(36), LkGmblr-Def/EndRdx/Rchg(36)
    Level 38: Foot Stomp -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg/Rchg(39), Erad-Acc/Dmg/Rchg(39), Erad-Acc/Rchg(39), Sciroc-Acc/Dmg/EndRdx(40)
    Level 41: Conserve Power -- RechRdx-I(A)
    Level 44: Physical Perfection -- EndMod-I(A), EndMod-I(48)
    Level 47: Hasten -- RechRdx-I(A), RechRdx-I(50)
    Level 49: Soul Transfer -- Amaze-Stun(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Clrty-Stlth(A)
    Level 2: Rest -- Empty(A)
    Level 1: Gauntlet
    Level 6: Ninja Run
  3. Excellent advice. I don't know why, but i wanted to cap my PSi resistance. Maybe one mothership raid too many. MAGUS to the north! Energy would have been my weakpoint and the Eradication IOs you put in fill that gap well. I've played the build up to L9 so far and it's been fun.
  4. If you where looking to build a tank that works well in a group and solo this build looks great. The purples in your Epic pools are gonna cost an arm and a leg. I suggest taking the knockdown IO from Ragnarok instead of the DMG one, you aren't going to kill anything with the small boost in DMG and it's nice to drop a few of the MOBs before they start taking swipes at you.
  5. I don't play tanks much. Most of my top characters are blasters. I got the idea of capping S/L Def from the blaster builds I've seen. Just wanted to get thoughts on how this tank would do.

    Hero Plan by Mids' Hero Designer 1.707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Wi11iam: Level 50 Science Tanker
    Primary Power Set: Dark Armor
    Secondary Power Set: Super Strength
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leaping
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Death Shroud -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(7), M'Strk-Dmg/Rchg(9), M'Strk-Acc/EndRdx(9), M'Strk-Acc/Dmg/EndRdx(15), M'Strk-Dmg/EndRdx/Rchg(17)
    Level 1: Jab -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(23), Mako-Acc/Dmg/EndRdx/Rchg(43)
    Level 2: Dark Embrace -- ImpArm-ResPsi(A), ImpArm-ResDam(3), ImpArm-ResDam/Rchg(3), ImpArm-ResDam/EndRdx(5), S'fstPrt-ResDam/Def+(5), Aegis-Psi/Status(7)
    Level 4: Haymaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(37), KntkC'bat-Dmg/EndRdx/Rchg(37), Mako-Acc/Dmg/EndRdx/Rchg(40)
    Level 6: Swift -- Run-I(A)
    Level 8: Dark Regeneration -- Oblit-Dmg(A), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(42), Oblit-Acc/Dmg/Rchg(42), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-%Dam(43)
    Level 10: Obsidian Shield -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(11), ImpArm-ResDam/Rchg(11), ImpArm-ResPsi(15)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
    Level 14: Super Speed -- Zephyr-ResKB(A)
    Level 16: Hand Clap -- Amaze-ToHitDeb%(A), Amaze-EndRdx/Stun(46), Amaze-Acc/Rchg(46), Amaze-Acc/Stun/Rchg(46), Amaze-Stun/Rchg(50)
    Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(19)
    Level 20: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(21), P'Shift-End%(23)
    Level 22: Knockout Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(48), KntkC'bat-Dmg/Rchg(48), KntkC'bat-Dmg/EndRdx/Rchg(50), Mako-Acc/Dmg/EndRdx/Rchg(50)
    Level 24: Taunt -- Zinger-Taunt(A), Zinger-Taunt/Rchg(25), Zinger-Taunt/Rchg/Rng(25), Zinger-Acc/Rchg(27), Zinger-Taunt/Rng(27), Zinger-Dam%(29)
    Level 26: Murky Cloud -- ImpArm-ResPsi(A), ImpArm-ResDam(34), ImpArm-ResDam/EndRdx(34), ImpArm-ResDam/Rchg(34)
    Level 28: Rage -- RechRdx-I(A), RechRdx-I(29)
    Level 30: Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(31)
    Level 32: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(33), ImpArm-ResDam/Rchg(33), ImpArm-ResPsi(33)
    Level 35: Weave -- LkGmblr-Def(A), LkGmblr-Rchg+(36), LkGmblr-Def/EndRdx(36), LkGmblr-Def/Rchg(36)
    Level 38: Foot Stomp -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
    Level 41: Conserve Power -- RechRdx-I(A)
    Level 44: Cloak of Darkness -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(45), LkGmblr-Def/Rchg(45), LkGmblr-Rchg+(45)
    Level 47: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(48)
    Level 49: Soul Transfer -- Dsrnt-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Gauntlet
    Level 6: Ninja Run



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  6. Couple people asked me about my build and I told them I'd post it online. Here is what I plan on doing with my newest blaster - Rattux.

    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Rattux: Level 50 Magic Blaster
    Primary Power Set: Radiation Blast
    Secondary Power Set: Mental Manipulation
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Flight
    Ancillary Pool: Flame Mastery

    Hero Profile:
    ------------
    Level 1: Neutrino Bolt Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(7)
    Level 1: Subdual Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(15), Thundr-Dmg/Rchg(25), Thundr-Dmg/EndRdx/Rchg(27), Thundr-Acc/Dmg/Rchg(42), Thundr-Acc/Dmg/EndRdx(48)
    Level 2: X-Ray Beam Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(7), Thundr-Dmg/Rchg(9), Thundr-Acc/Dmg/Rchg(9), Thundr-Acc/Dmg/EndRdx(11), Thundr-Dmg/EndRdx/Rchg(11)
    Level 4: Irradiate Oblit-Dmg(A), Oblit-Acc/Rchg(15), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34)
    Level 6: Hurdle Jump-I(A)
    Level 8: Hasten RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
    Level 10: Psychic Scream Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(17), Posi-Dmg/Rchg(17), Posi-Dam%(23), Posi-Acc/Dmg/EndRdx(25)
    Level 12: Aim GSFC-ToHit(A), GSFC-ToHit/Rchg(27), GSFC-ToHit/Rchg/EndRdx(29), GSFC-Rchg/EndRdx(29), GSFC-ToHit/EndRdx(31), GSFC-Build%(31)
    Level 14: Super Speed Zephyr-Travel(A), Zephyr-Travel/EndRdx(50)
    Level 16: Health Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(31)
    Level 18: Cosmic Burst Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(19), Thundr-Dmg/Rchg(19), Thundr-Acc/Dmg/Rchg(21), Thundr-Acc/Dmg/EndRdx(21), Thundr-Dmg/EndRdx/Rchg(23)
    Level 20: Stamina P'Shift-EndMod(A), P'Shift-EndMod/Rchg(40), P'Shift-EndMod/Acc/Rchg(40)
    Level 22: Concentration AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(33), AdjTgt-EndRdx/Rchg(34)
    Level 24: Drain Psyche Nictus-Heal/HP/Regen/Rchg(A), Nictus-Acc/EndRdx/Heal/HP/Regen(34), Nictus-Acc/EndRdx/Rchg(36)
    Level 26: Neutron Bomb Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(36), Posi-Dmg/Rchg(36), Posi-Dam%(37), Posi-Acc/Dmg/EndRdx(37)
    Level 28: Proton Volley Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(37), Mantic-Acc/ActRdx/Rng(39), Mantic-Dmg/ActRdx/Rchg(39), Mantic-Dmg/EndRdx/Rchg(39)
    Level 30: World of Confusion CoPers-Conf(A), CoPers-Conf/Rchg(45), CoPers-Acc/Conf/Rchg(46), CoPers-Acc/Rchg(46), CoPers-Conf/EndRdx(46), CoPers-Conf%(48)
    Level 32: Combat Jumping Zephyr-Travel(A), Zephyr-ResKB(42), LkGmblr-Rchg+(43)
    Level 35: Hover Zephyr-Travel/EndRdx(A), Zephyr-Travel(43), LkGmblr-Rchg+(50)
    Level 38: Psychic Shockwave Oblit-Dmg(A), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(45), Oblit-Acc/Dmg/Rchg(45)
    Level 41: Char BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(42)
    Level 44: Super Jump Zephyr-Travel(A), Zephyr-Travel/EndRdx(48)
    Level 47: Fly Zephyr-Travel/EndRdx(A), Zephyr-Travel(50)
    Level 49: Fire Shield S'fstPrt-ResDam/Def+(A)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Clrty-Stlth(A)
    Level 2: Rest Empty(A)
    Level 1: Defiance
    ------------
    Set Bonus Totals:
    17.5% DamageBuff(Smashing)
    17.5% DamageBuff(Lethal)
    17.5% DamageBuff(Fire)
    17.5% DamageBuff(Cold)
    17.5% DamageBuff(Energy)
    17.5% DamageBuff(Negative)
    17.5% DamageBuff(Toxic)
    17.5% DamageBuff(Psionic)
    4.25% Defense(Smashing)
    4.25% Defense(Lethal)
    4.25% Defense(Fire)
    4.25% Defense(Cold)
    33% Defense(Energy)
    33% Defense(Negative)
    3% Defense(Psionic)
    5.5% Defense(Melee)
    44.3% Defense(Ranged)
    5.5% Defense(AoE)
    4% Enhancement(Confused)
    55% Enhancement(RechargeTime)
    73% Enhancement(Accuracy)
    26% FlySpeed
    67.8 HP (5.62%) HitPoints
    26% JumpHeight
    26% JumpSpeed
    Knockback (Mag -4)
    Knockup (Mag -4)
    MezResist(Stun) 4.4%
    19.5% (0.33 End/sec) Recovery
    12% (0.6 HP/sec) Regeneration
    3.15% Resistance(Fire)
    3.15% Resistance(Cold)
    1.26% Resistance(Energy)
    1.26% Resistance(Negative)
    26% RunSpeed
  7. Thanks everyone! I haven't timed myself - I'm gonna check how long it takes me to do it. I have been de-buffing the pylon, with Surveillance from the Munitions Mastery Ancillary. My attack chain is all ranged - blaze, fire blast, flares - which ever is up, and in that order of priority. Hasten is on auto-fire, and I BU+Aim+Surveillance when they are up.
  8. I was just playing around with my softcapped ranged defense blaster. I decided to go after a rikti pylon. I was able to solo pylon #17 without insps or temps, I'm sure it's been done before. Seemed like forever attacking it. Fire/Nrg blaster. It's fun, and something of an accomplishment I suggest giving it a try... see if you have blaster enough to do it.
  9. I just wanted to share the build I use with my blaster, It's very durrable (soft capped ranged defense). It also has plenty of speed and +damage to really lay the smack-down. Several people on the guardian asked me about it. Feel free to build one like it... it's tons of fun.

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    SisziZ: Level 50 Magic Blaster
    Primary Power Set: Fire Blast
    Secondary Power Set: Energy Manipulation
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Flight
    Power Pool: Leaping
    Ancillary Pool: Munitions Mastery

    Hero Profile:
    Level 1: Flares -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(7), Thundr-Dmg/Rchg(9), Thundr-Acc/Dmg/Rchg(9), Thundr-Acc/Dmg/EndRdx(13), Thundr-Dmg/EndRdx/Rchg(43)
    Level 1: Power Thrust -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(3), Mako-Acc/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(5), Mako-Dam%(7)
    Level 2: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(11), Thundr-Dmg/Rchg(11), Thundr-Acc/Dmg/Rchg(13), Thundr-Acc/Dmg/EndRdx(15), Thundr-Dmg/EndRdx/Rchg(43)
    Level 4: Fire Ball -- Ragnrk-Dmg/Rchg(A), Ragnrk-Acc/Dmg/Rchg(15), Ragnrk-Acc/Rchg(17), Ragnrk-Dmg/EndRdx(17), Ragnrk-Knock%(19)
    Level 6: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(23), GSFC-ToHit/Rchg/EndRdx(23), GSFC-Rchg/EndRdx(25), GSFC-ToHit/EndRdx(25), GSFC-Build%(50)
    Level 8: Fire Breath -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(19), Posi-Dmg/Rchg(21), Posi-Dmg/Rng(21), Posi-Acc/Dmg/EndRdx(31)
    Level 10: Bone Smasher -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(31), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(34), Mako-Acc/Dmg/EndRdx/Rchg(36), Mako-Dam%(37)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(42)
    Level 14: Super Speed -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(31)
    Level 16: Hurdle -- Jump-I(A)
    Level 18: Blaze -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(36), Apoc-Acc/Rchg(36), Apoc-Dmg/EndRdx(37), Apoc-Dam%(37)
    Level 20: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(39)
    Level 22: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc/Rchg(33), P'Shift-EndMod/Rchg(34), P'Shift-EndMod/Acc(48), P'Shift-End%(48)
    Level 24: Aim -- GSFC-ToHit(A), GSFC-ToHit/Rchg(33), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(45), GSFC-ToHit/EndRdx(46)
    Level 26: Blazing Bolt -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(27), Mantic-Acc/ActRdx/Rng(27), Mantic-Dmg/ActRdx/Rchg(29), Mantic-Dmg/EndRdx/Rchg(29)
    Level 28: Energy Punch -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(34), Mako-Dmg/Rchg(39), Mako-Acc/EndRdx/Rchg(40), Mako-Acc/Dmg/EndRdx/Rchg(40), Mako-Dam%(46)
    Level 30: Hover -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(45), LkGmblr-Rchg+(48)
    Level 32: Fly -- Zephyr-Travel(A), Zephyr-ResKB(46)
    Level 35: Boost Range -- RechRdx-I(A)
    Level 38: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(40), LkGmblr-Rchg+(42)
    Level 41: Cryo Freeze Ray -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(42), Lock-Acc/Hold(43), Lock-Rchg/Hold(50)
    Level 44: Body Armor -- S'fstPrt-ResDam/Def+(A)
    Level 47: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(50)
    Level 49: Conserve Power -- RechRdx-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- ULeap-Stlth(A)
    Level 2: Rest -- Empty(A)
    Level 1: Defiance
    ------------
    [u]Set Bonus Totals:[u]
      [*]26.5% DamageBuff(Smashing)[*]26.5% DamageBuff(Lethal)[*]26.5% DamageBuff(Fire)[*]26.5% DamageBuff(Cold)[*]26.5% DamageBuff(Energy)[*]26.5% DamageBuff(Negative)[*]26.5% DamageBuff(Toxic)[*]26.5% DamageBuff(Psionic)[*]4.25% Defense(Smashing)[*]4.25% Defense(Lethal)[*]4.25% Defense(Fire)[*]4.25% Defense(Cold)[*]28.6% Defense(Energy)[*]28.6% Defense(Negative)[*]3% Defense(Psionic)[*]5.5% Defense(Melee)[*]43% Defense(Ranged)[*]5.5% Defense(AoE)[*]48.8% Enhancement(RechargeTime)[*]38% Enhancement(Accuracy)[*]23% FlySpeed[*]158.1 HP (13.1%) HitPoints[*]23% JumpHeight[*]23% JumpSpeed[*]Knockback (Mag -8)[*]Knockup (Mag -8)[*]MezResist(Held) 9.9%[*]MezResist(Immobilize) 9.9%[*]18% (0.3 End/sec) Recovery[*]28% (1.41 HP/sec) Regeneration[*]4.1% Resistance(Fire)[*]4.1% Resistance(Cold)[*]23% RunSpeed[/list]
      Code:[/color]
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