Xytro

Cohort
  • Posts

    8
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  1. [ QUOTE ]
    * Numpad Healing Binds from _tet_:
    NUMPAD1 "+ $$teamselect 1$$powexec_name Heal Other"
    NUMPAD2 "+ $$teamselect 2$$powexec_name Heal Other"
    NUMPAD3 "+ $$teamselect 3$$powexec_name Heal Other"
    NUMPAD4 "+ $$teamselect 4$$powexec_name Heal Other"
    NUMPAD5 "+ $$teamselect 5$$powexec_name Heal Other"
    NUMPAD6 "+ $$teamselect 6$$powexec_name Heal Other"
    NUMPAD7 "+ $$teamselect 7$$powexec_name Heal Other"
    NUMPAD8 "+ $$teamselect 8$$powexec_name Heal Other"

    [/ QUOTE ]

    I'm having trouble with this, it selects the teammate, but doesn't use the power.

    I'm a noob at binding, so help would be great

    Edit: nvm, I'm dumb. I had put powerexec instead of powexec
  2. I just started having this problem, it was fine earlier today.
  3. Yes, but there was no need to say "CoH only" since both CoV and CoH can get the badge in BB. If you're going to make a list a lot of people just read the headline and then read the list.
  4. Man in black/woman in black is not CoH only.
  5. well is deffinately not the pvp, really missed the mark there... I'm going to say the costumes, really getting better as the game progresses
  6. I can only say fighting an arial battle (with a jetpack temp power, so massive end drain) and I had just run out of end so everything shut off and I started falling, well I got a nice end tick just at the right time and I hit air superiority and knocked the other guy right out of the sky. It was pretty funny, he hit the ground before I did, lol.

    Haven't pvp'd much, and definately don't have a winning record, but that was a pretty funny fight.
  7. [ QUOTE ]
    So wait, im kinda confused by all of this.

    So what your telling me that if you went into auto-hide the exact same time that Dull Pain went off, you would never lose HIDE effect?

    And on the same note, if you were held or terroized the exact moment that Dull Pain went off you would be "forever" held or terroized?

    Am I correct in this thinking?

    [/ QUOTE ]

    I don't think so... The way I understand it and have seen it work is you placate a mob and if they're winding up for an attack or something else is and hits you after you've hidden it doesn't bring you out of hide when dull pain is on.

    But I dunno, maybe auto hide doesn't break either when dull pain is on. I rarely go on streaks where the enemy misses me enough for that to happen anyways.
  8. [ QUOTE ]
    [ QUOTE ]
    I was that someone that sent the PM to Statesman. If I still had his reply, I'd post it here. He said it wasn't a bug, but a "feature." Either way. For those who don't know, Dull Pain prevents you from being knocked out of hide easily, during its time of activation. So, it's like click mez protection, but instead, knock-out-of-hide protection.

    [/ QUOTE ]

    Actually, Tenryuu, it was me you asked, and I apparently answered too quickly without actually understanding what you were asking.

    I am sorry to say that my response was incorrect. This 'feature' as much as I personally like it, is really a fairly nasty systemic bug that we are fixing. Again, I'm sorry for giving you incorrect information. By the way, this bug can cause issues with Badges failing to be granted.

    [/ QUOTE ]

    So why does /regen have to be the most gimped then? All the other deffences have +def outside of hide to help them avoid being knocked out of placate... but /regen gets nothing, so anything more then one opponent and placate is ruined almost all the time. Doesn't seem fair to me, it's not like dull pain can be spammed or anything, it still is somewhat situational.