Xypher

Recruit
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  1. congratz to Phil for hitting 50

    i think we should consolidate all these issue 12 50's into one thread called..

    "gratz to vindicate on hitting 50" ^^;
  2. i do NOT gratz you... on the grounds u smell

    :P



    nah gratz on teh 50 Tgggggggggggggggg
  3. congratz on getting to 50 globey
  4. Original Hero:
    Lu Storm

    Most Notable Alias(es):
    Lu Storm, Nova Blaze

    Supergroup(s):
    The Contingency, The Last Stand, Order of the cruicified swords

    Account Created:
    5 Feb 2005

    Veteran Rewards Time:
    Ill reach the 27month mark next week

    What Are You Doing Now?:
    Flip-flopping on various mmos atm.. currently on GW and RF Online. Also playing EW:QW (which i am so lame at its not even funny lol)

    What would make you return to CoH?:
    I am considering coming back.. i just love this game to bits even tho i left ive always come back.. then gone.. then come back lol. I have never been able to delete coh i think im sorta addicated in a way.. new powersets attract me coming back (so I11 :P) oh and more ppl to team with.. simple don't do solo!!!!!
  5. Hey Lal

    Its Fiery Xy here :P

    Congratz on hitting 50 I hit 50 today to hehe
  6. hehe thanks for the comments so far...

    Primary Wise

    Fire - well I have a fire/kin/fire controller like I said I wouldnt mind going something else; i already have a char with fireblast and fireball now it would be nice to try soemthing else out.

    Ice - Ice is Nice I mean I have heard lots out ice and its great single target dmge + hold ability. The nuke is ranged which is nice, but im not sure on Blizzard. I think Blizzard wud be nice on a corr with scourge but I dunno how nice of a nuke it is vs other blaser nukes such as nova, TB etc which offer complete burst nuke dmge

    Sonic - This doesnt seem to bad, not sure how good the cone power is, and the -res component wud be nice. Seems to have some nice utility in its aoe sleep as well I guess not sure how good dreadful wail is, i honestly dont see many sonic blasters around so I dunno how good they are (or if they are more of a blapper set)

    Elec - Now I do like the look of elec, seems to have a hold and nice single target dmge like Ice, but has the added bonus of the snipe and the aoe ball lightning. I am not sure how important Volcanic Sent is I think I have seen ppl skip that as its not entirely essential. I like the look of TB and ball lightning isnt so bad an aoe i dont think.

    Archery - nice but i know its lethal dmge so i won't really feel any of the renowned high burst dmge that I associate with going blaster inherant acc a bonus i guess but i dunno..

    Assault Rifle - this is an ok set i guess i know ppl who are AR blasters and are fine. I dunno i dont really think I would like the full auto much, plus I really cant stand the look of the gun lol :P

    Energy Blast - I think it wouldn't be too bad, but I dont want to alienate ppl with all my knockback lol :P Tho the nova looks impressive I just dont think its what I wat, and i dont like energy torrent that much either lol :P

    Secondary wise taking into account what you have said..

    Device - I really want build up cus i want some high dmge output, I think tho there aint anything wrong with devices it might be too fiddly. Plus, i know a lot of ppl dont wait around for mines to be planetd etc so i might as well go something else :P

    Ice - Sin you mention ice patch which would be nice but, imho, Ice patch would be the only ice power I would like in that set so it seems silly for me to choose that secondary purely for one power ^^

    Energy - this is a possibility, like you say It would be viable for me as a ranged blaster plus i could take 1 or 2 powerful melee attacks for when worse comes to worse..

    Fire - I could see myself going /fire purely to pick up build up, combustion, and fire swordcircle. I guess the question is , is combustion and fire sword circle good enough aoe's to justify using that secondary lol. If I went elec primary then i could have ball light, combust and fsc as my aoe powers i guess.. Bonus is you have consume for endurance regen.You just dont see many /fire around and i am wondering why..

    Elect secondary = seems fine as well.. could take havoc punch and thunderstrike for the melee... and you have the bonus of powersink which would be good as well I guess.. and lightning clap for some "offensive defence"

    I dunno if i had to lean towards something id say

    Primary wise - Elect or Ice
    Secondary - nrg , elect or fire

    i just need to find the right combo i guess hehe
  7. Hey All

    Ok i am not really a fan of blasters but I really do not have a blaster at all that is higher than like lvl 4 so I should really commit and make my next alt a blaster

    Problem is I dont really know any good combos so I am wondering if I can get some opinions from the forum peeps

    Ok... I dont really wanna be a blapper, when i think of blasters i think ranged, but i wudnt mind going /nrg and getting like TF and bonesmasher and use them sparingly when a mob gets too close etc..

    I want a nuke, must... have a big BOOOOOOOM i see so many ppl doing it and it looks like so much fun . I dont really wanna go fire either cus ive just lvlled up a fire/kin/fire so i have had my share of fire blasting/fireballing ^^

    The ideas I have come up with are:-

    Elec/Nrg (i would mostly be ranged but wud obv take the blapper powers for emergencies when I am in close quarters)

    Elec/Fire (I could have single target eleccy attacks + the bonus of combustion and fire sword circle for aoeing when a tank herds those plus TB and ball lightning wud give me lotsa aoe)

    Energy / xx (ranged energy blaster, i know all the whine about knockback etc but I would soon shut up a team with how professional my energy blastering (a word?) is :P)

    Archery (i know rain of arrows isnt really a nuke as such but if its high dmge surely it wud be ok)

    Any ideas would beappreciated i like getting all thoughts on blaster combos
  8. Xypher

    Ice/Nrg build

    [ QUOTE ]
    [ QUOTE ]
    hey TG

    um making an ice/nrg eh xD dont get enough pvp action on talin? lol

    anyways.. im just wondering.. any reason why you are not including aid self in your build? i would have thought aid self wud be nice with PFF for the times when you find yurself on your own in pvp..

    fact u havent added is means i am assuming that your gonna be in a team in pvp i just figure maybe taking 2 powers out and picking up aid self heck u cud even take out tactics and get someone yur gonna team with u pick it up :P

    [/ QUOTE ]

    Lu!?

    [/ QUOTE ]

    Aye im back :P

    but i am @Xypher now hehe
  9. here is a rough idea of 2 makeshift builds.. one inv and one regen.. let me know what you think. I am not the worlds greatest char builder so it might be screwed up a little hehe :P I dont know all the io set bonuses yet so i just put in standard io's for now i need to read up on all the IO sets. I take aid self quite late i know but I do that cus I assume the fact I will be teaming a lot with mates (one will be a healer) i might be able to live on just bringing insps lol.


    Hero Plan by Mids' Hero Designer 1.153
    http://www.onthejazz.co.uk/hu/mhd.php

    Level 50 Magic Scrapper
    Primary Power Set: Katana
    Secondary Power Set: Invulnerability
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Medicine
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Sting of the Wasp -- Acc-I(A), Dmg-I(3), Dmg-I(5), Dmg-I(11), Acc-I(42), RechRdx-I(43)
    Level 1: Resist Physical Damage -- ResDam-I(A), ResDam-I(36), ResDam-I(36)
    Level 2: Flashing Steel -- Acc-I(A), Dmg-I(3), Dmg-I(5), Dmg-I(11), Acc-I(42), RechRdx-I(43)
    Level 4: Temp Invulnerability -- EndRdx-I(A), ResDam-I(7), ResDam-I(7), ResDam-I(13)
    Level 6: Swift -- Run-I(A)
    Level 8: Divine Avalanche -- Acc-I(A), Acc-I(9), DefBuff-I(9), DefBuff-I(13), DefBuff-I(42)
    Level 10: Dull Pain -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(17), Heal-I(37), Heal-I(37), Heal-I(40)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(17)
    Level 14: Super Speed -- Run-I(A)
    Level 16: Unyielding -- EndRdx-I(A), ResDam-I(21), ResDam-I(25), ResDam-I(25)
    Level 18: The Lotus Drops -- Acc-I(A), Acc-I(19), Dmg-I(19), Dmg-I(21), Dmg-I(34), RechRdx-I(40)
    Level 20: Health -- Heal-I(A)
    Level 22: Stamina -- EndMod-I(A), EndMod-I(23), EndMod-I(23)
    Level 24: Build Up -- RechRdx-I(A), RechRdx-I(43), RechRdx-I(46)
    Level 26: Soaring Dragon -- Acc-I(A), Acc-I(27), Dmg-I(27), Dmg-I(29), Dmg-I(36), RechRdx-I(40)
    Level 28: Invincibility -- EndRdx-I(A), DefBuff-I(29), DefBuff-I(31), DefBuff-I(31), ToHit-I(31), ToHit-I(37)
    Level 30: Resist Elements -- ResDam-I(A)
    Level 32: Golden Dragonfly -- Acc-I(A), Acc-I(33), Dmg-I(33), Dmg-I(33), Dmg-I(34), RechRdx-I(34)
    Level 35: Resist Energies -- ResDam-I(A)
    Level 38: Unstoppable -- ResDam-I(A), RechRdx-I(39), RechRdx-I(39), RechRdx-I(39)
    Level 41: Aid Other -- Heal-I(A)
    Level 44: Aid Self -- Heal-I(A), Heal-I(45), Heal-I(45), RechRdx-I(45), RechRdx-I(46), IntRdx-I(46)
    Level 47: Focused Accuracy -- EndRdx-I(A), EndRdx-I(48), ToHit-I(48), ToHit-I(48), ToHit-I(50)
    Level 49: Conserve Power -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 1: Critical Hit
    Level 2: Rest -- Empty(A)


    Copy & Paste this data chunk into Mids' Hero Designer to view the build.
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    ----------------------------------------------

    Hero Plan by Mids' Hero Designer 1.153
    http://www.onthejazz.co.uk/hu/mhd.php

    Level 50 Magic Scrapper
    Primary Power Set: Katana
    Secondary Power Set: Super Reflexes
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Medicine
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Sting of the Wasp -- Acc-I(A), Acc-I(3), Dmg-I(5), Dmg-I(13), Dmg-I(31), RechRdx-I(43)
    Level 1: Focused Fighting -- EndRdx-I(A), DefBuff-I(7), DefBuff-I(7), DefBuff-I(15), EndRdx-I(46)
    Level 2: Flashing Steel -- Acc-I(A), Acc-I(3), Dmg-I(5), Dmg-I(13), Dmg-I(31), RechRdx-I(43)
    Level 4: Focused Senses -- EndRdx-I(A), DefBuff-I(11), DefBuff-I(11), DefBuff-I(17)
    Level 6: Swift -- Run-I(A)
    Level 8: Divine Avalanche -- Acc-I(A), Acc-I(9), DefBuff-I(9), DefBuff-I(17), DefBuff-I(42), RechRdx-I(43)
    Level 10: Practiced Brawler -- RechRdx-I(A), RechRdx-I(15)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(25)
    Level 14: Super Speed -- Empty(A)
    Level 16: Health -- Empty(A)
    Level 18: The Lotus Drops -- Acc-I(A), Acc-I(19), Dmg-I(19), Dmg-I(23), Dmg-I(25), RechRdx-I(37)
    Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
    Level 22: Agile -- DefBuff-I(A), DefBuff-I(34), DefBuff-I(37)
    Level 24: Dodge -- DefBuff-I(A), DefBuff-I(31), DefBuff-I(37)
    Level 26: Soaring Dragon -- Acc-I(A), Acc-I(27), Dmg-I(27), Dmg-I(29), Dmg-I(29), RechRdx-I(40)
    Level 28: Quickness -- Run-I(A)
    Level 30: Build Up -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(42)
    Level 32: Golden Dragonfly -- Acc-I(A), Acc-I(33), Dmg-I(33), Dmg-I(33), Dmg-I(34), RechRdx-I(34)
    Level 35: Evasion -- EndRdx-I(A), DefBuff-I(36), DefBuff-I(36), DefBuff-I(36)
    Level 38: Elude -- RechRdx-I(A), RechRdx-I(39), DefBuff-I(39), DefBuff-I(39), DefBuff-I(40), RechRdx-I(40)
    Level 41: Aid Other -- Heal-I(A)
    Level 44: Aid Self -- Heal-I(A), Heal-I(45), Heal-I(45), IntRdx-I(45), IntRdx-I(46), RechRdx-I(46)
    Level 47: Focused Accuracy -- EndRdx-I(A), EndRdx-I(48), ToHit-I(48), ToHit-I(48), ToHit-I(50)
    Level 49: Conserve Power -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 1: Critical Hit
    Level 2: Rest -- Empty(A)


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  10. yer will i like the flashy

    i was gonna go regen but i thought .. really.. thats just taking the easy option hehe

    SR i know on paper is probably the best but there isnt any real graphic to it unlike unyielding, TI, invincibility etc lol

    i guess i will just have to try both at same time till there is a clear winner :/
  11. hey thanks for the comments so far

    well i hope to be teaming a lot at least in a static 3 man so invun might be ok in that respect as I will not really be soloing at all..

    i hear SR is a very tight build tho and you have ot take everything to really get the most out of it.. leaving little room for customizing

    I dont think DA + sr toggles wud be enough u wud need the passives to im guessing
  12. Hey all

    um im not really used to playing scrappers and I have not had a invun or an SR at very high lvl before so i could use some advice..

    basically i dont know whether to make a KAT/INVUN or a KAT/SR.. i cannot decide btwn the two so I would like some opinions on them if poss

    I realise u have the Divine avalance def bonus + sr def bonus wud make it a very good combo but I dunno something about invun makes me wanna try it

    I would be pve'ing and I dont plan on making it a soloer so that might factor into what wud be the best I know sr is end heavy but i dunno invun seems more um.. flashy?

    any opinions appreciated ty
  13. Xypher

    Ice/Nrg build

    hey TG

    um making an ice/nrg eh xD dont get enough pvp action on talin? lol

    anyways.. im just wondering.. any reason why you are not including aid self in your build? i would have thought aid self wud be nice with PFF for the times when you find yurself on your own in pvp..

    fact u havent added is means i am assuming that your gonna be in a team in pvp i just figure maybe taking 2 powers out and picking up aid self heck u cud even take out tactics and get someone yur gonna team with u pick it up :P