WillDriven

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  1. Here's a build that uses purples. With spiritual core paragon incarnate you will basically have perma hasten and it's only 1 small purple away from soft cap. It also uses 4 accolades that give +max hp/end.

    Villain Plan by Mids' Villain Designer 1.93
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    WillDriven: Level 50 Mutation Brute
    Primary Power Set: Claws
    Secondary Power Set: Willpower
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Leadership
    Power Pool: Speed
    Ancillary Pool: Energy Mastery

    Villain Profile:
    Level 1: Strike
    • (A) Kinetic Combat - Damage/Endurance
    • (3) Kinetic Combat - Accuracy/Damage
    • (3) Kinetic Combat - Damage/Recharge
    • (5) Kinetic Combat - Damage/Endurance/Recharge
    Level 1: High Pain Tolerance
    • (A) Reactive Armor - Resistance/Endurance
    • (5) Reactive Armor - Resistance
    • (7) Reactive Armor - Resistance/Recharge
    • (7) Numina's Convalescence - Heal/Endurance
    • (9) Numina's Convalescence - Heal/Recharge
    • (45) Numina's Convalescence - Heal
    Level 2: Slash
    • (A) Kinetic Combat - Accuracy/Damage
    • (9) Kinetic Combat - Damage/Endurance
    • (11) Kinetic Combat - Damage/Recharge
    • (11) Kinetic Combat - Damage/Endurance/Recharge
    Level 4: Fast Healing
    • (A) Healing IO
    • (13) Miracle - +Recovery
    • (15) Miracle - Heal
    • (15) Numina's Convalescence - +Regeneration/+Recovery
    • (17) Numina's Convalescence - Heal
    • (17) Numina's Convalescence - Heal/Endurance
    Level 6: Spin
    • (A) Armageddon - Chance for Fire Damage
    • (13) Armageddon - Accuracy/Recharge
    • (19) Armageddon - Damage/Endurance
    • (19) Armageddon - Damage/Recharge
    • (21) Armageddon - Accuracy/Damage/Recharge
    Level 8: Follow Up
    • (A) Hecatomb - Damage/Endurance
    • (21) Hecatomb - Damage/Recharge
    • (23) Hecatomb - Chance of Damage(Negative)
    • (23) Hecatomb - Accuracy/Damage/Recharge
    • (50) Hecatomb - Accuracy/Recharge
    Level 10: Mind Over Body
    • (A) Aegis - Resistance
    • (25) Aegis - Resistance/Endurance
    • (27) Aegis - Resistance/Endurance/Recharge
    • (37) Steadfast Protection - Resistance/+Def 3%
    Level 12: Indomitable Will
    • (A) Luck of the Gambler - Recharge Speed
    • (27) Kismet - Accuracy +6%
    Level 14: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (25) Luck of the Gambler - Defense/Endurance
    • (29) Luck of the Gambler - Defense
    Level 16: Rise to the Challenge
    • (A) Numina's Convalescence - Heal
    • (29) Numina's Convalescence - Heal/Endurance
    • (31) Numina's Convalescence - Heal/Endurance/Recharge
    • (46) Healing IO
    Level 18: Focus
    • (A) Apocalypse - Damage/Endurance
    • (31) Apocalypse - Accuracy/Recharge
    • (31) Apocalypse - Accuracy/Damage/Recharge
    Level 20: Quick Recovery
    • (A) Performance Shifter - Chance for +End
    • (33) Performance Shifter - EndMod
    • (34) Performance Shifter - EndMod/Accuracy
    Level 22: Super Jump
    • (A) Jumping IO
    Level 24: Boxing
    • (A) Kinetic Combat - Accuracy/Damage
    • (39) Kinetic Combat - Damage/Endurance
    • (40) Kinetic Combat - Damage/Recharge
    • (40) Kinetic Combat - Damage/Endurance/Recharge
    Level 26: Tough
    • (A) Reactive Armor - Resistance/Endurance
    • (33) Reactive Armor - Resistance
    • (34) Reactive Armor - Resistance/Endurance/Recharge
    Level 28: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (33) Luck of the Gambler - Defense/Endurance/Recharge
    • (34) Luck of the Gambler - Defense
    • (36) Luck of the Gambler - Defense/Endurance
    Level 30: Heightened Senses
    • (A) Luck of the Gambler - Recharge Speed
    • (36) Luck of the Gambler - Defense
    • (36) Luck of the Gambler - Defense/Endurance
    Level 32: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (37) Luck of the Gambler - Defense/Endurance/Recharge
    • (37) Luck of the Gambler - Defense/Endurance
    Level 35: Hasten
    • (A) Recharge Reduction IO
    • (43) Recharge Reduction IO
    • (48) Recharge Reduction IO
    Level 38: Eviscerate
    • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (39) Obliteration - Accuracy/Recharge
    • (39) Obliteration - Damage/Recharge
    • (40) Obliteration - Accuracy/Damage/Recharge
    • (43) Obliteration - Damage
    • (48) Obliteration - Chance for Smashing Damage
    Level 41: Shockwave
    • (A) Ragnarok - Damage
    • (42) Ragnarok - Accuracy/Recharge
    • (42) Ragnarok - Accuracy/Damage/Recharge
    • (42) Ragnarok - Damage/Recharge
    • (43) Ragnarok - Damage/Endurance
    Level 44: Superior Conditioning
    • (A) Performance Shifter - Chance for +End
    • (48) Performance Shifter - EndMod
    Level 47: Physical Perfection
    • (A) Numina's Convalescence - Heal/Endurance
    • (50) Numina's Convalescence - Heal
    Level 49: Strength of Will
    • (A) Gladiator's Armor - TP Protection +3% Def (All)
    Level 0: Born In Battle
    Level 0: High Pain Threshold
    Level 0: Invader
    Level 0: Marshal
    Level 50: Spiritual Radial Boost
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Fury
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) Numina's Convalescence - Heal
    • (46) Numina's Convalescence - Heal/Endurance
    • (46) Numina's Convalescence - Heal/Recharge
    • (50) Regenerative Tissue - +Regeneration
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (45) Efficacy Adaptor - EndMod
    • (45) Efficacy Adaptor - EndMod/Accuracy
    Level 4: Ninja Run



  2. If influence isn't a problem for you, I'd recommend placing 2-3 Membrane Exposures in for rage like in Mr. Liberty's build. In addition to providing relatively equivalent recharge, it will also greatly boost the +ToHit bonus from rage.

    Your overall survivability from the build you posted appears to be very low, based off of regen/hp/defense numbers. You should consider slotting RttC with at least 3 numinas to improve regen within mobs and also consider switching the panacea proc that you put in for a shield wall +3% resistance proc. With the build posted by Mr. Liberty, a 3% resistance proc would benefit you much more with taking alpha strikes and surviving burst damage than a random/small heal from panacea.
  3. Quote:
    Originally Posted by Sarrate View Post
    For the player base as a whole, I think you're correct. The question I'd raise from this statement, however, is where people who assemble these bleeding edge builds spend their time when on the characters in question.

    I have no answer to that, though.
    Well, I for one enjoy standing in a mob of lvl 54 baddies and hear (metaphorically speaking) other players telling me that I'm a hacker because my health doesn't move on my willpower tank with 200hp/sec regen
  4. Quote:
    I have not seen a Dark or a WP build more survivable than the Inv build posted in this thread.
    Well, I'm not great with the numbers being used to compare all the tank builds posted on this forum, but as far as building a good WP tank, I have one for you if you'd like to compare it to the Invuln tank that you're referring to.

    To give some quick stats on the build,

    3534 HP (capped from a total of 3739.6)
    854% regen with 1 foe in range = 125.97hp/sec
    1357% regen with 10 foes in range = 200.18hp/sec
    70.39% resist s/l, 11.56% resist to f/c/e/n/t
    soft-cap def to s/l/f/c/e/n
    4.85rec/sec recovery vs. 1.35rec/sec use, net of 3.5rec/sec


    Hero Plan by Mids' Hero Designer 1.92
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Tanker
    Primary Power Set: Willpower
    Secondary Power Set: Kinetic Melee
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Leadership
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Mind Over Body -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(37), Aegis-ResDam/EndRdx/Rchg(37), S'fstPrt-ResDam/Def+(39), GA-3defTpProc(39)
    Level 1: Quick Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(34), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Dmg/EndRdx/Rchg(36)
    Level 2: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/EndRdx(21), Numna-Heal/Rchg(21), Aegis-ResDam(23), Aegis-ResDam/EndRdx(23), Aegis-ResDam/Rchg(25)
    Level 4: Fast Healing -- Numna-Heal(A), Numna-Regen/Rcvry+(15), Numna-Heal/Rchg(17), Mrcl-Rcvry+(17), Mrcl-Heal(19), Heal-I(19)
    Level 6: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(7)
    Level 8: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(9), Numna-Heal/EndRdx/Rchg(9), Heal-I(11)
    Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(15)
    Level 12: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(13), P'Shift-EndMod/Rchg(13)
    Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-ResKB(42)
    Level 16: Smashing Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(37)
    Level 18: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(29), LkGmblr-Def/EndRdx/Rchg(50)
    Level 20: Power Siphon -- RechRdx-I(A)
    Level 22: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(40), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Dmg/EndRdx/Rchg(42)
    Level 24: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(31), RctvArm-ResDam/Rchg(33), RctvArm-ResDam/EndRdx/Rchg(34)
    Level 26: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(27), LkGmblr-Def/EndRdx/Rchg(29)
    Level 28: Burst -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/EndRdx/Rchg(39), Erad-Dmg/Rchg(40), Erad-Acc/Dmg/Rchg(40)
    Level 30: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31)
    Level 32: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(33), LkGmblr-Def/EndRdx(33), LkGmblr-Def(50)
    Level 35: Taunt -- Zinger-Dam%(A)
    Level 38: Concentrated Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(43), KntkC'bat-Dmg/Rchg(43), KntkC'bat-Dmg/EndRdx/Rchg(43)
    Level 41: Conserve Power -- RechRdx-I(A)
    Level 44: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(45), Numna-Heal(45), Numna-Heal/EndRdx(48), Heal-I(50)
    Level 47: Laser Beam Eyes -- Apoc-Dmg/EndRdx(A), Apoc-Acc/Dmg/Rchg(48), Apoc-Acc/Rchg(48)
    Level 49: Strength of Will -- Aegis-Psi/Status(A)
    Level 0: Born In Battle
    Level 0: High Pain Threshold
    Level 0: Invader
    Level 0: Marshal
    Level 0: The Atlas Medallion
    Level 0: Task Force Commander
    Level 0: Freedom Phalanx Reserve
    Level 0: Portal Jockey
    Level 50: Spiritual Radial Boost
    ------------
    Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(46), KntkC'bat-Dmg/Rchg(46), KntkC'bat-Dmg/EndRdx/Rchg(46)
    Level 1: Gauntlet
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Numna-Heal(A), Numna-Heal/EndRdx(3), Numna-Heal/Rchg(3), RgnTis-Regen+(5), Heal-I(45)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-End%(A), Efficacy-EndMod(5), Efficacy-EndMod/Acc(7)
    Level 4: Ninja Run



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