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Here's a build that uses purples. With spiritual core paragon incarnate you will basically have perma hasten and it's only 1 small purple away from soft cap. It also uses 4 accolades that give +max hp/end.
Villain Plan by Mids' Villain Designer 1.93
http://www.cohplanner.com/
Click this DataLink to open the build!
WillDriven: Level 50 Mutation Brute
Primary Power Set: Claws
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Strike- (A) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance/Recharge
- (A) Reactive Armor - Resistance/Endurance
- (5) Reactive Armor - Resistance
- (7) Reactive Armor - Resistance/Recharge
- (7) Numina's Convalescence - Heal/Endurance
- (9) Numina's Convalescence - Heal/Recharge
- (45) Numina's Convalescence - Heal
- (A) Kinetic Combat - Accuracy/Damage
- (9) Kinetic Combat - Damage/Endurance
- (11) Kinetic Combat - Damage/Recharge
- (11) Kinetic Combat - Damage/Endurance/Recharge
- (A) Healing IO
- (13) Miracle - +Recovery
- (15) Miracle - Heal
- (15) Numina's Convalescence - +Regeneration/+Recovery
- (17) Numina's Convalescence - Heal
- (17) Numina's Convalescence - Heal/Endurance
- (A) Armageddon - Chance for Fire Damage
- (13) Armageddon - Accuracy/Recharge
- (19) Armageddon - Damage/Endurance
- (19) Armageddon - Damage/Recharge
- (21) Armageddon - Accuracy/Damage/Recharge
- (A) Hecatomb - Damage/Endurance
- (21) Hecatomb - Damage/Recharge
- (23) Hecatomb - Chance of Damage(Negative)
- (23) Hecatomb - Accuracy/Damage/Recharge
- (50) Hecatomb - Accuracy/Recharge
- (A) Aegis - Resistance
- (25) Aegis - Resistance/Endurance
- (27) Aegis - Resistance/Endurance/Recharge
- (37) Steadfast Protection - Resistance/+Def 3%
- (A) Luck of the Gambler - Recharge Speed
- (27) Kismet - Accuracy +6%
- (A) Luck of the Gambler - Recharge Speed
- (25) Luck of the Gambler - Defense/Endurance
- (29) Luck of the Gambler - Defense
- (A) Numina's Convalescence - Heal
- (29) Numina's Convalescence - Heal/Endurance
- (31) Numina's Convalescence - Heal/Endurance/Recharge
- (46) Healing IO
- (A) Apocalypse - Damage/Endurance
- (31) Apocalypse - Accuracy/Recharge
- (31) Apocalypse - Accuracy/Damage/Recharge
- (A) Performance Shifter - Chance for +End
- (33) Performance Shifter - EndMod
- (34) Performance Shifter - EndMod/Accuracy
- (A) Jumping IO
- (A) Kinetic Combat - Accuracy/Damage
- (39) Kinetic Combat - Damage/Endurance
- (40) Kinetic Combat - Damage/Recharge
- (40) Kinetic Combat - Damage/Endurance/Recharge
- (A) Reactive Armor - Resistance/Endurance
- (33) Reactive Armor - Resistance
- (34) Reactive Armor - Resistance/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (33) Luck of the Gambler - Defense/Endurance/Recharge
- (34) Luck of the Gambler - Defense
- (36) Luck of the Gambler - Defense/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (36) Luck of the Gambler - Defense
- (36) Luck of the Gambler - Defense/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (37) Luck of the Gambler - Defense/Endurance/Recharge
- (37) Luck of the Gambler - Defense/Endurance
- (A) Recharge Reduction IO
- (43) Recharge Reduction IO
- (48) Recharge Reduction IO
- (A) Obliteration - Accuracy/Damage/Endurance/Recharge
- (39) Obliteration - Accuracy/Recharge
- (39) Obliteration - Damage/Recharge
- (40) Obliteration - Accuracy/Damage/Recharge
- (43) Obliteration - Damage
- (48) Obliteration - Chance for Smashing Damage
- (A) Ragnarok - Damage
- (42) Ragnarok - Accuracy/Recharge
- (42) Ragnarok - Accuracy/Damage/Recharge
- (42) Ragnarok - Damage/Recharge
- (43) Ragnarok - Damage/Endurance
- (A) Performance Shifter - Chance for +End
- (48) Performance Shifter - EndMod
- (A) Numina's Convalescence - Heal/Endurance
- (50) Numina's Convalescence - Heal
- (A) Gladiator's Armor - TP Protection +3% Def (All)
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Spiritual Radial Boost
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Level 1: Brawl- (A) Empty
Level 1: Sprint- (A) Empty
- (A) Empty
- (A) Run Speed IO
- (A) Numina's Convalescence - Heal
- (46) Numina's Convalescence - Heal/Endurance
- (46) Numina's Convalescence - Heal/Recharge
- (50) Regenerative Tissue - +Regeneration
- (A) Jumping IO
- (A) Performance Shifter - Chance for +End
- (45) Efficacy Adaptor - EndMod
- (45) Efficacy Adaptor - EndMod/Accuracy
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If influence isn't a problem for you, I'd recommend placing 2-3 Membrane Exposures in for rage like in Mr. Liberty's build. In addition to providing relatively equivalent recharge, it will also greatly boost the +ToHit bonus from rage.
Your overall survivability from the build you posted appears to be very low, based off of regen/hp/defense numbers. You should consider slotting RttC with at least 3 numinas to improve regen within mobs and also consider switching the panacea proc that you put in for a shield wall +3% resistance proc. With the build posted by Mr. Liberty, a 3% resistance proc would benefit you much more with taking alpha strikes and surviving burst damage than a random/small heal from panacea. -
Well, I for one enjoy standing in a mob of lvl 54 baddies and hear (metaphorically speaking) other players telling me that I'm a hacker because my health doesn't move on my willpower tank with 200hp/sec regen
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Quote:Well, I'm not great with the numbers being used to compare all the tank builds posted on this forum, but as far as building a good WP tank, I have one for you if you'd like to compare it to the Invuln tank that you're referring to.
I have not seen a Dark or a WP build more survivable than the Inv build posted in this thread.
To give some quick stats on the build,
3534 HP (capped from a total of 3739.6)
854% regen with 1 foe in range = 125.97hp/sec
1357% regen with 10 foes in range = 200.18hp/sec
70.39% resist s/l, 11.56% resist to f/c/e/n/t
soft-cap def to s/l/f/c/e/n
4.85rec/sec recovery vs. 1.35rec/sec use, net of 3.5rec/sec
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Tanker
Primary Power Set: Willpower
Secondary Power Set: Kinetic Melee
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Mind Over Body -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(37), Aegis-ResDam/EndRdx/Rchg(37), S'fstPrt-ResDam/Def+(39), GA-3defTpProc(39)
Level 1: Quick Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(34), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Dmg/EndRdx/Rchg(36)
Level 2: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/EndRdx(21), Numna-Heal/Rchg(21), Aegis-ResDam(23), Aegis-ResDam/EndRdx(23), Aegis-ResDam/Rchg(25)
Level 4: Fast Healing -- Numna-Heal(A), Numna-Regen/Rcvry+(15), Numna-Heal/Rchg(17), Mrcl-Rcvry+(17), Mrcl-Heal(19), Heal-I(19)
Level 6: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(7)
Level 8: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(9), Numna-Heal/EndRdx/Rchg(9), Heal-I(11)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(15)
Level 12: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(13), P'Shift-EndMod/Rchg(13)
Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-ResKB(42)
Level 16: Smashing Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(37)
Level 18: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(29), LkGmblr-Def/EndRdx/Rchg(50)
Level 20: Power Siphon -- RechRdx-I(A)
Level 22: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(40), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Dmg/EndRdx/Rchg(42)
Level 24: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(31), RctvArm-ResDam/Rchg(33), RctvArm-ResDam/EndRdx/Rchg(34)
Level 26: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(27), LkGmblr-Def/EndRdx/Rchg(29)
Level 28: Burst -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/EndRdx/Rchg(39), Erad-Dmg/Rchg(40), Erad-Acc/Dmg/Rchg(40)
Level 30: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31)
Level 32: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(33), LkGmblr-Def/EndRdx(33), LkGmblr-Def(50)
Level 35: Taunt -- Zinger-Dam%(A)
Level 38: Concentrated Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(43), KntkC'bat-Dmg/Rchg(43), KntkC'bat-Dmg/EndRdx/Rchg(43)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(45), Numna-Heal(45), Numna-Heal/EndRdx(48), Heal-I(50)
Level 47: Laser Beam Eyes -- Apoc-Dmg/EndRdx(A), Apoc-Acc/Dmg/Rchg(48), Apoc-Acc/Rchg(48)
Level 49: Strength of Will -- Aegis-Psi/Status(A)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 0: The Atlas Medallion
Level 0: Task Force Commander
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 50: Spiritual Radial Boost
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Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(46), KntkC'bat-Dmg/Rchg(46), KntkC'bat-Dmg/EndRdx/Rchg(46)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Heal(A), Numna-Heal/EndRdx(3), Numna-Heal/Rchg(3), RgnTis-Regen+(5), Heal-I(45)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), Efficacy-EndMod(5), Efficacy-EndMod/Acc(7)
Level 4: Ninja Run
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