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Posts
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Joined
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*sigh* Okay.. I'm done reading this thread by page nine... I'm sick of the whining.
'We never get anything, all you ever do is nerf us!'
To this I must reply: Critical Hits, Auto-Taunt, Defiance Blaster Madness, Critical Control, Sudden Defender Save, Epic Power Pools, Epic Archetype, New Power Sets, Badge Bonuses, and CITY OF VILLAINS! -
Okay... respecced.
Have you guys /played/ this game after respeccing yet? What are you whinging about? I accidentally fought a mission on invincible (Spines/Inv Scrapper) solo, after having done an insane four person Nemesis mission on invincible and logging out to restart my (very very slow) machine.
I won.
What the hell? I thought I was supposed to be 'worthless' and 'racked in the jimmy' and 'taking a groin shot' after ED? Instead, I slow my enemies more, have better accuracy from my Invincibility and Build Up, hit a little less often, do roughly the same damage, and generally speaking... beat the ever living snot out of everything I come in contact with!
I usually play on Tenacious, but I went ahead and only dropped to Rugged after that one crazy Crey mission... Now I die roughly once every four or five missions (mostly due to my build's vulnerability to fire, and I accept that, because it's concept, it's flavorful, and it gives me something to worry about...) and the Debt is gone in two.
I chopped Stamina down to four slots, and you know what, I still can only barely keep up with my powers regular recharge times (NO HASTEN, DO YOU HEAR ME?! NONE, NO HASTEN, NEVER HAD IT, NEVER WILL!) in a full fight. I can, maybe, if I miss frequently, run out of stamina... but that's what those little blue tabs with the lightning thingy in the middle are for, kiddies... to make that blue bar all big again!
I like ED, guys, but with the 13.33 percent cut in endurance costs, how about a 10 or 15 percent increase in the secondary effects of powers? I want to see guys tossed, stuck, stunned, cowering, staggering, and slowed just a bit more, and the enhancements seem to do very little for the actual duration. (33.33% of 2 seconds is........ not a lot.)
-Carapace, L35 Scrapper -
NATION
Concept: Brotherhood of Evil Mutants. Need I say more? Under the leadership of the fanatic Black Agony, this Mutant only Fanatic Supremest organization has a wealth of Role-playing opportunities. Living on their secure space-station base, The Nation is a dangerous and unpredictable terrorist country, looking to claim territory on earth. The Nation claims mutants from all over the world, and indoctrinates them in the rather extreme views of the the near-cultist founder, though it only requires the most extreme to fight. Accepting all mutants as citizens of The Nation, it also recognizes Plebes, or neutral family members who are raised to exalted status. Rising in the ranks of The Nation, military service is the only way to ensure that you will ever have a say in the group's hegemony.
Wanted: Any mutants will be accepted, without question, into The Nation. The Nation already considers them members even if they do not. Their laws are written for mutants, by mutants, and espouse the inherent superiority and entitled freedoms that all [censored] Superior should share. Any mutant origin villain will be accepted gladly, while any natural origin villains might be granted the status of Plebe at best. Hopefully though, there will be a group of natural 'normal' PCs to help populate the station. RP with this group should be an intense, drama filled fun-factory. Black Agony alone has enough personality quirks to keep a staff of writers busy for years...
Virtue Server, the Original Unofficial RP Server
Contact:
Black Agony
Swamp Creeper -
But they have been.
You're only talking about Blasters. You were here since Inception, right? Since 'The Jump'? This game started out as 'City of Blasters' because blasters could, and still can, drop mobs in single hits. You slot your powers right, and anything that cons blue is toast in a single expenditure of endurance. Worse still, you get the right set up, and you can floor a pile of mobs all at once... or with a team of blasters, 'On 3' seems to work wonderfully. Boom. No more pack of nazis.
Scrappers have had their powers all crit-added, defenders, tankers, and controllers have had their costs reduced and their archetype benefits enhanced, Stone powers have had their health regen implemented, several fire powers have had their range or radius increased and their recharge times reduced!
You can't look at the shadow and call it night when the morning sun is plain for all to see. -
Carapace.
Harrowing
Red Metal
Hey, I'd like to find out who the person is who has the original 'Carapace', the one without the dot, cause I've never seen the character logged on, and it's on all my friends lists.
Whoever has that character, if you notice this and you'd please PM me?