Hello all, I am thinking of rolling an Inv/Dark and I wanted to get some feedback on my intended build.
My build has capped S/L resistance + 40% S/L Defense. I also got around 30% resistance and Defense to all other damage types.
With spiritual core I have perma Dull Pain, and almost perma Hasten, only off about 1.2 seconds.
I was trying to go for as much defense and resists as I could without compromising recharge too much, for dull pain and hasten. I also stayed away from any purple or PVP sets, because their prices are just crazy... lol.
Any advice or comments would be greatly appreciated!!
Hero Plan by Mids' Hero Designer 1.952
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Level 50 Magic Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Dark Melee
Power Pool: Flight
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Hero Profile:
Level 1: Temp Invulnerability- (A) Titanium Coating - Resistance/Endurance
- (3) Titanium Coating - Resistance/Recharge
- (3) Titanium Coating - Endurance/Recharge
- (5) Titanium Coating - Resistance/Endurance/Recharge
- (5) Titanium Coating - Resistance
- (7) Titanium Coating - Endurance
Level 1: Shadow Punch- (A) Kinetic Combat - Accuracy/Damage
- (33) Kinetic Combat - Damage/Endurance
- (34) Kinetic Combat - Damage/Recharge
- (34) Kinetic Combat - Damage/Endurance/Recharge
Level 2: Dull Pain- (A) Doctored Wounds - Heal/Endurance
- (7) Doctored Wounds - Endurance/Recharge
- (9) Doctored Wounds - Heal/Recharge
- (9) Doctored Wounds - Heal/Endurance/Recharge
- (11) Doctored Wounds - Recharge
- (11) Doctored Wounds - Heal
Level 4: Smite- (A) Mako's Bite - Accuracy/Damage
- (13) Mako's Bite - Damage/Endurance
- (15) Mako's Bite - Damage/Recharge
- (15) Mako's Bite - Accuracy/Endurance/Recharge
- (17) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (17) Mako's Bite - Chance of Damage(Lethal)
Level 6: HoverLevel 8: Unyielding- (A) Aegis - Resistance
- (13) Aegis - Resistance/Recharge
- (23) Aegis - Resistance/Endurance
- (27) Aegis - Resistance/Endurance/Recharge
Level 10: Taunt- (A) Mocking Beratement - Taunt
- (19) Mocking Beratement - Taunt/Recharge
- (19) Mocking Beratement - Taunt/Recharge/Range
- (37) Mocking Beratement - Accuracy/Recharge
- (42) Mocking Beratement - Taunt/Range
- (43) Mocking Beratement - Recharge
Level 12: FlyLevel 14: Afterburner- (A) Luck of the Gambler - Recharge Speed
Level 16: Siphon Life- (A) Crushing Impact - Accuracy/Damage
- (25) Crushing Impact - Damage/Endurance
- (25) Crushing Impact - Damage/Recharge
- (27) Crushing Impact - Accuracy/Damage/Recharge
- (43) Numina's Convalescence - Heal
- (50) Numina's Convalescence - Heal/Recharge
Level 18: Invincibility- (A) Luck of the Gambler - Recharge Speed
- (29) Red Fortune - Defense/Endurance
- (29) Red Fortune - Defense/Recharge
- (31) Red Fortune - Endurance/Recharge
- (33) Red Fortune - Defense/Endurance/Recharge
- (40) Red Fortune - Endurance
Level 20: Maneuvers- (A) Luck of the Gambler - Recharge Speed
- (43) Red Fortune - Endurance
- (45) Defense Buff IO
- (21) Defense Buff IO
Level 22: Resist Physical DamageLevel 24: Resist ElementsLevel 26: Tough Hide- (A) Luck of the Gambler - Recharge Speed
- (45) Defense Buff IO
- (46) Defense Buff IO
Level 28: Soul Drain- (A) Obliteration - Damage
- (33) Obliteration - Accuracy/Recharge
- (34) Obliteration - Damage/Recharge
- (45) Obliteration - Accuracy/Damage/Recharge
- (46) Obliteration - Accuracy/Damage/Endurance/Recharge
- (46) Obliteration - Chance for Smashing Damage
Level 30: Hasten- (A) Recharge Reduction IO
- (31) Recharge Reduction IO
- (31) Recharge Reduction IO
Level 32: Resist Energies- (A) Resist Damage IO
- (42) Resist Damage IO
Level 35: Dark Consumption- (A) Efficacy Adaptor - EndMod
- (36) Efficacy Adaptor - EndMod/Recharge
- (36) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (36) Efficacy Adaptor - Accuracy/Recharge
- (37) Efficacy Adaptor - EndMod/Accuracy
- (37) Efficacy Adaptor - EndMod/Endurance
Level 38: Midnight Grasp- (A) Crushing Impact - Accuracy/Damage
- (39) Crushing Impact - Damage/Endurance
- (39) Crushing Impact - Damage/Recharge
- (39) Crushing Impact - Accuracy/Damage/Recharge
- (40) Crushing Impact - Damage/Endurance/Recharge
Level 41: UnstoppableLevel 44: BoxingLevel 47: Tough- (A) Endurance Reduction IO
- (48) Resist Damage IO
- (48) Resist Damage IO
Level 49: Weave- (A) Luck of the Gambler - Recharge Speed
- (50) Defense Buff IO
- (50) Defense Buff IO
Level 50: Spiritual Core Paragon
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Level 2: SwiftLevel 2: Health- (A) Healing IO
- (40) Miracle - +Recovery
- (42) Numina's Convalescence - +Regeneration/+Recovery
- (48) Regenerative Tissue - +Regeneration
Level 2: HurdleLevel 2: Stamina- (A) Endurance Modification IO
- (21) Endurance Modification IO
- (23) Endurance Modification IO
Level 1: BrawlLevel 1: Gauntlet
Level 1: SprintLevel 2: RestLevel 4: Ninja Run
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Set Bonus Totals:- 10.5% DamageBuff(Smashing)
- 10.5% DamageBuff(Lethal)
- 10.5% DamageBuff(Fire)
- 10.5% DamageBuff(Cold)
- 10.5% DamageBuff(Energy)
- 10.5% DamageBuff(Negative)
- 10.5% DamageBuff(Toxic)
- 10.5% DamageBuff(Psionic)
- 9.38% Defense(Smashing)
- 9.38% Defense(Lethal)
- 6.25% Defense(Fire)
- 6.25% Defense(Cold)
- 1.88% Defense(Energy)
- 1.88% Defense(Negative)
- 9.38% Defense(Melee)
- 3.75% Defense(Ranged)
- 3.13% Defense(AoE)
- 1.8% Max End
- 23% Enhancement(Accuracy)
- 70% Enhancement(RechargeTime)
- 4% Enhancement(Heal)
- 147.6 HP (7.88%) HitPoints
- MezResist(Held) 8.8%
- MezResist(Immobilize) 12.65%
- MezResist(Sleep) 2.2%
- MezResist(Stun) 4.4%
- MezResist(Terrorized) 2.2%
- 1.5% (0.03 End/sec) Recovery
- 22% (1.72 HP/sec) Regeneration
- 2.52% Resistance(Fire)
- 2.52% Resistance(Cold)
- 1.26% Resistance(Toxic)
- 1.26% Resistance(Psionic)
- 5% RunSpeed
- 2.5% XPDebtProtection
------------
Set Bonuses:
Titanium Coating
(Temp Invulnerability)- MezResist(Sleep) 2.2%
- 28.11 HP (1.5%) HitPoints
- MezResist(Stun) 2.2%
- MezResist(Held) 2.75%
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)
Kinetic Combat
(Shadow Punch)- MezResist(Immobilize) 2.75%
- 28.11 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Doctored Wounds
(Dull Pain)- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
- 1.26% Resistance(Toxic,Psionic)
Mako's Bite
(Smite)- MezResist(Immobilize) 3.3%
- 28.11 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Aegis
(Unyielding)- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
- 2.5% XPDebtProtection
Mocking Beratement
(Taunt)- 1.8% Max End
- MezResist(Held) 2.75%
- 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
- 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Afterburner)- 7.5% Enhancement(RechargeTime)
Crushing Impact
(Siphon Life)- MezResist(Immobilize) 2.2%
- 21.08 HP (1.13%) HitPoints
- 7% Enhancement(Accuracy)
Numina's Convalescence
(Siphon Life)- 12% (0.94 HP/sec) Regeneration
Luck of the Gambler
(Invincibility)- 7.5% Enhancement(RechargeTime)
Red Fortune
(Invincibility)- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
Luck of the Gambler
(Maneuvers)- 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Tough Hide)- 7.5% Enhancement(RechargeTime)
Obliteration
(Soul Drain)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Efficacy Adaptor
(Dark Consumption)- 21.08 HP (1.13%) HitPoints
- 1.5% (0.03 End/sec) Recovery
- 10% (0.78 HP/sec) Regeneration
- 2.5% DamageBuff(All)
- 5% Enhancement(RechargeTime)
Crushing Impact
(Midnight Grasp)- MezResist(Immobilize) 2.2%
- 21.08 HP (1.13%) HitPoints
- 7% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
Luck of the Gambler
(Weave)- 7.5% Enhancement(RechargeTime)
Code:
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