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I have been planning on making my second power sets powerful enough to take on AVs. However, I don't have a clue where to begin for this particular set up or MA/SR.
Could some of you give me some pointers on powers, IOs, etc to use to achieve this?
Thanks. -
Okay, based on the feedback, which I appreciate, this is what I have now. How does it look?
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Blue Sabre: Level 50 Natural Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Weapon Mastery
Hero Profile:
Level 1: Thunder Kick <ul type="square">[*] (A) Touch of Death - Accuracy/Damage[*] (3) Touch of Death - Damage/Endurance[*] (3) Touch of Death - Damage/Recharge[*] (5) Touch of Death - Accuracy/Damage/Endurance[*] (5) Touch of Death - Damage/Endurance/Recharge[*] (7) Touch of Death - Chance of Damage(Negative)[/list]Level 1: Focused Fighting <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (7) Luck of the Gambler - Defense/Endurance/Recharge[*] (9) Luck of the Gambler - Defense[*] (9) Luck of the Gambler - Recharge Speed[/list]Level 2: Storm Kick <ul type="square">[*] (A) Touch of Death - Accuracy/Damage[*] (11) Touch of Death - Damage/Endurance[*] (11) Touch of Death - Damage/Recharge[*] (13) Touch of Death - Accuracy/Damage/Endurance[*] (13) Touch of Death - Damage/Endurance/Recharge[*] (15) Touch of Death - Chance of Damage(Negative)[/list]Level 4: Focused Senses <ul type="square">[*] (A) Red Fortune - Defense/Endurance[*] (15) Red Fortune - Defense/Recharge[*] (17) Red Fortune - Endurance/Recharge[*] (17) Red Fortune - Defense/Endurance/Recharge[*] (19) Red Fortune - Defense[*] (19) Red Fortune - Endurance[/list]Level 6: Swift <ul type="square">[*] (A) Run Speed IO[/list]Level 8: Crane Kick <ul type="square">[*] (A) Touch of Death - Accuracy/Damage[*] (21) Touch of Death - Damage/Endurance[*] (21) Touch of Death - Damage/Recharge[*] (23) Touch of Death - Accuracy/Damage/Endurance[*] (23) Touch of Death - Damage/Endurance/Recharge[*] (25) Touch of Death - Chance of Damage(Negative)[/list]Level 10: Combat Jumping <ul type="square">[*] (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (25) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance[*] (27) Blessing of the Zephyr - Knockback Reduction (4 points)[/list]Level 12: Practiced Brawler <ul type="square">[*] (A) Recharge Reduction IO[/list]Level 14: Super Jump <ul type="square">[*] (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (27) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance[*] (29) Blessing of the Zephyr - Knockback Reduction (4 points)[/list]Level 16: Health <ul type="square">[*] (A) Regenerative Tissue - +Regeneration[*] (29) Miracle - +Recovery[*] (31) Numina's Convalescence - +Regeneration/+Recovery[/list]Level 18: Focus Chi <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - Chance for Build Up[/list]Level 20: Stamina <ul type="square">[*] (A) Performance Shifter - EndMod[*] (31) Performance Shifter - Chance for +End[*] (31) Endurance Modification IO[/list]Level 22: Agile <ul type="square">[*] (A) Red Fortune - Defense/Endurance[*] (33) Red Fortune - Defense/Recharge[*] (33) Red Fortune - Endurance/Recharge[*] (33) Red Fortune - Defense/Endurance/Recharge[*] (34) Red Fortune - Defense[*] (34) Red Fortune - Endurance[/list]Level 24: Dodge <ul type="square">[*] (A) Red Fortune - Defense/Endurance[*] (34) Red Fortune - Defense/Recharge[*] (36) Red Fortune - Endurance/Recharge[*] (36) Red Fortune - Defense/Endurance/Recharge[*] (36) Red Fortune - Defense[*] (37) Red Fortune - Endurance[/list]Level 26: Dragon's Tail <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage[*] (37) Scirocco's Dervish - Damage/Endurance[*] (37) Scirocco's Dervish - Damage/Recharge[*] (39) Scirocco's Dervish - Accuracy/Damage/Endurance[*] (39) Scirocco's Dervish - Accuracy/Recharge[/list]Level 28: Quickness <ul type="square">[*] (A) Run Speed IO[/list]Level 30: Lucky <ul type="square">[*] (A) Red Fortune - Defense/Endurance[*] (39) Red Fortune - Defense/Recharge[*] (40) Red Fortune - Endurance/Recharge[*] (40) Red Fortune - Defense/Endurance/Recharge[*] (40) Red Fortune - Defense[*] (42) Red Fortune - Endurance[/list]Level 32: Eagles Claw <ul type="square">[*] (A) Mako's Bite - Accuracy/Damage[*] (42) Mako's Bite - Damage/Endurance[*] (42) Mako's Bite - Damage/Recharge[*] (43) Mako's Bite - Accuracy/Endurance/Recharge[*] (43) Mako's Bite - Accuracy/Damage/Endurance/Recharge[*] (43) Mako's Bite - Chance of Damage(Lethal)[/list]Level 35: Evasion <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (45) Luck of the Gambler - Defense/Endurance/Recharge[*] (45) Luck of the Gambler - Defense[*] (45) Luck of the Gambler - Recharge Speed[/list]Level 38: Elude <ul type="square">[*] (A) Recharge Reduction IO[/list]Level 41: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (46) Recharge Reduction IO[*] (48) Recharge Reduction IO[/list]Level 44: Caltrops <ul type="square">[*] (A) Impeded Swiftness - Accuracy/Slow[*] (46) Impeded Swiftness - Damage/Slow[*] (46) Impeded Swiftness - Accuracy/Endurance[*] (48) Impeded Swiftness - Range/Slow[*] (48) Impeded Swiftness - Endurance/Recharge/Slow[*] (50) Impeded Swiftness - Chance of Damage(Smashing)[/list]Level 47: Shuriken <ul type="square">[*] (A) Apocalypse - Damage[*] (50) Apocalypse - Chance of Damage(Negative)[/list]Level 49: Exploding Shuriken <ul type="square">[*] (A) Ragnarok - Damage[*] (50) Ragnarok - Chance for Knockdown[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Critical Hit
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[u]Set Bonus Totals:[u]<ul type="square">[*]18.5% DamageBuff(Smashing)[*]18.5% DamageBuff(Lethal)[*]18.5% DamageBuff(Fire)[*]18.5% DamageBuff(Cold)[*]18.5% DamageBuff(Energy)[*]18.5% DamageBuff(Negative)[*]18.5% DamageBuff(Toxic)[*]18.5% DamageBuff(Psionic)[*]6.88% Defense(Smashing)[*]6.88% Defense(Lethal)[*]4.69% Defense(Fire)[*]4.69% Defense(Cold)[*]10% Defense(Energy)[*]10% Defense(Negative)[*]13.8% Defense(Melee)[*]20% Defense(Ranged)[*]9.38% Defense(AoE)[*]3% Enhancement(JumpHeight)[*]3% Enhancement(FlySpeed)[*]27% Enhancement(Accuracy)[*]3% Enhancement(RunSpeed)[*]3% Enhancement(JumpSpeed)[*]35% Enhancement(RechargeTime)[*]5% FlySpeed[*]110.4 HP (8.25%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -8)[*]Knockup (Mag -8)[*]MezResist(Held) 13.8%[*]MezResist(Immobilize) 22.6%[*]MezResist(Stun) 2.2%[*]4% (0.07 End/sec) Recovery[*]46% (2.57 HP/sec) Regeneration[*]5.04% Resistance(Fire)[*]5.04% Resistance(Cold)[*]3.13% Resistance(Negative)[*]5% RunSpeed[/list] -
[ QUOTE ]
What are the final defense numbers with this build (i.e., with toggles running)?
[/ QUOTE ]
How doI find that out? -
I wanted to get the opinion of the my experienced scrappers/number crunchers on the board. Could you tell me how my current build is? Is there anything that should be applied differently?
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Blue Sabre: Level 50 Natural Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Weapon Mastery
Hero Profile:
Level 1: Thunder Kick <ul type="square">[*] (A) Touch of Death - Accuracy/Damage[*] (3) Touch of Death - Damage/Endurance[*] (3) Touch of Death - Damage/Recharge[*] (5) Touch of Death - Accuracy/Damage/Endurance[*] (5) Touch of Death - Damage/Endurance/Recharge[*] (7) Touch of Death - Chance of Damage(Negative)[/list]Level 1: Focused Fighting <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (7) Luck of the Gambler - Defense/Recharge[*] (9) Luck of the Gambler - Defense/Endurance/Recharge[*] (9) Luck of the Gambler - Defense[*] (11) Luck of the Gambler - Recharge Speed[/list]Level 2: Focused Senses <ul type="square">[*] (A) Red Fortune - Defense/Endurance[*] (11) Red Fortune - Defense/Recharge[*] (13) Red Fortune - Endurance/Recharge[*] (13) Red Fortune - Defense/Endurance/Recharge[*] (15) Red Fortune - Defense[*] (15) Red Fortune - Endurance[/list]Level 4: Storm Kick <ul type="square">[*] (A) Touch of Death - Accuracy/Damage[*] (17) Touch of Death - Damage/Endurance[*] (17) Touch of Death - Damage/Recharge[*] (19) Touch of Death - Accuracy/Damage/Endurance[*] (19) Touch of Death - Damage/Endurance/Recharge[*] (50) Touch of Death - Chance of Damage(Negative)[/list]Level 6: Swift <ul type="square">[*] (A) Run Speed IO[/list]Level 8: Crane Kick <ul type="square">[*] (A) Touch of Death - Accuracy/Damage[*] (21) Touch of Death - Damage/Endurance[*] (21) Touch of Death - Damage/Recharge[*] (23) Touch of Death - Accuracy/Damage/Endurance[*] (23) Touch of Death - Damage/Endurance/Recharge[*] (25) Touch of Death - Chance of Damage(Negative)[/list]Level 10: Practiced Brawler <ul type="square">[*] (A) Recharge Reduction IO[/list]Level 12: Combat Jumping <ul type="square">[*] (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (25) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance[*] (27) Blessing of the Zephyr - Knockback Reduction (4 points)[/list]Level 14: Super Jump <ul type="square">[*] (A) Jumping IO[/list]Level 16: Health <ul type="square">[*] (A) Regenerative Tissue - +Regeneration[*] (27) Miracle - +Recovery[*] (29) Numina's Convalescence - +Regeneration/+Recovery[/list]Level 18: Focus Chi <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - Chance for Build Up[/list]Level 20: Stamina <ul type="square">[*] (A) Performance Shifter - EndMod[*] (29) Performance Shifter - Chance for +End[*] (31) Endurance Modification IO[/list]Level 22: Agile <ul type="square">[*] (A) Red Fortune - Defense/Endurance[*] (31) Red Fortune - Defense/Recharge[*] (31) Red Fortune - Endurance/Recharge[*] (33) Red Fortune - Defense/Endurance/Recharge[*] (33) Red Fortune - Defense[*] (33) Red Fortune - Endurance[/list]Level 24: Dodge <ul type="square">[*] (A) Red Fortune - Defense/Endurance[*] (34) Red Fortune - Defense/Recharge[*] (34) Red Fortune - Endurance/Recharge[*] (34) Red Fortune - Defense/Endurance/Recharge[*] (36) Red Fortune - Defense[*] (36) Red Fortune - Endurance[/list]Level 26: Dragon's Tail <ul type="square">[*] (A) Obliteration - Damage[*] (36) Obliteration - Accuracy/Recharge[*] (37) Obliteration - Damage/Recharge[*] (37) Obliteration - Accuracy/Damage/Recharge[*] (37) Obliteration - Accuracy/Damage/Endurance/Recharge[*] (39) Obliteration - Chance for Smashing Damage[/list]Level 28: Quickness <ul type="square">[*] (A) Run Speed IO[/list]Level 30: Lucky <ul type="square">[*] (A) Red Fortune - Defense/Endurance[*] (39) Red Fortune - Defense/Recharge[*] (39) Red Fortune - Endurance/Recharge[*] (40) Red Fortune - Defense/Endurance/Recharge[*] (40) Red Fortune - Defense[*] (40) Red Fortune - Endurance[/list]Level 32: Eagles Claw <ul type="square">[*] (A) Mako's Bite - Accuracy/Damage[*] (42) Mako's Bite - Damage/Endurance[*] (42) Mako's Bite - Damage/Recharge[*] (42) Mako's Bite - Accuracy/Endurance/Recharge[*] (43) Mako's Bite - Accuracy/Damage/Endurance/Recharge[*] (43) Mako's Bite - Chance of Damage(Lethal)[/list]Level 35: Evasion <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (43) Luck of the Gambler - Defense/Recharge[*] (45) Luck of the Gambler - Defense/Endurance/Recharge[*] (45) Luck of the Gambler - Defense[*] (45) Luck of the Gambler - Recharge Speed[/list]Level 38: Elude <ul type="square">[*] (A) Recharge Reduction IO[/list]Level 41: Caltrops <ul type="square">[*] (A) Impeded Swiftness - Accuracy/Slow[*] (46) Impeded Swiftness - Damage/Slow[*] (46) Impeded Swiftness - Accuracy/Endurance[*] (46) Impeded Swiftness - Range/Slow[*] (48) Impeded Swiftness - Endurance/Recharge/Slow[*] (48) Impeded Swiftness - Chance of Damage(Smashing)[/list]Level 44: Shuriken <ul type="square">[*] (A) Apocalypse - Damage[*] (48) Apocalypse - Chance of Damage(Negative)[/list]Level 47: Exploding Shuriken <ul type="square">[*] (A) Ragnarok - Damage[*] (50) Ragnarok - Chance for Knockdown[/list]Level 49: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (50) Recharge Reduction IO[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Critical Hit
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]21.5% DamageBuff(Smashing)[*]21.5% DamageBuff(Lethal)[*]21.5% DamageBuff(Fire)[*]21.5% DamageBuff(Cold)[*]21.5% DamageBuff(Energy)[*]21.5% DamageBuff(Negative)[*]21.5% DamageBuff(Toxic)[*]21.5% DamageBuff(Psionic)[*]8.75% Defense(Smashing)[*]8.75% Defense(Lethal)[*]1.56% Defense(Fire)[*]1.56% Defense(Cold)[*]8.44% Defense(Energy)[*]8.44% Defense(Negative)[*]17.5% Defense(Melee)[*]16.9% Defense(Ranged)[*]3.13% Defense(AoE)[*]3% Enhancement(JumpSpeed)[*]3% Enhancement(RunSpeed)[*]3% Enhancement(JumpHeight)[*]40% Enhancement(RechargeTime)[*]27% Enhancement(Accuracy)[*]3% Enhancement(FlySpeed)[*]5% FlySpeed[*]110.4 HP (8.25%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Held) 19.3%[*]MezResist(Immobilize) 22.6%[*]MezResist(Stun) 4.4%[*]4% (0.07 End/sec) Recovery[*]36% (2.01 HP/sec) Regeneration[*]5.04% Resistance(Fire)[*]5.04% Resistance(Cold)[*]5% RunSpeed[/list]
Also, I am looking at doing a second build for AV soloing/ RWZ challenge, Pylon Challenge, etc. Any suggestions on how to go about constructing the second build? Thanks. -
I had the Crey Cloning Chamber tech map for me MA mission. It was the second mission and actually tied into the storyline. I played with some friends today and it is gone, the only things available now are the 4 small abandoned tech maps and 2 Portal Corp maps. What gives?
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Arc Name: Around the Bend... Sinister
Arc ID: 93622
Morality: Heroic
Length: Long (3 missions, 60-90 minutes)
Synopsis: The nefarious Bend Sinister and his gang of thugs, the Syns, have arrived in our dimension to steal powers from heroes. In Bend's dimension powers are rare. Bend wants to gain powers for his followers so they can take over the criminal underworld of their home planet. Stop them!
Please give it a try -
Awesome guide.
My wife started playing with me about nine months ago. I talked her into it by offering to buy her a laptop and CoH GvsE edition. We made mathcing tunes. Then she got altitis.
Sometimes she plays more than I do. Last doulbe XP weekend she stayed up to 4 am on the first night and then called in sick to work on Saturday. She played some more on Saturday but went to bed early. Then Sunday she went to work and as soon as she got home was back on the machine. Until 5 am this time. Luckily she had Monday off. Totally blew my pansy butt out of the water (I was in bed by midnight or one each night). Never thought I'd see the day. -
Unfortunately the spot has now opened up. We are looking for a new colorist on WRECKS, a giant mecha fighting comic.
Position is paid, more details on that as the process goes through. We are looking for someone that can do a cel shaded anime style to go with the theme of the book. Project is ongoing as we are either going to do this is a weekly webcomic or print on demand (or a combo of both).
We would like to see samples and if we like what we see we'll give you a try out on actual pages of the book to make sure your work gels with the pencils and inks.
Please send all inquires to: adamthered@yahoo.com
Thanks, on behalf of the whole Wrecks team.
Adam -
* Supergroup Name: Army of Freedom
* Website: armyoffreedom.guildportal.com
* Leader or Recruiting Officers: Perdix, Flamalicious (Generals), Blue Sabre (Recruiter/PR)
* Preferred Method of contact: Website, or in game. Globals are @Perdix, @Flamalicious, @BlueSabre
* Guild Description: "Never give up, Never give in. We will fight to the bitter end!"
The Army of Freedom has been in existance for nearly one year. The AoF is about team work and having a good time. We have a very nice working relationship (coalition) with the Super Group known as The Order. We love running all SG/coalition teams to avoid the pitfalls of the PUG
We have weekly events that can be signed up for through our website. Starting this week is the inagural Supergroup Sunday. Also random events to sign up for throughout the week. We believe in sharing missions. Get the mish for the Spelunker Badge and let us know. A 50 may still need it. Just an example there.
We are currently recruiting active players! We would love to swell our ranks with players who plan on playing a lot and staying with CoH for a long time. If you want an SG with an working base (teleporters for almost all zones, medbay, worktables), friendly people, and/or are just looking to play with heroes who enjoy each other's company, the Army of Freedom is for you!