16thBarrier

Citizen
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  1. Post deleted by Moderator 08
  2. [ QUOTE ]
    What, you disagree that PvP, specially low-level zones like Siren's Call, is all about FotM management?

    [/ QUOTE ]

    1. i disagree that 80% of the most powerful builds are heroside.
    2. lolsiren's. i like my epics and i dont get emo over other people using theirs, tyvm.
    3. FoTM management is relative. Twixt outplayed most people on a dm/regen. Yeah, unorthodox tactics that made people scream and yell in broadcast, but the fact is, he got his kills, ran around at 400 rep and was definitely having fun.

    anyways, if zone pvp was about fotms, you wouldn't see the 20 retarded tanks running around RV getting destroyed by corruptor duos just because they refuse to roll blasters.
  3. [ QUOTE ]
    Nny_the_Mad really described PvP in a nutshell.

    [/ QUOTE ]

    yeah cause you know the french are always right.
  4. 16thBarrier

    Thank You Devs

    LOLEM/EA.



    see ya wednesday.
  5. 16thBarrier

    /EM or Mental

    what noub take /elec
  6. GJ purging all the fun stuff from the thread niviene.

    yeah, the black barrier (fire/elec dom) vs. ready for war (fire/em blaster) was a 5-0 with black barrier wrecking the blaster.
  7. [ QUOTE ]

    80% of them are hero side.


    [/ QUOTE ]

    WRONG WRONG WRONG.


    this is a carryover from i12 and such, but right now, with DR in play in zones and most sensible arena duels, villains, when played by capable hands (rare), have a huge advantage over heroes.

    why?
    well, the nature of DR is to favor generalists and damage dealers and villain ATs are just that.

    yeah. elusivity in its i13 state throws this off completely by actually allowing tanks to be threats in 1v1 situtations, but after the elusivity nerf and the melee ranged damage nerf (coupled with the tk blast nerf), you'll start seeing corruptors at the top of the food chain.

    basically, my fire/cold at this moment only has issues with blasters with broken tk blast that spam it (there's like 5 people that do this in the whole game. because this game is full of unskilled players), sonic/ems (top outliers. :-D) and high elusivity toons that can't be debuffed adequately.

    i14 takes away the psi/ems, nerfs the high elusivity toons, but still allows for an achilles heel in the form of sonic/em blasters (and /elec doms, even though as of this moment i know of only two capable players that have discovered the wonders /elec in freedom).

    so yeah.
    keep dreaming.
    you're wrong.