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Quote:Not just you. Even most of the global channels are empty.Is it just me, or does it seem empty in the Training Room. Pocket D, Atlas, and RWZ were all ghost towns, when I checked.
Edit:
I also -regularly- log into the test server to maintain my global chat handle, and have seem to have lost it... I'm not happy atm. -
Quote:Too complicated. Here is the easier way to figure it out:The formula is n/3+(n/12) where n equals the highest number on your veteran badges.
So in my current case:
75/3+(75/12)
25+6.25 = 31 Paragon Reward Tokens (Any decimals get rounded down)
Dev Chat Highlights, July 20: Paragon Rewards - First post. Look for the Rewards Point slide.
For those that want text:
Quote:Originally Posted by Black PebbleWhat is a Reward Token?- A way for you to unlock rewards in the Paragon Rewards program
- 1 Reward Token unlocks 1 Paragon Reward
- A Paragon Reward is similar to a Veteran Reward
- 1 for every Veteran Badge
- 1 for every 12 month of subscription
- 1 for every month of Freedom VIP Subscription
- 1 for every 12 months of Subscription
- 1 for every cumulative 1,200 Paragon Points purchased in tha store
They are only switching when Issue 21 goes live. However as a 72 month veteran player, you'll be in Tier 8:Quote:Finally found some other info..
Mostly that there are contradicting information on how many points each tier will take.
I also wonder if I'll still get my 72 month badge at the end of august, with they starting to switch how the points acrue this month.
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Quote:Eighty-seven months is coming up soon. Pretty unlikely that Freedom will be Live by then. Speculation on contents?

I'm guessing the remote Vault, but I'll only be at the 78 month Vet badge on Aug 12.
Edit: Of course, the 87 month vet reward might not have anything attached to it at this time. -
Quote:Dev Chat Highlights, July 20: Paragon Rewards - First post.Your table is right for the conversion of Veteran Rewards to Paragon Rewards. But ... The FAQ on the Freedom pages has this question and answer.
And I read that last sentence as indicating that you receive 400 Paragon Points and 1 Reward token per month starting July, ie this month.Quote:Q: Are there any incentives to maintaining my subscription or reactivating my subscription before City of Heroes Freedom launches?
A: Current subscribers and former subscribers that reactivate their accounts earn 400 Paragon Points per month beginning July 1, 2011. Any active subscriber also earns Reward Tokens in our new Paragon Rewards program
So you would see the conversion you propose above + extra tokens.

For those with Images blocked:
As to this:Quote:Originally Posted by Black PebbleWhat is a Reward Token?- A way for you to unlock rewards in the Paragon Rewards program
- 1 Reward Token unlocks 1 Paragon Reward
- A Paragon Reward is similar to a Veteran Reward
- 1 for every Veteran Badge
- 1 for every 12 month of subscription
- 1 for every month of Freedom VIP Subscription
- 1 for every 12 months of Subscription
- 1 for every cumulative 1,200 Paragon Points purchased in tha store
The slide above says how active subscribers are earning Reward Tokens before and after Issue 21 goes live.Quote:Any active subscriber also earns Reward Tokens in our new Paragon Rewards program -
Quote:Because the slide was originally presented to the focus group in May, and Black Pebble is bad at math.If as some are saying 84 month vets immediately unlock tier 9, why does the image up there say you start with up to 29 but need 34 to hit tier 9?
I'm not saying your information is wrong, just wondering at the inconsistency between the two stand points.
Edit:
Also there is the fact that the 87 Month badge is the 29th Vet Rewards badge. -
Quote:No, we will not be earning 1 token/month starting this month. We will be earning Paragon Points, which is something different than Paragon Rewards Tokens. We are already getting extra tokens, beyond our existing Veteran Rewards.Additionally if I'm reading what has been said we have all been earning 1 token/month starting this month so if Freedom launches in September everyone currently subscribed should get 3 extra tokens above and beyond what you get for the VET to Rewards conversion.
If you have subscribed for at least 12 months you get +1 Token.
If you have subscribed for at least 24 months you get +1 Token. (Ie. 2 Tokens beyond your Vet Reward count.)
If you have subscribed for at least 36 months you get +1 Token. (Ie. 3 Tokens beyond your Vet Reward count.)
If you have subscribed for at least 48 months you get +1 Token. (Ie. 4 Tokens beyond your Vet Reward count.)
If you have subscribed for at least 60 months you get +1 Token. (Ie. 5 Tokens beyond your Vet Reward count.)
If you have subscribed for at least 72 months you get +1 Token. (Ie. 6 Tokens beyond your Vet Reward count.)
If you have subscribed for at least 84 months you get +1 Token. (Ie. 7 Tokens beyond your Vet Reward count.)
Additionally, when freedom launches you should get any paid time Tokens up front. So if Freedom launches in September, and your subscription is up in December, you should get up to 3 more Tokens (Sep-Oct, Oct-Nov, possibly Nov-Dec). -
Quote:In between Music & the Costume Change Emotes. Only problem is that there is an error in the quickchat file and neither the Face Palm emotes or the Costume Change Emotes are showing.Got code; took 3 tries for the site to accept it; confirmed that it was added (email notification), however, I can't find it in my list of emotes ingame. No, I wasn't already logged into the game...tried it a few days later.
So, where is it stuck? In what emote category?
Calk
Quickchat file error. -
Quote:Yeah, pretty much. I think Zombie was slightly off in that 81 month vets get 33 tokens, but yeah.So if I'm reading this correctly then anyone that has over 81 months of vet rewards when Freedom goes live will automatically be getting the additional 150 PPs?

Keep in mind that you'll need to fill a row to get to the next tier. 81 Month vets get 33 tokens, and that Tier 9-Tier 9 VIP are pretty much the same thing. Premium (free) players can be Tier 9, but not Tier 9 VIP (unless they subscribe for that month). [EDIT] The numbers in red are the Year Bonus Tokens. [/EDIT]
This I doubt (I could be wrong), but as you aren't getting the extra tokens (+1 per year subscription, without those, an 81 month Vet only has 27 tokens "in reserve") until Freedom launches, I suspect that July to whenever Freedom goes live is 400/month, not 550/month. -
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That same MMO also sells Archetypes (what we call powersets, with less flexibility) for around the same price as CoH seems (around $10). Given we have far more flexibility in choosing our powers, the beta prices seems reasonable.
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Quote:No, see my last post.IIRC, it was either in Tier 8 or Tier 9 (non VIP) someplace.
Tier 9 VIPs get 150 extra Paragon Points.
No, Tier 9 and Tier 9 VIP are the same level, except that to get the Tier 9 VIP you have to be a subscriber. -
Quote:Tier 9 VIPs will get 550 Paragon Points (not rewards) per month.I missed something. Is there any clue as to which veterans will be getting 550 PPs?
Dev Chat Highlights, July 20: Paragon Rewards - First post.
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In an effort to understand the popmenu/quickchat menus, I made a Costume Change Emote menu. It has all the current costume change emotes, it will disable (as much as one can) emote groups that you do not have access to, and it has access to the 6th costume slot for VEATs. It does not have quick keys as there is a limit as to how many quick keys are in a popmenu.
Code:Copy the above code into a text file (not through MS Word), and save it as "\data\texts\English\Menus\ccemotes.mnu" in your City of Heroes folder. You may have to create the folders.// ccemotes PopMenu // Written By: "Snow Globe" // Version 1.3 // // Usage: // /popmenu ccemotes // /bind <key> popmenu ccemotes // /macro <name> popmenu ccemotes // Menu "ccemotes" { Menu "Basic" { Menu "Back Flip" { Title "Back Flip" Divider Option "Costume slot 1" "cce 0 CCBackFlip" Option "Costume slot 2" "cce 1 CCBackFlip" Option "Costume slot 3" "cce 2 CCBackFlip" Option "Costume slot 4" "cce 3 CCBackFlip" Option "Costume slot 5" "cce 4 CCBackFlip" Option "Costume slot 6" "cce 5 CCBackFlip" Option "Costume slot 7" "cce 6 CCBackFlip" Option "Costume slot 8" "cce 7 CCBackFlip" Option "Costume slot 9" "cce 8 CCBackFlip" Option "Costume slot 10" "cce 9 CCBackFlip" } Menu "Evil Laugh" { Title "Evil Laugh" Divider Option "Costume slot 1" "cce 0 CCEvilLaugh" Option "Costume slot 2" "cce 1 CCEvilLaugh" Option "Costume slot 3" "cce 2 CCEvilLaugh" Option "Costume slot 4" "cce 3 CCEvilLaugh" Option "Costume slot 5" "cce 4 CCEvilLaugh" Option "Costume slot 6" "cce 5 CCEvilLaugh" Option "Costume slot 7" "cce 6 CCEvilLaugh" Option "Costume slot 8" "cce 7 CCEvilLaugh" Option "Costume slot 9" "cce 8 CCEvilLaugh" Option "Costume slot 10" "cce 9 CCEvilLaugh" } Menu "Howl" { Title "Howl" Divider Option "Costume slot 1" "cce 0 CCHowl" Option "Costume slot 2" "cce 1 CCHowl" Option "Costume slot 3" "cce 2 CCHowl" Option "Costume slot 4" "cce 3 CCHowl" Option "Costume slot 5" "cce 4 CCHowl" Option "Costume slot 6" "cce 5 CCHowl" Option "Costume slot 7" "cce 6 CCHowl" Option "Costume slot 8" "cce 7 CCHowl" Option "Costume slot 9" "cce 8 CCHowl" Option "Costume slot 10" "cce 9 CCHowl" } Menu "Salute" { Title "Salute" Divider Option "Costume slot 1" "cce 0 CCSalute" Option "Costume slot 2" "cce 1 CCSalute" Option "Costume slot 3" "cce 2 CCSalute" Option "Costume slot 4" "cce 3 CCSalute" Option "Costume slot 5" "cce 4 CCSalute" Option "Costume slot 6" "cce 5 CCSalute" Option "Costume slot 7" "cce 6 CCSalute" Option "Costume slot 8" "cce 7 CCSalute" Option "Costume slot 9" "cce 8 CCSalute" Option "Costume slot 10" "cce 9 CCSalute" } } Menu "Epic Archetypes" { Menu "Peacebringer" { Title "Peacebringer" Divider LockedOption { DisplayName "Costume slot 1" Command "cce 0 CCPeacebringer" Storeproduct CTATPEAC } LockedOption { DisplayName "Costume slot 2" Command "cce 1 CCPeacebringer" Storeproduct CTATPEAC } LockedOption { DisplayName "Costume slot 3" Command "cce 2 CCPeacebringer" Storeproduct CTATPEAC } LockedOption { DisplayName "Costume slot 4" Command "cce 3 CCPeacebringer" Storeproduct CTATPEAC } LockedOption { DisplayName "Costume slot 5" Command "cce 4 CCPeacebringer" Storeproduct CTATPEAC } LockedOption { DisplayName "Costume slot 6" Command "cce 5 CCPeacebringer" Storeproduct CTATPEAC } LockedOption { DisplayName "Costume slot 7" Command "cce 6 CCPeacebringer" Storeproduct CTATPEAC } LockedOption { DisplayName "Costume slot 8" Command "cce 7 CCPeacebringer" Storeproduct CTATPEAC } LockedOption { DisplayName "Costume slot 9" Command "cce 8 CCPeacebringer" Storeproduct CTATPEAC } LockedOption { DisplayName "Costume slot 10" Command "cce 9 CCPeacebringer" Storeproduct CTATPEAC } } Menu "Warshade" { Title "Warshade" Divider LockedOption { DisplayName "Costume slot 1" Command "cce 0 CCWarshade" Storeproduct CTATWARS } LockedOption { DisplayName "Costume slot 2" Command "cce 1 CCWarshade" Storeproduct CTATWARS } LockedOption { DisplayName "Costume slot 3" Command "cce 2 CCWarshade" Storeproduct CTATWARS } LockedOption { DisplayName "Costume slot 4" Command "cce 3 CCWarshade" Storeproduct CTATWARS } LockedOption { DisplayName "Costume slot 5" Command "cce 4 CCWarshade" Storeproduct CTATWARS } LockedOption { DisplayName "Costume slot 6" Command "cce 5 CCWarshade" Storeproduct CTATWARS } LockedOption { DisplayName "Costume slot 7" Command "cce 6 CCWarshade" Storeproduct CTATWARS } LockedOption { DisplayName "Costume slot 8" Command "cce 7 CCWarshade" Storeproduct CTATWARS } LockedOption { DisplayName "Costume slot 9" Command "cce 8 CCWarshade" Storeproduct CTATWARS } LockedOption { DisplayName "Costume slot 10" Command "cce 9 CCWarshade" Storeproduct CTATWARS } } } Menu "Holiday Packs" { Menu "Confetti Throw" { Title "Confetti Throw" Divider LockedOption { DisplayName "Costume slot 1" Command "cce 0 CCConfettiThrow" Storeproduct CUCPHPCO } LockedOption { DisplayName "Costume slot 2" Command "cce 1 CCConfettiThrow" Storeproduct CUCPHPCO } LockedOption { DisplayName "Costume slot 3" Command "cce 2 CCConfettiThrow" Storeproduct CUCPHPCO } LockedOption { DisplayName "Costume slot 4" Command "cce 3 CCConfettiThrow" Storeproduct CUCPHPCO } LockedOption { DisplayName "Costume slot 5" Command "cce 4 CCConfettiThrow" Storeproduct CUCPHPCO } LockedOption { DisplayName "Costume slot 6" Command "cce 5 CCConfettiThrow" Storeproduct CUCPHPCO } LockedOption { DisplayName "Costume slot 7" Command "cce 6 CCConfettiThrow" Storeproduct CUCPHPCO } LockedOption { DisplayName "Costume slot 8" Command "cce 7 CCConfettiThrow" Storeproduct CUCPHPCO } LockedOption { DisplayName "Costume slot 9" Command "cce 8 CCConfettiThrow" Storeproduct CUCPHPCO } LockedOption { DisplayName "Costume slot 10" Command "cce 9 CCConfettiThrow" Storeproduct CUCPHPCO } } Menu "Gift Burst" { Title "Gift Burst" Divider LockedOption { DisplayName "Costume slot 1" Command "cce 0 CCGiftBurst" Storeproduct CUCPHPPR } LockedOption { DisplayName "Costume slot 2" Command "cce 1 CCGiftBurst" Storeproduct CUCPHPPR } LockedOption { DisplayName "Costume slot 3" Command "cce 2 CCGiftBurst" Storeproduct CUCPHPPR } LockedOption { DisplayName "Costume slot 4" Command "cce 3 CCGiftBurst" Storeproduct CUCPHPPR } LockedOption { DisplayName "Costume slot 5" Command "cce 4 CCGiftBurst" Storeproduct CUCPHPPR } LockedOption { DisplayName "Costume slot 6" Command "cce 5 CCGiftBurst" Storeproduct CUCPHPPR } LockedOption { DisplayName "Costume slot 7" Command "cce 6 CCGiftBurst" Storeproduct CUCPHPPR } LockedOption { DisplayName "Costume slot 8" Command "cce 7 CCGiftBurst" Storeproduct CUCPHPPR } LockedOption { DisplayName "Costume slot 9" Command "cce 8 CCGiftBurst" Storeproduct CUCPHPPR } LockedOption { DisplayName "Costume slot 10" Command "cce 9 CCGiftBurst" Storeproduct CUCPHPPR } } } Menu "Incarnate" { Menu "Fireworks" { Title "Fireworks" Divider LockedOption { DisplayName "Costume slot 1" Command "cce 0 CCFireworks" Storeproduct CTIECCFW } LockedOption { DisplayName "Costume slot 2" Command "cce 1 CCFireworks" Storeproduct CTIECCFW } LockedOption { DisplayName "Costume slot 3" Command "cce 2 CCFireworks" Storeproduct CTIECCFW } LockedOption { DisplayName "Costume slot 4" Command "cce 3 CCFireworks" Storeproduct CTIECCFW } LockedOption { DisplayName "Costume slot 5" Command "cce 4 CCFireworks" Storeproduct CTIECCFW } LockedOption { DisplayName "Costume slot 6" Command "cce 5 CCFireworks" Storeproduct CTIECCFW } LockedOption { DisplayName "Costume slot 7" Command "cce 6 CCFireworks" Storeproduct CTIECCFW } LockedOption { DisplayName "Costume slot 8" Command "cce 7 CCFireworks" Storeproduct CTIECCFW } LockedOption { DisplayName "Costume slot 9" Command "cce 8 CCFireworks" Storeproduct CTIECCFW } LockedOption { DisplayName "Costume slot 10" Command "cce 9 CCFireworks" Storeproduct CTIECCFW } } Menu "Ice Block" { Title "Ice Block" Divider LockedOption { DisplayName "Costume slot 1" Command "cce 0 CCIceBlock" Storeproduct CTIECCIB } LockedOption { DisplayName "Costume slot 2" Command "cce 1 CCIceBlock" Storeproduct CTIECCIB } LockedOption { DisplayName "Costume slot 3" Command "cce 2 CCIceBlock" Storeproduct CTIECCIB } LockedOption { DisplayName "Costume slot 4" Command "cce 3 CCIceBlock" Storeproduct CTIECCIB } LockedOption { DisplayName "Costume slot 5" Command "cce 4 CCIceBlock" Storeproduct CTIECCIB } LockedOption { DisplayName "Costume slot 6" Command "cce 5 CCIceBlock" Storeproduct CTIECCIB } LockedOption { DisplayName "Costume slot 7" Command "cce 6 CCIceBlock" Storeproduct CTIECCIB } LockedOption { DisplayName "Costume slot 8" Command "cce 7 CCIceBlock" Storeproduct CTIECCIB } LockedOption { DisplayName "Costume slot 9" Command "cce 8 CCIceBlock" Storeproduct CTIECCIB } LockedOption { DisplayName "Costume slot 10" Command "cce 9 CCIceBlock" Storeproduct CTIECCIB } } Menu "Nuke" { Title "Nuke" Divider LockedOption { DisplayName "Costume slot 1" Command "cce 0 CCNuke" Storeproduct CTIECCNU } LockedOption { DisplayName "Costume slot 2" Command "cce 1 CCNuke" Storeproduct CTIECCNU } LockedOption { DisplayName "Costume slot 3" Command "cce 2 CCNuke" Storeproduct CTIECCNU } LockedOption { DisplayName "Costume slot 4" Command "cce 3 CCNuke" Storeproduct CTIECCNU } LockedOption { DisplayName "Costume slot 5" Command "cce 4 CCNuke" Storeproduct CTIECCNU } LockedOption { DisplayName "Costume slot 6" Command "cce 5 CCNuke" Storeproduct CTIECCNU } LockedOption { DisplayName "Costume slot 7" Command "cce 6 CCNuke" Storeproduct CTIECCNU } LockedOption { DisplayName "Costume slot 8" Command "cce 7 CCNuke" Storeproduct CTIECCNU } LockedOption { DisplayName "Costume slot 9" Command "cce 8 CCNuke" Storeproduct CTIECCNU } LockedOption { DisplayName "Costume slot 10" Command "cce 9 CCNuke" Storeproduct CTIECCNU } } Menu "Pure Energy" { Title "Pure Energy" Divider LockedOption { DisplayName "Costume slot 1" Command "cce 0 CCPureEnergy" Storeproduct CTIECCSB } LockedOption { DisplayName "Costume slot 2" Command "cce 1 CCPureEnergy" Storeproduct CTIECCSB } LockedOption { DisplayName "Costume slot 3" Command "cce 2 CCPureEnergy" Storeproduct CTIECCSB } LockedOption { DisplayName "Costume slot 4" Command "cce 3 CCPureEnergy" Storeproduct CTIECCSB } LockedOption { DisplayName "Costume slot 5" Command "cce 4 CCPureEnergy" Storeproduct CTIECCSB } LockedOption { DisplayName "Costume slot 6" Command "cce 5 CCPureEnergy" Storeproduct CTIECCSB } LockedOption { DisplayName "Costume slot 7" Command "cce 6 CCPureEnergy" Storeproduct CTIECCSB } LockedOption { DisplayName "Costume slot 8" Command "cce 7 CCPureEnergy" Storeproduct CTIECCSB } LockedOption { DisplayName "Costume slot 9" Command "cce 8 CCPureEnergy" Storeproduct CTIECCSB } LockedOption { DisplayName "Costume slot 10" Command "cce 9 CCPureEnergy" Storeproduct CTIECCSB } } Menu "Stone Block" { Title "Stone Block" Divider LockedOption { DisplayName "Costume slot 1" Command "cce 0 CCStoneBlock" Storeproduct CTIECCSB } LockedOption { DisplayName "Costume slot 2" Command "cce 1 CCStoneBlock" Storeproduct CTIECCSB } LockedOption { DisplayName "Costume slot 3" Command "cce 2 CCStoneBlock" Storeproduct CTIECCSB } LockedOption { DisplayName "Costume slot 4" Command "cce 3 CCStoneBlock" Storeproduct CTIECCSB } LockedOption { DisplayName "Costume slot 5" Command "cce 4 CCStoneBlock" Storeproduct CTIECCSB } LockedOption { DisplayName "Costume slot 6" Command "cce 5 CCStoneBlock" Storeproduct CTIECCSB } LockedOption { DisplayName "Costume slot 7" Command "cce 6 CCStoneBlock" Storeproduct CTIECCSB } LockedOption { DisplayName "Costume slot 8" Command "cce 7 CCStoneBlock" Storeproduct CTIECCSB } LockedOption { DisplayName "Costume slot 9" Command "cce 8 CCStoneBlock" Storeproduct CTIECCSB } LockedOption { DisplayName "Costume slot 10" Command "cce 9 CCStoneBlock" Storeproduct CTIECCSB } } } Menu "Animal Pack" { Menu "Feather Burst" { Title "Feather Burst" Divider LockedOption { DisplayName "Costume slot 1" Command "cce 0 CCFeatherBurst" Authbit AnimalPack Storeproduct CUCPAFEB } LockedOption { DisplayName "Costume slot 2" Command "cce 1 CCFeatherBurst" Authbit AnimalPack Storeproduct CUCPAFEB } LockedOption { DisplayName "Costume slot 3" Command "cce 2 CCFeatherBurst" Authbit AnimalPack Storeproduct CUCPAFEB } LockedOption { DisplayName "Costume slot 4" Command "cce 3 CCFeatherBurst" Authbit AnimalPack Storeproduct CUCPAFEB } LockedOption { DisplayName "Costume slot 5" Command "cce 4 CCFeatherBurst" Authbit AnimalPack Storeproduct CUCPAFEB } LockedOption { DisplayName "Costume slot 6" Command "cce 5 CCFeatherBurst" Authbit AnimalPack Storeproduct CUCPAFEB } LockedOption { DisplayName "Costume slot 7" Command "cce 6 CCFeatherBurst" Authbit AnimalPack Storeproduct CUCPAFEB } LockedOption { DisplayName "Costume slot 8" Command "cce 7 CCFeatherBurst" Authbit AnimalPack Storeproduct CUCPAFEB } LockedOption { DisplayName "Costume slot 9" Command "cce 8 CCFeatherBurst" Authbit AnimalPack Storeproduct CUCPAFEB } LockedOption { DisplayName "Costume slot 10" Command "cce 9 CCFeatherBurst" Authbit AnimalPack Storeproduct CUCPAFEB } } Menu "Feather Spin" { Title "Feather Spin" Divider LockedOption { DisplayName "Costume slot 1" Command "cce 0 CCFeatherSpin" Authbit AnimalPack Storeproduct CUCPAFEF } LockedOption { DisplayName "Costume slot 2" Command "cce 1 CCFeatherSpin" Authbit AnimalPack Storeproduct CUCPAFEF } LockedOption { DisplayName "Costume slot 3" Command "cce 2 CCFeatherSpin" Authbit AnimalPack Storeproduct CUCPAFEF } LockedOption { DisplayName "Costume slot 4" Command "cce 3 CCFeatherSpin" Authbit AnimalPack Storeproduct CUCPAFEF } LockedOption { DisplayName "Costume slot 5" Command "cce 4 CCFeatherSpin" Authbit AnimalPack Storeproduct CUCPAFEF } LockedOption { DisplayName "Costume slot 6" Command "cce 5 CCFeatherSpin" Authbit AnimalPack Storeproduct CUCPAFEF } LockedOption { DisplayName "Costume slot 7" Command "cce 6 CCFeatherSpin" Authbit AnimalPack Storeproduct CUCPAFEF } LockedOption { DisplayName "Costume slot 8" Command "cce 7 CCFeatherSpin" Authbit AnimalPack Storeproduct CUCPAFEF } LockedOption { DisplayName "Costume slot 9" Command "cce 8 CCFeatherSpin" Authbit AnimalPack Storeproduct CUCPAFEF } LockedOption { DisplayName "Costume slot 10" Command "cce 9 CCFeatherSpin" Authbit AnimalPack Storeproduct CUCPAFEF } } Menu "Fur Burst" { Title "Fur Burst" Divider LockedOption { DisplayName "Costume slot 1" Command "cce 0 CCFurBurst" Authbit AnimalPack Storeproduct CUCPAFUB } LockedOption { DisplayName "Costume slot 2" Command "cce 1 CCFurBurst" Authbit AnimalPack Storeproduct CUCPAFUB } LockedOption { DisplayName "Costume slot 3" Command "cce 2 CCFurBurst" Authbit AnimalPack Storeproduct CUCPAFUB } LockedOption { DisplayName "Costume slot 4" Command "cce 3 CCFurBurst" Authbit AnimalPack Storeproduct CUCPAFUB } LockedOption { DisplayName "Costume slot 5" Command "cce 4 CCFurBurst" Authbit AnimalPack Storeproduct CUCPAFUB } LockedOption { DisplayName "Costume slot 6" Command "cce 5 CCFurBurst" Authbit AnimalPack Storeproduct CUCPAFUB } LockedOption { DisplayName "Costume slot 7" Command "cce 6 CCFurBurst" Authbit AnimalPack Storeproduct CUCPAFUB } LockedOption { DisplayName "Costume slot 8" Command "cce 7 CCFurBurst" Authbit AnimalPack Storeproduct CUCPAFUB } LockedOption { DisplayName "Costume slot 9" Command "cce 8 CCFurBurst" Authbit AnimalPack Storeproduct CUCPAFUB } LockedOption { DisplayName "Costume slot 10" Command "cce 9 CCFurBurst" Authbit AnimalPack Storeproduct CUCPAFUB } } Menu "Fur Spin" { Title "Fur Spin" Divider LockedOption { DisplayName "Costume slot 1" Command "cce 0 CCFurSpin" Authbit AnimalPack Storeproduct CUCPAFUF } LockedOption { DisplayName "Costume slot 2" Command "cce 1 CCFurSpin" Authbit AnimalPack Storeproduct CUCPAFUF } LockedOption { DisplayName "Costume slot 3" Command "cce 2 CCFurSpin" Authbit AnimalPack Storeproduct CUCPAFUF } LockedOption { DisplayName "Costume slot 4" Command "cce 3 CCFurSpin" Authbit AnimalPack Storeproduct CUCPAFUF } LockedOption { DisplayName "Costume slot 5" Command "cce 4 CCFurSpin" Authbit AnimalPack Storeproduct CUCPAFUF } LockedOption { DisplayName "Costume slot 6" Command "cce 5 CCFurSpin" Authbit AnimalPack Storeproduct CUCPAFUF } LockedOption { DisplayName "Costume slot 7" Command "cce 6 CCFurSpin" Authbit AnimalPack Storeproduct CUCPAFUF } LockedOption { DisplayName "Costume slot 8" Command "cce 7 CCFurSpin" Authbit AnimalPack Storeproduct CUCPAFUF } LockedOption { DisplayName "Costume slot 9" Command "cce 8 CCFurSpin" Authbit AnimalPack Storeproduct CUCPAFUF } LockedOption { DisplayName "Costume slot 10" Command "cce 9 CCFurSpin" Authbit AnimalPack Storeproduct CUCPAFUF } } } Menu "Magic Pack" { Menu "Lightning" { Title "Lightning" Divider LockedOption { DisplayName "Costume slot 1" Command "cce 0 CCLightning" Authbit MagicPack Storeproduct CUCPMPLC } LockedOption { DisplayName "Costume slot 2" Command "cce 1 CCLightning" Authbit MagicPack Storeproduct CUCPMPLC } LockedOption { DisplayName "Costume slot 3" Command "cce 2 CCLightning" Authbit MagicPack Storeproduct CUCPMPLC } LockedOption { DisplayName "Costume slot 4" Command "cce 3 CCLightning" Authbit MagicPack Storeproduct CUCPMPLC } LockedOption { DisplayName "Costume slot 5" Command "cce 4 CCLightning" Authbit MagicPack Storeproduct CUCPMPLC } LockedOption { DisplayName "Costume slot 6" Command "cce 5 CCLightning" Authbit MagicPack Storeproduct CUCPMPLC } LockedOption { DisplayName "Costume slot 7" Command "cce 6 CCLightning" Authbit MagicPack Storeproduct CUCPMPLC } LockedOption { DisplayName "Costume slot 8" Command "cce 7 CCLightning" Authbit MagicPack Storeproduct CUCPMPLC } LockedOption { DisplayName "Costume slot 9" Command "cce 8 CCLightning" Authbit MagicPack Storeproduct CUCPMPLC } LockedOption { DisplayName "Costume slot 10" Command "cce 9 CCLightning" Authbit MagicPack Storeproduct CUCPMPLC } } Menu "Presto Chango" { Title "Presto Chango" Divider LockedOption { DisplayName "Costume slot 1" Command "cce 0 CCPrestoChango" Authbit MagicPack Storeproduct CUCPMPPC } LockedOption { DisplayName "Costume slot 2" Command "cce 1 CCPrestoChango" Authbit MagicPack Storeproduct CUCPMPPC } LockedOption { DisplayName "Costume slot 3" Command "cce 2 CCPrestoChango" Authbit MagicPack Storeproduct CUCPMPPC } LockedOption { DisplayName "Costume slot 4" Command "cce 3 CCPrestoChango" Authbit MagicPack Storeproduct CUCPMPPC } LockedOption { DisplayName "Costume slot 5" Command "cce 4 CCPrestoChango" Authbit MagicPack Storeproduct CUCPMPPC } LockedOption { DisplayName "Costume slot 6" Command "cce 5 CCPrestoChango" Authbit MagicPack Storeproduct CUCPMPPC } LockedOption { DisplayName "Costume slot 7" Command "cce 6 CCPrestoChango" Authbit MagicPack Storeproduct CUCPMPPC } LockedOption { DisplayName "Costume slot 8" Command "cce 7 CCPrestoChango" Authbit MagicPack Storeproduct CUCPMPPC } LockedOption { DisplayName "Costume slot 9" Command "cce 8 CCPrestoChango" Authbit MagicPack Storeproduct CUCPMPPC } LockedOption { DisplayName "Costume slot 10" Command "cce 9 CCPrestoChango" Authbit MagicPack Storeproduct CUCPMPPC } } Menu "Spell Cast" { Title "Spell Cast" Divider LockedOption { DisplayName "Costume slot 1" Command "cce 0 CCCast" Authbit MagicPack Storeproduct CUCPMPSC } LockedOption { DisplayName "Costume slot 2" Command "cce 1 CCCast" Authbit MagicPack Storeproduct CUCPMPSC } LockedOption { DisplayName "Costume slot 3" Command "cce 2 CCCast" Authbit MagicPack Storeproduct CUCPMPSC } LockedOption { DisplayName "Costume slot 4" Command "cce 3 CCCast" Authbit MagicPack Storeproduct CUCPMPSC } LockedOption { DisplayName "Costume slot 5" Command "cce 4 CCCast" Authbit MagicPack Storeproduct CUCPMPSC } LockedOption { DisplayName "Costume slot 6" Command "cce 5 CCCast" Authbit MagicPack Storeproduct CUCPMPSC } LockedOption { DisplayName "Costume slot 7" Command "cce 6 CCCast" Authbit MagicPack Storeproduct CUCPMPSC } LockedOption { DisplayName "Costume slot 8" Command "cce 7 CCCast" Authbit MagicPack Storeproduct CUCPMPSC } LockedOption { DisplayName "Costume slot 9" Command "cce 8 CCCast" Authbit MagicPack Storeproduct CUCPMPSC } LockedOption { DisplayName "Costume slot 10" Command "cce 9 CCCast" Authbit MagicPack Storeproduct CUCPMPSC } } Menu "Spin" { Title "Spin" Divider LockedOption { DisplayName "Costume slot 1" Command "cce 0 CCSpin" Authbit MagicPack Storeproduct CUCPMPSP } LockedOption { DisplayName "Costume slot 2" Command "cce 1 CCSpin" Authbit MagicPack Storeproduct CUCPMPSP } LockedOption { DisplayName "Costume slot 3" Command "cce 2 CCSpin" Authbit MagicPack Storeproduct CUCPMPSP } LockedOption { DisplayName "Costume slot 4" Command "cce 3 CCSpin" Authbit MagicPack Storeproduct CUCPMPSP } LockedOption { DisplayName "Costume slot 5" Command "cce 4 CCSpin" Authbit MagicPack Storeproduct CUCPMPSP } LockedOption { DisplayName "Costume slot 6" Command "cce 5 CCSpin" Authbit MagicPack Storeproduct CUCPMPSP } LockedOption { DisplayName "Costume slot 7" Command "cce 6 CCSpin" Authbit MagicPack Storeproduct CUCPMPSP } LockedOption { DisplayName "Costume slot 8" Command "cce 7 CCSpin" Authbit MagicPack Storeproduct CUCPMPSP } LockedOption { DisplayName "Costume slot 9" Command "cce 8 CCSpin" Authbit MagicPack Storeproduct CUCPMPSP } LockedOption { DisplayName "Costume slot 10" Command "cce 9 CCSpin" Authbit MagicPack Storeproduct CUCPMPSP } } } Menu "Martial Arts Pack" { Menu "Ninja Leap" { Title "Ninja Leap" Divider LockedOption { DisplayName "Costume slot 1" Command "cce 0 CCNinjaLeap" Authbit MartialArtsPack Storeproduct CUCPMANL } LockedOption { DisplayName "Costume slot 2" Command "cce 1 CCNinjaLeap" Authbit MartialArtsPack Storeproduct CUCPMANL } LockedOption { DisplayName "Costume slot 3" Command "cce 2 CCNinjaLeap" Authbit MartialArtsPack Storeproduct CUCPMANL } LockedOption { DisplayName "Costume slot 4" Command "cce 3 CCNinjaLeap" Authbit MartialArtsPack Storeproduct CUCPMANL } LockedOption { DisplayName "Costume slot 5" Command "cce 4 CCNinjaLeap" Authbit MartialArtsPack Storeproduct CUCPMANL } LockedOption { DisplayName "Costume slot 6" Command "cce 5 CCNinjaLeap" Authbit MartialArtsPack Storeproduct CUCPMANL } LockedOption { DisplayName "Costume slot 7" Command "cce 6 CCNinjaLeap" Authbit MartialArtsPack Storeproduct CUCPMANL } LockedOption { DisplayName "Costume slot 8" Command "cce 7 CCNinjaLeap" Authbit MartialArtsPack Storeproduct CUCPMANL } LockedOption { DisplayName "Costume slot 9" Command "cce 8 CCNinjaLeap" Authbit MartialArtsPack Storeproduct CUCPMANL } LockedOption { DisplayName "Costume slot 10" Command "cce 9 CCNinjaLeap" Authbit MartialArtsPack Storeproduct CUCPMANL } } Menu "Smoke Bomb" { Title "Smoke Bomb" Divider LockedOption { DisplayName "Costume slot 1" Command "cce 0 CCSmokeBomb" Authbit MartialArtsPack Storeproduct CUCPMASB } LockedOption { DisplayName "Costume slot 2" Command "cce 1 CCSmokeBomb" Authbit MartialArtsPack Storeproduct CUCPMASB } LockedOption { DisplayName "Costume slot 3" Command "cce 2 CCSmokeBomb" Authbit MartialArtsPack Storeproduct CUCPMASB } LockedOption { DisplayName "Costume slot 4" Command "cce 3 CCSmokeBomb" Authbit MartialArtsPack Storeproduct CUCPMASB } LockedOption { DisplayName "Costume slot 5" Command "cce 4 CCSmokeBomb" Authbit MartialArtsPack Storeproduct CUCPMASB } LockedOption { DisplayName "Costume slot 6" Command "cce 5 CCSmokeBomb" Authbit MartialArtsPack Storeproduct CUCPMASB } LockedOption { DisplayName "Costume slot 7" Command "cce 6 CCSmokeBomb" Authbit MartialArtsPack Storeproduct CUCPMASB } LockedOption { DisplayName "Costume slot 8" Command "cce 7 CCSmokeBomb" Authbit MartialArtsPack Storeproduct CUCPMASB } LockedOption { DisplayName "Costume slot 9" Command "cce 8 CCSmokeBomb" Authbit MartialArtsPack Storeproduct CUCPMASB } LockedOption { DisplayName "Costume slot 10" Command "cce 9 CCSmokeBomb" Authbit MartialArtsPack Storeproduct CUCPMASB } } } Menu "Mutant Pack" { Menu "Dimension Shift" { Title "Dimension Shift" Divider LockedOption { DisplayName "Costume slot 1" Command "cce 0 CCDimensionShift" Authbit MutantPack Storeproduct CUCPMUDS } LockedOption { DisplayName "Costume slot 2" Command "cce 1 CCDimensionShift" Authbit MutantPack Storeproduct CUCPMUDS } LockedOption { DisplayName "Costume slot 3" Command "cce 2 CCDimensionShift" Authbit MutantPack Storeproduct CUCPMUDS } LockedOption { DisplayName "Costume slot 4" Command "cce 3 CCDimensionShift" Authbit MutantPack Storeproduct CUCPMUDS } LockedOption { DisplayName "Costume slot 5" Command "cce 4 CCDimensionShift" Authbit MutantPack Storeproduct CUCPMUDS } LockedOption { DisplayName "Costume slot 6" Command "cce 5 CCDimensionShift" Authbit MutantPack Storeproduct CUCPMUDS } LockedOption { DisplayName "Costume slot 7" Command "cce 6 CCDimensionShift" Authbit MutantPack Storeproduct CUCPMUDS } LockedOption { DisplayName "Costume slot 8" Command "cce 7 CCDimensionShift" Authbit MutantPack Storeproduct CUCPMUDS } LockedOption { DisplayName "Costume slot 9" Command "cce 8 CCDimensionShift" Authbit MutantPack Storeproduct CUCPMUDS } LockedOption { DisplayName "Costume slot 10" Command "cce 9 CCDimensionShift" Authbit MutantPack Storeproduct CUCPMUDS } } Menu "Energy Morph" { Title "Energy Morph" Divider LockedOption { DisplayName "Costume slot 1" Command "cce 0 CCEnergyMorph" Authbit MutantPack Storeproduct CUCPMUEM } LockedOption { DisplayName "Costume slot 2" Command "cce 1 CCEnergyMorph" Authbit MutantPack Storeproduct CUCPMUEM } LockedOption { DisplayName "Costume slot 3" Command "cce 2 CCEnergyMorph" Authbit MutantPack Storeproduct CUCPMUEM } LockedOption { DisplayName "Costume slot 4" Command "cce 3 CCEnergyMorph" Authbit MutantPack Storeproduct CUCPMUEM } LockedOption { DisplayName "Costume slot 5" Command "cce 4 CCEnergyMorph" Authbit MutantPack Storeproduct CUCPMUEM } LockedOption { DisplayName "Costume slot 6" Command "cce 5 CCEnergyMorph" Authbit MutantPack Storeproduct CUCPMUEM } LockedOption { DisplayName "Costume slot 7" Command "cce 6 CCEnergyMorph" Authbit MutantPack Storeproduct CUCPMUEM } LockedOption { DisplayName "Costume slot 8" Command "cce 7 CCEnergyMorph" Authbit MutantPack Storeproduct CUCPMUEM } LockedOption { DisplayName "Costume slot 9" Command "cce 8 CCEnergyMorph" Authbit MutantPack Storeproduct CUCPMUEM } LockedOption { DisplayName "Costume slot 10" Command "cce 9 CCEnergyMorph" Authbit MutantPack Storeproduct CUCPMUEM } } Menu "Rapid Boil" { Title "Rapid Boil" Divider LockedOption { DisplayName "Costume slot 1" Command "cce 0 CCRapidBoil" Authbit MutantPack Storeproduct CUCPMURB } LockedOption { DisplayName "Costume slot 2" Command "cce 1 CCRapidBoil" Authbit MutantPack Storeproduct CUCPMURB } LockedOption { DisplayName "Costume slot 3" Command "cce 2 CCRapidBoil" Authbit MutantPack Storeproduct CUCPMURB } LockedOption { DisplayName "Costume slot 4" Command "cce 3 CCRapidBoil" Authbit MutantPack Storeproduct CUCPMURB } LockedOption { DisplayName "Costume slot 5" Command "cce 4 CCRapidBoil" Authbit MutantPack Storeproduct CUCPMURB } LockedOption { DisplayName "Costume slot 6" Command "cce 5 CCRapidBoil" Authbit MutantPack Storeproduct CUCPMURB } LockedOption { DisplayName "Costume slot 7" Command "cce 6 CCRapidBoil" Authbit MutantPack Storeproduct CUCPMURB } LockedOption { DisplayName "Costume slot 8" Command "cce 7 CCRapidBoil" Authbit MutantPack Storeproduct CUCPMURB } LockedOption { DisplayName "Costume slot 9" Command "cce 8 CCRapidBoil" Authbit MutantPack Storeproduct CUCPMURB } LockedOption { DisplayName "Costume slot 10" Command "cce 9 CCRapidBoil" Authbit MutantPack Storeproduct CUCPMURB } } } Menu "SteamPunk Pack" { Menu "Oil Strike" { Title "Oil Strike" Divider LockedOption { DisplayName "Costume slot 1" Command "cce 0 CCoilstrike" Authbit Steampunk 1 Storeproduct CUCPSCCO } LockedOption { DisplayName "Costume slot 2" Command "cce 1 CCoilstrike" Authbit Steampunk 1 Storeproduct CUCPSCCO } LockedOption { DisplayName "Costume slot 3" Command "cce 2 CCoilstrike" Authbit Steampunk 1 Storeproduct CUCPSCCO } LockedOption { DisplayName "Costume slot 4" Command "cce 3 CCoilstrike" Authbit Steampunk 1 Storeproduct CUCPSCCO } LockedOption { DisplayName "Costume slot 5" Command "cce 4 CCoilstrike" Authbit Steampunk 1 Storeproduct CUCPSCCO } LockedOption { DisplayName "Costume slot 6" Command "cce 5 CCoilstrike" Authbit Steampunk 1 Storeproduct CUCPSCCO } LockedOption { DisplayName "Costume slot 7" Command "cce 6 CCoilstrike" Authbit Steampunk 1 Storeproduct CUCPSCCO } LockedOption { DisplayName "Costume slot 8" Command "cce 7 CCoilstrike" Authbit Steampunk 1 Storeproduct CUCPSCCO } LockedOption { DisplayName "Costume slot 9" Command "cce 8 CCoilstrike" Authbit Steampunk 1 Storeproduct CUCPSCCO } LockedOption { DisplayName "Costume slot 10" Command "cce 9 CCoilstrike" Authbit Steampunk 1 Storeproduct CUCPSCCO } } Menu "Pressure Release" { Title "Pressure Release" Divider LockedOption { DisplayName "Costume slot 1" Command "cce 0 CCpressurerelease" Authbit Steampunk 1 Storeproduct CUCPSCCP } LockedOption { DisplayName "Costume slot 2" Command "cce 1 CCpressurerelease" Authbit Steampunk 1 Storeproduct CUCPSCCP } LockedOption { DisplayName "Costume slot 3" Command "cce 2 CCpressurerelease" Authbit Steampunk 1 Storeproduct CUCPSCCP } LockedOption { DisplayName "Costume slot 4" Command "cce 3 CCpressurerelease" Authbit Steampunk 1 Storeproduct CUCPSCCP } LockedOption { DisplayName "Costume slot 5" Command "cce 4 CCpressurerelease" Authbit Steampunk 1 Storeproduct CUCPSCCP } LockedOption { DisplayName "Costume slot 6" Command "cce 5 CCpressurerelease" Authbit Steampunk 1 Storeproduct CUCPSCCP } LockedOption { DisplayName "Costume slot 7" Command "cce 6 CCpressurerelease" Authbit Steampunk 1 Storeproduct CUCPSCCP } LockedOption { DisplayName "Costume slot 8" Command "cce 7 CCpressurerelease" Authbit Steampunk 1 Storeproduct CUCPSCCP } LockedOption { DisplayName "Costume slot 9" Command "cce 8 CCpressurerelease" Authbit Steampunk 1 Storeproduct CUCPSCCP } LockedOption { DisplayName "Costume slot 10" Command "cce 9 CCpressurerelease" Authbit Steampunk 1 Storeproduct CUCPSCCP } } } Menu "Super Science Pack" { Menu "Drink Formula" { Title "Drink Formula" Divider LockedOption { DisplayName "Costume slot 1" Command "cce 0 CCDrinkFormula" Authbit SupersciencePack Storeproduct CUCPSSDF } LockedOption { DisplayName "Costume slot 2" Command "cce 1 CCDrinkFormula" Authbit SupersciencePack Storeproduct CUCPSSDF } LockedOption { DisplayName "Costume slot 3" Command "cce 2 CCDrinkFormula" Authbit SupersciencePack Storeproduct CUCPSSDF } LockedOption { DisplayName "Costume slot 4" Command "cce 3 CCDrinkFormula" Authbit SupersciencePack Storeproduct CUCPSSDF } LockedOption { DisplayName "Costume slot 5" Command "cce 4 CCDrinkFormula" Authbit SupersciencePack Storeproduct CUCPSSDF } LockedOption { DisplayName "Costume slot 6" Command "cce 5 CCDrinkFormula" Authbit SupersciencePack Storeproduct CUCPSSDF } LockedOption { DisplayName "Costume slot 7" Command "cce 6 CCDrinkFormula" Authbit SupersciencePack Storeproduct CUCPSSDF } LockedOption { DisplayName "Costume slot 8" Command "cce 7 CCDrinkFormula" Authbit SupersciencePack Storeproduct CUCPSSDF } LockedOption { DisplayName "Costume slot 9" Command "cce 8 CCDrinkFormula" Authbit SupersciencePack Storeproduct CUCPSSDF } LockedOption { DisplayName "Costume slot 10" Command "cce 9 CCDrinkFormula" Authbit SupersciencePack Storeproduct CUCPSSDF } } Menu "Super Serum" { Title "Super Serum" Divider LockedOption { DisplayName "Costume slot 1" Command "cce 0 CCSuperSerum" Authbit SupersciencePack Storeproduct CUCPSSSE } LockedOption { DisplayName "Costume slot 2" Command "cce 1 CCSuperSerum" Authbit SupersciencePack Storeproduct CUCPSSSE } LockedOption { DisplayName "Costume slot 3" Command "cce 2 CCSuperSerum" Authbit SupersciencePack Storeproduct CUCPSSSE } LockedOption { DisplayName "Costume slot 4" Command "cce 3 CCSuperSerum" Authbit SupersciencePack Storeproduct CUCPSSSE } LockedOption { DisplayName "Costume slot 5" Command "cce 4 CCSuperSerum" Authbit SupersciencePack Storeproduct CUCPSSSE } LockedOption { DisplayName "Costume slot 6" Command "cce 5 CCSuperSerum" Authbit SupersciencePack Storeproduct CUCPSSSE } LockedOption { DisplayName "Costume slot 7" Command "cce 6 CCSuperSerum" Authbit SupersciencePack Storeproduct CUCPSSSE } LockedOption { DisplayName "Costume slot 8" Command "cce 7 CCSuperSerum" Authbit SupersciencePack Storeproduct CUCPSSSE } LockedOption { DisplayName "Costume slot 9" Command "cce 8 CCSuperSerum" Authbit SupersciencePack Storeproduct CUCPSSSE } LockedOption { DisplayName "Costume slot 10" Command "cce 9 CCSuperSerum" Authbit SupersciencePack Storeproduct CUCPSSSE } } } Menu "Vanguard Pack" { Menu "Vanguard Sigil" { Title "Vanguard Sigil" Divider LockedOption { DisplayName "Costume slot 1" Command "cce 0 CCVanguardSigil" Authbit VanguardPack Badge Vanguard_Sigil_CC Storeproduct CUCPVGSI } LockedOption { DisplayName "Costume slot 2" Command "cce 1 CCVanguardSigil" Authbit VanguardPack Badge Vanguard_Sigil_CC Storeproduct CUCPVGSI } LockedOption { DisplayName "Costume slot 3" Command "cce 2 CCVanguardSigil" Authbit VanguardPack Badge Vanguard_Sigil_CC Storeproduct CUCPVGSI } LockedOption { DisplayName "Costume slot 4" Command "cce 3 CCVanguardSigil" Authbit VanguardPack Badge Vanguard_Sigil_CC Storeproduct CUCPVGSI } LockedOption { DisplayName "Costume slot 5" Command "cce 4 CCVanguardSigil" Authbit VanguardPack Badge Vanguard_Sigil_CC Storeproduct CUCPVGSI } LockedOption { DisplayName "Costume slot 6" Command "cce 5 CCVanguardSigil" Authbit VanguardPack Badge Vanguard_Sigil_CC Storeproduct CUCPVGSI } LockedOption { DisplayName "Costume slot 7" Command "cce 6 CCVanguardSigil" Authbit VanguardPack Badge Vanguard_Sigil_CC Storeproduct CUCPVGSI } LockedOption { DisplayName "Costume slot 8" Command "cce 7 CCVanguardSigil" Authbit VanguardPack Badge Vanguard_Sigil_CC Storeproduct CUCPVGSI } LockedOption { DisplayName "Costume slot 9" Command "cce 8 CCVanguardSigil" Authbit VanguardPack Badge Vanguard_Sigil_CC Storeproduct CUCPVGSI } LockedOption { DisplayName "Costume slot 10" Command "cce 9 CCVanguardSigil" Authbit VanguardPack Badge Vanguard_Sigil_CC Storeproduct CUCPVGSI } } } Menu "Unlockables" { Menu "Murder of Crows" { Title "Murder of Crows" Divider Option "Costume slot 1" "cce 0 CCMurderOfCrows" Option "Costume slot 2" "cce 1 CCMurderOfCrows" Option "Costume slot 3" "cce 2 CCMurderOfCrows" Option "Costume slot 4" "cce 3 CCMurderOfCrows" Option "Costume slot 5" "cce 4 CCMurderOfCrows" Option "Costume slot 6" "cce 5 CCMurderOfCrows" Option "Costume slot 7" "cce 6 CCMurderOfCrows" Option "Costume slot 8" "cce 7 CCMurderOfCrows" Option "Costume slot 9" "cce 8 CCMurderOfCrows" Option "Costume slot 10" "cce 9 CCMurderOfCrows" } } }
Usage:
/popmenu ccemotes
/bind <key> popmenu ccemotes
/macro <name> popmenu ccemotes
Activating these methods will place the menu at the cursor location. The bind would probably be the best method to access this window. -
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Quote:I'm personally guessing that the new person got a couple of the outside crate drops too. We managed to get 20/20 temps in the sabotage phase. Other problems with that trial were:Snow Globe gave another example [they get a bulk of the temps and don't realize how to use them]. However, with Snow Globe's example, if it got to the point where Marauder wasn't getting pacified, I'd go off and start clearing crates on my own. Hopefully getting a few others to help me, but it's simply another a fail mistake that's just slightly more recoverable.
a) Six doors were still active and we were asking for only 2 to remain open for the extra merit.
b) After a few minutes with no response, we started clearing containment chambers for extra acids.
c) after a couple more acids were used, someone started wasting grenades with no one around the AV (about 4 were used with hardly anyone attacking).
d) By the five minute left mark we had the AV to 25% health (a couple of players were trying to restock grenades at that point while the rest of the people were attacking the AV). -
Quote:Thank you for the compliment. If anyone wishes to see how I lead trials, they are welcome to, or ask anyone I've done trials with.Don't know you from a hole in the wall, I do know that Snow Globe is an open and generous leader, but he's few and far between.
The other night, we had a player that didn't know how to do Lambda. They were completely new to the Incarnate Trials. They didn't speak up and the trial failed. People, including myself (I wasn't the league leader), got angry with the one player who asked "What do I do with the grenades?" with only a minute left. They had 3. Needless to say we failed.
I'm sorry to say that in that minute I lost my temper, but not as bad as others. I apologized and I spent 15 minutes after the trial telling them that they weren't to take this as a typical experience. I told them to not beat themselves up for it. I stayed to explain the trials, point out guides, and answer a bunch of detail questions without the trial clock counting down.
Exactly. -
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Quote:As someone who accepts nearly everyone. I only booted one person off a league without warning, but they had dragged Marauder out of the compound (after being told to avoid that) failing a MoLambda before the badges were changed.I think that everyone who joins a trial wants it to be successful; no one tries to screw it up on purpose. It's disturbing to read all this "everyone's a moron but me and my small circle of people with whom I regularly play" chest-thumping.
I've played with nearly all types of players on the trials. Even tonight I explained how BAF works to a new player. When I ask "has anyone not done this before?" or "is anyone unfamiliar with this?" (exactly that way), yes, I expect an answer. If I get anyone saying "yes", I launch into an explanation.Quote:They are not "not listening" to you (generally speaking, not actually you, Snow Globe
) so they can screw up your chance (and theirs) to get merits or ixp or badges.
If I'm on a badge league that I've informed everyone we are going for a badge, then I fully expect people to listen or leave before we start as I'm generally picky about who I invite to those teams.
I'm not dismissive or rude when I ask.Quote:If you want people to play as well as you do, try helping them rather than being rude and dismissive. You may be surprised at how well they begin to listen.
Yeah, those are the ones that really tick me off. New players that don't know? Well, they generally take advice well and everyone is happier for it. The people that think they know better and don't listen are idiots. -
My first 50 in 2005 took 550 hours to get to level 50, I think my second was around 500. If I work at it these days, I could likely do it in around 100 hours, but I probably wouldn't enjoy it.
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I always ask if anyone hasn't run the trial on the trials I lead. The trials I'm on has only failed due to ignorance because the people who haven't done the trial do not speak up. Even then there is the window with the "?" where players can find out what that section of the trial is about.
Are there poor leaders? Yes. However there is a smaller amount of poor leaders than there are poor listeners. Even though the poor leaders also fall into the "poor listener" category. -
Quote:Not -all- the costume change emotes. Back Flip, Evil Laugh, Howl, Salute, the Magic Pack, the Martial Arts Pack, the Mutant Pack, the Animal Pack, the Holiday Pack (is that even available?), and the Science Pack.The Quickchat menu has had in its file all the costume change emotes as well as the regular emotes for a long time now. They just haven't been enabled. Until last issue when they were enabled. Now, they're disabled again.
Additional problems:
The French and German Quickchat menus are also broken, and are missing several Animal Pack Emotes:
e hiss
e sniff
e monkey


