_Saphi_

Super-Powered
  • Posts

    639
  • Joined

  1. [ QUOTE ]
    [ QUOTE ]
    We might as well give up on responding to ANY of Moghedien points. Its like arguing with a child. A stupid one at that who needs a good kicking off his parents. There is no logic or reson in his posts. They are just full of emotion. He's like a woman when she's flying the red flag.

    [/ QUOTE ]

    As if you argue.... all you do its childish insults.

    Did you made a constructive post or even replied to a post i made with meaningfull content ?
    NO, so pls stop disguising your immature troll posts as arguning.

    [/ QUOTE ]

    oooooohhhhh PvP flaming in forums WoW i13 PvP has become such a dissapointment were now taking it to the forums

    i see Snipe is still the most favoured attack

    (can we get a mids designer for forum pvp now)
  2. /me hands out the cookies and milk ... this is a strange as i13 pvp is
  3. [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    so i ask u this If u were a PvP hardcorer (or even softcorer) would u be happy with they way that they (Castle in particular) treated this.

    [/ QUOTE ]

    I don't think we should turn this into a 'i hate the PvP changes thread'. To be honest i'm not a Pvp'er, i dabble now and then but not to an extent that i would say it part of my gaming life. However i did play enough before and after to notice the changes. To be honest i felt that they'd tried to make it more equal and accessible for all rather than those top few who would just blitz everyone and make it less fun for others, especially new people.

    What people have to remember is this isn't City of Veterans. It has to cater to new people too and obviously they felt that PvP didn't, as i did when i first started it.

    As i previously stated i find the fact of creating a ton of bugs then not fixing half of them until i14 far more negligent than anything they did to PvP.

    [/ QUOTE ]

    again another person who reads what they want to read (it isnt an i hate pvp thread) what im actually digging at therer is Castle and his communist PR skills (not the dire mess that PvP is in) one thing that is fairly certain a lot dropped off becoz of the pvp mess.

    and the not fixing of bugs are just as much a problem as the mess of pvp (both are terrible and BOTH will put subscribers off (meaning bugs will put some off pvp will put others off))

    What is indiputable is i13 has been an epic failure (as is my speeling)

    [/ QUOTE ]

    No thankyou, i read what i see and what i actually meant was i didn't think that this thread should be turned into an 'i hate the PvP changes' thread which is what so often happens when this is mentioned.

    I also think people are giving the PvP changes far too much weight in what's happening now. Fact remains some were going to like the changes and some were not. The small proportion that actually would of left is insignificant imo and could have easily been evened out by new people joining and old people returning for i13, which i saw quite a few of in game.

    Imho if someones going to throw a hissy fit over a few PvP changes which accounts for a small part of the game then we didn't need them here anyway. There is a whole load more to do in game to have fun with. if they really wanted to make a point they could have stayed and put their point across rather than leaving in some sort of false martyrdom.

    [/ QUOTE ]

    the only one turn this into a PVP debate is you

    I mainly implied that Castle and his epic 1337 skillz at PR caused a alot of pvpers to leave.. i sorry but arrogant beligerent we do what we want and sod the rest of u attitude whihc is what he did cost the game a heck of a lot on subs (including some albeit not as many as pvpers)

    you can not deny he has had a big part in the fall of subs
  4. [ QUOTE ]
    [ QUOTE ]
    so i ask u this If u were a PvP hardcorer (or even softcorer) would u be happy with they way that they (Castle in particular) treated this.

    [/ QUOTE ]

    I don't think we should turn this into a 'i hate the PvP changes thread'. To be honest i'm not a Pvp'er, i dabble now and then but not to an extent that i would say it part of my gaming life. However i did play enough before and after to notice the changes. To be honest i felt that they'd tried to make it more equal and accessible for all rather than those top few who would just blitz everyone and make it less fun for others, especially new people.

    What people have to remember is this isn't City of Veterans. It has to cater to new people too and obviously they felt that PvP didn't, as i did when i first started it.

    As i previously stated i find the fact of creating a ton of bugs then not fixing half of them until i14 far more negligent than anything they did to PvP.

    [/ QUOTE ]

    again another person who reads what they want to read (it isnt an i hate pvp thread) what im actually digging at therer is Castle and his communist PR skills (not the dire mess that PvP is in) one thing that is fairly certain a lot dropped off becoz of the pvp mess.

    and the not fixing of bugs are just as much a problem as the mess of pvp (both are terrible and BOTH will put subscribers off (meaning bugs will put some off pvp will put others off))

    What is indiputable is i13 has been an epic failure (as is my speeling)
  5. [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    the truth of the matter is u wont see the full nature of i13's demise until the q1 fy 2009 is realease as i13 was only realeased on the 2nd of dec

    [/ QUOTE ]

    The truth of the matter is that Issue 13 had a sustained positive effect on server populations and subs.

    [/ QUOTE ]

    it may have done alex but the fact remains a lot of ppl are unhappy with everything that went on before and after it (and also new issues espically after a 9mnth wait will always bring in more ppl)

    What happened in the weeks leading upto i13 was absolutely absurd and inexcusable on soo many lvls please explain y that was even allowed to happen and also explain why it had such a notoriously bad effect on SOME of the older subscribers

    [/ QUOTE ]

    i think you need to speak for yourself. I have been playing for quite a while and the only thing that really bugged (forgive the pun) me about i13 is the nose dive the game took in stability. Never known so many crashes and bugs to appear in one issue. Except maybe i7.

    [/ QUOTE ]

    Ive been playing since i6, so i have some experience in this i13 has been the worst issue for buggs and crashing and lag that ive played. This issue has also been the worst by a heck of a long way for PR, I make no disguise badgehunting doesnt turn me on, i like to pvp (or more to the point i did) i also like to run TFs like the River Seven flows at hide tide, there really was very little for me to be happy about in i13, theve removed the bug from LGTF whihc was a good bug becoz it gave both side another TF from 35+ (and res side desperately needs more TFs (and basicaly theve semi removed it)

    Castle's and the Devs behaviour has been porr this issue and thats smt that no-one can deny. so i ask u this If u were a PvP hardcorer (or even softcorer) would u be happy with they way that they (Castle in particular) treated this.

    The case is the vast majority of older subs US and EU are seriously unhappy with

    A) the PR side of things
    B) the PvP side of things
    C) the serious lack of appoligies
    D) the serious lack of updates from the Devs

    i14 will be even more hit and miss than this issue becoz the MA will not appeal to all and tbh should have been brought about 2 yrs ago when the recession wasnt here and marketed it with some sort of tie between the red and blue side and being extremely good or extremely bad, the lass that does the videos (i have forgotten her name an im sorry for that), would do excellent publicity by tying it in. and then NC could market that (properly) and the MA would be a huge success to creative ppl

    neway No Dev Red Name is a very bad thing, I know they dont really give 2 [censored] about us, but we still pay for the game they dev. the longer they hold out the more ppl will get peeved at them
  6. [ QUOTE ]
    [ QUOTE ]
    the truth of the matter is u wont see the full nature of i13's demise until the q1 fy 2009 is realease as i13 was only realeased on the 2nd of dec

    [/ QUOTE ]

    The truth of the matter is that Issue 13 had a sustained positive effect on server populations and subs.

    [/ QUOTE ]

    it may have done alex but the fact remains a lot of ppl are unhappy with everything that went on before and after it (and also new issues espically after a 9mnth wait will always bring in more ppl)

    What happened in the weeks leading upto i13 was absolutely absurd and inexcusable on soo many lvls please explain y that was even allowed to happen and also explain why it had such a notoriously bad effect on the older subscribers


    Just have to add Alex this is not a dig at you, its a dig at the whole thing in general (I do appolgise if it sounded like a personal attack)

    edited for political reasons :P
  7. [ QUOTE ]
    [ QUOTE ]
    Surely if the media doomsaying caused some people to alter their spending habits it could have lead to or exacerbated the recession.

    [/ QUOTE ]

    This

    The media caused the credit crunch, which caused the recession.

    [/ QUOTE ]

    That is the biggest bunch of crock i have heard today

    The banks caused the credit crunch by being overly greedy THAT IS TRUE

    the media just make really bad things look even worse. the media's job is DOOMtm
  8. right after seeing the number my fears were verified. They are runing at a huge loss

    As ive been saying to a close friend, i can see NCWest in Administration by may/june, whihc be a sad day, but imho and in many other they have brought it on themselve by not doing the following

    a) a lack of market and sales in (up into CO/DCUO come out) the ONLY Super Hero/Villian game about
    b) a terrible reputation for US/EU PR and support in the majority of there game
    c) Communist like behaviour from the devs (meaning if you are not praising us we'll kill you (or in this case ignoring))

    Granted the Global recession hasnt helped but CoX is still the only Super Hero/Villian game OUT atm, there really is no excuse for no marketing before the recession happen or even giving current memeber special deals to keep them in the game during the recession.

    Think about it if there is a recession what do u do to keep customers and get new ones in without taking an absolute hammering from recession. You put out word of mouth through current customers by giving them special deals. When this happens the customers put out word of mouth saying u know what they are doing something for us and giving us sweet deals, this in turn the customers if they are pleased by this (whihc lets face it who isnt interested in a bargin) will gradually say to there friends who play games theres this sweet game online thats giving sweet deals atm so forth so on

    neway thats my 2 pence worth
  9. also its just not the pvpers that have left a small minority also left becoz of the way the devs dealt with the i13 complaints and how they didnt take on board what the paying customers really wanted. im sorry but 1 dimensional veiwpoint from the devs back then has caused this choas from the view point of ppl leaving

    just think many small minorities can create more than 10% of subs with ease

    many pvpers have multi accounts and some have as mad_mud did more than 4, u whiltle these down and eventually the overall trend will decline

    yes yu will get growth around a new issue but the trend has been sluming from q4 2005 (a drop of 35% sub from q4 fy 2005 to q4 fy 2007) the skew or line is pointing down and has been for 3 yrs and it looking like its continuing this tend this year due mainly to the recession (if im proved wrong i'll be one of the first to hold up my hands and say wow i was wrong)

    I am taking this viewpoint from a mathmatical PoV and the numbers aint good we were at 125k sub q4 fy 2008 i expect we'll be at the 106-109k marker this year and from q3 to q4 i expect a flat line effect

    the case still remains we wont see the full effects of what i13 has done until we see the q1 fy 2009 results and i doubt that they will make pretty reading.
  10. extermus dont always believe everything u read if u do then u are indeed foolish (if i believe everything on these boards, then id beleive that these forums are in constant state of war between the realist and idealist (oh wait they are /em sracthes head))
  11. 125k subs in CoX US/EU was the Q4 FY 2007

    6% of that is 7500

    i expect theve lost more than 7500 subs

    the truth of the matter is u wont see the full nature of i13's demise until the q1 fy 2009 is realease as i13 was only realeased on the 2nd of dec
  12. _Saphi_

    Now What?

    [ QUOTE ]
    [ QUOTE ]
    the EU law of data transfer is gonna be the main problem and sticky area, but if they do an application where u can claim what u have (that abides with the Data Protection Act) and then they check it i see no real problem as this really cant be easily abused becoz of credit checks etc (whihc are done if ur on auto renew (not sure if the last bit falls foul of the DPA but its a suggestion none the less if it ges [censored] up)

    [/ QUOTE ]

    What credit check are you talking about?

    [/ QUOTE ]


    If there is no money in the account then the payment is rejected thats what i meant that sorta cedit check (not a is he allowed to get a contracted phone or load credit check) sorry for being vauge
  13. _Saphi_

    Now What?

    i would also like to add that without an OFFICIAL statement from NCW or NCEU or NCNC we only have "ifs" "shoulds" "coulds" and "woulds" to go on
  14. _Saphi_

    Now What?

    the EU law of data transfer is gonna be the main problem and sticky area, but if they do an application where u can claim what u have (that abides with the Data Protection Act) and then they check it i see no real problem as this really cant be easily abused becoz of credit checks etc (whihc are done if ur on auto renew (not sure if the last bit falls foul of the DPA but its a suggestion none the less if it ges [censored] up)
  15. _Saphi_

    Now What?

    at most its 2.5k

    active and playing 5-7 days a week prolly about 800-1200
  16. _Saphi_

    Now What?

    tbh if we do get moved they need to make an application where u can get slots and cozzie and ne other additionals where:

    A) we get them transfered too
    b) we get our money back
  17. Best of luck Alex/GR

    But mainly what is going to happen to us... No Proper announcements as such... Please some body think of the children
  18. I find the US Servers a bit hit and miss. the one things that has always made me happy over here is the EU Community spirit.
    I just hope they account for that iff anything does happen in the near or distant future
  19. when red names go quiet is usually becoz they are planning a community wide statment release .... or there ill, or A.N.Other
  20. im with deathkitten here.... support the nspcc such a brilliant charity, but i also see the sense of what there tryin to do (saying that though id rather give a fiver to the air ambulance and nspcc first)
  21. [ QUOTE ]
    [ QUOTE ]
    It's bad enough they are upsetting players by removing the ability to get it, you're suggesting that they annoy more of them as well?
    The whole thing is stupid, why compound the error.

    [/ QUOTE ]

    I agree, once they realised the error they should have just put their hands up and left it alone. It's only a badge, it's not exactly game breaking but stopping anyone else getting it merely means that people have no chance of catching up with badge hunters who were lucky enough to get it early. It's like playing football, the opposition scores then promptly takes their goal away so you have no chance.

    [/ QUOTE ]

    I feel like that 95% of the time Southampton FC walk out on to the pitch
  22. to be the best farming u must have no life period
  23. screenies that tease ... ive seen better teasing from a 67yr old woman ffs