Ardrea

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  1. If this is in reference to real-world (or semi-real world?) creatures, it's more complex. Larger creatures need to maintain strength of bones and muscles, and if you simply multiply all the dimensions by the same factor, those strengthen something like the square of the factor, instead of by its cube. So, a humanoid exactly twice the size in height, width, and depth would be eight times heavier, but only four times stronger. So, to compensate, realistic creatures tend to get heavier-set as they're larger and larger. And still end up proportionately less nimble.

    For some easy to understand discussion of this, try looking over wiki's article on Allometry.
  2. Ardrea

    East Coast Quake

    Two hours after today's shaker, the worst in this area since at least 1897, my company sends out "what to do in case of an Earthquake" guidance. I'll keep that in mind for the next one.
  3. Quote:
    Originally Posted by BlueTurbo View Post
    Have you tried American Legion?? They have a costume contest on Tuesdays and Thursdays in Atlas. They are always in uniform, and seem to be pretty active. I'm sure if you show up to a CC, one of them can give you info on their group.
    Some of them roleplay, but I don't think they're heavily into it. Check out their forums post here.
  4. Quote:
    Originally Posted by Clu505 View Post
    She got skills and she do amazing work. I am really impressed with what she did within the base. Taking nothing from her skills at all, if you have her helping out in your base you'll most likely be satisfied. I like everything she was doing within the base.

    I had someone I'd met r/ping in the D, who came to the base to check it out. She was checking out the base and she said she had a nightclub VG awhile back and offered to show me the type of dancefloor she created in her VG. She no longer had access to the VG nightclub, so I couldn't alt redside so she could show me. I agreed to let her construct it in the base just to see how it looked. It was just someone showing me how they went about making a dance floor by using the green crates to give the dance floor a neon type affect to it. I repeat, I just was curious and wanted to see how the look. Wasn't an etched in stone deal at all.
    I find this to be the issue. If someone one else hadn't already been working on your base, or if it was you, personally, doing the work, I'm sure this would have been fine. But someone else was.

    Quote:
    Originally Posted by Clu505 View Post
    ******* logged on while this work was being done and I told her that someone was showing me a different type of dancefloor in the base, and asked if she wanted to come check it out. She said not really and told me it was like a slap in the face to her.
    This part isn't accurate. It omits the part where I was told by you that someone else would be doing a few things and "...maybe we'll tear things up a bit..." I wasn't asked, I was told. I also did not tell you it was a "slap in the face." I don't use that metaphor. I said, just as my second post here indicates, that it would be okay if you wanted someone else to work on it. And I certainly expressed my disapproval through my short replies to you -- I was very angry, but as I said above, I was willing to let it blow over for the sake of our friendship.

    Quote:
    Originally Posted by Clu505 View Post
    I told her I'm sorry, that I just wanted her to see that person's concept. It wasn't me saying her work wasn't good enough or that I wanted that person to take over base construction none of that. I appreciate all the effort she put into the base, ******* knows me and I thought of all the things she know me to be, ungrateful isn't one of them.
    I could write a lot about mutual gratitude here but it would be grossly off-topic. It would also put us both in some unhappy lights, and I doubt the other readers of this thread would care.

    On topic, if you don't want someone to take over construction, then don't let them work on the base, or have them contact the person who is working on the base. Just showing ideas isn't justification. Imagine if you were having a portrait of yourself being done at a convention. You're lined up with a mediocre-talent artist from a lower-tier comic book line. She's an old friend, and is putting her best, limited as it is, into your portrait. Suddenly, you decide another person you've met might be able to draw your nose really well. Do you grab the half-finished portrait, and tell the artist that you just want to see how nice a nose the other person can paint, and sorry if we mess the partly-finished face up a little making room for the nose? Is it okay to do this, even if you promise to give it back afterwards? Even if you promise to erase the nose? Do you really expect the artist to finish the drawing, even if you apologize?

    Quote:
    Originally Posted by Clu505 View Post
    I asked the person to stop construction on the dancefloor. I continued talking to ******* letting her know I was changing everything back. I apologized for hurting her feelings. She logged off in the middle of the conversation. Just logged off, no goodbye or nothing. She's done that many times to me before. Anyway, after I had changed everything back how it was before the dancefloor work had been done, I logged off to take care of a few things. When I relogged I saw had removed her builder from the SG.
    Again, this isn't quite accurate. We did have a short conversation afterwards, and you did apologize, and that was that. Then you didn't reply for a minute or two. I don't know how long it was, I don't keep a stopwatch going. And, after it seemed to me you must be working with your new base-builder, I logged out, upset and needing to cool off. I was done talking to you, and if I had stayed on to talk further, no good could have come from it. As for you're being upset that I logged off, am I not free to log on or off whenever I want to? Are you the only one who decides when the conversation was over? Must I stay on until you grant me permission to leave? Must I wait obediently and patiently for your next tell, no matter how long it takes? I choose for my self when I'm done talking to people, just as you do for your self.

    Of course I removed my builder character from your SG. Why would I stay? The character only existed to work on your base, and I wasn't going to continue building, and had made that decision from the point you announced to me someone else would be tearing up the work I'd done.

    Quote:
    Originally Posted by Clu505 View Post
    ******* knows that 'basegate' isn't the sole reason I unfriended her. We have known each other in game for 2+ years and I've been as good of a friend as she's had in this game. She's been that to me as well. I felt as a friend she should know by now that I wouldn't purposely do anything to hurt her feelings. It's like every hiccup along the road in trying to be her friend has been met with an extreme reaction. I've tried to have lots of patience with her concerning this and she knows it. I'm not going to go into the history because that doesn't relate to this issue.
    This is an off-topic line, irrelevant to base building , but I'll address it, briefly. I do have my ups and downs, just as Clu505 does for himself. I've been there for him, even when he's been up and down, and even on prior occasions where he's taken my friendship for granted, even in the last two months prior to this base-building issue. Clu, if you want to discuss these issues and learn why I can fairly say I've been riding your roller-coaster too; one just as lumpy, or even more-so; I'm willing; but only in private via forum email messages.

    Quote:
    Originally Posted by Clu505 View Post
    I changed everything back, I apologized profusely. What more can I do? I am not programmed to know what will offend someone and what will not. I am tired of experiencing extreme reactions to what should be a forgiveable blunder between friends.
    It was a forgivable blunder, and I was willing to let it blow over and forgive you. But forgiveness, doesn't mean repair of injury, and there's no way I would continue working on your base. You could have let it rest at that, but you didn't.
  5. Quote:
    Originally Posted by bAss_ackwards View Post
    Wow! What the heck are they updating over there?
    .. all the game textures had bad words hidden in the low-order bit planes?
  6. Quote:
    Originally Posted by Smiling_Joe View Post
    The five extra slots begs the question:

    What about VEAT's, who already get six costume slots - will they get eleven if they purchase this?
    I would guess that sixth slot on VEATs has always been a bug, and it'll be fixed with i21 and the new five slots. My guess is that the sixth slot will show up with that extra costume in it, but be un-selectable unless one has purchased that slot through the Paragon Store.
  7. Quote:
    Originally Posted by Xanatos View Post
    They do if their events are PUBLIC.

    This isn't a matter of differing opinions. This is purely definitive.
    Go back and read the first post in this thread, the one where the organizer set out the ground rules for the event. In it he referred to the other threads here where people were "asking for a new breed of RP" and he followed by listing the general "Things/concepts the meeting can do without". It seems to me you're quibbling that because it's not technically possibly for a player to exclude someone from his chosen location, that he's in the wrong to set rules for his own event.

    That's pure nonsense.

    He can, he did, and other people inadvertently didn't follow them. The only concern here is how to do better next time, not to give up and let his events be redefined by minorities of players who just show up, or worse, retreat back into private spaces.
  8. In my opinion, just being in character, no matter how technically correct or skillfully done, is not sufficient cause to spoil others' time. But if you don't know that's happening, what can you do?

    No, organizers don't have to just accept any and every attendee to their events; they put the effort into developing, scheduling, and running the; and have a reasonable expectation for them to take place within those bounds. To go along with that, there's a responsibility to make sure attendees know, OOCly, what the expectations are.

    The ones in discussion here would probably (I'm acquainted with several of them) have dealt with the situation much the way Electric-Knight's neighbor did. Griefing has to have some malicious intent behind it, and I don't think they brought that with them. They likely were invited or notified about the event from another attendee, because if they'd read these forums, and had followed up the various posts Nalrok had read that motivated him to organize it, then they'd have seen that the whole point of the event was to be more serious, a little more solemn, and avoid the party-drinking-dating-etc atmosphere felt to be typical of Pocket-D RP, and that people worry has driven all other RP out of public places.

    Past that, the other attendees and event organizers need to work with the very limited enforcement power they have for their event in a public location -- basically, you can work with the other attendees, relocate the event, just leave, or call the whole thing off. You can't force anyone to leave; and petitioning is a high bar to pass. But, fair minded people will work with your event's theme, if they're politely informed about it, preferably in advance, but on the spot if that's all there is. But you don't have to give up creating the RP atmosphere that you prefer, just because others might choose to come and remold it -- it's your event, work to keep it that way.
  9. I had a good time too. This event was a good start, and sure, parts of it may not have worked out as originally hoped. There were a few non-rp observers who were doing power spams (possibly without realizing it), and the atmosphere did slide into too much of a party later on.

    Focusing the invites may help the next time around, limiting advertising off the main global channels, and even keeping an option to relocate if needed, may help.

    I want to thank the organizers -- your efforts are very much appreciated!
  10. Quote:
    Originally Posted by Fomsie View Post
    That said, if this happened on Virtue the other morning, it sounds very much like I may be the guilty party involved in the added base editing.
    Yes, it did happen there and then. Like Bloodspeaker said though, there's no blame on you. You couldn't possibly have known the parts he didn't tell you about. And I'm not sure even now if he had any idea how much work base building involves, or how disrespectful to me his way of relaying this felt.

    If he had presented the issue to me differently, I would like to believe I'd have been happy to see another idea, leave aside another room to put a proposal up in, or even agree that someone else would do some specific work in one room while I did other things -- but that wasn't how he did it. I mentioned up above that my opinion is that "...a base is a painting, not a jam session", and I believe that. I chose that metaphor partly because I know the person who owned the base has a musician's mentality, and perhaps he really did think it would work out like inviting an extra person to a jam session, but instead, he took the brush out of my hand in the midst of my painting.

    There's blame here, and I certainly have my share for not making clear to him how I wished to operate -- I thought that was just common-sense. But the majority I put on my former friend, who was perhaps too eager to see cool things happening to his base, and forgot a close friend was doing him a significant favor of effort and creativity, and that artistic respect and courtesy of friendship should have come first.
  11. If your league falls below the minimum size, can't you just invite another player in? That's supposed to be a new capability.
  12. I'll try to come; this Saturday should work. Now to pick out a character. Hmm.
  13. Thanks for the comments and thoughts; I think a lot of this is just applied common sense in how we treat our friends and respect our hired or volunteer artists.

    After he said they might tear things up a bit, I was instantly miffed, but held that in and told him it was okay if he wanted someone else to work on it, and was ready to let the whole thing blow over for the sake of our two-year close in-game friendship; still, it stung, and I had decided in my mind that I would stop work on it -- he could see if his "I just met somebody in the D" builder would do better. A little while later, he asked me if I wanted to see what the other builder did. I answered "Not really." He got upset with me then. I don't know, it felt like he was rubbing salt in. I logged, to cool off and get some perspective, and later, when I log back on, he's further upset with me for logging off. I think he wanted me to stay on so he could discuss/argue with me.

    My friend ungfriended me last night. He wasn't happy that I'd gotten upset over what he'd done, and put the whole thing in my lap, responsibility-wise. I wished him well, and that's that.

    I'll continue to help friends with their bases. However, I -am- going to tell them that I will be the only person working on them -- imo a base is a painting, not a jam session.
  14. I have a question about base building etiqueete.

    I volunteered to help a friend. He has a small SG with a modest base which another member of his SG had started. It was unfinished, and maybe a little clumsily constructed in spots, but the overall plan was pretty good. He asked me, and I offered to work on his small base and spruce things up, at no cost. I created a character to join his SG and started working. So far, so good.

    So, I'm maybe a dozen or two hours into working on it; he's seen and approved of my work so far. Then, while I'm alted on another character, he tells me he's found someone who's got some great ideas for the room I'm currently renovating, and wants to give that person a shot. He said "...maybe we'll tear things up a bit...", which perhaps he meant to prep me to see things changing, though it mostly made me upset.

    So, at this point, my question is, should I be offended and upset at this? Now, I realize base builders will come and go, and revise things, sometimes by a great deal, previous builders have put effort into. However, this is a room I have already put hours into but haven't finished, that he didn't ask in advance if it'd be okay to look for someone else, and that he hasn't seen how I would've made the room look and perform for his SG when I'd have finished it.

    Etiquette-wise, if you were working on a base, would you expect other builders to leave your works-in-progress alone? Would you expect your client to give you exclusive reins to rooms you were working on? Or even the whole base? Should I have told him, up-front, that sure, I'd rework his base, but he should not let anyone else have building privileges while I was doing it?

    I appreciate any insights.
  15. Quote:
    Originally Posted by Dante View Post
    Only if it goes 'KABOOM'.
    It would be an Earth-shattering Kaboom.
  16. Run speed bragging? 88.87 mph here. Sprint+Swift+Quickness+Ninja, and a few carefully chosen IOs.
  17. Ardrea

    Claw/SR?

    My current main is a 'cat-themed' claws/SR scrapper, and it's a lot of fun. You get a lot of flexibility due to the basic solidness of claws and the ease of soft-capping /sr. That means one has room to go for thematic powers; in my case, I took some of the medicine pool (my character is a doctor by background) and then went wild for run-speed. Here's a link to my build which I posted in another thread a while back: My example of what can be done with Claws/SR. It's not optimized in any hard-core sense, but I enjoy playing it.
  18. I've suggested in-chat that an RP server might sustain itself with a small core of interested or dedicated RP'ers if the PvE XP rewards were a few percent, perhaps five percent, lower, and the server had "Official RP Server" tagged to it.

    Now, granted, this is about as likely to happen to CoH as any other wild and crazy player idea.

    I feel, and have experience from another gaming life, that those truly interested in a good roleplay experience, or being among roleplayers in a community sense even if they're not individually roleplaying frequently, would make a small speed of progression trade to get it.

    I feel such a system would be self-enforcing, especially if character transfers out were allowed, but not in.

    My in-chat reception was pretty cold; and I even got angrily Godwin-ed by one responder.
  19. Quote:
    Originally Posted by Xanatos View Post
    You misunderstand. My Mastermind PVP IO farmer now has as many targets as I want him to.

    The freebie accounts don't have to receive drops, just GIVE drops when killed.
    Quote:
    Originally Posted by DarkGob View Post
    Only if free accounts are permitted to PvP, which I'm doubting they will.
    I'm with DarkGob on this. It's such an obvious means to farm for PVP drops, if Play-For-Free accounts can engage in PVP at all, which I find doubtful, then they'll be set to never drop a PVP recipe.
  20. Quote:
    Originally Posted by FredrikSvanberg View Post
    The opposite of "ebil" must be "goob".
    I was thinking "Goof", since "f" has the same relationship to "d" that "b" has to "v".
  21. Quote:
    Originally Posted by Clouded View Post
    Until I know the costs of global channel unlocks and all the unlocks and can provide my feedback on those items, then I will not be at peace.
    You're not happy that you're only being given a certain amount of access for free? If your sub lapses, and you don't like the level of service you're still granted for free, then re-sub. Access to those channels is important, yes. That's why it helps make the monthly subscription price worth-while, over and above the premium member support.
  22. Quote:
    Originally Posted by Clouded View Post
    Thanks and that's a bit disheartening that I will lose my ability to chat and utilize global channels.
    Let's say they didn't do CoH-Freedom. And then, at some upcoming date, you stopped paying for the game. You would then have access to zero archetypes, have no powersets, have no costume pieces, have no missions, have no supergroups, have no in-game mail, have no character slots, have no mission architect access, have no inventions, and have access to no channels at all -- not even local and help, much less the global channels. And not have lots of other stuff other stuff I didn't list.

    But since they -are- doing CoH-Freedom, should, at some upcoming date, you stop paying for the game, you will continue to have vastly more as a Premium customer instead of a VIP customer. Please look at that list again, and focus on what you would be getting for free that you would not have had at all, instead of what one wouldn't have compared to those who continue to pay monthly subscriptions.

    CoH-Freedom is a huge boon to those who have tight budgets and occasionally have to let their subs lapse.
  23. I agree with Zombie Man; he's giving great advice.

    Customer service professionals shouldn't be caught with quirks in the announced times of maintenance events. Use the available time zone tools. Be specific and correct in the notation for times and dates. For bonus goodwill points, offer a standard link to a time-zone site at the bottom of your announcement.

    I've a supergroup where the leaders schedule events with something of a cavalier attitude towards using standard and daylight time notation, and offer the excuse that "everyone just knows". Well, everyone just doesn't. Even in the US, some significant localities don't observe them at all, and people in those places shouldn't have to guess if you meant EDT when you said EST, or vice-versa.
  24. Quote:
    Originally Posted by Bubbawheat View Post
    Sounds like revamped initial contact arcs for Atlas/Galaxy/Mercy. Sounds good to me!
    I would be nice to see some of the architecture spruced up visually, or even a low-level villain group or two updated for Ultra mode.