Claw/SR?


Ardrea

 

Posted

Ok.. i was thinking about a concept toon.. a cat.. I know how original right? Ive had a claw/regen on another server and really liked it, but my main where i wanna make it i already have a couple of regens, so thought about something different.


Im just currious about the SR synergy with claw. I really like the idea of the quickness+spring+hurdle+CJ, But i dont really know about the rest of claw. that one shockwave power might be nice to catch a breather as SR has no heal right?

Just was currious about anyones experiance with this combo.


(PS when is freedom hitting? I really wanna wait and make a new toon with the new lowbie content)


 

Posted

Shockwave is awesome for exactly the reason you stated: Knock whole spawns on their butt and they can't attack you. Coupled with Focus, bosses can be taken out of play.

It's a solid combo.


Be well, people of CoH.

 

Posted

Quote:
Originally Posted by SuperJe View Post
I really like the idea of the quickness+spring+hurdle+CJ
What's "spring?"


If we are to die, let us die like men. -- Patrick Cleburne
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The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog

 

Posted

Quote:
Originally Posted by Sailboat View Post
What's "spring?"
Seeing as T is right above G, I am gonna say OP meant to type sprint


 

Posted

I play Claw/SR on my main, and it's a blast for several reasons.

1). Softcapping /SR is easy, which leaves you a lot of room in your build for offense. Combine this with the fact that you can slot four different purple damage sets in Claws (melee, ranged, PBAoE, Targeted AoE), and the ease of slotting LotG +rech in an /SR build, and you can achieve crazy levels of recharge without really sacrificing anything.

2). The aforementioned Shockwave. A lot of scrapper sets (WP, Inv, even DA) can't fully take advantage of Shockwave because they want to be surrounded with enemies. /SR can, and Shockwave becomes a beautiful mitigation tool as well as good offense.

3). The speed. Quickness is just a great power. Aside from the fact that running around like a mad thing is fun, the extra speed makes dashing in and out of combat to make best use of Shockwave easy. Plus, when you're that fast, chasing runners (not that you need to, with Focus) and/or things you knockback is painless. Also, the inherent Slow resistance makes certain enemies much less annoying. Slot a Winter's Gift, and even x8 spawns of Knives of Artemis can be managed without going into molasses mode.

4). No need for travel power. Sprint + Quickness + Swift + Ninja Run has you covered.

I've played a lot of different scrappers, and in my opinion Claw/SR is by far the most fun.


 

Posted

not spring, I ment swift actually,, not sprint..

But, quickness+swift+sprint+hurdle+CJ.... thats what i really ment.. Seams like some major fun movement, and very pouncy cat-like..


BTW, whats ninja run?


I also saw someone running on all 4's like some sorta beast incarnate, almost like what you would think was a werewolf.. Is that from the new beast super booster?


Im really having a hard time deciding what to do.. I love this game, and love making new toons, but soo far im torn at what to spend money on. Stupid me i signed up like 6 days before july first so now im a month late on those bonus coins they are adding.. (i would of just waited to july first, to resub seeing how long ive been gone, but the announcement was litterly the next day.. Me and my classic timing)

But now im wondering if i should just wait till the freedom expansion launches, but at the same time i havent seen anything on when that is. I thought it was coming in july, but ive also erd october or novemeber.. (im definatly not waiting till novemeber to make a new toon)


 

Posted

My current main is a 'cat-themed' claws/SR scrapper, and it's a lot of fun. You get a lot of flexibility due to the basic solidness of claws and the ease of soft-capping /sr. That means one has room to go for thematic powers; in my case, I took some of the medicine pool (my character is a doctor by background) and then went wild for run-speed. Here's a link to my build which I posted in another thread a while back: My example of what can be done with Claws/SR. It's not optimized in any hard-core sense, but I enjoy playing it.