Snow Globe

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  1. Quote:
    Originally Posted by GuyPerfect View Post
    We're all super villains, right (Golden Girl, go away)? We know what it means to be super. Everything we do is super: be it kicking puppies (SUPER kicking), eating breakfast cereal, and filing our taxes. If you're not going to be super about it, then why bother? Where's the flair? The finesse?

    Today, I'm going to talk to you about not only how to submit a software bug report, but to submit a super bug report! Let's go over the basics.
    I thought you were only testing the new Titan Sentinel with an extremely limited amount of people...
  2. Snow Globe

    River Rat

    Quote:
    Originally Posted by PsiBug View Post
    I don't think there is a bug. They are just easy to miss.
    The badge hit-box for the location circled above is missing, under the water/ground plane, or completely inactive on the Nova Praetoria side. I'm pretty sure that qualifies as a bug when every other bridge that spans a zone boundary qualifies on both sides.
  3. Quote:
    Originally Posted by Avatea View Post
    Welcome to new players and veterans alike!

    After several months' wait since the official announcement, City of Heroes Freedom™ is now accessible to all!*
    Free players can now join our Premium and VIP players on the live servers in order to experience the extensive content of our 7-year-old super powered MMO!
    I was talking to one player last night that couldn't access their Premium account (due to lack of payment), but could get on their VIP account.
  4. Snow Globe

    Doorbuster

    Quote:
    Originally Posted by MrCaptainMan View Post
    I just checked, and I've got it. I guess I must have been lucky.
    Didn't you already enter the game on the 23rd? At least I assume that it was you that made this post:
    Quote:
    Originally Posted by MrCaptainMan View Post
    I have wasted however many points it cost me to buy the barbarian set.. since all the various bits of it are scattered all over the ****** costume creator and the custom list doesn't have 'barbarian' in it. I don't want to fart around digging in every damn costume section looking for things that might be barbarian-ish. I'm not going to risk my money on any motre bundles unless I find out for sure that the custom list has been updated with the new sets.

    Really angry about this.

    Eco
    Or how about this post:
    Quote:
    Originally Posted by MrCaptainMan View Post
    I bought the barbarian set but it's not in the custom list. Is there a list of the various parts anywhere that i can use to find the varioius bits?

    Eco.
    If you did log in before yesterday, you qualified your entire game account for the badge.
  5. Quote:
    Originally Posted by Kitsune Knight View Post
    At least when you're running a mission, you're SKed to the mission holder... does that still only count towards the team leader, though?
    Quote:
    Originally Posted by DarkGob View Post
    That's...a good question.
    While a mission is set, the mission holder gets mentoring credit. While a mission is not set, the team leader is the one that has the star, and they get mentoring credit.
  6. Snow Globe

    Doorbuster

    Quote:
    Originally Posted by MrCaptainMan View Post
    When was the head Start period? I was eligible for it, but i was on holiday until the beginning of this week. Have i missed my only chance to get Doorbuster?
    The head start period was September 13-26. If you haven't logged in during that time, I'm forced to assume you missed out. It is an account wide badge.
  7. Quote:
    Originally Posted by LKN_351 View Post
    if that is the case, i could (in theory) purchase 5 bucks worth of points and buy some little something from the market and viola id have my SG access. can anyone confirm or deny any of this information?
    Guide: Premium Accounts and Paragon Rewards.

    Has the info you seek.
  8. Quote:
    Originally Posted by Zombie Man View Post
    • Badges -- Badges that already exist have info that is already archived in Player Guides and the Wiki. Discussion of badges usually on centers on new badges, which is just with each issue release. And by the time the Issue is released, all the badge info is already archived. So... this forum is not really needed since almost all badge discussion happens during Beta.
    Wrong.

    The Player Guides section and Paragon Wiki frequently do NOT have the info that is in the badge section. In some cases the badge information is not even in the Beta sections (which get deleted).

    Frequently badge questions get asked that go back 4+ issues.

    Your assessment of the section cannot be further from the truth.

    Additionally, like the AT sections, it is a focus section, and it has mainly served its purpose: keeping the badge discussions in one section of the forums. If eliminated, then badge discussions would be all over the forums and would be impossible to keep track of.

    At most, Gladiators should be removed because no one actually uses the Badges and Gladiators section to talk about gladiators, and haven't for years. I think most people aren't aware they still exist.

    Quote:
    Originally Posted by Zombie Man View Post
    • Player Guides -- please rename to Archive of Player Guides so that people will stop asking questions in it.
    This is another reason to keep the badge section.
  9. There was already one for the Steampunk set.
  10. Quote:
    Originally Posted by The_Spad_EU View Post
    My presumption is that all the recent downtime & patching is because they want to make really, really sure that the Freedom launch goes smoothly.
    Actually, my presumption is that they are using the downtime to enable premium accounts. The reason there are so many downtimes is to not have the servers go down for 24+ hours in one shot.
  11. Quote:
    Originally Posted by Arcanaville View Post
    It might be hard to see where WotE is coming from when its on another person nearby, but I find it difficult to believe its hard to tell when its actually centered on you. When its been on me, it could not be more obvious than if it shape-shifted me into Jurassik.
    I tend to have my graphics settings turned way down during trials to minimize the chances of crashing.

    Screenshot? Is it a particle effect?
  12. Quote:
    Originally Posted by Arcanaville View Post
    I'm actually trying to figure out if there exists a set of graphics settings that make Will of the Earth invisible. I don't have to explain why to you: at first I was stunned by the question. But I try to give every benefit of the doubt when I can.
    Actually, even I don't know exactly what to look for as far as status effects about the WotE. Probably because I -can't- see most of the effects.

    I do see when I'm targeted, as I can see "targeted" under my health bar.

    This brings up a point that affects both Keyes and Underground though: Graphic Effects and the atrociously poor handling of visual cues in them.

    Let's start with the league interface: Targeted players need to be highlighted in the league/team window. Have the player's health bar change color. It doesn't matter if the player is the target of disintegration, one of the War Walkers, or the Avatar. The player name should highlight when they are in range of a demolition charge (within the proximity).

    The following auras/attacks are incredibly hard to see:
    • Alpha Entanglement
    • Beta Entanglement
    • Disintegration
    • Obliteration beam (fuzzy green aura on the ground or above the player is hard to see)
    • Will of the Earth
    • Any of the War Walker attacks
    • Lichen Regeneration area
    Sometimes even Apex suffers from this in the final battle with Battle Maiden.
  13. Quote:
    Originally Posted by Aquila_NA View Post
    They don't have to disprove ANY of your documents if they have a RECEIPT FOR THEIR PURCHASE that shows that they bought it.
    And no one has brought forth a valid receipt for their purchase that shows that they've:
    A) Bought it.
    B) That it includes the Incarnate System.

    Until such a time that ANYONE, and I do mean anyone, can provide a valid receipt that shows they bought access to the Incarnate System, they have NO BASIS FOR MAKING THAT CLAIM. If they TRY to make that claim, then they are wrong and are trying to get something for nothing because everything found says they could not possibly have bought the pre-sale GR with a statement that it included the Incarnate System.

    No one here has to DISPROVE a claim that someone bought the Incarnate System with the pre-sale of Going Rogue. The person making that claim has to prove they did.

    That you insist on asking for proof the pre-sales page didn't have the Incarnate System on it is completely irrational and pointless. You should be demanding people making the claim show you a receipt where the Incarnate System was included. If they can't provide that, then don't listen to them.
  14. Snow Globe

    River Rat

    Quote:
    Originally Posted by TheDeepBlue View Post
    This badge is incredibly frustrating to try and get. As far as I can tell, I've visited all 19 locations necessary to get it. Is there anything I might be doing wrong that might result in me missing any badge credit, or are there any known bugs regarding the badge?
    All the locations:



    There is a problem bridge though. It is the one circled below:



    Get it from the Imperial City side.
  15. Glad to be helpful.

    I actually feel that the account-aura and account-cape unlocks are the most reasonably priced things in the Paragon Market.

    I really wish they could have better descriptions in the store, but until they can do an out of game store front, that will have to wait.
  16. Quote:
    Originally Posted by The_Spad_EU View Post
    I have to agree, it's not like the sections are under-used compared to some of the other areas of the board.

    Specifically: Multi-Media City of Heroes and Villains, Forum Games, Badges and Gladiators and sadly but understandably the EU, AU & Mac sections, all have less than 1,000 threads (some much less) and in the case of the first 3 could easily be merged in with other sections or removed entirely.
    Badges and Gladiators gets purged on a more frequent basis than other sections, which is why there are less threads there. In a lot of cases there should be more purging elsewhere as well.

    Quote:
    Originally Posted by Zwillinger View Post
    - When proposing changes, keep two things in mind:

    1. Less is better: The less you have to scroll down the page, the fewer forums there are, the simpler it's going to be for a new user/someone unfamiliar with the forums.

    2. Less clicks is better: Creating more parent/child forums isn't the solution. Things need to be one click away (Web Design 101 IMO).
    Both these reasons are why I subscribe to sections and access the forums mainly from my User CP. This gives me a personalized forums that is tailored to my interests.

    I wish I could subscribe to the Admin and Community Team digests there and have the character copy tool accessible from that page as well.

    Quote:
    Originally Posted by Emberly View Post
    Get rid of the recruitment and player events forums. People can post that sort of thing in the relevant server forum.
    This I would have to agree with.

    Quote:
    Originally Posted by Emberly View Post
    Salt the earth where Forum Games once was.
    Forum games serves a purpose. It is there to make sure the silliness is mostly contained there and not spread out over the forums in general. If you don't like it, don't go to it.

    Quote:
    Originally Posted by Emberly View Post
    Consider deleting Player Guides. Most guides can go in either General Discussion or the relevant AT forum.
    No fracken way. It is hard enough to find the guide you want sometimes as it is. That is also one section that rarely gets purged for a reason: Players use it.

    The only way reason to remove the Player Guides section would be if Paragon Studios were to buy paragonwiki from the Titan group.
  17. Quote:
    Originally Posted by Supreme_Paragon View Post
    However, I can say that I would happily purchase an unlock for the Alpha slot and related, non-trial content (similar to the unlock for First Ward content, for example) from the Paragon Market for my soon-to-be Premium account. Further, I think that allowing Free and returning Premium players to experience this small taste of the Incarnate system for themselves might convince them to take it a step further and purchase VIP subscriptions so that they can experience the rest of the system for themselves as well.

    Of course, the Incarnate trials and all other non-Alpha Incarnate content can (and should) remain exclusive to VIP subscriptions.
    Where do you draw the line? Besides which it was probably easier just to program all the Incarnate Powers to turn off if premium.
  18. Quote:
    Originally Posted by Aquila_NA View Post
    No, they don't.
    Why don't they have to prove that, against all documentation, they are owed something?

    Why don't they have to prove that they got a notice that they were buying a preview of the Incarnate System before it was announced? The announcement of Going Rogue Pre-Orders dated back to Feb 18th, 2010. Pre-Orders went on sale the first week in March 2010. It wasn't until March 26 to March 28, 2010 with PAX East that the Incarnate System was announced. Logic dictates that any pre-sales before PAX East did not include any mention of the Incarnate System.

    Even if it DID include mention of the Incarnate System, it would have said it was a preview. So a demo. The limited demo was removed from Issue 18 during beta. It was added to beta in around the beginning of June 2010 and removed in July 2010.

    The EULA clearly states the game is subject to change.

    So anyone saying that the Incarnate System was included in Going Rogue needs to show proof that:
    • The Incarnate System was a part of the pre-sales before it was officially announced.
    • The Incarnate System was not a feature that was tested and subsequently removed during Issue 18/GR beta.
    Until such time as they can offer any proof of the above, they don't have anything to back up their claims. On the flip side, the document trail clearly shows that the Incarnate System was announced a month after pre-sales started which means that the people saying it wasn't included have shown their proof and are waiting for someone to prove them wrong.

    You can't waltz in here and say that someone making an outrageous claim shouldn't have to back up their claims. Of course they do. I could claim that I am the current President of the United States, despite the fact that I'm a white guy from Canada. A lot of people wouldn't take me seriously if I did though. Even the people that did take me seriously would demand proof (and rightfully so).

    So where is your proof that the Incarnate System was put into the pre-sales package a month before it was announced at PAX East?
  19. Quote:
    Originally Posted by Gangrel_EU View Post
    from Paragon Wiki...

    Quote:
    Closed Beta testing on the Training Room for Issue 18/Going Rogue started on April 2, 2010.

    Loyalist Program Closed Beta testing on the Training Room for Issue 18/Going Rogue started on July 26, 2010.

    Going Rogue pre-purchase Closed Beta access for Issue 18/Going Rogue was opened on August 10, 2010.

    Issue 18 was released to the Live Servers on August 16, 2010.

    Going Rogue was released to the Live Servers on August 16, 2010, for pre-purchasers, and officially launched August 17, 2010.
    So if you pre-bought previous to April 2nd, you would have been acting on incomplete information.. and maybe even feature sets that would have been cut for any reason.

    Note: If you pre bought Going Rogue *BEFORE* the PAX annoucement (end of March) then more fool you to be honest, because there was *no* official announcement either here or there that i can find that stated that Incarnates were going to be included with Going Rogue....
    The Alpha Slot wasn't in Issue 18 Beta until late May-Early June, and was stripped out mid-July.
  20. Quote:
    Originally Posted by Thany144 View Post
    What content does a VIP have to buy? You said powers costumes and content.
    I'm certain that they are working on content that will cost active subscribers Paragon Points. I can only speculate on whether that content is a new bought Trial or a "Super Signature Arc" with voice acting.

    That slope is already plenty slippery at the moment and it looks to be getting faster.
  21. Quote:
    Originally Posted by Fasttrack View Post
    So to clarify if I'm experiencing a bug, or more likely, I bought something when I was thinking I was getting something else in return...
    You bought something, it wasn't a bug.

    Quote:
    Originally Posted by Fasttrack View Post
    When you buy an unlock for an aura in the costume creator, are you unlocking just that aura or all auras?
    It depends on the aura.

    The following auras are individual purchases:
    • Alpha Aura
    • Omega Aura
    • Runes Aura
    • Tarot Cards Aura
    • Toxic Vapor Aura
    • Bio Plasma Aura
    • Leaves Aura
    • Thunderhead Aura
    • Atomic Aura
    • Cryogenic Aura
    • Steamjets Aura
    • Sparks Aura
    • Cyborg Auras
    • Fleas Aura
    • Beastly Rage Aura
    • Victorian Decor Aura
    • Clunker Aura
    • Volcanic Aura
    Think of it this way, you paid 2x what you would pay for a single aura (single auras are 80 PP) and got access to 16 auras before level 30 across the one account (Electricity, Fiery, Fireflies, Flies, Gaseous, Glow, Glowing Aura, Rocky Crumble, Smoky, Smoldering, Snow, Sparkles, Starburst Glow, Tendrils, Vaporous).

    Quote:
    Originally Posted by Fasttrack View Post
    I do recall unlocking the Fireflies aura the other day on my 2nd account, but I thought that was *just* for the Fireflies aura. I'm guessing, through that unlock relay to the Paragon Market, that I actually bought the unlock for all auras.
    Fireflies is a basic aura. Unlocking that unlocks all basic auras. You paid 160 Paragon Points. You can do the aura missions at level 30 on your second account, but you don't need to.

    Quote:
    Originally Posted by Fasttrack View Post
    As far as I recall, I only saw a generic picture and it said Aura Unlock. I just assumed (and shame on me, I know) that it was for that aura.
    This is why it is important to read the description of what you were buying. The aura you unlocked was for all basic auras account wide.
  22. Quote:
    Originally Posted by Arcanaville View Post
    For as long as I've played this game, I've known that there are two kinds of teams. The first kind are teams where everyone is working together as a team: every member seems to intuitively know what the team needs, and does it. Very little "instruction" seems to happen. The other kind are teams where eight soloers happen to be in the same instance, and if the other seven people disconnected or phased out of the instance it would hardly matter.
    I really wish I could find more of the first group on Triumph.

    Quote:
    Originally Posted by Arcanaville View Post
    But with Keyes and Underground, its clear the learning curve is too steep for many players.
    Keyes can be either incredibly fun or an exercise in frustration. Yes, the learning curve is far too steep for Keyes. For some parts of the Underground (SRWW, LIWW, and Avatar Fight), it is the same.

    Quote:
    Originally Posted by Arcanaville View Post
    Its easy to blame the devs for that, and I can certainly blame them for things like disintegrating frozen players.
    I blame them for a lot of things in Keyes, things that I pointed out in beta. I also blame them for dismissing feedback on both Underground and Keyes. They had too many of group 1 and not enough of group 2 during the Issue 20 pre-beta. When a few of us pointed out that wasn't the always the case, the developers pretty much said that people would learn.

    They didn't learn, they just stopped playing the content. So group 1 is been through Keyes and are looking for the next challenge while group 2 is either still struggling or just ignoring Keyes.

    Quote:
    Originally Posted by Arcanaville View Post
    But I'm finding it difficult to blame them for things like players forgetting instructions they were told ten minutes ago or incorrectly executing an instruction on par with "shoot that, don't shoot that."
    Or "move away from the group if you are targeted". Then again, I had one player that only talked on team chat on that Underground last night. An experienced player, no less.

    After 3 calls to regroup at the hospital, I still had to teleport 3 players away from Hami during that trial. I probably should put them on a permanent "no-invite" list, because I'm tired of this crap.

    Quote:
    Originally Posted by Arcanaville View Post
    But there's not enough balance between rewarding good tactics and punishing tactical errors.
    The problem is that the person screwing up usually doesn't take the punishment.
  23. Quote:
    Originally Posted by Death_Badger View Post
    The pre purchase for GR started in March, Alpha slot didn't get removed from Beta until July.

    It was on sale for 4 months with the Alpha slot as an advertised feature.
    The Going Rogue pre-purchase was announced 1 month before the Incarnates were announced in the PAX video. Given that the Pax Panel announced the Incarnate System, that means logically that the Incarnate System could not be a selling point for the pre-purchase. It also means that I can say with certainty that the pre-purchase store listing did not include the Incarnate System.

    Therefore your position is without merit.
  24. Quote:
    Originally Posted by Aquila_NA View Post
    For the hoards of TL/DR people:
    Quote:
    I wish that the GR Pre-Order site was available, cached, or something. I'm interested in seeing what the description was for folks who bought before it was released. If the Store's product description made any reference to Incarnates there MIGHT be an argument. That is what they bought (or didn't buy). When the transaction was complete, THAT part of the deal is done. If it SAID that it included Incarnate content but did NOT then they should have said/done something about it then and there, to include uninstalling it, having the code canceled and requesting a refund. If it did not say anything about Incarnates then it's really a case of Caveat Emptor.
    This is, despite what anyone said, all that matters. What was represented when the money actually changed hands?
    See what I was doing there? Expressing my curiosity. Asking a question. Not claiming or proving JACK.
    No, you are asking the wrong people to prove things. The people you NEED to ask to prove their position are the people claiming that the Incarnate System was included. And when people are showing that all documentation points to the exact opposite, you are claiming that it "isn't enough". At that point you step beyond expressing curiosity and cross the line to accusing the people trying to show that all the documentation points the other way are being false.

    Basically: You are doing it wrong.