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Posts
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Joined
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I turn my sound off on my sonic when I play her, it's actually the only way I can play her as the sound really is very annoying to my hearing. So changing it is a great suggestion.
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Manoa and Arwen Thanks for the info it makes sense.
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Don't forget LJ (Jesus, not Judas ).
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Thank you LaserJesus -
It would be nice if they'd just eliminate those options the 'clickables' from the burning forrest map or whatever the bug is that eliminates them from others.
Manoa and Arwen Thanks for the info it makes sense. -
She's cute- like her face is 'cute' and feminine. and the pic is detailed Good job
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Did they do it by accident Plas? Yes, I believe they can delete stuff accidentally, or was there prior posting (warning) that they would be removing these somewhere?
and that kind of rots I wanted the burning forrest in the arc I was making. -
There is a problem with Sleeveless jackets - The Wedding pack ones; on females. The new witch tops either of them under these basically make most of the jacket disappear. It leaves the tails. and outline of the collar.
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Just email one of The Dev's it says on it posted by Hero 1 - No clue if it's true or not but contacting them directly like emailing on the boards BaB/ghost falcon/castle/dark watcher/mod08..etc one of them would then at least know about it, and if it's a rip off then they could do something about it if they'd want to, they may or may not see this thread.
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Seeing a Rularuu invasion which I missed due to when I joined, That'd be cool. (hint)
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I agree with Medic. Between the awesome 'unlockables' you get for your base, and IO'ing your toon, you're spending way too much in influence/infamy for that singular rare you need. Seriously, 4 mil, easily for a Pangean Soil on Freedom, when the cost to upgrade your base was that of some base salvage that dropped all the time, back in the day.
Plus, I don't like the fact that salvage racks can only hold 30 items, when they used to be able to hold 999 or 1000 (can't remember). Kind of a step down to only be able to hold 30 items in an item rack. If we're going to have to contribute our invention salvage, up the storage rack holding numbers so we don't have to have 9 or 10 salvage racks. It may not cost much prestiege to have them, but it certainly costs in the end when you're running a realitively small base, and have to get the biggest storage room to accomodate.
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Just suggesting this: Mission Architect Ticket Vendors. You can now purchase Rare and Uncommon salvage there it shows you exactly what you want. Also there are Rolls for Tech/Arcane Common salvage. at the MA Ticket Vendors.
If you can't purchase these yourself, ask your SG to have a Ticket night/hour whatever you need. You team together until you all have enough tickets to purchase exactly what you need for Salvage for your base. At the ticket vendor. Then they give them to you, you go craft and voila' stick it in your base so they can see what all your combined efforts did for the base.
This may help you with finding what you need for common salvage level rolls, I also use paragon wiki to help find out what I need. http://boards.cityofheroes.com/showflat.php?Cat=0&Board=Issue9&Number=808 8229 -
Subjective Feedback:
This is my subjective feedback on the entire Architect Reward system so far.
1. Kudos on the Being able to See & Purchase Rare and Common Salvage . This is fantastic, seriously being able to do one or two missions to gain tickets so I can go and get exactly what I want for a recipe, without having to rely on market availability or the gods of salvage drops dropping that black blood of the earth I need on me. Thank you for initiating a way for the players to use something other than the market to buy salvage.
2. Uncommon tech and arcane salvage rolls in the Ticket vendor. Awesome! I love this. You have implemented another way for players to get salvage that they may need for recipes or for base items. Without having to rely on the market.
I think it's possible people may not realize this is an option as common tech and arcane salvages on the market prices have gone up.
If this helps this link will help show the different drop levels. http://boards.cityofheroes.com/showf...Number=8088229 I also use paragon wiki to help me find what I exactly need for when I roll for common salvage i need.
I didn't have to buy anything off the market this weekend and I just listed the extra I couldn't use and made back the costs of crafting.
3. Gold Rolls, Silver Rolls, Bronze Rolls in general : You've reintroduced something that was lost from the game. In the past at the end of task forces when recipe drops were available people would drag and drop their rewards to the window. It's back! When people go and get their rolls they're doing this again. and the team does a collective ooh and gratz or you hear someone say 'that sucks all i got was ..."
In general. People have been complaining about market availability and the price of things. Now with the MA system it's possible for them to get what they need in salvage, and possible they may get what they need in recipes. Granted some recipes may or may not drop that they exactly need. However by luck of the draw, it's possible players will be selling their un needed recipes on the market and you've increased market availability as well. Good job.
Oh you may want to add somewhere in TIPS: that Rare, Uncommon and Common salvage are all available on the Architect Entertainment Ticket Vendor. Some people including myself until I read everything on it (after a week), didn't even realize all those were available.
Sorry no objective feedback at this time, though I have myself and read about one other person doing this. The MA writing if it is on auto save anything you write if you are working on an arc and go to do a different arc, it will overwrite the one you were working on originally unless it's saved under a different name other than 'autosave' I know it's not a bug but it's a pain losing something you've been writing on for awhile to suddenly have it disappear only because you had no idea that auto save would do that. -
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This is NOT an anti-farming thread. Please post anti-farming comments elsewhere
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I have a possible solution that I thought I would throw out there for discussion.
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Remove the AE buildings from Atlas Park, Steel Canyon and Talos.
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Those that want to be farmed will then go to other zones. Lowbies can head over to Galaxy for their farms.
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This brings Atlas Park back to it's former visual appearance, without all the 'looking for AE farm' messages being spammed in broadcast. Atlas will go back to the zone for costume contests, sewer team sign-ups, other competitions/events, etc. A large chunk of the zone lag will be reduced.
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I also suggested removing the AE from Talos and Steel Canyon, as they are common transit zones (and Talos used to be a lag-fest prior to the AE).
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This means players won't have to delete broadcast from their chat box, they won't be fronted with it when rolling a new character in Atlas, new players will be born in Atlas without all the farm messages in their face and might actually look to do some of the original content that does not consist of farming and enjoy some of the arcs that were created by the devs.
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*throws thread open for discussion*
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I was in Atlas on a AE badge farm yesterday on my home server. I had also gone there prior to the badge farm to do a regular farm mission for tickets/infl/kill badges (I was on my 50) Both times I went to Atlas the lag was awful. The team members also had a lot of problems with Disconnecting. Not just one member but most of the team Disconnected on the first team I joined it was left with 3 members after the mission was accepted and as people tried to enter the MA light.
The second mission the same thing was happening but mainly to the same people. It eventually happened to me as well, and I had to re verify to get in the game. We switched to galaxy city and then voila' we only had one DC the whole time we ended up teaming together (it was over an hour) The previous multiple DCs all happened within 20 minutes or less.
Steel Canyon also does this to my computer as well anything over a 3 man team there and I crash. Talos I agree with because the lag is crappy there, But I'm more for them moving Wentworth away from the Train, in Talos as I think that is the problem and not so much the AE building.
I'm surprised there isn't an AE building in Perez Park. All the office buildings around the sides kind of in my mind would fit the theme.
I kind of agree more with the Atlas thing as galaxy has kind of always been the underpopulated beginning zone.
To me the AE building just doesn't feel like it fits in Atlas, If it absolutely must be in Atlas then move it into a back area more so people zoning into Atlas especially new players aren't overwhelmed by the potential lag fest.
However, I also have another suggestion. Stick in another Start zone. Either from an existing zone. (Revamp: boom/baumtown) Change Perez's entry level. Lower the Minions on the outside of the park walls - Put a recon officer near the gates to the parkway saying +lvl 7 only recommended for this area.
OR There are existing open spaces around the City of heroes PTA map. There are areas between (6,3,14) -Skyway, KR, Bricks- Stick in another zone there. Between (5,2) The KR/IP tunnel area. Those are all near the Yellow PTA line.
and caffeine, i14 is still new, the Dev's will work on problems. The players will probably be playing the new content that i 14 MA offers for awhile. Maybe try going to a zone that is your level and broadcasting you're looking for a team to do coh content not MA content, or lead one. If the server you regularly play on isn't working try visiting another server. -
Goodluck Ex Libris you'll be missed <3
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Someone on the MA channel suggested looking in my coh files and the only thing in missions is the sewer published one. My other one is gone.
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I turned on auto save tonight, I hadn't had it on previously.
I had been working on an arc for over a week as time permitted I've put a lot of detail into it. It was on my local stories.
I have a smaller published arc for a villain sewer run. I went tonight and edited the description.
After editing the description there are now 2 villain sewer runs on my local stories and the arc that I have been working on is gone.
I'm not sure if turning on auto save is what did this. It's the only thing I can think of that is different.
Any suggestions on how I can get my local missing arc back? would it be saved on my HD somewhere? -
Maybe try a lesser populated zone? I go to founders and ip if you're playing on villains maybe try sharkhead. I found that when I was in steel and atlas that the amount of stuff going on with my computer was insane.
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lol, don't you remember when I made Sexy Vyze for the server-wide costume event?
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No, which may be because I'm a flake and forget things or because my mind is blocking it out on purpose. Probably the later -
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both of which add a certain amount of malevolence to my otherwise good Hero
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Can you unlock the non ugly costume ones now Vyze? -
I think there was a bug or exploit with the crystals so they were removed. There might be something under floor object or wall object or a defendable/destructible item that you could use.
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Check and make sure the Map you're choosing allows the NPC to be in the Middle. If it doesn't check what map might allow that.
You can do this by selecting a map and reading the info that it gives in the MA creator on the right near the map description/visual. -
You can add patrols and ambushes where they can talk. You can also have defendable items talk and anything guarding a ally/rescue option. You can also add a defeat a boss where they talk. Those options are all located under I think boss text or dialogue or settings. Hope that helps.