all_hell

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  1. Quote:
    Originally Posted by Blue_Centurion View Post
    I know that people are wiling to pay 2 billion, or over 2 billion for certain enhancers. I believe this is bad for the game, bad for new players, bad for the franchise. This will lead to discouragement for new players, and discouraging new customers is the epitome of stupid marketing tricks. So yes, people pay 2 billion plus. I think this hurts the game.
    Then start a campaign to get all player to stop paying so much. If everyone would stop paying 2bil+, then the prices would drop. Prices are set by whatever people were willing to pay.
    If you list a glad proc for 6 inf, you are very unlikely to get 6 inf for it, no matter how much you want to sell it for 6 inf. As the seller, you can't control that.

    Quote:
    Originally Posted by Blue_Centurion View Post
    First of all, I never said I was an expert on the market.
    Expert or no, you have suggested that you know what's better for the market than the people who use it regularly with success.

    Quote:
    Originally Posted by Blue_Centurion View Post
    I do not enjoy standing at the market. I will even share why. I help manage car auctions as my job. I do not want to log onto my video game and do my F-ing job. I log onto this game to create villains and heroes to run around a world with superpowers. i log onto this game to create and animate the characters that I write about, paint, draw, and game with in over the table top RPGs. I absolutely do not log onto this game to play the market.
    Then you should accept the consequences of your decision rather than try to nerf others fun.

    Quote:
    Originally Posted by Blue_Centurion View Post
    Should prices at the market make it nigh impossible to finish even one character after 42 months of gaming. NO.
    The prices don't make that impossible. Second, in my experience, there's not been much "finishing" of a toon. I got a toon "finished", then they came out with IO sets. I got it all "finished" and then they came out with purples and PvP IOs. I got that toon "finished" again and they have made fitness inherent and added Incarnate slots. I expect that after I "finish" that toon yet again, they will make more changes.

    Quote:
    Originally Posted by Blue_Centurion View Post
    Instead, I play the game, I play it at low levels, I play it for fun.
    And you need a toon slotted with 10 PvP IO sets to have fun? Or no?

    Quote:
    Originally Posted by Blue_Centurion View Post
    Especially since everything I read from the Devs says they encourage this kind of play, I would like to see some in game rewards that indicate this.
    Like reward merits? Like alignment merits? Like inf and random drops?

    Quote:
    Originally Posted by Blue_Centurion View Post
    Instead, the farmers and marketeers who do not play, or grind the same mish constantly, they get all the good treasure.
    AFAICT, marketeers play the game. Examine some of the marketeering guides. One of teh big selling point of the guides is how little time is needed for success. Why would these guides emphasize that? What is that they are doing with the rest of their play time?

    Most marketeers will tell you that farm grinding is for suckers.

    Quote:
    Originally Posted by Blue_Centurion View Post
    You can hurl insults, tell me I am whining...
    I could, but I won't and I haven't.

    Quote:
    Originally Posted by Blue_Centurion View Post
    In the end I am building a logical case to present to the Devs that they need to reward the type of play they say they encourage.
    It seems that if you understood the system you are wanting to change, you could make a much better case for why and how it should be changed. But that's just an opinion I have formed from my anecdotal and idiosyncratic experiences of my life. It may well be that in this instance your lack of understanding of the system you are wanting to change will lead to you some great epiphany for improving something you don't seem to know very much about.
    But, it hasn't yet.
  2. Quote:
    Originally Posted by Blue_Centurion View Post
    Actually this had nothing to do with the experiment I asked everyone to try.
    It certainly shows that the buyers set the price.
    If buyers won't buy it at the price the seller wants, the seller takes a loss
  3. Quote:
    Originally Posted by Talen Lee View Post
    Because there is a vast, elaborate conspiracy of morally depraved people who have explicitly chosen to make his life harder.
    shhhh
    We weren't suppose to talk about the screw B_C club. Otherwise everyone would want to get in on the massive profits to be gained from buying PvP IOs for 2bil and then selling them for (2bil - listing fee).
  4. all_hell

    Praise elsewhere

    Quote:
    Originally Posted by Misaligned View Post
    Ah... but here the sticky wicket that no one talks about. You don't slot 1 purple. You slot 5 per set sometimes 6. When you can, for most builds, you would want to slot 5 sets of 5. This is 25 of your 96 enhancements.
    I don't think the bolded statement is true. There may be some build where that makes sense, but I highly doubt it's "most builds"
  5. My attendance is tentative.
    Don't wait for me.
  6. B_C, if you know so much more about the market than the marketeers who have repeatedly explained things to you, if you understand the market so much better than them, why aren't you richer already?



    If the market actually worked the way that B_C thought it did, I might find it disagreeable too.
  7. Quote:
    Originally Posted by Blue_Centurion View Post
    There has been a near constant refrain of "Buyers set the prices" Okay. Log onto every alt you got, everybody. Bid 100 influence for every PvP I/O. Every buyer is bidding 100 for every PvP I/O. Somebody tell me when the 1st purchase happens and when all the prices are at 100. Thanks.
    The prices will be at 100 when all buyers bid only 100. Try putting things up for sale @ 100 and see if you get 100 or if you get more than that.
  8. Quote:
    Originally Posted by Pimpstress_Bambi View Post
    What I am wondering, is did the devs actually intend for the PVP IOs to be rarer than purps...
    they priced them about 50% higher than purps. Purpls run about 20 A Merits and PvPIOs run around 30 AMerits
  9. Quote:
    Originally Posted by Blue_Centurion View Post
    I do the 5 tip missions very regularly. It usually takes me about an hour, slightly more.
    So 'about an hour' is constant effort?
    Quote:
    Originally Posted by Blue_Centurion View Post
    Am I also doing this wrong?
    Are you having fun? If you are having fun, then you're doing it right. If you're not having fun, then you're doing it wrong.
    Quote:
    Originally Posted by Blue_Centurion View Post
    I wanna learn to be just like you.
    What server do you play on? I play on Freedom. My global is @cossatot. It would be great to have you come along with me sometime.
  10. Quote:
    Originally Posted by Blue_Centurion View Post
    Okay, I said the Devs need to set their own "Buy It Now" recipe prices on te market to forestall market Griefing. My suggested rates are 250 mil for Purps, 500 mil for PvPs.
    Where would these recipes and enhancements come from? Players? Or from the game?
    Quote:
    Originally Posted by Blue_Centurion View Post
    This is to basically give a tool to the Devs to geek Farmers and Market Manipulators
    As has been pointed out previously, the Market is much more powerful than any player. The market manipulates players, not the other way around.
    Quote:
    Originally Posted by Blue_Centurion View Post
    Wouldnt it be nice to have a very active game with lotsa newbs getting 50s and having lotsa Purps?
    There need to be things that are hard to do and hard to get or interest dies.
  11. Quote:
    Originally Posted by Blue_Centurion View Post
    Or, under the new system, spend about 2 + months constant effort to get that one I/O
    You mean 2 months of 20 minutes per play session. That's all the longer it takes to do your tips.

    Why do you post so much mis-information?
    Why is it that you don't see how ill-informed you are?
    Why don't you see that your lack of understanding leads you to reach the wrong conclusions?
    Quote:
    Originally Posted by Blue_Centurion View Post
    For ONE enhancement set, still needing 8-10 more sets for the character to be finished.
    Ummm you don't know how many PVP IO sets there are do you?
    You also have no idea how incredibly few builds could possibly use all of the PvP IO sets in any meaningful way.
    You ignorance of the market and builds makes you suggestions worthless. As a rule of thumb, one should learn how things work before you try to change them.
    Quote:
    Originally Posted by Blue_Centurion View Post
    took a long time to master/complte (not YEARS) and was total fun.
    It has been pointed out over and over and over, it doesn't take years to "finish" a toon here.
  12. If you would ever try to manipulate the market, you'd realize that it's an exercise in futility.
  13. Quote:
    Originally Posted by Blue_Centurion View Post
    The suggestion i am making for fixing the market (and improving the fun and game play enjoyment of the Devs customer base) is to have a Buy It Now feature for recipes, every recipe, Caping at say 250 mil for Purps, and 500 mil for PvP.
    And will these recipes come from players or will the game generate them?
  14. Quote:
    Originally Posted by Blue_Centurion View Post
    rylas, what I am saying is this: The Devs should SELL the recipe for 500 mil. Not chump change, but solves the problem
    Take it to the other thread--the appropriate one.
  15. Quote:
    Originally Posted by galadiman View Post
    This has already been explained. It is possible, and simple, and easy to grasp. Can someone please explain this? No time here (leaving work).
    It's been well explained in a more appropriate thread.
  16. Quote:
    Originally Posted by DSorrow View Post
    We also get the added benefit of amusement when we read his posts.
    I know that I for one await his next post.
  17. Quote:
    Originally Posted by Liquid View Post
    So is this still up for auction? I don't see any bids other than mine in this thread, what's the story?
    Chaos has been having some computer problems iirc.
  18. Quote:
    Originally Posted by Blue_Centurion View Post
    So, maybe I missed that post. Could you repost where somebody in this thread gave historical real world data of this price cap situation.
    http://boards.cityofheroes.com/showp...&postcount=308
    http://boards.cityofheroes.com/showp...&postcount=312

    Quote:
    Originally Posted by Blue_Centurion View Post
    Beyond that, it seems you missed one post of mine. If the Devs presented a buy it now function in the markets, this would effectively cap all prices on all items SUCCESSFULLY. Cause if you try to sell an enhancer for 2,500,000,000 when your customer can buy the recipe for 500,000,000 you will be standing there a very very long time.
    Would the recipes/enhancements be supplied by the game or by players?

    Quote:
    Originally Posted by Blue_Centurion View Post
    That is why I keep getting flamed, called ignorant, told off, and suffering the slings and arrows of the malcontents.
    Actually, the marketeers are quite content. It seems instead that you are the one who is a malcontent.

    Quote:
    Originally Posted by Blue_Centurion View Post
    It has the possibility of ruining their abuse of the market, making the game more fair, and more fun.
    No one is abusing the market.
  19. Quote:
    Originally Posted by Blue_Centurion View Post
    So, maybe I missed that post. Could you repost where somebody in this thread gave historical real world data of this price cap situation.
    Which one would you like?
    Quote:
    Originally Posted by Blue_Centurion View Post
    Beyond that, it seems you missed one post of mine. If the Devs presented a buy it now function in the markets, this would effectively cap all prices on all items SUCCESSFULLY. Cause if you try to sell an enhancer for 2,500,000,000 when your customer can buy the recipe for 500,000,000 you will be standing there a very very long time. That is why I keep getting flamed, called ignorant, told off, and suffering the slings and arrows of the malcontents. It has the possibility of ruining their abuse of the market, making the game more fair, and more fun.
    My theory is that the less than friendly reception is the result of you doing things like not reading / acknowledging posts. It's not because of the bad ideas you bring up.

    Oh and also possibly because of the misinformation you keep posting.
  20. Quote:
    Originally Posted by Blue_Centurion View Post
    This is the first line of defense of any petty criminal, or market mastermind for that matter. "Prove it" part B of this is that they always want you to prove it with a simple one sentence statement, or show a picture of them sticking a knife in someone's back. If you dare to start discussing concepts, exploring ideas, or following threads of logic, the insults only get louder, and the indignant statements flow like water.
    It has been demonstrated that you are unfamiliar with how the market works. Given your unfamiliarity, why is it that you think that the people who are familiar with the market are mistaken when it comes to the extreme difficulty if not impossibility to corner a market in this game? Why can't you accept that there are things about the market you don't know and are unfamiliar with? Why can't you accept that some other players understand the market better than you do?
  21. Quote:
    Originally Posted by Blue_Centurion View Post
    1) 7 years is a reasonable figure using A merits and casual drops only. 40 days (with no breaks) per Purp.
    @ 4000 kils per purp, you're only killing 100 per play session.
    How long does it take you to garner 100 kills? I am pretty sure I can get more than 10 kills a minute w/ most any lvl 47+ toon I have.

    Additionally, you could also and at the same time get 20 AMerits in 40 days while still getting your chances at Purple drops.

    And, to beat the dead horse that's obvious, many, many people have pimped out their toons in much less time than 7 years.
    Saying it takes 7 years is not realistic.

    Quote:
    Originally Posted by Blue_Centurion View Post
    2) So, with market prices above 2 bill for some enhancers (as you stated) , you admit that it would take over one year to afford one enhancer.
    Anyone can get a PvP IO in 24 days buy playing the game running tips and SFs. Or in 60 days if you leave out the SFs and just run tips.
    Why should it should take someone one year to do what can be done in two months or less.
  22. How many purples will be coming out of toons and going to market I wonder?
  23. Quote:
    Originally Posted by ultrawatt View Post
    Dont forget if you were doing that it's 20mil i believe to convert 50 merits into 1 Amerit so those 5 purples would cost over 1.3 bil anyway, i think.
    You're right. Somehow that cost hasn't seemed noticeable yet. lol
  24. Also consider that you get a range of levels rather than all mobs being the exact same level

    For whatever reasons, lvl 47,48,&49 recipes can sell for significantly less than lvl 50 ones. So, upping the lvl to +1 or +2 can increase your income from non-purple drops. The main question being if the extra time needed to defeat the same number of enemies is worth the extra income. I expect that varies by toon
  25. Quote:
    Originally Posted by Black_Destroyer View Post
    But, if you were going to do this for purple recipies (30 Hero Merits a Pop), It would take you the better part of a year (300 days) to farm the Merits for a full purple set...ouch

    *added*

    Correction, I calculated as if there were 5 in a set, should be 360 days...more ouch
    if you add in some reward merits from arcs and SFs you can reduce that significantly
    you can get about 1.5 AMerits per day iirc.
    I think it's the PvP IOs are the ones that are 30 Amerits
    I think purple sets are only about 20 Amerits

    So it would be closer to 100 AMerits for 5 purps
    @ 1.5 /day => about 67 days or so for a set of 5

    Also consider that in the course of events, a purple may well drop.