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Posts
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Joined
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When the hell is mid's going to add the damn pvp io's?
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Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
-Dark: Level 50 Magic Corruptor
Primary Power Set: Dark Blast
Secondary Power Set: Cold Domination
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery
Villain Profile:
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Level 1: Dark Blast Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(3), Dev'n-Dmg/Rchg(3), Dev'n-Acc/Dmg/Rchg(5), Dev'n-Acc/Dmg/EndRdx/Rchg(5), Acc-I(7)
Level 1: Infrigidate ShldBrk-DefDeb(A), ShldBrk-Acc/DefDeb(7), ShldBrk-Acc/Rchg(9), ShldBrk-DefDeb/EndRdx/Rchg(9), ShldBrk-Acc/EndRdx/Rchg(11)
Level 2: Gloom Apoc-Dmg(A), Apoc-Dmg/Rchg(11), Apoc-Acc/Dmg/Rchg(13), Apoc-Acc/Rchg(13), Apoc-Dam%(15), Acc-I(15)
Level 4: Ice Shield LkGmblr-Rchg+(A), S'fstPrt-ResKB(21)
Level 6: Hurdle Jump-I(A)
Level 8: Hasten RechRdx-I(A), RechRdx-I(17), RechRdx-I(17)
Level 10: Combat Jumping LkGmblr-Rchg+(A), Krma-ResKB(19), Zephyr-ResKB(19)
Level 12: Assault EndRdx-I(A)
Level 14: Health Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(21)
Level 16: Super Speed Zephyr-Travel(A), Zephyr-Travel/EndRdx(23), Zephyr-ResKB(23)
Level 18: Super Jump Zephyr-ResKB(A)
Level 20: Acrobatics EndRdx-I(A)
Level 22: Stamina P'Shift-End%(A), P'Shift-EndMod/Acc(25), P'Shift-EndMod(25), P'Shift-EndMod/Rchg(27)
Level 24: Arctic Fog ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(27), ImpSkn-EndRdx/Rchg(29), ImpSkn-ResDam/EndRdx/Rchg(29), ImpSkn-Status(31), LkGmblr-Rchg+(31)
Level 26: Torrent KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(31), KinCrsh-Rchg/KB(33), KinCrsh-Rechg/EndRdx(33), KinCrsh-Dmg/EndRdx/KB(33), KinCrsh-Acc/Dmg/KB(34)
Level 28: Life Drain Nictus-Heal(A), Nictus-Heal/HP/Regen/Rchg(34), Nictus-Acc/Heal(34), Nictus-Acc/EndRdx/Heal/HP/Regen(36), Nictus-Acc/EndRdx/Rchg(36), Dmg-I(36)
Level 30: Benumb Acc-I(A), Acc-I(37), Acc-I(37), RechRdx-I(37), RechRdx-I(39), RechRdx-I(39)
Level 32: Blackstar Armgdn-Dmg(A), Armgdn-Dmg/Rchg(39), Armgdn-Acc/Dmg/Rchg(40), Armgdn-Acc/Rchg(40), Armgdn-Dmg/EndRdx(40)
Level 35: Sleet Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(42), Ragnrk-Acc/Dmg/Rchg(42), Ragnrk-Acc/Rchg(42), Ragnrk-Dmg/EndRdx(43)
Level 38: Heat Loss P'Shift-EndMod(A), P'Shift-EndMod/Rchg(43), P'Shift-EndMod/Acc/Rchg(43), P'Shift-Acc/Rchg(45), P'Shift-EndMod/Acc(45), RechRdx-I(45)
Level 41: Tactics HO:Cyto(A), HO:Cyto(50)
Level 44: Shark Skin ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(46), ImpSkn-EndRdx/Rchg(46), ImpSkn-ResDam/EndRdx/Rchg(46), ImpSkn-Status(50)
Level 47: Spirit Shark Jaws UbrkCons-Hold(A), UbrkCons-Hold/Rchg(48), UbrkCons-Acc/Hold/Rchg(48), UbrkCons-Acc/Rchg(48), UbrkCons-EndRdx/Hold(50)
Level 49: Hibernate RechRdx-I(A)
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Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Scourge
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Set Bonus Totals:
9.5% DamageBuff(Smashing)
9.5% DamageBuff(Lethal)
9.5% DamageBuff(Fire)
9.5% DamageBuff(Cold)
9.5% DamageBuff(Energy)
9.5% DamageBuff(Negative)
9.5% DamageBuff(Toxic)
9.5% DamageBuff(Psionic)
2.81% Defense(Fire)
2.81% Defense(Cold)
1.56% Defense(Energy)
1.56% Defense(Negative)
3.13% Defense(Ranged)
5.63% Defense(AoE)
2.25% Max End
65% Enhancement(Accuracy)
80% Enhancement(RechargeTime)
5% Enhancement(Heal)
10% FlySpeed
148.6 HP (13.9%) HitPoints
10% JumpHeight
10% JumpSpeed
Knockback (Mag -23)
Knockup (Mag -23)
MezResist(Confused) 17.5%
MezResist(Held) 20.8%
MezResist(Immobilize) 17.5%
MezResist(Sleep) 21.9%
MezResist(Stun) 17.5%
MezResist(Terrorized) 17.5%
19.5% (0.33 End/sec) Recovery
34% (1.52 HP/sec) Regeneration
2.5% Resistance(Smashing)
7.56% Resistance(Fire)
7.56% Resistance(Cold)
13% RunSpeed
4% XPDebtProtection
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Drop the school of sharks and either the stun from the dark set or the hold. And get the tactics and assault. You don't need two mezzes.
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Get Tactics and assault...and drop night fall and pick up torrent and slot it for max knockback. I also don't see any knockback Protection IO's. Accro will not be enough...you should 6 slot benumb so its up as much as possible, and as acc as possible. On your purple sets you dont need to 6 slot them..that 6 slot is usally worthless toxic res. And you don't ever want to use black star..just have it for the set bonuses. You should also try to pick up Frost works. one of the best buffs in the game....
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Nerfing SS would be the final nail in the coffin for the pvp community (whats left of it). They most certainly won't do that. I think they realize they fed up with i13 pvp changes..thus why they have gave us a million check boxes for arena, and pvp io sets. Slows most certainly do need a buff, they are laughable right now. To many sets are gimp as the result of them gutting slows. They need to figured out a way to fix it, i just don't know how they would without removing suppression...which they won't do. They do have have dmg/slow sets...and they suck . If they did do a slow pvp io set...you think the TP res io is expensive...the whole set would probaly cost 3 bill. Every pver in this game would try to get that set just because the slow sets are so bad. It would be the only viable one. But them just leaving slows as is, is probaly not going to happen. That "dev" on test already said they did not like how slows were performing in pvp. So i'm pretty a change is coming...who knows what it will entail. But i'm 99% sure nerfing SS is not going to happen. Also..if they did fix slows...it would make Kin's viable again..in arena and in zone.
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Yea, like mac said the -range is..but most of time on my stalker i do not get taunted off my target. It happens..but 9 time out of 10 i don't.
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That's what i was thinking...i'm curious to see how they are going to address this issue. Don't forget spines would benefit from this too. I mean a good bit of powers benefit from slows.
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Yea but that's not fair to all the slow depending powers. i.e TA, Dark, Cold, Ice Blast.
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Damn..wish i could join this...i put my regen stalker on liberty for this kind of stuff. I'm in the process of moving so cant make it lol
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droning is fun.
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unless your bad at it..... -
lol taunt is AOE...stalkers have TONS of AOE defense...most of the time i don't get taunted.
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come on syn you know you want to use a hockey Analogy to explain that lol. I know i want you too.
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So i'm bored...and i was wondering. It was said on test by the "curious observer" that the devs were not happy the way that slows were working in pvp. What do you guys think that could be done, to make slows viable again in the new system. This includes Ice blast...cause lord know that it needs some kind of buff lol. I really don't know what they could do to make them viable again. Supression does not go well with slows. Offensive toggles > Slows as it stands right now. O yea please Devs for the love of god give us better slow IO sets....because the ones we have right now are garbage. LOL @ Pace of the Turtle
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Yea..i think i've seen him a few times in RV...not that impressed. I mean he might be better then that black barrier guy LMAO JK
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wrong one Supermax, your thinking spirit shark..not spirit shark jaws.
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Its DOT though right???? So...meh
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LMAO...that's awesome. Send me a message to tell me who it is. I'm dying to know. I don't duel on my stalker...ever..if i do it's for LOLS.
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Once you go to WP from Regen..you will not want to go back. lol
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99???? Can't think of em. I can pretty much tell you the beast stalkers in RV.
Void
Blood Mark
Morti
Blue Muse
Cyclo
Black Barrier (to some degree....JK JK)
If you get ASed by these guys(and acually live)...either run like hell or hibernate. -
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So is anyone using Flurry? lol
what what???
All squishies have a 40% base resist to EVERYTHING?
So corruptors are now like a low budget Brute?
Can you link the patch notes on this BS? I can't find the nerf patch notes. OMG what a joke.
[/ QUOTE ]I have seen blasters park right in melee range, and crack a brutes head open..This ain't no joke..It got so bad the brute knew he was out matched and tried to run only to die tired hahaha (True Story)
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I've seen it happen to Stalkers "after" an AS on well built Blasters too....the Blasters survived the AS (standing still...) as well as the couple follow-up attacks, they didn't heal and still killed the Stalker before Build Up + Aim was even expired...its pathetic to watch, but it happens. Squishy +res is outta control imho, but ymmv..
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Bad stalkers are bad...when i AS a blaster and they know its me..they run like hell or hibernates right away. I love when a blaster "thinks" he's going to attack me when i as him.....i just placate and AS him again. lol But yea that res is not that bad vs stalkers anyway....the critical part of AS is currently unresisted. Unless the stalker is bad and does not AS that res should not really matter to him. -
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problem is the activation time.
it's long as hell.
you're gonna get destroyed by anyone who knows how to play the game if you're gonna use flurry as a cornerstone of your attack chain. (you can get levitated, flared and blazed by the time it animates)
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If you do furry in RV..you will get ASed. Simple as that lol. -
Fire/Rad does insane dmg very fast. Flares is your best friend. I Don't have any of my Mid's builds with me, or else i would post it. Just make sure you go Scorpion to get the Defense shield to go along with RI, and web cacoon for the mez. Rad takes alot of skill to play now though..i don't recommend if your just starting out to PVP that you roll rad. Rad really dominates in RV if you play it right. You just have to know who to rad and when to rad it.