_23X_

Cohort
  • Posts

    398
  • Joined

  1. Quote:
    Originally Posted by Ynaught View Post
    <QR>

    I had items eaten yesterday as well. Filled a report on the site and had my items back within hours of the initial report.

    Just give the GM's as much data as possible, like what toons sent the emails and aproximately what time they were sent. They were able to find my stuff in an 8+ hour window I provided, I'm not sure how easy it would be to find things over several days or even weeks.

    I wish you luck in getting your items returned though!
    This was my experience, I sent the /petition in with the items and the approximate date they were sent, it was bumped yo SR support he ashed who sent it, answered and items returned a couple hrs later.
  2. the way to burn off inf is easy make something desirable for sale from vendors at a high price. SOs were a great way to burn off inf until they were no longer desirable .

    The trick is what is that something?

    The enhancement systems is already fairly complex and saturated. Costuming was a good thing until they starting giving away tokens like candy (I have toons with over 50 tokens)

    maybe make tier 3 inspirations for sale at .5-1 mil each? that would sink what 20 million before MoTF easy ... and completely optional
  3. Quote:
    Originally Posted by Adeon Hawkwood View Post
    I do agree with you on the problems with just showing the "last 5". Personally I would much prefer the option to see prices over the last 24 hours or last 7 days. I think this would give less experienced players a much better idea as to an item's true value but I know there are people who disagree.
    Quote:
    Originally Posted by Sardan View Post
    I've long thought that would be a good option.

    I think last 5 is fine on high volume items ie: popular salvage to track 24 hours would be pages of data. where last 5 can cover days if not weeks of sales for expensive and less popular items.

    I wonder if showing the last 5 at all is a mistake. if it was a blind market people would bid and sell based on what they felt an item was worth, and in general there would be a lot less volume but everyone would be buying and selling items at the individual's preconceived value.
  4. Woke up this morning and it was rather chilly, so I tossed another billing on the fire.

    got a ways to go til #6 however we are 1/2 way to #1!
  5. _23X_

    Hitting the Cap

    gratz sir, now join the 88s and burn it all and feel the warmth of roasting inf flow over you ...

    or you could buy my stuff with that inf and then I'll burn it ... either way soon it'll be chared inf
  6. Quote:
    Originally Posted by Carnifax_NA View Post
    I'm a bit sad this way, for Invention Set recipies I follow the same logic when purchasing them. Any recipe I buy I'll spend at least 15,000 on it. Mostly because when I dump-list the same sort of recipies (generally for 5 inf for almost all of them) and come back to find they sold for 10 inf I get a little cheesed off, even though it's completely my own fault.
    I am very confused; you list something on the market and get cheesed when someone buys it for TWICE what you asked?


    I wish I had those problems.
  7. Quote:
    Originally Posted by Arbegla View Post
    So which is worse? Making billions while someone else is complaining that making money is hard, or then spending those billions on art?

    Is the Crazy 88s art? performance art maybe? ...

    guilty no? I offer 5.5 million to anyone that asks.

    and I do that almost comically
  8. Quote:
    Originally Posted by Nethergoat View Post
    we've got a super talented base designer on the job, but thanks for the offer.

    And in the 88s 6m prestige doesn't even qualify you for the SG top 10. Expense doesn't really factor into our thinking. =)
    I am very impressed with our base architect ( to call him a builder I think is belittling his talent)

    and I thought expense very much factored in ... I mean I just added the Perrier taps to the executive wash room, personally I can't stand to flush with common tap water.
  9. personally I very rarely sell salvage. I think if you have spare salvage you aren't crafting enough.

    that said if you have to unload salvage, just dump it sells fast and you won't be making much less if you sat on the sell order for any amount of time.


    However; all this talk of flippers and what not in the salvage market is small potatoes, what does annoy me are the salvage destroyers, they'll pick an item and buy 99% of the stock and delete it.

    It's their 15 bucks and I never say they are wrong or not playing the game right. but man it is annoying to have to trek all the way to AE to get common salvage at 3am.
  10. Quote:
    Originally Posted by Necrotech_Master View Post
    if your giving away free money sure, i got 4 toons im still in process of completing their builds but the insane prices that purps are and with the randomness of the RNG, it takes forever to full slot anything (between the 4 toons im working on i need at least 40 purps, all 4 of them need 5 IOs from the apoc set, so im already looking at several billion right there)

    global is @Necrotech Master
    I'll get the 5.5 million to you in the morning, because you asked.

    but if you need 40 purples, I don't think any are running over 1/2 a billion right now so that's less than 20 billion should be doable is a month less if you get lucky.
  11. 4 Bil in 4 days, safe to say I am taking a break for a while too ... at least a week or two
  12. Couldn't let the Goat have all the Monday morning glory ...

    Goodbye 8 hello 7


    and on a personal note that puts me at #6 in the sg
  13. Quote:
    Originally Posted by Eric Nelson View Post
    Same here, happy to help subsidize if needed. Nice idea, 23 -- even if you only end up helping out the two people that have asked so far.
    I know it will be slow to start, and I personally am not going to advertise the offer in other parts of the forums, in game, elsewhere or do any work but I encourage others to do so.

    it's a bit harsh but honestly it is worth 5.5million if it stops just a few people from ******** about not being able to afford anything, and if it honestly helps one person that just hasn't been able to figure it out.
  14. accidently dropped another billion in the fire ....

    we are getting mighty close to 8th
  15. _23X_

    1,100 Club.

    not sure I am into pre-congraulation myself or others, but in the name of team spirit " yay for achiving an award we havn't achived yet"
  16. badge for 100 void hunters

    call it: "he's not an alien he's my brother" for non kelds, and maybe " stop bothering me kid" for Kelds
  17. _23X_

    PvP IOs

    Quote:
    Originally Posted by Roderick View Post
    No, when you kill someone, there's a 5 minute cooldown where you can't get rep from them, so there's no chance for a drop from that person, but you can still kill someone else for a chance at a drop.

    Once you get a drop, there's a 10 minute cooldown where you can't get a drop from anyone.
    are you sure on that last part, no real way to test it considering the drop rates. but I never heard there was a 10 minute drop cool down. just the 5 minute rep cool down .
  18. _23X_

    PvP IOs

    I would post a screenshot but I am at the office. but yes you can get a drop when your rep is at 400
  19. Quote:
    Originally Posted by UberGuy View Post
    I still don't understand why you want to do that with a DM/Inv. That's not a build where that kind of recharge is typically sought after.

    It just pains me to think that you're putting so much energy into this argument spurred by a build that isn't even getting you the best performance for the money you're (essentially) worried about.
    I assume it is a concept / roleplay build. and maybe he is frustrated that he can't make Dr. recharge

    instead of putting all this energy into his own build he should be befriending a team of 7 kins/ so that he is always at max recharge regardless of his build.

    maybe he could call it Snow White and the 7 really speedy people of small stature

    I sure hope some of the staff at PS are reading this and laughing as much as I am.
  20. Quote:
    Originally Posted by Blue_Centurion View Post
    Would our current group of marketeers consider this a possibility? Call it 5 purple sets (only 5 per, for efficiency), so 25 purples, and lets say 15 PvP I/Os, a couple procs, a global or 3, and never forget the 5 LOTG 7.5%, this stoner will need them. Do that in 6 months on the market and have 2 billion change left over. Is this possible?
    Possible sure, but that would be one terrible build.

    The realm of possibility in this game is pretty freaking huge. however the edge cases shouldn't be held as the expectation.
  21. thanks for the support, so far only one person has stepped forward.

    but I honestly hope word of this thread spreads across the forum, and people use it as a tool to answer " I can't aford anything" with " this guy will give you enough to get you started"
  22. Quote:
    Originally Posted by Ironblade View Post

    They do, and they have. The type of play they wish to encourage is NEVER BEING FINISHED. When a player feels that they are finished, they stop paying for this game and move on to another.
    From the mouth of babes ....
  23. Quote:
    Originally Posted by crayhal View Post
    You don't have to wait for folks to come to you. Just go to where the lowbies hang out, like Mercy, Port Oakes and Atlas. Look for vet badges. If you see none, offer to trade. I've done this many times and even taught a few folks about the basics of frankenslotting.

    (It also gives me a chance to show off my VG's base when I teach the lowbie how to craft items. Sometimes, they even ask to join. No, really, I don't have an ulterior motive...)
    that's great and I wish you the best.

    The point of this project isn't to educate, inspire, influence or train.

    it is simply a pressure release for people that say " I can't afford anything in this game"

    now you can buy all the SOs your toon can hold no muss no fuss just ask.
  24. Quote:
    Originally Posted by Blue_Centurion View Post
    Okay, you believe this to be true. I believe that it discourages people, and that people should be able to kit out approx. one character per year in ultra rares, and I have explained why multiple times.

    Could you be specific in how you think people not getting this makes them want to play more, and how long it should take for a person to kit out one character in ultra rares for it to be more attractive?
    Well there are many different ways to play the game, and they all directly or or at least indirectly affect ones ability to kit out a toon, and when you add in the Ultra rares those differences tend to get magnified. I don't think the way anyone plays is wrong, as long as they are having fun. but by the nature of the play style some will earn faster than others.

    achieving goals is the whole point of any game. So yes to some players working towards the goal of getting ultra rare gear in part keeps them playing. Others enjoy other aspects of the game.

    You ask how long it should take to get a bleeding edge ultra rare filled toon. That is very hard to answer. It depends a lot on the play style of the player, and their ability to earn both while playing and not.

    Any answer I give here will be easily refuted with " that's not how I play" or " you shouldn't have to play like that" etc and I will agree with you but if your goal is to get the ultra rare gear in the least amount of time you may have to do things that you may not enjoy as much, or even some things that are down right repetitive.

    If you feel that you shouldn't have to do anything more than playing the game how you want and get the ultra rare gear in the same time then I would say that is a disconnect an ask why someone that produces less should be rewarded the same?

    I consider myself a top tier inf producer, I am not sure what numbers Nethergoat, or Fulmens, or other market forum regulars generate in a week, (nor do I want to know, or be inclined to really believe them if they did tell me) but I would guess I am in the same ball park.

    I don't play alts often, but when I am inspired to make a new toon, I'll roll it up, run content and focus on that toon, getting them to 50 in about a month or so and that is playing ~14 hrs a week. I am lucky to have a great group to play with, and running TFs is an excellent time:xp ratio. running 3 or 4 a week and some solo time to learn my character.

    In that month if I think I am going to want to kit out this toon in ultra rare gear during down time or off hours I'll run a 50 through some proven inf earning exercises (ie: farming) but I am pretty bad at that and can only do that for 45-60 minutes at a time before I have to stop. Then using the drops I won't need I exchange them on the market for ones I can use. and often I have the gear about a month after I hit 50.

    Now I am an edge case, I am what one could do if you crunch the numbers and find some of the best inf:time ratio. if you play less, slower, don't enjoy crunching the numbers on the market looking for time:inf and slot:inf ratios then you'll take a lot longer, and there isn't a dam thing wrong with that.

    also my ultra rare geared toons aren't all that more survivable than my lesser geared ones, but I enjoy succeeding is kitting out my toon.

    also I will say casual players at best dream of ultra rare gear, once they really start working towards that goal they are no longer casual as they are "WORKING" towards a goal.
  25. _23X_

    Praise elsewhere

    Quote:
    Originally Posted by Talen Lee View Post
    Just to prove I disagree with Goat sometimes, I'm glad they're removing the set bonus info. Because gosh darn it, it's untidy and hard to interpret. D:
    you right they should sort and colour code the bonuses and maybe add something like WOW look how awesome you are! after your 10th Ultimate bonus

    my ego needs a lot of stroking ....