AresSupreme

Super-Powered
  • Posts

    731
  • Joined

  1. [ QUOTE ]
    [ QUOTE ]
    Also...why are people that I have ignored even posting here still? Hmm..let me guess worshipping their almighty Gods of the Forums.

    [/ QUOTE ]
    no, they're mostly making fun of you.

    some of them are pretty hilarious, you should take them off ignore and enjoy the show!

    [/ QUOTE ]

    Once again, what have you contributed to this thread? Shoo fly 'fore im forced to swat you.
  2. [ QUOTE ]
    [ QUOTE ]
    What the hell do you suggest I do almighty forum God that knows all in as at fault at nothing?

    [/ QUOTE ]

    Quit wasting time whining on the forums and join a team.

    That'd be a start.

    So it's harder for you. So what? What are we supposed to do about it? Go find players and put a gun to their head to force them to team with you?

    Your attitude sucks. I wouldn't team with you if you paid me to. Did it ever occur to you that folks might recognize your global handle and have already ignored you for showing the attitude in game that you do here?

    Did it ever occur to you that you have a harder time finding teams now because no one likes you? We were given a notes tool based on globals for a reason.

    Just a thought.

    [/ QUOTE ]

    Lmao!!! So you had nothing intelligent to say and this is what you came up with. "No one likes you..wan wan wan" Okay bud, that will do. You and I are finished here my friend. You have proven that you lack the intellectual capacity to keep up. I would have never attacked you and turned into mush had you never come to this thread insulting people. Goodbye my friend. lol..."no one likes you"...good one good one.
  3. [ QUOTE ]
    Okay... I didn't "pick the single thing" you don't do, I pointed out the flaws in many things you were doing. But it's increasingly obvious that you aren't interested in discussion, you just want other people to affirm your perspective and anyone with a different perspective is somehow wrong and (bonus points!) your intellectual inferior for not seeing things your way.

    Sorry, don't buy it. It's always a bit tougher to find regular teams when a new shiny comes out, and it's more true now because of the exploit farms. That's all it is. Not some overarching trend or problem with the game. If you won't take steps to make things easier on yourself, that's your loss.

    As for people "not keeping up", if this is your idea of debate, I'm guessing it's not you who was proven superior when they elected to disengage and talk about pie instead. You seem more interested in attacking posters than discussing this issue, which tells me that you already know what to do to alleviate your problems but just prefer to complain. That's not a position a rational person can hold discourse with. So you can add me to the list of people you've declared yourself superior to, because I'm done trying to reason with you.

    [/ QUOTE ]

    You call this reasoning? I have given you guys my all. Explained my exact tactics for teaming. Have not complained, simply expressed this notion. What have I complained about? Nothing my friend. Go ahead with your self-righteous "i am right obviously and this idiot just doesnt get it" Go on knowing that some of us, feel the exact same way about you. Namely this guy named Ares. Refer to the OP. Where in that is a complaint or debate? Yet you all have found one, and I am at fault too for participating. But I refuse to bow down to people that I know lack any understanding of any other view. What do you guys suggest, hm?!! I have found teams, I have told you how, I still feel based on MY MY MY MY MY experiences that it is harder. Sure, I haven't used channels yet but when one poster suggested a way to do that I considered it. So now, I have channels, broadcast, and tells...Have also been attempting to get my SG back off the ground. Now please tell me. What the hell do you suggest I do almighty forum God that knows all in as at fault at nothing?

    Note this is the second thread you felt "OMG OMG I NEED TO GET THE LAST WORD IN! THEN I CAN ACT LIKE I DID SOMETHING GREAT AND JUST WALK AWAY". If you don't want me busting your lousy statements up don't make them. Hell, I love the intensity here.
  4. Hands down...PvP is the [censored].
  5. [ QUOTE ]
    Post Deleted by Moderator_08

    [/ QUOTE ]

    Freedom is your main server right? CoV?
  6. [ QUOTE ]
    There wasn't a debate to be kept up with for the most part. The two sides consisted of "My personal experience is this" versus "My personal experience is that" in the end.

    All sides failed to disengage in the non-debate. The only way to win such a fight is to decline participation.

    [/ QUOTE ]

    And yet by you actually seeing this, which all have failed to see..I declare you the winner of the thread!! Ding Ding Ding!!!

    This was never really meant to be debated, I just simply wanted to hear others experiences :/ But o well, the vets wanna fight, i'm fightin! Bam!
  7. [ QUOTE ]
    It's balanced once you save up a billion inf to spend on your toon. Good luck going in with no sets.

    [/ QUOTE ]

    He is completely wrong, set bonuses have been nerfed dramatically with diminishing returns and such.
  8. Let me explain how I go about looking for a team because you all obviously think I don't know [censored].


    I begin looking for a team by broadcast "lvl X AT powerset LFT my lvl+". I do that a few times, just enough that it isn't annoying. Then after a failed lft request...I move on over to my /search tool. I find every single person withina reasonable range of my levels usually 2 down, 1 up. I start sending tells, Interested in a level X Whatever team? Generally, I get no reply because people on Freedom are either busy or they are all [censored]. Then I broadcast, lvl X team lfm, whatever lvlish...Generally this will get me some results, tho recently the results have not been as good, mainly on red side tho. Then we do our missions. Lately i noticed that ppl quit teams more often and fast, they have been poisoned by the ubuer leveling. If none of this works, I start sending tells to those grayed out lvl w/e "Any room for a lvl blank blank?" I do not have any Freedom Channel atm, i hate for my chat box being all cluttered, also, my SG is currently dormant.
  9. [ QUOTE ]
    It's all well and good to cast yourself in the role of the intrepid rebel voice against the quiescent majority, but what you need to recognize is that if the majority is against you then there's an excellent possibility that the majority is correct and that you are mistaken or flat-out wrong.

    As the self-proclaimed maverick it's incumbent on you to make your case unshakable so that it can stand against the masses and be proven correct. If you can't do that, either because you don't have the support or because you don't care to do so, then you're going to get the predictable reaction from the community at large and frankly, should expect it to be so.

    You've already had many good replies to this thread which have basically said the same thing - it's more than possible to get teams with a little effort (especially if you make use of all the tools available and don't just set your flag and broadcast LFT spam), even in the wake of the Rikti Comm. Officer exploit debacle which had many people doing nothing but exploiting in AE farms. At this point it's not exactly clear where you feel the game or the community has fallen short, except perhaps that it's not what you would like it to be.

    Whatever you hope to accomplish, engaging in attacks on individual posters (regardless of whether or not you believe it justified) gets you nowhere.

    [/ QUOTE ]

    Which brings me back to my 2 main points.

    PvP has for a fact diminhed.

    I have found in my experiences on Freedom that it is somewhat harder to find a normal team. Ask these forum guys and gals how many of them have teaming experience on Freedom...
  10. [ QUOTE ]
    PvP went from flawed-but-enjoyable to completely-unplayable in issue 13, don't even bother.

    [/ QUOTE ]

    Trust me, pvp is great. You wont know anything about the old PvP so you won't be missing out on anything. I have loads of fun today just like i did a year ago. -->Dedicated PvPer<---
  11. [ QUOTE ]
    I'm a new player so I know little about pvp. Is it balanced?

    [/ QUOTE ]

    PVP is awesome dude. Most people that do not like it now do not like it because they were used to it being one way, the devs release an update "i13" and completely changed it so that basically any powerset could pvp. If you really want to PvP though, I suggest you move on over to Freedom. Don't have an SG yet? Join mine, i'm making it all PvP anyways.

    It is fast paced, Sirens Call has an okay pop these days but not what it used to be. The highest pvp zone RV is generally full of vills and heroes. If you are looking for 1`v 1s you can usually find that in a zone but there are no rules so that is based on the honor system, trur 1 v1 is in the arena but..most ppl just duel in zones.

    Send me a tell @AresOwnsYou

    You said u are new so i dont know if u know how to so...

    type..

    /t @AreOwnsYou, hey Ares
  12. [ QUOTE ]
    K_A

    Then, in my personal experience, it is only slightly harder to find a team Redside now than it was when I first started playing back when CoV was shiny and new. Blueside, more people are stuck in Atlas Park in the AE building. Hang around in there and you can find teams of any level. Ran two TFs Blueside and a Mothership Raid in the last 24 hours. No trouble finding a team at all

    PvP is a different story due to the changes that were made. There's where you definitely will have trouble finding a team

    [/ QUOTE ]

    Yeah it seems that mothership raids are more common now. I see them everyday. As for the AE teams, as a rule I try to avoid them but when I get desperate I jump on it. One thing i can say is that having so many 50s grped in ATlas makes it easier to form Those higher lvl tfs like the ITF, hmm...maybe i should try forming a STF Monday, will post the results here. Thank you for sharing your experience.
  13. [ QUOTE ]
    Once again (and this is the last time I'm going to post this because you don't seem to be at all interested in actually suggesting something), you have yet to suggest what these new inherents would actually be or how they would resolve the problems you claim that Tankers and Defenders have. Also, healing's not the only thing a Defender might use endurance for, but we'll let that one go since it's an entirely different can of worms.

    As for "i want to be able to kill as much as i can as often as i can", certain ATs are always going to be better suited to solo PvP than others.

    That's how it is. Even if you did graft on this extra damage boost (or whatever it would be, you've never said), it's not going to change the nature of the ATs. Some are still going to have the edge over others. The only way you can even that out is to make everyone copies of each other with different costumes.

    This seems more like a wishlist than any kind of workable suggestion, and it's a wishlist that should probably take a backseat to more important and called-for additions.

    So, again, /unsigned on this one. We don't all need to be the bomb in duels in order for PvP to be working.

    Edit: Speaking to your edit on the post above - I can respect the honesty of you at least admitting you didn't really have an idea when you posted this. The +recharge thing is interesting but probably incredibly broken in application - either you hit the DR caps in short order and it's relatively useless or you plaster your opponent into a wall and it's overpowered. As for gaining large amounts of +Def or +Res, it's an interesting mechanic and one that could grant survivability rather than damage. This would be more likely to work, I think.

    Ultimately, I don't think an extra PvP-only inherent for just two ATs that supposedly need the help is worth the Devs' time here, but at least you've given this some thought and there's now something to be discussed. I may not consider it a good suggestion, but I can't say it isn't a reasonably considered and presented one anymore, so I give you credit for that. I think we're not going to get anything further that's productive out of this so I'll leave you to the next respondents.


    [/ QUOTE ]

    Sorry, I tend to be completely defensive on these forums because of prior experiences. But I commend you on having something constructive to say. I am not a brick wall, information does get through. I will also say that I never meant that Def or Tanks need these new inherents, I merely would like for them to be implemented. When I come to these forums, I never expect for anything to happen but a discussion, so that is mainly what I am here for.
  14. [ QUOTE ]
    Again, if the intent is to move towards a 1v1 balance for PvP (i.e. duels), that probably isn't going to happen, ever. Like most games of this type, CoX seems to be going for a team vs team balance.

    "Useful" inherents aren't a requirement for these ATs to perform in PvP (See Rad/Psy Defenders) and this amount of extra work to add in second inherents for all ATs (or just for the two you think need them) seems like a lot of Dev effort for little result. Basically a waste of time, at least in my estimation. You also still haven't said just what these new 'useful' inherents would be. Even if they wasted their time on something like this, why wouldn't the other ATs get one too? Or at least Masterminds and SoAs, the others without a 'useful' inherent?

    Still, if all of this is aimed at duels, it's probably a waste of breath. Whatever you feel the 'final word' is, PvP is not going to be balanced around duels. Balancing around 1v1 PvP isn't going to work unless you basically turn everyone into reskinned versions of each other when they step into a PvP zone.

    [/ QUOTE ]

    Regardless of whether the game is never gonna be duel based or not, most people don't create a pvp toon and say "hmmm, i want my toon to be good, but only on teams" We say, "hell, i want to be able to kill as much as i can as often as i can regardless of whether u are on a team or not. Also, since there is a such thing as "diminishing returns" Fenders dont need endo to heal their team out of danger anyway because after just a few of those smaller and smaller heals, it is nothing...Also, see rad/psy fenders? You must be thinking of i12. See sonic/ice corr which is > ice/sonic def, and scourge has a bit to do with that. Do you even PvP? You sound misinformed or behind the times a bit.

    I was leaving the specifics of the useful inherents up for discussion and I was hoping to see ideas come in. Here is one off of the top of my head. Give tanks a fury like inherent which increases Def or Res, not sure which would be better. Give defenders something like defiance that but instead of increasing dmg increase rech with every attack, i dont know lol. Now there is something new. Those both would help with duels and general zone pvp. Ever see a crazy brute with rage going in zones? Means lots of dead stuff. LOTS of dead stuff. A good inherent works both ways.
  15. [ QUOTE ]
    So a bunch of new coding for second inherents, but only for those ATs who have inherents you don't find "useful" in PvP now? Or new PvP Inherents for everyone? And what would these new inherents be? It's not clear what you're suggesting here, aside from "damage". If the intent is to move towards a 1v1 balance for PvP, that probably isn't going to happen, ever.

    [/ QUOTE ]

    The intent here is to get useful inherents for Tanks and Defenders in a PvP zone on the count of every single other main AT has a useful inherent in PvP zones. Please explain to me how Gauntlet works in PVP, from what I understand it has a rather small chance of affecting foes...Also, if you are a PvPer which you probably are not, the final word in PvP is always a duel, and this [censored] is useless in a duel.
  16. [ QUOTE ]
    The word you're looking for is "Inherents". It might be a good idea, before suggesting changes to the game, to understand a bit more about how it works (or take the time to learn).

    You're correct in your brief summations of Vigilance (Defender Inherent) and Gauntlet (Tanker Inherent). You are, however, incorrect in most of your other statements. Supermacy, the Mastermind Inherent, has nothing to do with Resistance. It pertains to the effectiveness of the pets (+ACC, +DAM) when they are in range of the Mastermind. Perhaps you were thinking of Bodyguard Mode.

    As for the other Inherents, you're correct that Brutes, Stalkers, Dominators, Corruptors, Blasters, Scrappers, Controllers and Kheldians all get something that in some way confers additional damage or has the potential to do so. However, they accomplish this in a number of different ways.

    Also, in addition to Tankers, Defenders and Masterminds, SoAs also do not have an Inherent which relates directly to damage. Controllers get their extra damage only on Containment targets and then only when using powers to which Containment applies. Scrappers do not get Criticals with every hit. Blasters, Dominators and Brutes must all take steps to build up their damage bonuses and lose them if they are not actively maintained. Kheldians require teammates of the right stripe to gain their damage bonuses and must remain in close proximity to them to get those bonuses.

    So yes, while many of the ATs can get some kind of damage bonus, they arrive at it in very different ways. It's not clear why you think every Inherent needs to have something to do with damage-dealing and changing the inherents seems like a needless thing to do, especially for Tankers, many of whom rely on Gauntlet to help them to hold aggro and perform their roles on teams.

    Having a second inherent just for PvP seems likewise silly.

    In short, /unsigned to this.

    [/ QUOTE ]

    I am saying a second inherent specifically for PvP that exists only in PvP instead of their pvp inherents in the same way that squishies get 40% res in PvP this topic has nothing to do with PvE at all. This one goes out to my PvP Heroes. Also, I forgot all about the Epic ATs, but still. Point is I would like to see useful inherents in PvP zones.
  17. Doms have domination, scraps and stalks have crits, blasters have defiance, etc etc.

    So heres my thing. For PvP I would like to see useful inherents for Tankers and Defenders. From what I understand defenders get more endo when their allies are in trouble and tankers get more aggro when they attack.

    Every single other main AT has DMG with the exception of the MM which still has a useful inherent. I would like to see Def get damage and Tanks get something like fury which brutes have but maybe have it effect Def or Resistance.
  18. [ QUOTE ]
    [ QUOTE ]
    Apparently whenever I post I am looking to be insulted according to these dudes. They should know that if I were looking to be insulted i'd say..."This game sucks and anyone that plays it is probably a cootie head."

    [/ QUOTE ]

    To avoid repeating myself, your inability to let inane comments drop off the thread is what's making them recur. My mother always said that the worst thing you can do to someone trying to get a rise out of you is to ignore them. And you know... She was right. People aren't going to hound you if you keep on topic and simply not address non-constructive, belligerent posts. They'll have nothing to hound you for.

    [/ QUOTE ]

    We two are on the same page then because I have already taken your mother's advice.