WittyLibrarian

Renowned
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  1. [ QUOTE ]
    How come no one came to my Pirates on Pinnacle event. There's obviously interest, but ... I got 3 random people, one of whom didn't come into the superbase I'd decorated up, and the other didn't give me their global so I could give them proper credit in my website if I got pictures of them.. :/

    http://www.droppin-the-fork.com/coh/...easureisle.htm

    [/ QUOTE ]

    Dear Zekrian, all apologies but I was not aware of the event. I have been dragged back to Champion server and am not aware of events on Pinnacle...
  2. When last we left this thread, we found ourselves still waiting for the Game Devs to bring us shoulder-mounted attack parrots. Sigh... I mean, arrrrrr!
  3. When last we heard from the pirates, they had secured a new ship to beat back the aliens...
  4. [ QUOTE ]
    New CoH Video!

    Ever wonder what Paragon Citizens watch on TV?

    Again, Warning: The F word is used in the video.

    [/ QUOTE ]

    Hey. Someone's been watching Channel 19 in New Port Richey again...


    Thank ye for including meh in the video.
  5. [ QUOTE ]
    A new video by yours truly!

    Enjoy!

    http://www.youtube.com/watch?v=A1M-_sM4ppY

    [/ QUOTE ]

    Did you have to use that song? Sigh.

    Otherwise you did a great job making the vid. Solid effort, good camera placement, slick editing.
  6. [ QUOTE ]
    *Unbeknownst to everyone, the ship has merely teleported to the other side of the world, and the alien life form is thriving on human flesh...*


    <_<

    >_>


    *Ninjaflash!!*

    [/ QUOTE ]

    Who invited aliens to the pirate/ninja square dance???
  7. [ QUOTE ]
    *unbeknownst to THOSE, CapeMike Booted the Ninjas and Ghosts in their Heads, and is hijacking the sub for himself....*

    'Hmm...'reactor core purge' button...wonder why it's marked red with a '!' sticker' -click-

    ...
    ...
    ...

    'Uhoh....'

    *flees*

    [/ QUOTE ]

    Waitaminute! YOU SUNK OUR RUMRUNNER! You fiend! You intended to sabotage us and blame it on the ninjas, knowing full well the natural rivalry between ninjas and pirates would lead to a full-scale tribal war!

    Yarrr, a parley with the ninjas! A temporary truce be called between ninjas and pirates so that we can hunt down this... Blitzwing and use his guts for garters!
  8. [ QUOTE ]
    *Unbeknownst to the pirates but knownst to us, a cadre of ninjas is quietly hijacking the sub from underneath the pirates. Lets watch the hilarity.*

    :P

    [/ QUOTE ]

    Damn ninjas! You sunk our Rumrunner! YARRRRR glub glub glub...

    Good thing pirates know how to swim...
  9. Seeing as how the Game Devs won't let us get pirate ships in-game, mah crewe the Bloody Bay Buccaneers decided to commandeer our own ship!

    All hail the SS Rumrunner!!!

    All pirates who want to sail with a hearty crewe, let us know...
  10. Any chance I can plug my submission here?
  11. WittyLibrarian

    SG Web Pages

    Here's a link to my fanpage . My SG the Anomalous has a very meager site with little to it, sorry...

    Oh, and my CoH Blog that noone reads or posts comments to... sigh...
  12. WittyLibrarian

    Pep art trade?

    Dang, Pep, you look busy. How many requests for artwork do you get?
  13. [ QUOTE ]
    [ QUOTE ]
    Conveniences
    Now that Faultline is a city zone, it comes with a Trainer (Mirror Spirit), a hospital, stores, and a Reputation contact.



    [/ QUOTE ]

    And hot tubs.

    [/ QUOTE ]

    Do not forget, the Almighty Donut! Worship the Donut!
  14. Which programs (for Windows XP) do you use to crop/edit/brighten game screenshots?
  15. I wanted to note that the problems I had been having were corrected and that the Hero Builder site runs perfectly. Hooray Beer! No wait wrong slogan...
  16. Thanks for pointing that out. But wouldn't you know it, my hard drive just died anyway... sigh... this is me, having a fun year...
  17. Any word on there being an update to Hero Builder to cover Issue 7 changes and new ATs? There's also a problem with accessing the update that had been offered back in Feb...
  18. I may need to update my list of characters

    Heroes
    Blue Arc Anom - 50 Electric Blaster
    WittyLibrarian - 50 Energy Blaster
    Greystone Anom - 50 Stone Tanker
    Vectura - 39 Gravity Controller
    Bookmark - 38 Claws Scrapper
    Witty Librarian - 38 Illusion Controller
    Soundchaser - 32 Sonic Blaster
    I'Exile - 32 Peacebringer
    Odr - 22 Kinetic Defender
    Wynterwylde - 11 Ice Tanker

    Villain
    Evil Dewey Decimal - 24 Robotics Mastermind

    Hi, I'm Witty, and I'm an Altaholic...
  19. [ QUOTE ]
    Witty, good ideas however States already said the melee attacks aren't going anywhere.

    [/ QUOTE ]

    Impeach Statesman.

    [ QUOTE ]
    We're also trying to devise changes that won't gimp our mentally impaired blapping brothers.

    [/ QUOTE ]

    Fine. Way to fix Blasters in one easy move: Have all Blaster Primary Attacks bump up one level in Damage. From Minor to Moderate. From Moderate to Heavy. From Heavy to Superior. From Superior to OHMYFAATHIMICANONESHOTANAV. Etc.
  20. [ QUOTE ]
    The devs have admitted that the Blaster secondaries are sub-par and promised again and again to fix them. But they haven't yet because, I suspect, they see it as a lot of work.

    So, this thread is about fixing the blaster in the easiest ways possible. The quickest, dirtiest set of changes you could imagine to make Blasters what they should be. Imagine you're Statesman and you have decided to fix the whole AT over in time for I7, so you have limited development time. What would you consier that needs to be changed and how would you change it?

    [/ QUOTE ]

    I would drop the punch melee range attacks in the secondaries. We're not Scrappers. In their stead, I would suggest at least one type of each attack:
    1) A Hold attack of some sort, minor damage but great Hold. The last attacks on Energy and Electric are Hold-type punches. If we could get these for Range, that would help keep Blasters out of melee damage.
    2) An automatic boost, passive running like Health/Stamina from the Fitness pools, that increases range. The Range Boost on Energy secondary is a nice idea, but it's a clickable power that I've kept forgetting to click. If it was an auto boost I'd have kept it.
    3) Would it kill us to have some sort of defense buff power like Cloak from Devices established to all other Blaster secondaries?
  21. An evil librarian!!! It was you, wasn't it! It was you that invented the Dewey Decimal! GRrrrrrrrrrrr...

    [ QUOTE ]
    When I heard of the new ATs in City of Villains, I was immediately entranced by the idea of a 'real' pet AT, the Mastermind. I thoroughly enjoyed having a controller with a bazillion pets doing most of the heavy lifting back in the day, and figured that having an AT that was designed from the start with that kind of thing in mind would be even better.

    Well, yeah, I was right on that count. Playing a mastermind has been a total riot.

    When I installed CoV, my first idea was to make evil versions of the hero characters I had already. The obvious analogue to a mastermind is a controller, and the one controller I had, Entropic Shift, was an easy one to 'flip'. A berserk librarian fed up with late-fees, Shift dubs herself Covalence and heads to the Rogue Isles to wreak some havoc. (Tongue firmly in cheek here!)

    Now, a librarian probably isn't going to command hordes of the undead, nor will she have access to a limitless supply of B-movie ninjas.

    [/ QUOTE ]

    That depends on the branch location. If it's downtown L.A. during the midnight shift, then sure you can get both.

    [ QUOTE ]
    She wouldn't have enough military contacts to get a bunch of gun-wielding commandos on the payroll either. Thus, the only feasible choice for her was Robotics as a primary--she stole a bunch of 'Be Your Own Mad Scientist' books when she left Paragon City, and built up a small horde of evil little robots.

    [/ QUOTE ]

    The Dreaded Shelf Bots. NOOOOOOO.

    [ QUOTE ]
    As for secondary choices, the theme tends towards Traps, though Force Fields might have worked. I didn't want to do that much buffing, though, and I've had my fill of Dark Miasma for now. Trick Arrow wasn't a favorite of mine either. Poison sounds interesting, and I may build a */poison mastermind later, but Traps suited the idea best.

    [/ QUOTE ]

    The ultimate Trap: Compact Shelving! Crushing Walls of Dewey Doom!