AlienOne

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  1. Quote:
    Originally Posted by Obsidian_Force2 View Post
    This I can agree on, but I always try to maxximize my potential even if it's not needed.

    I have intentionaly gimped a couple of characters due to concept, they can perform well.

    Their still gimped to me because I know they could be alot better.

    My other main gripe about the human former thing is i have yet to see anyone give a good reason to human only without using the words "I don't like..." in the explaination.

    I tried the fighting pool on my human only experiment and I spent too much time mezzed to justify the endurance use and power picks, I prefer the powers I can use as LoTG mules such as nearly everything in concealment. I find Leadership in the same boat as Fighting.

    I did overstate the effect of not taking Gravitic Emmination, but like skipping the forms I just see no advantage in skipping it particularly on a human only build. The KB is only annoying if you cannot bowl for mobs and it's a simple matter to place them all in a nice pile to eclipse and mire off of.

    As far as Dwarf to human AOE damage I have to assume your including unchain essence and Quasar as AOE damage which the dwarf will have as well. You cannot skew the numbers by assuming the human will have the 2 nukes and the dwarfer will skip them.

    A former will most likely have both in addition to the dwarf powers, but assuming you exclude long recharge/not in an attack chain powers the Dwarf comes out ahead, more so if you count the effects of double miring.
    Endurance useage is a perfectly acceptable explanation for not choosing the leadership pool, and thanks for the explanation on Darkstar's points on Dwarf. I appreciate you taking the time, instead of being yet another person posting "Alien doesn't know what he's talking about because I say so!"

    I'm still not sure if not taking fighting or leadership for endurance reasons actually justifies a "better numbers" statement of any kind, but... We'll leave that alone.

    If I had a choice between fighting and leadership, I'd say if you were a "solo-only" build, then go for fighting. If you plan on teaming (where a Kheldian truly shines, regardless of whether or not you like "team performance), then go for leadership.

    Otherwise, if you're worried about the endurance recovery (not usually an issue with a purpled build, as the OP stated he was willing to build), then yeah... I'd skip them both.

    "Alien"
  2. Quote:
    Originally Posted by Wonderslug View Post
    This appears to rest on the assumption that if you have dwarf you must use it, because there are no other tools in your arsenal that will allow you to succeed. I cannot see any other way to interpret "stuck in lolDwarf. The entire time."
    What other "tools" does a Warshade have in his arsenal to combat getting mezzed, besides a break-free?

    If it IS a break-free, then that pretty much negates the arguments tri-formers have been using against my human-former, because that's what my human-former uses to combat mezzers.

    Their response has always been "get Dwarf to combat mezzers."

    Why? I've got break frees.

    How can you "form dance?"

    Certainly not "because of dwarf." It's because of break frees.

    If you're like a few of the Khelds who have posted in this section of the forums, and you "refuse to use break frees or inspirations," then your only option IS Dwarf form.

    Quote:
    Originally Posted by Wonderslug View Post
    The only way that even begins to "prove" anything like your point ("if you're a tri-former facing heavy mezz enemies, you're stuck in lolDwarf") is if you first assume that having a triform (or, presumably, biform? I ditched Nova long ago) build necessitates sacrificing other forms beyond all hope of utility. That's not a reasonable assumption to make.
    I'm really glad you mentioned this (especially the bolded section)...

    It's essentially the same point I've been trying to make for human-only builds for years.

    Using your same argument: If not taking a form somehow sacrifices human-only builds' ability to perform in a satisfactory manner, then... Why make a human-former?

    Because it doesn't prevent a human-former from performing well.

    If they take the forms, they perform better, but not having the forms doesn't mean they can't perform well.

    "Alien"
  3. My bad... You didn't quote him, and it was directly after one of my posts. Therefore, I could only assume it was directed at me.

    Usually if something is directed at someone else further up in a thread, they quote that individual.

    My apologies.

    You still haven't answered my question(s).

    If your advice is "so great," back it up. Say why you'd make those build choices.

    That's what anyone expects from someone giving advice on any build for any AT.

    "Alien"
  4. Yes.

    Because all the videos I've posted of VestigeOne's performance have been based on "what he can do on a team."

    lmao.

    While we're speaking of "team performance," that reminds me...

    ...which AT in this game has inherents that are based off of "being on a team?"

    I seem to have temporarily forgotten.



    This is truly a great thread.

    "Alien"
  5. Let me try another attempt at this:

    Quote:
    Originally Posted by AlienOne View Post
    Say, for example, the statement saying that you'd be teleporting into a group only to be walking around mezzed the entire time.

    If that WERE true, that would mean that all tri-formers would have the same exact attack chain: 1. teleport in and hit eclipse and 2. switch to dwarf form and fight the rest of the time.

    Now, if THAT attack chain were true, that just completely trashes any numbers Darkstar just threw out. You know why? Because just like human form, nova form doesn't have mez protection. And you know what else? If getting mezzed is THAT bad, Darkstar's "double-mire" theory ALSO goes down the drain, because dropping from dwarf down to human form is only going to have you dropping back down into "mezzed" form.
    Going on what YOU GUYS have said in the past about being mezzed (go to Dwarf! Go to Dwarf! You're going to be mezzed for at least 40 seconds! Walking around in human form mezzed for 40 seconds sucks! Why use a break free when you have Dwarf form!)....

    What other alternative do you have if NOT dwarf to escape from being mezzed?

    Is there another form you guys use that I'm not familiar with?

    It's Dwarf, am I correct?

    And according to Darkstar, Dwarf is better at multiple-target damage than human-only?

    If this is the case, then what's the point to "form dancing?"

    Seriously...

    Can you not see the disparity in your arguments against human-formers and your OWN playstyles?

    Let's just set aside the "yay, I can take down a mob faster than you!" arguments for a second.

    You say, "walking around in human form for 40 seconds sucks."

    You're a tri-former, right? Can't you hit Dwarf?

    You say, "I can form dance."

    But, didn't you just also say that the mez lasts for "40 seconds?" Contrary to popular belief, Dwarf form is NOT the equivalent to a "break free." Dropping back to human form OR trying to switch to nova during a "40 second mez" will just drop you back to a mezzed human form.

    Right?

    You say, "Dwarf form has better multiple-target damage than human form."

    So, why not stay in Dwarf form and take the mob down... "Makes sense," right?



    You're killin' me.



    While I'm on a "tangent," Obsidian (or should I call you "Chef?"), you say you'd skip the leadership pools and go for the concealment pool? Why on earth would you do that?

    Warshades have a built-in stealth pool in human form! That includes the stealth AND the "phase" power... Why take concealment? for an extra two LotG +recharges? How about putting those two LotG +Recharges in the 2 leadership powers Maneuvers and Vengeance? You can get the same recharge, get better defense/damage/ToHit, and STILL have "stealth/invis/phase!"

    You're the expert in "numbers," right? Work out how getting the concealment pool would be better than getting the leadership pool on paper and bring me your results...

    You really ARE killin' me.

    "Alien"
  6. Huh?

    Re-read what I wrote previously in my first post (in the section after I responded to your first quote) and come back to me...

    I'm still trying to make sense of what you just said.

    "Alien"
  7. Good point.

    But, I'd have a bit of caution eating a dish that someone told me straight out that they hate--if in fact, they were the one that made it.

    "Alien"
  8. Which proves my point that if you're a tri-former facing heavy mezz enemies, you're stuck in lolDwarf.

    The entire time.

    Good luck with taking down an entire mob of Malta while in Dwarf, especially since it'll take you longer than what your Eclipse lasts to do it!



    "Alien"
  9. You are, of course, entitled to your opinion.

    I find it interesting that, although you have an (admitted) hatred for human-only builds, you still somehow find it necessary to participate in "giving advice" for a human-only build thread.

    Interesting, considering you don't "demand everyone subscribe to your opinion."

    That's like saying, "I absolutely can't stand lasagna, but I'll give you the recipe on how to make a great dish of lasagna!"

    Who exactly would want that recipe?

    "Alien"
  10. Holy CRAP, I KNEW there was a reason I waited for other replies to this before I responded... There is more human-form hate/ignorance than I thought possible from some of the biggest "Kheld heavy hitters."

    I don't mean to be mean, but I'll have to say, Black Aftermath, that these guys who have given you advice so far do not play human-form Warshades. They're giving advice based on their own dislike of human-form warshades and from what they know on "paper" to be true--many points of which in my (documented and undocumented) *experience* are NOT true. Say, for example, the statement saying that you'd be teleporting into a group only to be walking around mezzed the entire time.

    If that WERE true, that would mean that all tri-formers would have the same exact attack chain: 1. teleport in and hit eclipse and 2. switch to dwarf form and fight the rest of the time.

    Now, if THAT attack chain were true, that just completely trashes any numbers Darkstar just threw out. You know why? Because just like human form, nova form doesn't have mez protection. And you know what else? If getting mezzed is THAT bad, Darkstar's "double-mire" theory ALSO goes down the drain, because dropping from dwarf down to human form is only going to have you dropping back down into "mezzed" form.

    And that's just one example.

    That said, I will say that I do respect Darkstar's and Obsidian's opinion on Khelds, because they have obviously played Khelds for some time, and know enough about them to be helpful. However, I've learned that some of what they say needs to be taken with a grain of salt, because a lot of the numbers they give are based on the "perfect situation" theory.

    However, I've proven, not on "paper," but in actual documented experience that a human-form Warshade is not only highly capable of surviving just about any situation (no matter the extremety), a human-former is devastating enough to take down any sort of mob solo, without the need of the other forms to get the job done.

    Now, in the tri-former's defense, I will say you could get the job done *a few seconds faster,* but in the case of both a tri-former and a human-former, the job would STILL get done. By "the job," I of course mean taking down a mob.

    THAT is the main gripe I have for any tri-former giving advice on a human-form Kheldian. They are speaking from not only their dislike of human-formers, they're also speaking from only what they know on paper, and not true experience. Or, if they ARE speaking from experience, it sounds as if they are speaking from a failed experience.

    All that said, I will answer your question: No, you are NOT crazy to be excited about having a level 50 human-form Warshade. I can already tell that's the playstyle you prefer, and I can also see you are the sort of person who is willing to pay the influence it takes to make a human-former completely devastating. And by devastating, I mean devastating.

    I think it's a little hilarious that though the tri-former's main argument is that "OMG, there is a HUGE damage disparity between us!" they forget to note that a human-former can, for example, take down, say, the entire mob in front of Imperious in the same amount of time that it takes the entire rest of the team to take down the mobs on the bridge at the beginning of the map on an iTF.

    And, that's just one example. Here's another: Me and another Warshade duo'd the entire last map on the LGTF after the rest of the team had gone. How long did it take us? Surely 4 hours, since "we were walking around mezzed the entire time," right? Nope.

    10 or 15 minutes.

    While I'm sure a tri-former would come on here and say "Well, I could do it in 5," it's important to note the MAIN POINT: a human-former can do it.

    I'm a bit tired of this overly negative tone towards human-formers.

    If someone wants to make one, it's their decision. Help them or get out of the way. I can admit to a tri-former having better damage and an easier time of leveling... Now can YOU admit that a human-former is not only capable of getting the job done, it can be GOOD at it?

    Regardless of whether or not YOU would choose to play a human-former yourself "even if at gunpoint," you cannot deny that *already proved* fact.

    Quote:
    Originally Posted by PrincessDarkstar View Post
    Are you already 50? The journey to 50 tends to be much easier with the forms.
    Agreed. However, if you choose to play a human-former, it'll be just as fun. Just not as "easy."

    It's definitely a challenge. A fun challenge.

    Quote:
    Originally Posted by PrincessDarkstar View Post
    Comments on the build however:

    Put the Steadfast Protection -KB in Absorbtion, with Eclipse you don't need the extra resists so don't need the slots there, so you will free up 2 slots (One from Absorbtion, one from Gravity Shield).
    The more resist you put on Eclipse, the fewer enemies you need to get a capped resist. That's pretty obvious. So, if he's trying to solo on "normal" difficulty settings, that's important to note. On a full team, that'll matter a little less.

    It's also important to note that in your build, Eclipse is NOT "perma." It has a full eleven second downtime, which is devastating in any difficult/overwhelming situation. Therefore, for that reason alone, I would consider a "non-perma Eclipse" human-only build a complete "phail." Not really the smartest way to slot eclipse.

    Quote:
    Originally Posted by PrincessDarkstar View Post
    You have slotted for defence but missed the opportunity to get BoTZ sets into all the free travel powers.

    The human shields are useless with perma-Eclipse. I would swap Gravity Shield for Gravimetric Snare for better set bonus' if you have the slots spare, or the Chance for Hold proc if you don't (When you get hit with -recharge you might have to use it, so the proc could work nicely here)
    I wouldn't say they are completely "useless." I would say they are "less useful." A Gravity Shield is still a better choice (for set bonuses, getting hit with -recharge for a slow eclipse recovery, and the fact that most enemies in the game have smashing/lethal attacks of some kind) than Gravimetric Snare. However, this could be debateable, and could depend on playstyle, and whether or not you want the extra endurance recovery.

    On the subject of defense, I'm not sure looking at 15% and 19% defense on a build is necessarily "slotting for defense." It's more of a "more defense is nice if I can get it," position, not a "I will sacrifice my damage output for more defense" position. While I'll say your 26% defense is better than his 15% defense, I'll also direct you to this, and mention that it's really not that much better when looking at the big picture. If you're losing slots or powers that could up your damage/damage mitigation potential just so you can slot for 10% more defense...

    ...I'd say that belongs in the same category you tri-formers place someone "who doesn't take dwarf form for mez protection."

    Nice, but not *necessary for survival*.

    In fact, I'll go even further:

    In my personal experience (and this has been backed by several accounts on these very forums), the Dwarf form toggle is just a "delay my death for a minute longer" toggle.

    Sure, they buffed the forms not too far back, but if you're using Dwarf form as the tri-formers suggest (for mez protection in mez-heavy mobs, or as a "oh crap I need to survive!" button), you're just delaying the inevitable. A dwarf's damage (in any extreme situation) is not going to be enough to "put you over the top." You can't switch to nova for "more damage," because you'll be mezzed, remember? You can't switch to Human-form, because you'll be mezzed, remember?

    You could then say "Well, I could use a break free," but, then you're just placing yourself in the same boat as a human-form Warshade.

    So, it's either put out some major damage attack chains in human or nova form, or get stuck in lolDwarf form.

    Quote:
    Originally Posted by PrincessDarkstar View Post
    Eclipse can be frankenslotted with 4 res/end IO's for better numbers.
    Actually, no, it can't. I'm suprised one of the "mathematician" types would even suggest this.

    As stated before, your Eclipse is not perma in your posted build. It has a 101.7 second recharge with Hasten. Eclipse's duration is 90 seconds. That's an 11(almost 12)-second downtime.

    Now, if you had franken-slotted with Resistance/Recharge IOs instead of Resistance/Endurance IOs, then you'd have a 76.9 second recharge. However, although this may be a *few seconds* faster than slotting it with, say, 1 recharge IO and 4 Impervium Armors, it would not technically be "better numbers," as the franken-slotting would have no set bonuses associated with it, while doing the recharge IO/4 Impervium Armor thing would give you an endurance recovery bonus, up your total Endurance, AND keep your Eclipse "perma."

    Quote:
    Originally Posted by PrincessDarkstar View Post
    Ebon Eye with the Chance for Build Up proc might be good since you will be using it a lot. Though Shadow Bolt is actually a better attack (Faster animation so better DPA) and will recharge faster so help fill your attack chain better.
    No argument here, except I will mention this:

    If you've got a +recharge build, and everything is coming up THAT fast (Shadow Blast every 2 seconds, Dark Detonation every 5 seconds, and Gravity Well every 5 or 6 seconds), you'll find that you don't even use your Ebon Eye during an attack chain. Your higher damage power Gravity Well will be back up before you're done using Shadow Blast and Dark Detonation alone.

    So, if you're thinking in terms of that, putting more than 1 slot into Ebon Eye really is just a waste.

    Quote:
    Originally Posted by PrincessDarkstar View Post
    The Fitness pool isn't really necessary (Considering you can get 40 end from killing 1 foe with Stygian Circle), consider dropping it for Combat Jumping andSuperjump or Superspeed. You can slot an extra LoTG +7.5% and some BoTZ sets then.
    Actually, it's very, very useful for a human-former, and I wouldn't advise skipping over it, ESPECIALLY after looking at your build... With your toggles, you're consuming nearly as much endurance as what your recovery rate is just standing there. Start working in a few attacks, and your endurance bar drops like a rock, unless you got some endurance recovery to counter that.

    Try facing some +3s or +4s with that recovery/usage ratio, and come back and tell me if you can take down a minion (especially if you're fighing Arachnos, Malta, or Carnies) in enough time to use your Stygian Circle before your endurance runs out. Then come talk to me about the fitness pool being "not needed" with that sort of endurance usage in a build like that.

    That's not even taking into consideration what it would be like to take down anything OTHER than a minion (especially after that minion you just killed has disappeared, making Stygian Circle useless) with that sort of recovery/usage ratio.

    I'm suprised at what you guys (not just you, Darkstar) don't take into consideration, considering how much I've been berated about "not using numbers" to prove a point.

    Laughable. Just laughable.

    Quote:
    Originally Posted by PrincessDarkstar View Post
    You might consider picking up and running Inky Aspect as the third choice, it stuns minions, can get some good set bonus' and has very little cost.

    My favourite slotting for Dark Extraction is 4 Expedient Reinforcement and only 2 from Soulbound Allegiance (Including the proc). You get more global recharge and similar numbers.
    I tend to agree with you here... Expedient Reinforcement is actually a better set for +global recharge builds... Soulbount Allegiance is nice, but not really "necessary" for a Warshade's pets... I find that purple set benefits my fire/kin better than my Warshade.

    Quote:
    Originally Posted by PrincessDarkstar View Post
    No Gravatic Emination? This is one of the best control powers in the game. Added to Inky Aspect can stun bosses. (The tactic is open with Gravatic Emination to position the mobs, run in with Inky Aspect on, stunning all that wasn't stunned, hit Sunless Mire)
    Although I don't like the power personally (because of KB problems, and having to run back out of melee range for a good hit--therefore making me have to hit it first before going into a mob, and possibly ruining my Eclipse hit.... Yeah... the cons outweigh the pros in this situation for me), it can be pretty powerful if used correctly.

    It's one of those "use with caution" powers though... Especially if you're on a team that has problems with KB, due to lack of control.

    This power choice is completely up to you.

    Quote:
    Originally Posted by PrincessDarkstar View Post
    Consider putting the +stealth IO into sprint, or one of the prestige sprints if you have it. It will be cheaper and easier to activate that way.
    Agreed. I just did this myself recently.

    Quote:
    Originally Posted by PrincessDarkstar View Post
    Lastly the defence from Shadow Cloak is mostly supressed, so might not be worth enhancing (I am not sure about exact %'s).

    I would get a Winters Gift Slow Resistance somewhere too.

    Other than that it looks a good solid build

    Here is what I came up with after my changes:

    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!
    Also agreed... Considering the second you put out a single attack your Shadow Cloak defense gets supressed, putting that many slots into it is a bit of a waste here.

    I'll also mention that Darkstar's build is *mostly* good, though I'll reiterate that not having perma-Eclipse will kill you, and having any global recharge over 180% (for perma Hasten) is a bit funny, considering that changes very little (Gravity Well recharges in 5.44 seconds with your 177.5% recharge build, whereas it recharges in 5.2 seconds with Darkstar's 195% recharge build... The change is so minute, it's really not worth it, unless what you're going for is "bragging rights for "build with highest recharge.")

    Quote:
    Originally Posted by Obsidian_Force2 View Post
    If I were forced at gunpoint to do a human build this is probably very similar to what I would
    build. Though i would probably just let them shoot me instead. I would swap the whole fighting/leadership pools to something more like the concealment pool though as well as pick up the nuke, and gravitic emmination for offencive ability to not be slaughtered.
    Wow, you get on to me for "presenting human-form as the best way to go," and yet I can't berate you for making it look as if "you're just going to get slaughtered!"

    I call BS.

    I can survive "without getting slaughtered" just fine without Gravitic Emination

    Also, swapping out fighting/leadership pools for concealment?

    Are you friggin' kidding me?

    Wow.

    I need to just shut my mouth now, before I get this thread needlessly closed.

    Quote:
    Originally Posted by PrincessDarkstar View Post
    I already know your against the forms so I wont bother attempting to lure you but in the interest of others thinking this looks good i'll point out almost all your damage is going to be on a lower damage scaler as well as lacking the 45% damage boost your granted for squid form and have no ability to avoid mezz with dwarf form.

    As I said, within the constraints you have placed on your build this is about as good as you will get other than the changes i mentioned.
    Actually, It DOES "look good," when considering the points I've already mentioned:

    1. It gets the job done
    2. There would be only a few seconds difference between the time it took to get a mob down with a human-former and a tri-former.

    So, conversely, so people don't think you are presenting a human-form build as "looking bad," I'll go ahead and say,

    "It looks good."

    Quote:
    Originally Posted by Wonderslug View Post
    Two points.

    1. You have neither Gravitic Emanation nor Inky Aspect, and not nearly enough defense to be blasé about mez in the late game. Without dwarf form to fall back on, mezzing first is your only protection against being mezzed yourself. Nothing--nothing--sucks more than jumping into a big spawn, hitting Eclipse and Sunless, and then doing the drunk walk for 40 seconds while all that lovely buff goes to waste.

    Actually, that's not entirely true, because while you are watching the pretty stars your kooshes will try to tank for you. I say try, because they are about as resilient as a level 32 blaster with an unreasoning faith in the power of an unslotted Nova.

    By which I mean not very.

    2. For all I know this may have been fixed by now, but last I knew the T&S stealth proc had the unfortunate quirk of suppressing for ten seconds when you teleport. You can work around that, but you would be better off sticking the run version in Sprint. Or getting SS.
    What have you been fighting that causes you to walk around for 40 seconds stunned? Is Rikti Raids seriously all you do with your human-form Warshade?

    Oh, wait... Let me guess... You don't have a human-form warshade, or you wound up deleting it a while back.

    That said, I will say yes, it does suck if you're immediately hit with a mezz the second you go in. But, in actuality, unless you're consistently going up against the most difficult enemies/mob sizes in the friggin' game, you're not going to be experiencing that as often as you're presenting that it will happen.

    Quote:
    Originally Posted by PrincessDarkstar View Post
    Conclusion: Human only AoE is very lacking even compared to Black Dwarf, and although single target damage is respectable it is only comparable to Black Dwarf. Meaning you will never outdamage a tri-former in any situation.

    I know the reason most people pick human only isn't straight damage however, but it is worth knowing this.
    Can you get me the numbers or how you calculated this? Because Black Dwarf (from what I've seen) can't even come CLOSE to comparing to my human-only AoE numbers. Either your numbers or wrong, or your opinion is biased or skewed.

    Last I checked, Black Dwarf only has two possible (damaging) attacks that can affect several targets at once (not counting having a proc in the taunt, and even that only hits the enemy you're currently targeting), and that's including Dark Extractions being up.

    Human has six.

    And you say Human-only AoE is lacking compared to Dwarf?

    What have you been smoking? Can I have some?

    I REALLY would like to see someone in Dwarf take down a mob faster than my human-former can. Really. I would.

    What? You say that's not what you meant?

    Then don't present it like that.

    Quote:
    Originally Posted by Black_Aftermath View Post
    I have finally decided to make a Kheldian and have decided to go with a Human-Form Warshade. I have put a build together and I'm surprised at how happy I am with how it looks. It does rely heavily on +Recharge so avoiding Mobs with -Recharge effects will be important while solo'ing but other than that one Achilles Heel, it looks like this could be quite the beast.

    Operating under the assumption that I'll be able to stealth into any group and hit at least 4 mobs with Eclipse (which is perma in this build) and Sunless Mire, I'll be fighting at +80% RES to S,L,F,C,E,N and 67% Res to T,P to go along with a constant 78% Damage Buff.

    Please take a peak at this (very expensive, but affordable) build and tell me if I'm crazy to be excited to hit 50 with this guy.
    You might want to check this guide out before you spend all that influence...

    "Alien"
  11. Cool! Good to see some more interest in this stuff...

    How does a Friday, Saturday, or Sunday work for everyone? Post your best day/time, and I'll try to schedule around everyone's schedule the best I can and set a day/time "in stone" once I get enough responses...

    "Alien"
  12. Quote:
    Originally Posted by LordXenite View Post
    I say this because I know from personal experience there are plenty of times when Hasten does become overkill. When fighting harder targets +4 Bosses for example, Hasten is a life saver for sure, but not all of us fight like that...
    Which was my point exactly.

    "Alien"
  13. However... I must interject that what you're referring to is what all the "numbers guys" pray to:

    Damage Per Second (DPS).

    I believe there are several Khelds around that don't pray to that god, nor do they try to "max" their character, and therefore can justifiably say they are "not poorer for it."

    To say that "if you haven't reached your max potental, you cannot pass a mission/get the game objective done (kill enemies)" is a pretty naive statement, and not one I expect to hear from any "number cruncher." Not that I HAVE heard anyone specifically say that... But people do like to seemingly "walk that fine line" when making reference to "must have" powers.

    I don't believe there are ANY "must have" powers in any build. There are powers that can make you "more effective" or "better" or "faster" or have "higher DPS." But, not having a power (like Hasten or Stamina) doesn't automatically place you in the "PHAIL POOL." Well, maybe it does if the end goal was to get the highest DPS...

    However, if that wasn't the "end goal" of the toon, then I wouldn't say that the toon is necessarily a "failure."

    There are many reasons people play this game... Having the best DPS is only one of them. And somehow, some of these said people (who don't play for highest DPS) can successfully complete a mission! (supposedly the objective of a superhero MMO--which is debateable)

    "Alien"
  14. AlienOne

    WS soloings?

    Hmm... Makes me wonder exactly what their playstyle was... Or if they were attempts at a "PvP build WS"....

    Now I'm curious....

    "Alien"
  15. Quote:
    Originally Posted by Redlynne View Post
    Personally speaking, I've refused to use Hasten in any of my character builds ... and never been the poorer for it.
    Although I use Hasten on (almost) all my builds (and quite love it), I applaud this decision, as this is the same sort of individuality/playstyle choices I encourage by playing a human-only Kheldian.

    Just because someone chooses not to pick a "certain" power in a build doesn't mean they should be "condemned" for using said build or made to feel stupid because they didn't pick that power.

    They simply didn't pick that power because either they don't like it, or feel they can accomplish any task in the game just as well without it. Simple as that.



    "Alien"
  16. Awesome... Send me a message in-game @AlienOne, and I'll send you a global friend invite so we can all coordinate when we're online...

    "Alien"
  17. AlienOne

    WS soloings?

    Welcome to the Kheldian community!

    Yes, both tri-form and human-form can solo extremely easily on those settings. It's a lot easier for a tri-form to solo (and most times a lot cheaper to put together), so if you're making a Kheld for the first time, I recommend you go tri-form with your primary build before you start "experimenting" with different playstyles. Kheld play can get pretty complicated, and in order to better understand their capabilities as a whole, it's best to play tri-form from 1 to 50.

    After you feel very familiar with your Kheld and have determined what you like/dislike power-wise...should you decide you like human-only play better, I've writted a guide on how to put together a human-only build.

    However, again, I must reiterate that if you are unfamiliar with Kheldians at this point, it's a good idea to make yours a tri-former the "first time around.

    Both solo very well--sometimes *better* than well in the right circumstances... Human-form Warshade solo play shines on "upper tier" content (post Eclipse), where a tri-form Warshade is MUCH better for lower level content (example: any one of the first 3 "main" TFs).

    "Alien"
  18. Quote:
    Originally Posted by FlipS0ckeT View Post
    Please don't go rouge with your kheld. I personally don't want to have to try to find a new team when my team leader invites one of you to the team.
    LoL... What's this supposed to mean? That you're afraid of cysts?

    If you happen to have me on the team, all you got to do is cower and wet your pants in a corner while I solo it, and then the team can move on. You don't even have to find a new team!

    It's that easy.

    "Alien"
  19. LOL!

    Nice one. I'll have to tuck that away in the deep dark corners of my mind for the "right moment."

    "Alien"
  20. Cool!

    Good to see at least 1 person is interested... I know of at least 3 people who are currently leveling up their fire/rads to get them to 50, so if I happen to catch them all on at once, we may log on with our 50s and exemp down to level up the lower level guys, so we can properly do this...

    "Alien"
  21. Quote:
    Originally Posted by Taserak View Post
    Hmm... that makes me think City of Neutrals will have its own EAT.
    Posi said something to that effect during this year's Comic-Con panel I attended... I think his statement went something like this (Posi correct me if I'm wrong):

    "Incarnates will make their final appearance in the Going Rogue expansion. That's all I can say right now about that."

    I'm not exactly sure what an "Incarnate" would be, whether or not it would be something we'd fight, or whether or not it'd be something that could be *created* by one of us... I really have no idea. I just know that the word "Incarnate" was used...

    "Alien"

    *Edit*
    By the way, how are you making your sigs, and also, how are you getting them to switch up with every page refresh?
  22. I don't usually pop my head out of the Kheldian section of the forums enough to make it over here, but I thought maybe I'd post this:

    So, yeah... Some of my coalition mates and I Fire/Radiation Controllers a while back to team up and basically wipe everything off the face of the map--virtually tea-bag the game, if you will...

    Now, I realize this has been done many times before, and as such we are not doing anything "new" per-say... However, we figured anytime we want to do pretty much any TF in a quick amount of time we could all take a break from our "main" toons and log on our Fire/Rads.

    Since that time, a lot of them have been away from the game for various reasons. So... I figured I'd open the invitation out for any of you out there who might have a Fire/Rad (or be willing to make one for later on down the road)...

    I'm thinking I may pull an all Fire/Rad STF this weekend if I get enough interest...

    Who's interested?

    "Alien"
  23. I think the whole reason Devs are allowing side-switching at all is to cater to everyone who would like to "role-play" with their character and play them on the "dark side" or the light side (not to mention more easily being able to team no matter what side you're on)...

    So, saying that Khelds can't switch due to "storyline" reasons is probably about as lame as an excuse as, say.... Not allowing Khelds to color their powers...

    I'm not saying you're the one making the excuse... I'm saying if it were to happen as you say, it'd be the DEV'S lame excuse for just not saying "we hate Khelds."

    "Alien"
  24. My Warshade, VestigeOne, will definitely "go rogue" when that expansion comes out... It fits right in with his storyline.

    Nice sig, by the way.

    "Alien"
  25. Quote:
    Originally Posted by AlienOne View Post
    Who would name their "person" an animal name like "Codfish?"
    Quote:
    Originally Posted by Smurch View Post
    The Black Cat
    The Black Canary
    The Bat
    The Spider
    The Rhino
    Doctor Octopus
    Beast
    Wolverine
    Scorpion
    The Lizard
    Sabertooth

    And of course...

    Captain Mako
    Lord Recluse
    Barracuda
    Black Scorpion
    Silver Mantis

    I could do this all day...
    I'm still not seeing any "Codfish" in that list... Am I that blind?



    "Alien"