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Posts
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Joined
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Would there be a way in the future for the Channel User List to display as the Supergroup list does. With all usernames listed, Join Date, and Last Login Date? Would be a great help way over the "/chan_timeout" command that does not work.
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http://wiki.cohtitan.com/wiki/Issue_18
# The channel admin command /chan_timeout <channel name> <duration> is working correctly now. The minimum time that can be set for timeout has been increased from 7 days to 30 days. Channels that have already been set to a timeout period of less than 30 days will be unchanged.
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My problem is that I help run a channel Level 50
When we set it
/chan_timeout "Level 50" 120
My system says Timeout has been set to 120 days.
But the Channel Count does not change.
Also i thought that the Channel limit was 2500. but when we are full it says. 2486
Just wondering if there is a problem with it not workign with channels that have more than one word. BC we really would like to remove some inactive people. and some i know have been inactive for like 3 years. -
Ya not quite sure what to do.... I have lost family members in the past, but never a good friend.
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Amber Reed passed away this morning... *very sad* :'(
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Well heard from her sister. Nothing worse. But no chanes. I pray her night goes smoothly
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TY. I haven't heard anything yet. Just waiting. 2 of the kindest pure hearted people you would ever meet.... >_<
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2 Good friends of mine were in a bad 9 car accident last night. One was released from the hospital today with a broken rib and had a punctured lung. His wife is in ICU on a Ventilator and not doing well as of 20 min ago from his sister. But I am speaking full healing and recovery. Many people (4 or 5) lost their lives in it. Thanks
Amber Reed is in ICU. Her husband Chris is out.
Here is the story.
http://www.wlos.com/shared/newsroom/...vid_3138.shtml -
There was an error reading the database.
Maybe the newest version of mids does not like the patch stuff (Oct 2nd) -
*awwww* Well im sorry to hear of your leave of absence. Hope things go well!
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So no other fixes i guess..... *sadface*
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Quote:Ya did that already. and ran a stress test. Came out fine. Like i said. It is only that toon.try resetting your modem and router. aside from that, i don't know. it sounds like everything is ok on your end though. do a system stress test also. it will let you know if any of your hardware may be having problems. could be a faulting stick of ram or something.
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OK so i am back to my same lag issue. The update fixed me for a day or so. I am not only lagging inside a mob that attacks. it also pops up Lost connection to Mapserver.
Once the mob is defeated by others in the team. the Lost Connection Display goes away. and all the lag goes away.
Before the patch i had no problems.
This is so frustrating -
Quote:I think it was my IDE ATA/ATAPI ControllersMay I ask what the device was? Maybe that's causing my issues as well.
When i opened my Device Manager and that was the only device that had the Yellow Notation Mark. So i went to Dells website and entered my Service # and searched for the proper driver for it. Check and make sure yours all have drivers installed. LoL
Not sure if it was one thing, or a combination of the patch, audio driver, and the IDE driver. -
Ok so between the recent update, Updating my Sound Driver, and i found a device that somehow the Driver was not installed. It fixed the lag. THanks for the help!
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Video Driver is updated to the most recent. And the fan on the card is working fine
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I have a Dark Armor Electric Melee Tank that lags in large mobs. Has been happening for the past day and a half. My FPS drops down to 1fps
I can stand in the middle of the mob and without attacking or them attacking i have no lag. But as soon as action occurs.
The odd thing is i can run a blaster on the same exact map and have no lag at all.
I usually run my game in Ultra Mode Medium settings. But since the Last patch occured i have had to run with UM off on the lowest settings.
And now in the past 24 hours i have had this lag issue.
HELP!!!
---System information gathered by CoH Helper version 0.2.0.2---
DxDiag gathered at July 28, 2010 17:59 (-04:00)
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.100216-1514)
System Manufacturer: Dell Inc.
System Model: OptiPlex GX620
BIOS: Phoenix ROM BIOS PLUS Version 1.10 A11
Central Processor: Intel(R) Pentium(R) 4 CPU 3.00GHz (2 CPUs)
Memory: 3582MB
.Net Memory Report: 1711MB out of 3582MB available
Page File: 3775MB (1688MB currently in use)
C Drive: (WDC WD400BD-75MRA1) 16583MB out of 38099MB (43%) free
E Drive: (Seagate FreeAgent USB Device) 327443MB out of 476937MB (68%) free
D Drive: (TSSTcorp CDRWDVD TS-H492C) zero-size drive
Windows directory location: C:\WINDOWS
DirectX: DirectX 9.0c (4.09.0000.0904)
DirectX Diag version: 5.03.2600.5512 (32-bit version)
Display Notes: No problems found.
No problems found.
No problems found.
No problems found.
Sound Notes: No problems found.
No problems found.
No problems found.
Input Notes: No problems found.
Monitor: Plug and Play Monitor
Monitor's Max Resolution: 1600,1200
Video Device Name: ATI Radeon HD 4300/4500 Series
Manufacturer / Chip: ATI Technologies Inc. / ATI Radeon Graphics Processor (0x954F)
Video Memory: 512.0 MB
Driver Version: 6.14.0010.7070
Driver Date: 4/6/2010 9:45:46 PM
Driver Language: English
Monitor: Plug and Play Monitor
Monitor's Max Resolution: 1600,1200
Video Device Name: ATI Radeon HD 4300/4500 Series
Manufacturer / Chip: ATI Technologies Inc. / ATI Radeon Graphics Processor (0x954F)
Video Memory: 512.0 MB
Driver Version: 6.14.0010.7070
Driver Date: 4/6/2010 9:45:46 PM
Driver Language: English
Monitor: Plug and Play Monitor
Monitor's Max Resolution: 1600,1200
Video Device Name: ATI Radeon HD 4300/4500 Series
Manufacturer / Chip: ATI Technologies Inc. / ATI Radeon Graphics Processor (0x954F)
Video Memory: 512.0 MB
Driver Version: 6.14.0010.7070
Driver Date: 4/6/2010 9:45:46 PM
Driver Language: English
Monitor: Plug and Play Monitor
Monitor's Max Resolution: 1600,1200
Video Device Name: ATI Radeon HD 4300/4500 Series
Manufacturer / Chip: ATI Technologies Inc. / ATI Radeon Graphics Processor (0x954F)
Video Memory: 512.0 MB
Driver Version: 6.14.0010.7070
Driver Date: 4/6/2010 9:45:46 PM
Driver Language: English
Sound Device Description: Logitech G330 Headset
Driver File: usbaudio.sys
Driver Version: 5.01.2600.5512
Driver Date: 4/13/2008 2:45:12 PM
Sound Device Description: ATI HD Audio rear output
Driver File: AtiHdmi.sys
Driver Version: 5.00.40001.0009
Driver Date: 7/20/2007 6:40:10 PM
Sound Device Description: SoundMAX Digital Audio
Driver File: smwdm.sys
Driver Version: 5.12.0001.5246
Driver Date: 1/27/2005 3:31:06 PM
WMI Information
Motherboard Manufacturer: Dell Inc.
Motherboard Model: (empty)
Motherboard Product: 0HH807
Motherboard Version:
BIOS Manufacturer: Dell Inc.
BIOS Name: Phoenix ROM BIOS PLUS Version 1.10 A11
BIOS Version: DELL - 7
BIOS Release: 20061130000000.000000+000
Registry Information for Current User
Resolution: 1680x1050
3D Resolution: 1680x1050 (Not using renderscale)
Full Screen: Yes
Maximized: No
Screen Position: 0, 0
Refresh Rate: 0Hz
Vertical Sync Enabled: No
Physics Quality: None
Maximum Particles: 100
Max Particle Fill? 10.000
Physics Card Enabled: No
Anti-aliasing: Off
Anisotropic Filtering: None
Texture LOD Bias: Crisp
Water Effects: None
Bloom: 1.000 (turned off)
Depth of Field Enabled: No
Desaturation Effects (Sepia) Enabled: No
Shader Detail: Unknown (4)
World Texture Level: Low
Character Texture Level: Medium
World Detail Level (Vis_Scale): 0.500
Entity Detail Level: 0.300
Shadows Enabled: No
Shadow Mode: Disabled
Shadow Map Shader: Unknown (0)
Environmental Reflections: Disabled
Advanced Occlusion Settings: No
Ambient Occlusion: Off
Occlusion Strength: Off
Blur: Bilateral
Ambient Resolution: Performance
Gamma Correction: 0.793
Geometry Buffers (VBOs) Enabled: Yes
Suppression of FX When Camera Close Enabled: Yes
Close Suppression Range: 3.000
Show Advertisements: Yes
Audio Mode: Compatiblity
3D Audio: Yes
FX Sound Volume: 0.041
Music Sound Volume: 0.000
Show Advanced Graphics Options: No
Overall Graphics Quality: 0.000
Reverse Mouse Buttons: No
Save Login Username: Yes
Transfer Rate: 485087 bytes/second
Current Game Version: 1800.201006040036.8T
Installation Directory: C:\Program Files\City of Heroes
Mod files in the Data directory
.\sound\Ogg\BoomBox has 1 file
.\texture_library\GUI\CREATION\common\Backgrounds has 2 files
.\texture_library\GUI\CREATION\Login has 2 files
.\texture_library\MAPS\city has 1 file
.\texture_library\MAPS\Midnight_Squad has 1 file
.\texture_library\MAPS\Safeguard has 9 files
.\texture_library\MAPS\sewers has 44 files
.\texture_library\MAPS\static has 32 files
.\texture_library\V_MAPS\Outdoor_Missions has 9 files
.\texture_library\V_MAPS\Static has 16 files -
---System information gathered by CoH Helper version 0.2.0.2---
DxDiag gathered at July 28, 2010 17:59 (-04:00)
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.100216-1514)
System Manufacturer: Dell Inc.
System Model: OptiPlex GX620
BIOS: Phoenix ROM BIOS PLUS Version 1.10 A11
Central Processor: Intel(R) Pentium(R) 4 CPU 3.00GHz (2 CPUs)
Memory: 3582MB
.Net Memory Report: 1711MB out of 3582MB available
Page File: 3775MB (1688MB currently in use)
C Drive: (WDC WD400BD-75MRA1) 16583MB out of 38099MB (43%) free
E Drive: (Seagate FreeAgent USB Device) 327443MB out of 476937MB (68%) free
D Drive: (TSSTcorp CDRWDVD TS-H492C) zero-size drive
Windows directory location: C:\WINDOWS
DirectX: DirectX 9.0c (4.09.0000.0904)
DirectX Diag version: 5.03.2600.5512 (32-bit version)
Display Notes: No problems found.
No problems found.
No problems found.
No problems found.
Sound Notes: No problems found.
No problems found.
No problems found.
Input Notes: No problems found.
Monitor: Plug and Play Monitor
Monitor's Max Resolution: 1600,1200
Video Device Name: ATI Radeon HD 4300/4500 Series
Manufacturer / Chip: ATI Technologies Inc. / ATI Radeon Graphics Processor (0x954F)
Video Memory: 512.0 MB
Driver Version: 6.14.0010.7070
Driver Date: 4/6/2010 9:45:46 PM
Driver Language: English
Monitor: Plug and Play Monitor
Monitor's Max Resolution: 1600,1200
Video Device Name: ATI Radeon HD 4300/4500 Series
Manufacturer / Chip: ATI Technologies Inc. / ATI Radeon Graphics Processor (0x954F)
Video Memory: 512.0 MB
Driver Version: 6.14.0010.7070
Driver Date: 4/6/2010 9:45:46 PM
Driver Language: English
Monitor: Plug and Play Monitor
Monitor's Max Resolution: 1600,1200
Video Device Name: ATI Radeon HD 4300/4500 Series
Manufacturer / Chip: ATI Technologies Inc. / ATI Radeon Graphics Processor (0x954F)
Video Memory: 512.0 MB
Driver Version: 6.14.0010.7070
Driver Date: 4/6/2010 9:45:46 PM
Driver Language: English
Monitor: Plug and Play Monitor
Monitor's Max Resolution: 1600,1200
Video Device Name: ATI Radeon HD 4300/4500 Series
Manufacturer / Chip: ATI Technologies Inc. / ATI Radeon Graphics Processor (0x954F)
Video Memory: 512.0 MB
Driver Version: 6.14.0010.7070
Driver Date: 4/6/2010 9:45:46 PM
Driver Language: English
Sound Device Description: Logitech G330 Headset
Driver File: usbaudio.sys
Driver Version: 5.01.2600.5512
Driver Date: 4/13/2008 2:45:12 PM
Sound Device Description: ATI HD Audio rear output
Driver File: AtiHdmi.sys
Driver Version: 5.00.40001.0009
Driver Date: 7/20/2007 6:40:10 PM
Sound Device Description: SoundMAX Digital Audio
Driver File: smwdm.sys
Driver Version: 5.12.0001.5246
Driver Date: 1/27/2005 3:31:06 PM
WMI Information
Motherboard Manufacturer: Dell Inc.
Motherboard Model: (empty)
Motherboard Product: 0HH807
Motherboard Version:
BIOS Manufacturer: Dell Inc.
BIOS Name: Phoenix ROM BIOS PLUS Version 1.10 A11
BIOS Version: DELL - 7
BIOS Release: 20061130000000.000000+000
Registry Information for Current User
Resolution: 1680x1050
3D Resolution: 1680x1050 (Not using renderscale)
Full Screen: Yes
Maximized: No
Screen Position: 0, 0
Refresh Rate: 0Hz
Vertical Sync Enabled: No
Physics Quality: None
Maximum Particles: 100
Max Particle Fill? 10.000
Physics Card Enabled: No
Anti-aliasing: Off
Anisotropic Filtering: None
Texture LOD Bias: Crisp
Water Effects: None
Bloom: 1.000 (turned off)
Depth of Field Enabled: No
Desaturation Effects (Sepia) Enabled: No
Shader Detail: Unknown (4)
World Texture Level: Low
Character Texture Level: Medium
World Detail Level (Vis_Scale): 0.500
Entity Detail Level: 0.300
Shadows Enabled: No
Shadow Mode: Disabled
Shadow Map Shader: Unknown (0)
Environmental Reflections: Disabled
Advanced Occlusion Settings: No
Ambient Occlusion: Off
Occlusion Strength: Off
Blur: Bilateral
Ambient Resolution: Performance
Gamma Correction: 0.793
Geometry Buffers (VBOs) Enabled: Yes
Suppression of FX When Camera Close Enabled: Yes
Close Suppression Range: 3.000
Show Advertisements: Yes
Audio Mode: Compatiblity
3D Audio: Yes
FX Sound Volume: 0.041
Music Sound Volume: 0.000
Show Advanced Graphics Options: No
Overall Graphics Quality: 0.000
Reverse Mouse Buttons: No
Save Login Username: Yes
Transfer Rate: 485087 bytes/second
Current Game Version: 1800.201006040036.8T
Installation Directory: C:\Program Files\City of Heroes
Mod files in the Data directory
.\sound\Ogg\BoomBox has 1 file
.\texture_library\GUI\CREATION\common\Backgrounds has 2 files
.\texture_library\GUI\CREATION\Login has 2 files
.\texture_library\MAPS\city has 1 file
.\texture_library\MAPS\Midnight_Squad has 1 file
.\texture_library\MAPS\Safeguard has 9 files
.\texture_library\MAPS\sewers has 44 files
.\texture_library\MAPS\static has 32 files
.\texture_library\V_MAPS\Outdoor_Missions has 9 files
.\texture_library\V_MAPS\Static has 16 files -
So I finally made a red side toon. Well i have a stalker that I dont really enjoy.
Anyways. I am looking for a good build for a team based Ninjas/Pain Domination.
Thanks! -
....I made my first toon ever.
....I actually had the ingame music on.
....8 tanks herded the whole steel canyon map to an ally.
....Purple Recipes didn't attach to IRL inflation rate
....we were thinking, won't it be funny looking back at ''___'' and saying, how fun was that
....Meat Shield was an allowed term for a Toon Name