So. After listening to lots of cheese and whine, I've decided to ask people how would they want their CoX to be if they had their say...
For me, it would be the following things. Note that this isn't a suggestion post or a post that claims that the game presented in it would be fair/likeable to anyone but the OP himself. It's a purely self-centered view on how CoH could be cool:
There would be a server base merge (EU+US) and a whole new server setup. With servers labeled with things like RP, PvP, Catgrrrls, Proper English Speaking Server, etc, so that people could better steer up with other people like them. Servers would have policies that were enforced - you'd get genericed on the catgirl server for rolling a hero without animal features etc.
There would never be a "Going Rogue" option, but the zones would be opened to both sides. You'd be traveling the other side under disguise of sorts, and could discard it for some world pvp, anywhere. Sadly, you'd be exemplared to the low end of the zone's level range when you did this, so you'd be at disadvantage to the natives. There would be missions to go to the other side's zones and do things there, and the opportunity to score some badges while doing that. While we have that in the Mayhem Missions, I would like to see some non-instanced things happening in the game.
Zone and Mission revamps for heroes. And a graphics engine update so that the new versions of the zones would be awesome.
There wouldn't be much more shared hero/villain content. The Coming Storm would arrive and all sides need to focus and work together, but until that, there wouldn't be reasons to team up and be happy together. No. Space Nazis aren't good enough reason, seriously. Each side would have their own things to do and stay apart as much as possible. If, for example, the Devs were to make the moon zone, they'd make two different moon zones - one being the redside moonzone, set in a crater maybe, and the other would be a blueside moonzone, with maybe an established moonbase as a central theme. You'd get to see the other zone when you sneak there in disguise and do some covert missioning, but you'd be still nice and separate in the actual eyes of the game. There wouldn't be villains and heroes teaming up, beatin' up space nazis.
And mentioning of the sides, City of Villains could pretty much be wrapped up by I18. It's been fun, but no more resources would need to be wasted on it. The game could be there, but more to serve as new zones for City of Heroes content than anything else. Or as an option, Villains would have been planned differently from the start, with lot less focus on the all-mighty arachnos and more on the self-sufficient villain and building your own powerbase and fighting those pesky heroes who keep trying to stop your plans.
PvP would be much more .. heavy - Fights taking a good long while instead of a couple of attacks. It would be more about your character getting thrown to a wall, getting KO'd for a moment by that and then standing up and dropping a meteorite on the other guy, who crawls from under it and grabs you by the cape than it is now. Mega-scale knockback from every attack and destructible environments. Not spiking damage and running away.
Also, instead of fighting Farming, Devs would fully embrace it. There would be a /farm channel much like the /arena, that you'd unlock on getting your first lv 50. This would enable the non-farm-interested folk to just switch off the channel and filter out a lot of the farming content.
Speaking of getting your first lv 50 - you would get some 20% of normal experience from MA until you got there once. Maybe a gradual increase of 20% for each lv 50 to the experience you got from it until you hit 100%
MA browser would be nice and usable, and the star rating ssytem would have to go, or at least be something along Amazon's searching system. Missions would be tagged by both their users and their creators for content.
Wider ability to customize powers. Not only in appearance (as everyone wants), but in effect as well. Not sure what this would actually mean. Possibly the "signature power" option to be able to "craft" a power for yourself that fits you just the way you want.
Also, I'd have the ability to punch people in the face through the game engine that was somehow approved by the international courts so that I wouldn't get in trouble for doing it. One click and an annoying player would be smashed on the face. Would help with the morons.
And Citadel TF would have more variation in it.
How would the CoX of your dream differ from the CoX we have now?