21stTime

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  1. also, reactor's a moron.

    i've killed that dude with 2 back to back impales from a stalker and i'm quite possibly one of the most horrible stalkers in the game.

    ok i lie, i was giving everyone down syndrome handicap points.
  2. i had a bigger wall of text but the concise version is this:

    im gonna go with elec still being top tier then.

    after my initial emotional "OMFG IMMA KiLL CASTLE" i'll say this;
    doms have huge issues with DR hitting their damage, especially when domination is active. on a 20% dmg build, assault added 7 points of damage to my subdue. yeah, when you use it 3 times that 21 points, and the equivalent of taking half an accolade out of a squishy's hp, but still it's pretty bad.

    with the damage being integrated into the modifier and not being tagged on top on a bonus that gets molested by DR, elec should be doing retarded damage on a +dmg build. i almost wanna come back once i15 hits so i can play my +45% damage fire/elec.

    the sad part though is that castle is only looking at secondaries (the grav thing is a fix that would have happened even if he wasn't looking at the set).

    now the question for farmers is, what is the net effect of having a kin following you keeping you damaged capped while you're a permadom fire/psi. with the virtual raise of the damage cap, a dom might in fact be faster than a brute; even when dealing with bosses.

    i'd test this, but my account is gone 'til rogues.

    ownage is negrodamus reincarnated. earth/energy doms are actually gonna be top tier duelists. all other combination of energy as a secondary are gonna have issues hitting, since most if not all energy attacks have a smashing component. against toons with low defense though, mind/energy doms are just gonna be obscene. good damage + kb up the wazoo = oh snap?

    castle does need to look at primaries. gravity needs to have the -kb from the hold removed in pvp zones so bring it into line with sets like mind and fire. ice should have the same treatment even in pve (frostbite's -kb borders on retarded when you have a power like ice slick).

    psi will still be second best on secondaries. you just won't be able kill five people while being taunted. psi was a tight enough pvp build as it was, making psw optional opens quite a few build options, specifically on builds that require more than 2-3 powers from the primary (grav/psi, ice/psi, earth/psi).

    finally, supermax, don't roll a mind/thorns. thorns will be garbage until it does some form of damage other than lollethal. thorns needs a huge buff still so it can deal with non-squishies running with 60%+ resists to lethal and toxic resists in their heals. i purpled a mind/thorns... the only way i was ever able to get it work was to use mind/* for damage and slot achilles heel procs into most of thorns attacks... it's a horrible toon, even my grav/fire is better.

    gl hf baddos.
  3. [ QUOTE ]
    [ QUOTE ]
    Is it just me or did they buff the hell out of this set....

    [/ QUOTE ]

    [ QUOTE ]
    * Psychic Shockwave: Decreased this power’s damage scale from 1.96 to 1.21, increased its recharge from 10 seconds to 20 seconds, increased its endurance cost from 10.2 to 18.51 and decreased its radius from 25 feet to 15 feet.

    [/ QUOTE ]
    No.

    [/ QUOTE ]

    the villain market is so [censored].
  4. [ QUOTE ]

    Gravity Control

    * Lift: Increased this power’s damage scale from .8 to 1.32.


    wow...just wow.

    [/ QUOTE ]

    YEAH GRAV IS gOOD NOW.


    actually... i saw that coming, it's more like a bug fix, lift does less damage than levitate with the same animation. some retard put in the wrong activation time into the real numbers thingy.
  5. 21stTime

    King of RV

    level 12 temp accounts dont count.
  6. problem is the activation time.

    it's long as hell.

    you're gonna get destroyed by anyone who knows how to play the game if you're gonna use flurry as a cornerstone of your attack chain. (you can get levitated, flared and blazed by the time it animates)
  7. lolprotector.

    virtue has like 5 good players.
  8. not really... are you on freedom? wanna duel?
  9. 21stTime

    King of RV

    shut up, keep getting drain psyched.
  10. [ QUOTE ]
    I immigrated my wife earlier. It was excellent.

    [/ QUOTE ]

    imported.

    further proof that talking to forst eld h makes you dumb(er).
  11. 21stTime

    Re-Rolling

    i love hibernating stalkers in pvp.
    i mean who doesn't love a power that allows a stormie to set up camp on top of you while you can't move.
  12. i dont know where the patch notes are cause im a lazy [censored].

    i've seen some dueling trollers with flurry.. it actually gets them kills.
  13. ill get you an orca for x-mas.

    that way you can get rid of the penguin
  14. yeah, welcome to retardation.

    also, factor in squishies having a 40% base resist to everything, hence it's more like 350 dmg.
  15. 21stTime

    King of RV

    son, i rediscovered my ice/psi, grav/fire is not as sexy as ice/psi. also, ice/psi > mind/fire. also fire/elec > all.
  16. alls good. just pointing out how i think those rules are dumb.

    you're still my polar bear.
  17. eh ice/cold is garbage.

    ice's damage is pretty pathetic. if you're killing people with it, it's because they are bad and not because you or your ice/* blasts are good.

    now, dark is pretty sick in pvp.
    dark/colds lived or died in i12 by one rule: how long can you survive. in i13+ everyone survives for quite a while, add in no dr matches and dark/cold will do wonders.

    key facts: pick your patron wisely and play around it. for no dr, soul or hiber are the only options, then get tactics on top. if you're gonna play in zone or with dr on, get mace and get phase.

    don't take the stun from dark. it's trash. take your patron hold. use it to break toggles.
    concentrate on hitting with infridge and sleet, as they are the only reason dark will hit people.

    finally, life drain is your heavy hitter. learn to use it. sometimes to kill, sometimes to heal. the recharge is long enough that it won't cause heal supression, generally.

    whoever tells you dark/colds are bad never saw ownage ripping face all through i13 beta on on a dark/cold/leviathan.
  18. do you have 5 devastation sets already?
  19. eh that rarely happens.

    there's always some scrapper with downs running around rv freedom.