_Echo_

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  1. A modest turnout this week, but we got stuff done. We took advantage of the fact that all attendees were 35+ to go do RWZ missions because everyone's so, so sick of Wailers...

    Still, we're nearing the precipice of lvl 40 and new contact bliss (even if it is in GV) and I can't wait!
  2. I'll be there from 7pm tonight as usual, hope to see the rest of you too.
  3. [ QUOTE ]
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    Finally it has to be noted that Chain Induction is currently bugged so you dont get any XP for mobs killed by the leaping charges, so an already poor power also leaches XP


    [/ QUOTE ]

    Gogo gadget threadomancy!

    Is the xp bug on mobs killed by or only damaged by the leaping charges?

    [/ QUOTE ]

    The code used is similar to that for damage by confused mobs fighting each other, so the more damage done by Chain Induction's charges, the more XP is leached away.
  4. Well that Untouchable badge still eludes me, but I'll be on for our regular team tonight from 7pm, with a newly-respecced and purposeful Mea!

    Hope to see you then.
  5. Found this on the US forum today. An interesting little glitch in the base editor that some may want to know about for base design.

    Link to thread on US forums.

    This needs a disclaimer too, since no one knows the exact effect it might have on your base long-term...

    Warning: Using this or any other base bug may corrupt your base, losing everything in it.

    Regardless, I might have to give this a try at some point.
  6. I'll be online as Mea for a while tonight hunting for the Untouchable bagde and Tommy Gun costume item - if anyone also wants it and sees me on global, they're welcome to come along!
  7. Back in business (I hope)!

    I'll be on tonight from 7pm for some much-missed trapping jollies.

    I don't even remember what we were doing last time I could make it but whatever it was, we'll keep doing that.
  8. If you're looking for slots for Mesmerize...

    You can certainly get away with only two slots in Confuse (2xAcc) and the range from Mass Hypnosis, while nice, is by no means a priority. You should be able to get rid of 1-2 recharge from TK, though that depends how often you want to use it. Subdue doesn't necessarilly need an immob slot either.
  9. Agreed, Dominators are a ranged/melee mixed class like Blasters, love it or hate it. Once you get Psy Shockwave you'll find yourself in melee range a whole lot anyway.

    ---

    As for power choices, I would swap them around to something like this:

    12: Mass Hypnosis
    16: Health
    22: TK/Stamina
    24: TK/Stamina
    30: Psy Scream

    Psy Scream is the least useful of all those powers, since the only thing it does is damage. It works well with Terrify, but Terrify is actually better in almost every aspect (the damage is near identical too).

    As for slotting, I would recommend slotting Mesmerize and Dominate heavilly and slot them for damage, not control. They recharge so fast there's no point in adding mez duration in there after you reach SOs. Mesmerize is especially handy as it will sleep a bozz in one hit without Domination even running.

    Also, slot Terrify for damage, it needs no fear duration at all and it'll be your bestest AoE attack until you get PSW.

    Oh yeah, and with TK in your build you might want to conider putting endmods into Drain Psyche instead of heals. Anything to keep TK going while you're fighting that EB/AV!

    That's all I can think of right now. Hope it helps.
  10. Your power selection is great, no problems there. However I'd take another look at the order in which you get some powers.

    Mass Hypnosis will save your domi behind a lot more than TK, especially at earlier levels when the amount of AoE control/damage you can put out is really low. This is especially true if you solo a lot. The duration and recharge of Mass Hypno simply can't be beat and since all of your attacks until Psy Scream are single target, you can sleep a whole mob then one by one, add stronger controls or just take them out.

    TK also suffers from that massive endurance cost, you won't get much out of it without Drain Psyche, Stamina or both in your reportoire first.
  11. Unfortunately due to NYE shenanigans, I probably won't be able to make it tonight.

    Hope everyone has a good evening, whether in-game or not!
  12. [ QUOTE ]
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    And doesn't tend to go in for the whole 'Mass of traps at a choke point' thing unless the situation *really* calls for it...

    [/ QUOTE ]

    I dont think such a strategy is called needed all that often either.

    [/ QUOTE ]

    Hehe it's true, we normally just wade in with a cluster of FFGs to protect us.
  13. Yeah, I have no objections to another Trapper coming along.

    I won't be here next Monday though, being Christmas Eve, so you'll have to PM one of the others for an invite.
  14. Groovy, hope to see you all, Trappers or not, tonight!
  15. Okay then, I'll be online from 7-10pm GMT on Friday night. I hope you Trappers can join me.

    Maybe we'll switch some other toons in there too, depending on what we end up doing.
  16. Oh yeah, state which day you prefer or we'll never get anywhere
  17. Well that was a frustrating evening for me.

    I'm sorry I had to bail guys. If you're all available, how about another Trapper evening this week? I was thinking maybe Thurs/Fri/Saturday from 7pm?
  18. Something came upa nd I got delayed by half an hour. I'm on now if folks still want a bit of fun with the Trappers.

    EDIT: One crazy computer crash alter and I'm back again. See you online.
  19. Agreed on taking Detention Field. It only needs a couple of acc slotting and it's good to go. Out of the box it will hold bosses in one hit too.

    It works very well as a precision control, taking the toughest enemy (or simply the most annooying, such as FFGs, DE eminators or Tsoo Sorcerors) completely out of the fight for 45 seconds. As such it's a real boon to squshy teams when used creatively.

    Just ensure you make a bind to tell your temamates which badguy is intangible! That saves a lot of headaches for those not used to the power.
  20. The ONLY thing I would like to see different about the FF powerset is a different colour bubble for PFF and Detention Field, so people can tell them apart from the rest.
  21. _Echo_

    Blaxploitation

    This is a great theme idea. I may have found the inspiration for my next villain...
  22. Superb night last nght, I want to thank everyone who made it. We had the best turnout in a month! And thanks to Moondog too, who managed to show in the end.

    Also, Electric Ant returned! I look forward to seeing Ant come bak to us regularly, once his course has quietened down/finished.

    Highlight of the night was the epic fight in a Council prison room versus +4 (for me, more for some) Council. It went on for about ten minutes, but with only two player deaths in total. The Warwolves zipping around in between us all trying to land a hit, their huge HP keeping them alive under so much punishment, our safety zone of clustereed FFGs and the sheer volume of MM henchmen... awesome fun
  23. Aww, you will be missed Moon.

    Hope to see everyone else tonight around 7pm!