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Posts
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Joined
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I have 3 Story Arcs I need some looking-at (not trash-talking, which I will Ignore):
"Tainted Waters" (Arc #69315) 2 Missions; 2nd Mission has a Custom Group.
> Fight the Contaminated before they infect the entire city!
> This was my very 1st Story Arc, which originally only had the 1st Mission. I imported this from the Test Server, and loved Test-Running it there. I added the 2nd Mission after a long period of thinking through the psuedo-story behind the eventually multi-Mission Arc. I'm especially curious what you think of my Custom-made Faction, which includes Lts, a couple of Bosses, and an Elite Boss. Any help in perfecting this Arc is welcome, since its my current pride and joy...
"Snake In the Grass" (Arc #2610) 1 Mission
> The Mercy Island Snakes have come to Paragon; and you're Pest Control.
> Created after the thrill of the AE Expansion wore off, I made it as a way for Heroes to take a stab at fighting the Snakes. My choice of a Warehouse instead of a Snake Hole was story-driven; I plan to expand it to several Missions, which will include Rogue Isle Snake Holes, Collections, a Rescue or 2, and possibly even an Ally. This one is something I'll work on as I feel comfortable with it....
"Hellion SmackDown" (Arc #23086) 2 Missions
> Those annoying gang-wannabees are making trouble for a friend. Stomp 'em!
> This started as an Experiment Arc, trying new things and other "Frankenstein" activities. I cleaned it up for Publishing; but I'm still not convinced I should have in its current state. The Tiki Lounge was because it came in a set of Maps I ticket-purchased; The Collection was to get familiar with it prior to any use in my Snake-Arc. All and all, this one I'm expecting critical remarks about, since its sort of the runt-child of the 3....
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"MaddDawg" (Tech Scrapper 25: Claws / Regen / Fly / Fitness) Infinity
StarrBlast (Tech Blaster 10: Energy Blast / Energy Manipulation / Fly) Victory
Prof Death (Magic Mastermind 12 : Necromancy / Dark Miasma / Fly) Guardian -
Quote:The BLUE one? As Zombie clearly stated? Duh!where is the hero zombie skin!?!
EDIT: Holy moly. I all-cap'd that...and the board lowered my volume. Impressive...
BTW, why take down ALL the servers at once on what is statistically the busiest time for a MMORPG? Namely a national holiday. Makes no sense to me.....
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"MaddDawg" (Tech Scrapper 25: Claws / Regen / Fly / Fitness) Infinity
StarrBlast (Tech Blaster 10: Energy Blast / Energy Manipulation / Fly) Victory
Prof Death (Magic Mastermind 12 : Necromancy / Dark Miasma / Fly) Guardian -
Quote:The Wasting Disease ... and I'm starting to suspect that I picked the wrong Flash-Arc for my Badge ... Am I right?Did you do the "Vahzilok Plague" or the "Vahzilok Wasting Disease"?
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"MaddDawg" (Tech Scrapper 25: Claws / Regen / Fly / Fitness) Infinity
StarrBlast (Tech Blaster 10: Energy Blast / Energy Manipulation / Fly) Victory
Prof Death (Magic Mastermind 12 : Necromancy / Dark Miasma / Fly) Guardian
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Quote:Thanx for the info; It was a solo-flash anyway, Tech-Scrapper, Claws and Regen. I managed to get through by Hovering through the big areas to where the bodies were, schooling the few in the tunnels, and then hovering while battling the Boss. Good thing that Hover gives you an across-the-board DEF buff; or I would've been in trouble!Mission drop and continue ? That is a no.
To exit the flashback completely:
1) open team window - hit the quit task force
2) use the "/leaveteam" command
However some advice/thoughts on that mission before you abandon it.
The Vahz wasting disease is quite a rough one, but it is only a boss/guards.
Load up on blues a few greens and a few lucks, and simply run past everything to the boss room, Vahz are dumb and will not follow.
Pop the lucks and go after the boss, popping blues/greens as needed.
After the mission the temp power goes away and you can continue to face Doc Vahz himself.
Not that 5 Enrages and 3 Luck Inspires ignited had ANYTHING to do with my victory, of course .... heh ...
I'm not sure if its a bug or not; but I didn't get my "Plague" Badge for finishing that specific Arc via Flashback. I got Isolator by Flashing back to Outbreak, and another Badge by finishing its specific Arc. But not this one.... weird...
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Is there a way to "Drop a Mission", since I am hopelessly stuck on an Ouroboros Flashback mission? Its the one about the Wasting Disease...
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I was on briefly, long enough to visit the Tailor for a peek at the "Spectrum" thing. Was about to log out when (no joke) every other Server as well as the Trainning Room went down all at once.
Why am paying 15 a month for this again?
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Half the Servers went down a while ago, and I'm beginning to question why I pay 15 a month for a game I'm not able to get on whenever I'm online......
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The same ones are down again! What is going on around here, people?!
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Quote:I've noticed that several of the larger Circle of Thorn maps have a very "Raiders of the Lost Ark" feel; I know of one (I did a Hero Radio-Mission there) that is very much like a tomb.Trying to keep my campaign very open, but I want to send the player into a tomb. Can anyone recommend me a very tall open tomb-like map? Any size is fine, but be specific as to where I can find it in the list, please.
You might have to purchase those Maps with Tickets, however.....
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Half the Servers are down AGAIN !!!
This is exactly why I hate being at the mercy of online servers for my games....
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I was within seconds of finishing a Kidnap mission with my Thug Mastermind, then Guardian Server imploded. If its not the Servers going down, its the action having such "hiccups" that I finally say "Enough", and quit for the day.
Will someone who actually WORKS on this thing give us an idea how long half the Servers period will be down?? -
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Are any of you considering 'going blue' with your SoA when the expansion comes out? I think it'll will be fun to take my epic AT's over to the other side...
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How is this "Side Switch" stuff suppose to work anyway? Is there going to be an indicator, or how is it going to work anyway? -
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It has always been my plan to take her to Paragon City. Her story is Longbow related so this will be perfect for us.
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Curious, because I have a Magic - Blaster Hero I was planning on "turning dark", since her origins are heavily tied into the Circle of Thorns, A bow-user that's been trying her hand at being a Witch Hunter....
She's even "negotiating a contract", as you see here....
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I have a pair of "Destroy" Missions from Test that are ready for play...
"Tainted Waters", a Mission where you have to fight the Contaminated in the sewers. Here's the trick: All Contaminated are level 1, so you also go back to level 1 powers! Like Outbreak, but with a different environment. Pack Inspires; The map is fairly large, and you have to kill all of them. You get a nice memento (whatever its spelled)..
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"Snake In the Grass"
Those nasty hissers from Mercy Island have made it to Paragon, and are poised to spread nation-wide, unless you can clean out their current Mother Nest. Abandoned Warehouse, plus a flex level of 1 thru 52, and I have the feeling that bad words might be said soon. Bring lots of healing; The test-run I did was almost too much for my regenerating Scrapper to handle....
enjoy and please rate.... my Missions I mean...
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Personally, my Scrapper recharges so fast, I rarely look at the Bar for that.... this also opens some interesting options for my Masterminds, who have a Bar dedicated to just their Pet related powers and commands....
I'll take a stab in that direction, and Post whatever I find works....
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The work is kinda slow, since i'm very rusty in terms of my programming skills. What I could really use is a glossary of terms used by the QuickMenu File. Anyone know where I could get a copy of that, one aimed at doing up a MasterMind set of Speed Controls? I personally never use the QuickMenu anyway.....
Oh, and the Reply String was getting a bit long, so I trimmed it down to a managable size.....
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This is made of win. Now I can quite overflowing my bars.
A couple ideas for folks;
<font class="small">Code:[/color]<hr /><pre>
Option "&Base Portal" "powexecname base teleporter"
Option "Pocket &D" "powexecname pocket d vip pass"
Option "&Flight (temp)" "powexecname raptor pack"
Option "&Jump (temp)" "powexecname zero-g pack"
Option "&Mission Teleporter" "powexecname mission teleporter"
Option "&Ouroboros" "powexecname ouroboros portal"
Menu "Custom &Targetting"
{
Option "&1 Focus Fire" "team Concentrate fire on $target (my target)"
Option "&2 My Kill" "team I'll handle $target (my target)"
Option "&Cairn" "targetcustomnext Cairn"
Option "&Quantum" "targetcustomnext Quantum"
Option "Q&uartz" "targetcustomnext Quartz"
Option "&Void" "targetcustomnext Void"
}
Menu "Accolades &V"
{
Option "&Boost Mez" "powexecname vanguard medal$$powexecname megalomaniac"
Option "&Freeze Ray" "powexecname crey cbx-9 pistol$$powexecname stolen immobilizer ray"
Option "Psi &Def" "powexecname elusive mind"
Option "&Recharge" "powexecname gaes of the kind ones$$powexecname force of nature"
Option "&Shield" "powexecname eye of the magus$$powexecname demonic aura"
}
</pre><hr />
Oh, one note worth mentioning; I've remapped my "open quickchat" key to "v" (played a lot of return to castle wolfenstein back in the day...), which is why I picked "V" to activate accolades. 'cuz when you need that accolade shield up /NOW/ there's no time to waste.
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I think you just opened up about two bars worth of power slots for me
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You'd still want them up and out to see if they're recharged and ready to go, but, since you're not clicking on them, you can use
/windowscale tray# .6
to shrink them.
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Personally, my Scrapper recharges so fast, I rarely look at the Bar for that.... this also opens some interesting options for my Masterminds, who have a Bar dedicated to just their Pet related powers and commands....
I'll take a stab in that direction, and Post whatever I find works.... -
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I have to admit I don't care about a lack of a map editor if I have 1,000 map choices now.
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I agree. This game has lots of unique maps that players might only see once or twice. So we can play with those until the devs figure out how to make a map editor workable.
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No Map Editor?? THANK YOU! All my past attempts at making Adventures sank in humilating waters over my complete lack of Map Creation skills..... -
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I don't know if this has been stated before but i was wondering since we can customize AV and mobs can we also customize Giant Monsters?
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That is a very good question! Bad news in FAMILY SIZE...! -
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What happens when someone makes an entire enemy faction of Masterminds? O_o
For that matter, what happens when someone makes the faction entirely Controllers?
So much pain to be had... Lockdown on steroids, and instant mob-multiplication on inhumane scale.
It's gonna be fun. ^_^
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I don't think we have the ability to make MM NPCs. I believe that was the info posted.
I am wondering about the name thing for your NPCs etc. I am assuming all names will be out there and cannot be taken since this is a holodeck thing. Not a bad idea if that is what they are doing. However, I guess we could have several NPCs with the same name...ah well...can't be perfect!
Also, I really hope future versions allow us to adjust the tile sets in the missions. That would HELP eliminate my #1 beef with this game....the redundant tile set/map!!!
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So sorry to disappoint you, but I've seen a JPG being posted on this very Thread showing a new NPC with the Thug Mastermind Power .... I made a Quote of the very Post... -
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Am I the only one that found that video to be stupid rather than awsome?
looks up a few posts and sees that I am not alone..lol
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Same here .... I couldn't stomach the first part all the way through .... a nice Issue, but a junky intro-clip .... sheesh! -
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Curious about enemy powers. In this pic it says "thugs"..Does this mean we can have a MM eb or AV?
http://i2.photobucket.com/albums/y11...ta/image_7.png
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"Thugs" is a Mastermind Power; It lets you summon a kind of Minion that battles for you. This image is clearly for a lesser Boss, like a tough Lieutenant or similar....
YW.... -
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I can create my own enemy factions???? Drooooooollll
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I personally am wondering ... New names for old foes? Or ones otherwise beyond reach?
Contaminated Sewers anyones? -
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I know what you're thinking. Sitting there... looking at all the Issue 14 information... "Boy! Wait till I get my hands on this! My missions are going to be SO AWESOME people will LOVE THEM! Now is my time to shine!"
I know you're thinking that. But you're wrong. MY MISSIONS WILL BE AWESOME! IT'S MY TIME TO SHINE!!! My missions, story arcs, criminal groups, dialogue, etc. will make yours look like doo doo!!!
MWAA HAAA HAAA HAAA HAAA!
Of course this is just my opinion and you can disagree. But you're wrong again!
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Ah.... maybe ... time for the DeCaff...? -
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Tickets, you say?
As in "speeding ticket?"
Or "chuck e cheese" ticket?
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As in, Ticket for Terminal Lack of Seeing the Odvious .... TY.. -
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So we can have rescue missions...does that mean our rescuers can help in the battle?
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We'll all find together I guess ....