ArcWeld

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  1. I've never done this one, sign me up as Natural Mystic, warshade
  2. Belkor, dark/dark defender, signing up
  3. You can easily get speed boost by dropping Acrobatics and getting either a Karma (defense) or Steadfast (resist) KB protection.

    Other than that, there are a lot of firekin builds on this forum, read up on some of them.

    Some things:

    -CJ doesn't need 3 end reduction, it's the cheapest toggle in the game

    - 5 Touch of Nictus in Transfusion is better than what you have

    - Put more recharge in Siphon Speed

    - Stamina is overslotted, moving those 6 to Transference and putting 4 Perf Shifter in Sta (including the chance of +end)
  4. Something came up and I won't be able to make this, good luck though
  5. Thanks for the advise Kioshi.

    The IO levels aren't really accurate, I find the redside market too limited to pick the level of IOs you want.

    I like the idea of Obliteration in Soul Drain. The knockback Zephyrs in Super Speed is ok, though I think I'll wind up putting it in Recall Friend. Other suggestions like 3 perf shifters in Stamina and 3 Titanium Coating in Dark Embrace were nice as well.

    I think the KB protection in Dark Embrace works back to level 27 despite the power not taken until 41. Globals always work if you're within 3 levels of the bonus, whether or not you have the power they are slotted in available. At least that's how it is on my brute, who has level 25 LotG recharges in level 47 and 49 powers, I still see the bonuses going back to level 24.
  6. Please sign me up as an alternate, Whispering Pines, plant/TA controller. Thanks!
  7. Hi everyone.

    This is the final build I have planned for my plant/fire dom. I've played this to almost 49 so far and am happy with the powers I've picked. I'm just seeking feedback on if there's anything I've missed or could do better.

    Goal is a PVE/Group build, perma Dom, holds and damage, with nothing fancy like defense caps. I want to be able to exemplar as well, which is why the KB protection is there for when I exemplar below having perma Dom.

    Thanks!

    Villain Plan by Mids' Villain Designer 1.621
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Dominator
    Primary Power Set: Plant Control
    Secondary Power Set: Fiery Assault
    Power Pool: Teleportation
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Leaping
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Strangler -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(3), BasGaze-EndRdx/Rchg/Hold(13), BasGaze-Rchg/Hold(15), EoCur-EndRdx/Hold(15)
    Level 1: Flares -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(17), Decim-Acc/EndRdx/Rchg(17), Decim-Acc/Dmg/Rchg(19)
    Level 2: Roots -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(5), Enf'dOp-Acc/EndRdx(7), Enf'dOp-Acc/Immob(19), Enf'dOp-Acc/Immob/Rchg(37)
    Level 4: Fire Breath -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(5), Posi-Dmg/Rchg(7), Posi-Acc/Dmg/EndRdx(40), Posi-Dam%(40)
    Level 6: Recall Friend -- Range-I(A)
    Level 8: Seeds of Confusion -- CoPers-Conf/Rchg(A), CoPers-Acc/Conf/Rchg(9), CoPers-Acc/Rchg(9), CoPers-Conf/EndRdx(11), CoPers-Conf%(11)
    Level 10: Fire Blast -- Decim-Acc/Dmg(A), Decim-Acc/Dmg/Rchg(13), Decim-Dmg/EndRdx(43), Decim-Dmg/Rchg(45), Decim-Acc/EndRdx/Rchg(46)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(43), RechRdx-I(45)
    Level 14: Super Speed -- Run-I(A)
    Level 16: Hurdle -- Jump-I(A)
    Level 18: Health -- Heal-I(A), Heal-I(42)
    Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
    Level 22: Combustion -- Oblit-Dmg(A), Oblit-Acc/Rchg(23), Oblit-Dmg/Rchg(23), Oblit-Acc/Dmg/Rchg(25), Oblit-%Dam(25)
    Level 24: Vines -- BasGaze-EndRdx/Rchg/Hold(A), BasGaze-Acc/Hold(27), BasGaze-Acc/Rchg(27), BasGaze-Rchg/Hold(29)
    Level 26: Carrion Creepers -- Enf'dOp-Acc/Rchg(A), Dmg-I(29), AirB'st-Dmg/Rchg(31), Det'tn-Dmg/Rchg(31), TotHntr-Acc/Rchg(31)
    Level 28: Fiery Embrace -- RechRdx-I(A), RechRdx-I(34)
    Level 30: Incinerate -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(34), C'ngImp-Dmg/Rchg(34), C'ngImp-Acc/Dmg/Rchg(37), C'ngImp-Dmg/EndRdx/Rchg(43)
    Level 32: Fly Trap -- ExRmnt-Acc/Dmg(A), ExRmnt-Dmg/EndRdx(33), ExRmnt-Acc/Dmg/Rchg(33), ExRmnt-EndRdx/Dmg/Rchg(33)
    Level 35: Blazing Bolt -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(36), Mantic-Acc/ActRdx/Rng(36), Mantic-Dmg/ActRdx/Rchg(36), Mantic-Dmg/EndRdx/Rchg(37)
    Level 38: Blaze -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(39), Decim-Dmg/Rchg(39), Decim-Acc/EndRdx/Rchg(39), Decim-Acc/Dmg/Rchg(40)
    Level 41: Dark Embrace -- ResDam-I(A), ResDam-I(42), S'fstPrt-ResDam/EndRdx(42), S'fstPrt-ResKB(46)
    Level 44: Soul Drain -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(45), AdjTgt-ToHit/EndRdx/Rchg(46), AdjTgt-Rchg(50), AdjTgt-ToHit/EndRdx(50)
    Level 47: Spore Burst -- FtnHyp-Sleep/Rchg(A), FtnHyp-Acc/Sleep/Rchg(48), FtnHyp-Acc/Rchg(48), FtnHyp-Sleep/EndRdx(48), FtnHyp-Plct%(50)
    Level 49: Combat Jumping -- LkGmblr-Rchg+(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Clrty-Stlth(A)
    Level 2: Rest -- Empty(A)
    Level 1: Domination
    Level 0: Ninja Run
    ------------
    Set Bonus Totals:
    • 15% DamageBuff(Smashing)
    • 15% DamageBuff(Lethal)
    • 15% DamageBuff(Fire)
    • 15% DamageBuff(Cold)
    • 15% DamageBuff(Energy)
    • 15% DamageBuff(Negative)
    • 15% DamageBuff(Toxic)
    • 15% DamageBuff(Psionic)
    • 2.5% Defense(Smashing)
    • 2.5% Defense(Lethal)
    • 5.94% Defense(Energy)
    • 5.94% Defense(Negative)
    • 1.25% Defense(Melee)
    • 4.38% Defense(Ranged)
    • 6.75% Max End
    • 3% Enhancement(Immobilize)
    • 4% Enhancement(Confused)
    • 49% Enhancement(Accuracy)
    • 100% Enhancement(RechargeTime)
    • 45.8 HP (4.5%) HitPoints
    • Knockback (Mag -4)
    • Knockup (Mag -4)
    • MezResist(Confused) 2.5%
    • MezResist(Held) 2.5%
    • MezResist(Immobilize) 13%
    • MezResist(Sleep) 2.5%
    • MezResist(Stun) 4.7%
    • MezResist(Terrorized) 2.5%
    • 16% (0.27 End/sec) Recovery
    • 12% (0.51 HP/sec) Regeneration
    • 4.1% Resistance(Fire)
    • 4.1% Resistance(Cold)
    • 1.26% Resistance(Energy)
    • 3.14% Resistance(Negative)



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  8. Here's something quick I did. I sorta gutted the build and added a lot of crucial powers you skipped (swoop, phalanx fighting, build up) and took out the patron pool and one with the shield (I never took OWTS on a tank or brute, never had the room). This caps positional defense and should increase survivability a lot.

    If endurance is still a problem, put the numina and miracle uniques into Health.

    Villain Plan by Mids' Villain Designer 1.621
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Morrlok-Ruff: Level 50 Technology Brute
    Primary Power Set: Battle Axe
    Secondary Power Set: Shield Defense
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Speed

    Villain Profile:
    Level 1: Chop -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(9), T'Death-Dmg/Rchg(11), T'Death-Acc/Dmg/EndRdx(19), T'Death-Dmg/EndRdx/Rchg(37), T'Death-Dam%(40)
    Level 1: Deflection -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(3), LkGmblr-Def/Rchg(3), Aegis-ResDam(7), Aegis-ResDam/EndRdx(7), Aegis-ResDam/Rchg(9)
    Level 2: Gash -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(19), Mako-Dmg/Rchg(34), Mako-Acc/EndRdx/Rchg(45), Mako-Acc/Dmg/EndRdx/Rchg(46), Mako-Dam%(46)
    Level 4: True Grit -- Heal-I(A), Heal-I(5), Heal-I(5), Aegis-ResDam/Rchg(13), Aegis-ResDam/EndRdx(15), Aegis-ResDam(15)
    Level 6: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(42)
    Level 8: Swift -- Run-I(A)
    Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(11)
    Level 12: Swoop -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(13), T'Death-Dmg/Rchg(23), T'Death-Acc/Dmg/EndRdx(29), T'Death-Dmg/EndRdx/Rchg(42), T'Death-Dam%(43)
    Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(23)
    Level 16: Health -- Heal-I(A), Heal-I(17), Heal-I(17)
    Level 18: Whirling Axe -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(34), FrcFbk-Rechg%(34), Sciroc-Dmg/Rchg(36), Sciroc-Acc/Dmg/EndRdx(43), Sciroc-Acc/Rchg(46)
    Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(21), P'Shift-End%(27)
    Level 22: Against All Odds -- EndRdx-I(A)
    Level 24: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(25), LkGmblr-Def/Rchg(25), LkGmblr-Def(27)
    Level 26: Cleave -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(29), Sciroc-Dmg/Rchg(31), Sciroc-Acc/Rchg(33), Sciroc-Acc/Dmg/EndRdx(36), Oblit-%Dam(36)
    Level 28: Boxing -- HO:Nucle(A)
    Level 30: Tough -- S'fstPrt-ResDam/Def+(A), ResDam-I(31), ResDam-I(31)
    Level 32: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(33), LkGmblr-Def/Rchg(33)
    Level 35: Pendulum -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(37), Sciroc-Dmg/Rchg(37), Sciroc-Acc/Rchg(50), Sciroc-Acc/Dmg/EndRdx(50)
    Level 38: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
    Level 41: Grant Cover -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(42), LkGmblr-Def(43)
    Level 44: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(45), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(48), GSFC-ToHit/EndRdx(48), GSFC-Build%(48)
    Level 47: Phalanx Fighting -- LkGmblr-Rchg+(A)
    Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Fury
    Level 0: Ninja Run



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  9. I would like to sign up for both as Flaming Lorax, plant/fire dominator. Thanks!
  10. I can't open builds with the latest Mids update unless it's a data chunk so I'm doing this by eye.

    It looks like you're going for ranged defense. I suggest going for recharge, more eclipse = more survivability. Losing the 6 slot Gaussian in Nova saves a lot of slots. I just put the Perf Shifter procs there and 1 in Dwarf Form. Put some rechare in Stygian Circle. I use 2 endmod/recharge and a recharge IO.

    You don't need end redux in Quasar, it takes all your endurance anyway. Acc/Dam/Rch.

    I'd take Shadow Cloak earlier, it's full PVE invis to almost everything with Super Speed.
  11. I would like to join you as Wendolyn, shield/mace tanker.
  12. Signing up as Wendolyn, shield/mace tanker
  13. Flaming Lorax, plant/fire dom, signing up
  14. Having too much fun, add me for Moonfire, Spirit Road, DB/Will scrapper
  15. Signing up for Ice Crystal SF, Virgil Tarikoss SF and Mender Lazarus SF as Flaming Lorax, plant/fire dom
    And for Faathim The Kind as Spirit Road, dual blade/willpower scrapper
  16. Signing up for Justin Augistine on Friday, Wendolyn, Mace/Shield Tank, will be the appropriate level by then.
  17. They'll still be there no matter how many times you change forms
  18. This guide has a keybind that changes which power is on autocast amongst the 3 powers: http://boards.cityofheroes.com/showthread.php?t=137289

    I didn't like that as much though, stacking rage wasn't worth having to deal with the crashes more. I just fire Rage when it's about to end now.

    Personally I keep Active Defense on auto and have a key that fires either hasten or rage. I might change Rage to thumb button on mouse and keep hasten easily accessible.
  19. ArcWeld

    WS Build?

    You definitely want damage in Black Dwarf Mire, it's your main form of damage in dwarf form. 5 Oblits is a good start, or frankenslot if you want more endurance reduction. Slot it as an attack as soon as you have the resistance in Dwarf Form done.

    My Nova only has the Perf Shifter proc and it does fine. Black Dwarf is 3 resistance and a perf shifter proc as well.

    And go for some more recharge, 5 slot Crushing Impact in Dwarf Smite/Strike and Gravity Well for some more recharge bonuses. See if you can 5 slot a Decimation set in 2 ranged attacks for a 4th and 5th 6.25% bonus.

    The Grav Shield and Twilight Shield powers won't do anything when you're in either form, consider taking some slots from them. If you respec you can put lvl 3 and 5 slots in dwarf or nova form due to a long standing bug.

    I did a quick change to give you some ideas. I like unchain essence cause it's fun blowing up corpses so I added that instead of the human ranged attack. I think you could take out both human shields because you won't be using them a lot but then again it's starting to look a lot like my own triform shade.

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  20. My mistake, didn't have the settings right. Something debuffed defense so yeah my build can't do it.
  21. Quote:
    Originally Posted by Fire Kin Master View Post
    YOur build would not make it on my farm..and your mad at me becasue you know this
    My build did it just fine. I don't know why you think your farm is hard, it's not.
  22. Nothing special or impressive. I just ran your farm in about the same time as you (+3/8/bosses though I didn't see any bosses). It's not a very good farm mission either, too short, you spend too much time loading compared to fighting.

    My build, pretty basic really (no purples) and I don't have the miracle unique yet and I don't farm that much anyway though it teams fine as well:

    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1409;702;1404;HEX;|
    |78DAA594594F135114C7EF745A5ABAD096AE2C658716BA40D F5C1E4C4488284D2A4|
    |59E54527180499A69D31912970751835183CAE2F2E4AB5F40 8D12BF927BE2C2533D|
    |CB2DE0B393F4FF9B7BEE39F79C7BEE9D16AE9FF10AB17E4A2 881C94AD9341727AB8|
    |655AF562A5ADD5558B3CA965E359C338659AD94EB4E2144EF E17CD33537ADD7B5E6|
    |207E64FEF4DAF272EEBC6E6896BE6406678C55ADAE1956AEF 9E22E5621B854D3B46|
    |B5E7A9DD62D43334D9F1CACAC5ABAB1C253B35AB90683F6A9 9ABE942B5955435B2C|
    |944D4BABDF884351A3F0DB50847C1A76F1D326445ED87E317 E135C7F08EDFB84A9A|
    |3EE21154DF6302342688F12A231C27D70E7888643D952D0D4 B2CDD821B877098167|
    |84E873C234A84A710DA1760A340D40131DB452C3E64893A9F 31F3C8049273B389CB|
    |7C8E4BA4908082AA5FB0B6C2021FA5F2B88214B20CEC2A055 A14CB656CEE4E6F592|
    |8C8730E7911BF0DCA6EABCEB8C3B84B6BB8C7B846E8E1A846 A7D5C8CF065C9D4022|
    |6BF34F9536472822928F7145CA0F8FE8B80A4C89E23B8C021 C40E6A6887FA1F7EC9|
    |D825F4BF20A077848B14913E5AFB1198626C52637C82F1154 A11E763EDE1B356204|
    |587F4EB280206C4588990BD40C8CF1354F0EB92A5746528C5 488C3A998C33A2043B|
    |F825A45F2240097B428C30211B01C4C52668AFCCDBFB954AE 9FBC6F8C1F84E98553|
    |03BF77F60934C838F194F184F09435B8C6D4201A286F902D9 86F95847D247F109AE|
    |444ADE96D41B328DBE65BC637C208CBD676CC0B261F119A2D 2727369DE5C26C8E03|
    |D6622847DF86BC8C9A273DCD471EEE6F81C835B9CE7D2F25C 53145A37216FC8042F|
    |D46D3FF8DAB0B9D41034492FA1D26E8BF6838F4C28BC56E23 0F0BF9E3D6F739DD63|
    |937E83C4A116501E512CA65942B286594AB284B288D8F07D1 FE6358D07194132827|
    |5136D1C9895F9707C58BE2436943F1A30450422851944E945 7288DBFAD4AF4DC|
    |-------------------------------------------------------------------|
  23. You won't get the last 2 bonuses, if you exemp to 39 any bonus 43+ is lost