What were the last 3 Incarnate slots going to be?
from what I remember they said they weren't really firm on them but I'm open to correction.
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Thelonious Monk
I honestly could believe anything from "the Devs had every Incarnate power planned out for years" to "the Devs really had no idea what the last Incarnate powers were going to be and they were just essentially making it up as they went along". Either theory would have an ironic appeal to me.
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"the Devs really had no idea what the last Incarnate powers were going to be and they were just essentially making it up as they went along"
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In a later Twitch video, a few possible Omega Slot powers that were being tossed around in idea-land got mentioned: a pet doppelganger of yourself, an ability that acted like the recent Super Speed pool addition Burnout, a power that circumvented limitations on existing powers (aka, allowed a Controller or Mastermind to summon their pets multiple times). These were by no means set in stone.
As for Genesis, I seem to recall hearing that they were unhappy with the implementation they'd come up with internally and were in the middle of reworking it, without saying what it did... but I don't readily remember the bit in the AMA mentioned by the OP that said they'd be patch powers, either.
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They had a lot of ideas that were changing on a regular basis.
@Golden Girl
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Pretty sure that Posi said almost exactly this during the Loregasm (aka "Ask Me Anything") they did in September.
In a later Twitch video, a few possible Omega Slot powers that were being tossed around in idea-land got mentioned: a pet doppelganger of yourself, an ability that acted like the recent Super Speed pool addition Burnout, a power that circumvented limitations on existing powers (aka, allowed a Controller or Mastermind to summon their pets multiple times). These were by no means set in stone. As for Genesis, I seem to recall hearing that they were unhappy with the implementation they'd come up with internally and were in the middle of reworking it, without saying what it did... but I don't readily remember the bit in the AMA mentioned by the OP that said they'd be patch powers, either. |
They had a lot of ideas that were changing on a regular basis.
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For what it's worth I always hoped for an Incarnate Pet power that would have allowed us to effectively have a single NPC-like "sidekick" - it would've been like what we could design in the Mission Architect where we could establish a basic powerset combo for it and create a costume for it. To keep it from being too overpowered it could have acted independently (like a Controller/Dominator pet) but it would have been very cool.
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From a flavor standpoint, Omega was supposed to make you a Well unto yourself. As for power, they were kicking around the idea of an account-wide buff.
Looking at the first five, I had assumed Omega would provide a global level shift like Alpha, in addition to its power.
I kept thinking that Omega was going to be something that transcended just simple buffs or powers, and I kept coming back to the very first mission in Ramiel's arc. After all, it was supposed to represent what we would ultimately become as an Incarnate, and it only made sense for those powers like the Unlimited Radial Freeeeem to reflect what we'd finally obtain with all ten Incarnate slots tricked out. Following those lines to their conclusion, I had guessed (and hoped) that Omega would make a portion of our damage output unresistable, probably 25% for T1 going up to 100% for T4. That would certainly be more transcendent than another click or toggle power, and it seemed a very fitting yet simple idea for the final Incarnate power.
I thought the last three slots were going to be:
New Car Smell
Drum Solo
leading up to the final slot....
Peanut Butter Jelly Time!
Though my sources might be slightly unreliable.
I saw in the AMA that Genesis was going to be incarnate-level patch powers, but they didn't mention the other 3 that didn't get reached. Did they ever tell us what they would be?
Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.