Reviving a Classic?
I thought Elite already had a sequel, but hey, any more Elite is a good thing!
Thought for the day:
"Hope is the first step on the road to disappointment."
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£1.25million is the target he wants to raise on the kickstarter page... Just wish I had the spare cash *right now* to donate >.<
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There was an Elite II - used to play it on my Amoeba back in the 90s.
I thought Elite already had a sequel, but hey, any more Elite is a good thing!
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£1.25million is the target he wants to raise on the kickstarter page... Just wish I had the spare cash *right now* to donate >.<
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Yeah I hear you.
Thelonious Monk
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I will admit I'm curious as to what Brabam will do with it.
There was an Elite II - used to play it on my Amoeba back in the 90s.
Yeah I hear you. |
Frontier brought out Elite 2 on the PC in the late 80s.
CGA graphics - much lower res than the BBCs Mode 0 viewscreen/ Mode 7 console split screen
single channel sound unlike the multi channel sound on the BBC
required 512 k ram - the BBC only had 32k and that included the OS
PCs at that time were very poor for gaming but for those of us who had been introduced to great games with Elite on the BBC the PC implementation was an appalling example.
2002 Microsoft brought out Freelancer which was close to the original Elite in its feel.
Mind of Gaia lvl 50 Defiant's first Mind/Storm 'troller.
Deadly Doc 50 Dark/Dark Corr
and lots more on Pinnacle,Union and Defiant
Wow. He's going for a goal of almost $2 million? That'll be tough to break through.
Teams are the number one killer of soloists.
There's been a few recent instances of kickstarter games passing that goal easily (such as Star Citizen and Project Eternity - PE reaching more than Four million in just two weeks), but yeah. Two mil sounds ambitious.
Thought for the day:
"Hope is the first step on the road to disappointment."
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Hrm. I'm completely unfamiliar with this game, though it reminds me somewhat of the old Star Wars vector graphics arcade game.
Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound
I can see why you would think that, but they are *totally* different games. Even more amazing is that they managed to fit in so much stuff in such little amount of storage
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There's a really neat article (I'll see if I can find it) that talks about how they did that - essentially they used fibonacci sequences as random lookups into dataset to build their universe.
I can see why you would think that, but they are *totally* different games. Even more amazing is that they managed to fit in so much stuff in such little amount of storage
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Here we go: http://www.guardian.co.uk/books/2003...atures.weekend
Elite was fronty.
Elite 2 was Fronty-er
@SteelRat; @SteelRat2
"Angelina my love, I'm a genius!"
"Of course you are darling, that's why I married you. Physically, you're rather unattractive"
http://faces.cohtitan.com/profile/SteelRat
http://www.bbc.co.uk/news/technology-20187897
maybe some good news but not terribly immediate!
Thelonious Monk