Blah blah, Wish you well, blah blah.


IndyStruck

 

Posted

(Because ALL cool posts have a sunglasses-wearing smiley next to them, right?)

I'll keep this short and simple- I bought City of Heroes back when it had originally came out and I had no idea what computers did/were. My crummy rig gave me half-rendered polygons and meshes because my Graphics Card was downright terrible and I took terrible care of the computer.

Blah blah, new computer years later.

City of Heroes runs well, as does City of Villains. It's a game that hooks me in and gets me not only through most of High School, but most of College.

Blah blah, bigger, better things, blah blah, degree in something, blah blah.

City of Heroes inspired me in ways no other MMO did- in fact, it was the FIRST MMO I'd ever played- I hadn't even touched Runescape before this. I still have the old booklet where Fold Space is still in and Katana and Broadsword share power names.

Blah blah, rose-tinted glasses and nostalgia.

Good bye, everyone. Thank you for all the times, both good and bad. Thank you for being there in a special way for me, and I hope some day we'll see a rebirth of Superhero MMOs.

If City of Heroes did all of this on an engine older than WoW's and game mechanics like... City of Heroes, imagine what could be done with modern technologies and developments?

And that's all I've got to say about the war in Vietnam.



 

Posted

Quote:
Originally Posted by Sigium View Post
If City of Heroes did all of this on an engine older than WoW's and game mechanics like... City of Heroes, imagine what could be done with modern technologies and developments?
I was really happy to see normal map technology come to the game engine, and I was looking forward to seeing if they could redo in-game textures to take advantage of normal mapping to add detail closer to modern day graphics.

That being said ... We're getting closer every year to producing the kind of quality in real-time we have in City of Heroes' pre-rendered trailers. Especially if Euclideon goes anywhere, given some of the hands-on demos from a year back.

I would love to see an upgrade to City of Heroes, or a new version of the game, with that kind of technology.


 

Posted

This isn't Nam, Smokey, it's City of Heroes. There are rules.