where did my deffense go? and a build quetion
Quote:
When you switch alpha slots, for a small period of time you have benefit of both whatever the first power was, and the new power. Your defense is where it should be now.
just a few days ago i upgraded from my tier 3 agility alpha slot to the tier four
i wasnted to compare the difference so before crafting it i wrote down the affected atributes i wrote them all, but for simplicitys sake i'll narrow it down Recovery 4.14 / sec smashing deffense 42.5% recharge 30% i made sure i was not being buffed by anyone at the time , not even secondary mutation , or fortune and i was very happy to see the states after i slotted jump to Recovery 4.44 / sec smasing deffense 44.09% (although i didn't see any change in the global recharge) after a while and then loging out and back in the atributes were much lower at Recovery 4.26 /sec smashing deffense 42.79% (and again no change on global recharge speed) is there some factor i missed? this was on a WP brute , a lot of the deffence comes from sets, but also the WP deffensive abilitys, maneuvers, and combat jump |
Culex's resistance guide
Also alpha slot works like enhancement in powers rather than global set bonuses so your recharge didn't change because it shows global bonus if you take a look at each of your powers you should see change in there.
Might want to ask for build help in the Brute forum lower down the page.
Altoholic - but a Blaster at Heart!
Originally Posted by SpyralPegacyon
"You gave us a world where we could fly. I can't thank you enough for that."
ok ya the best i could figure was it stacked but just seemed MUCH higher then dropped off to nearly no improvment over the tier 3 and didn't know the recharge was on the powers, good to know, but guess that means the hard time limit on some wont be altered
just a few days ago i upgraded from my tier 3 agility alpha slot to the tier four
i wasnted to compare the difference so before crafting it i wrote down the affected atributes
i wrote them all, but for simplicitys sake i'll narrow it down
Recovery 4.14 / sec
smashing deffense 42.5%
recharge 30%
i made sure i was not being buffed by anyone at the time , not even secondary mutation , or fortune and i was very happy to see the states after i slotted jump to
Recovery 4.44 / sec
smasing deffense 44.09%
(although i didn't see any change in the global recharge)
after a while and then loging out and back in the atributes were much lower at
Recovery 4.26 /sec
smashing deffense 42.79%
(and again no change on global recharge speed)
is there some factor i missed? this was on a WP brute , a lot of the deffence comes from sets, but also the WP deffensive abilitys, maneuvers, and combat jump
up untill now i have always just done things in my head or in a book but tried messing around with mids for the first time and not sure how good the build really works out if i could get some advice (also i don't see the agility slot effect the deffense in mids or did i miss something?)
this is very close to my current build but more where i was going with it after a respec
Villain Plan by Mids' Villain Designer 1.96
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Street Justice
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Villain Profile:
Level 1: Initial Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Knock%(33)
Level 1: High Pain Tolerance -- RctvArm-ResDam(A), RctvArm-ResDam/Rchg(5), RctvArm-ResDam/EndRdx(5), RctvArm-ResDam/EndRdx/Rchg(7), Numna-Regen/Rcvry+(7), Numna-Heal(9)
Level 2: Heavy Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(11)
Level 4: Sweeping Cross -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/Rchg(15), Sciroc-Dmg/EndRdx(17), Sciroc-Acc/Dmg/EndRdx(17)
Level 6: Mind Over Body -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(19), RctvArm-EndRdx(19), RctvArm-ResDam/EndRdx/Rchg(21)
Level 8: Fast Healing -- Mrcl-Rcvry+(A), Mrcl-Heal(21), Heal-I(23)
Level 10: Boxing -- RzDz-Immob%(A)
Level 12: Indomitable Will -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(23), LkGmblr-Rchg+(25), LkGmblr-Def/EndRdx/Rchg(25)
Level 14: Tough -- S'fstPrt-ResDam/Def+(A), RctvArm-ResDam(27), RctvArm-EndRdx(27), RctvArm-ResDam/EndRdx(29), RctvArm-ResDam/EndRdx/Rchg(29)
Level 16: Rib Cracker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(31)
Level 18: Spinning Strike -- SBrutesF-Acc/Dmg/Rchg(A), SBrutesF-Acc/EndRdx/Rchg(33), SBrutesF-Acc/Dmg/EndRdx/Rchg(45)
Level 20: Quick Recovery -- EndMod-I(A), EndMod-I(34)
Level 22: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(34), LkGmblr-Rchg+(34), LkGmblr-Def/EndRdx/Rchg(36)
Level 24: Combat Readiness -- GSFC-ToHit(A), GSFC-ToHit/Rchg(36), GSFC-ToHit/Rchg/EndRdx(36), GSFC-Rchg/EndRdx(37), GSFC-ToHit/EndRdx(37), GSFC-Build%(37)
Level 26: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(39), Mrcl-Heal/EndRdx(39), Mrcl-Heal(39)
Level 28: Shin Breaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(40), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(40), Achilles-ResDeb%(42)
Level 30: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(42), LkGmblr-Def(42), LkGmblr-Def/EndRdx/Rchg(43)
Level 32: Crushing Uppercut -- SBrutesF-Acc/Dmg(A), SBrutesF-Dmg/Rchg(43), SBrutesF-Rech/Fury(43), BasGaze-EndRdx/Rchg/Hold(33), BasGaze-Acc/EndRdx/Rchg/Hold(45)
Level 35: Combat Jumping -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(45), LkGmblr-Rchg+(46), LkGmblr-Def/EndRdx/Rchg(46), Winter-ResSlow(46)
Level 38: Maneuvers -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(48), LkGmblr-Rchg+(48)
Level 41: Strength of Will -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(50), RctvArm-EndRdx(50), RctvArm-ResDam/EndRdx/Rchg(50)
Level 44: Taunt -- Insult-Dsrnt%(A)
Level 47: Assault -- EndRdx-I(A)
Level 49: Hasten -- RechRdx-I(A)
Level 1: Brawl -- T'Death-Dam%(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- RgnTis-Regen+(A), Numna-Heal(13), Numna-Heal/Rchg(13)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-End%(15)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 50: Void Radial Final Judgement
Level 50: Diamagnetic Core Flawless Interface
Level 50: Warworks Radial Superior Ally
Level 50: Rebirth Radial Epiphany
Level 50: Agility Core Paragon
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