I24 PVE: Widow Vs Fort?


Commando

 

Posted

Hey all, my main was a Night Widow who tore up everything, but you know, things have a tendency to run even more than usual when you are a Night Widow.

So i respecced to Fortunata. After awhile i found the killing to be slow unless Psychic wail was up, Which in that case things died rather fast.

Eventually respecced back to a Night Widow, Was more used to the claw attacks and the damage of forts seemed....Lowish.


I'm wondering if the nuke changes will have the Fortunata be even to, or perform better than the night widow for soloing missions on missions spawned for 8, with bosses.

Please excuse any typos i may have made >_>


 

Posted

It should be a pretty big improvement. My initial impulse was to say that it wouldn't be all that, but now that I think about it it usually does take me approximately the forty-five seconds of recharge that psychic wail will have in issue 24 to clean up the lieuts and bosses that are left after nuking or voiding a reasonably sized Dark Astoria spawn or what have you. Instead of coinciding with judgement's recharge it will now be about two wails per judgement; is it better to double-nuke every second spawn? A side effect of that would be accelerating its destruction, thereby throwing the whole thing out of whack. Or I could stagger them as I do now, wasting a little bit of wail recharge but hitting every spawn in the order of wail-wail-judgement-repeat. Not a bad problem to have, n'est-ce pas?

Well that was some rambling. I would say go fort but I would have said that in the first place. With greater investment fortunatas can pretty much do everything that widows can do plus a slew of other nifty tricks. Oh yeah, I solo on x6 rather than x8 since it feels less grindy to me.


 

Posted

Indeed. The recharge change on wail is pretty hefty. So much so that I'm thinking of respecing out of my other AoEs and switching from ranged fort (Dom, Gloom, Sub chain) to the harder hitting melee attacks to clean up the leftovers faster.


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Posted

I really like the ranged playstyle, but for me "the ranged playstyle" includes ranges anywhere from a hundred feet to zero. When you're permanently incarnate softcapped, why not dive in? The main plus in my mind is that then you only invest so much of your build's resources on your attacks. They may not be as strong as the melee powers but you can always use them.


 

Posted

Quote:
Originally Posted by DarkBlaster_NA View Post
Hey all, my main was a Night Widow who tore up everything, but you know, things have a tendency to run even more than usual when you are a Night Widow.

So i respecced to Fortunata. After awhile i found the killing to be slow unless Psychic wail was up, Which in that case things died rather fast.

Eventually respecced back to a Night Widow, Was more used to the claw attacks and the damage of forts seemed....Lowish.


I'm wondering if the nuke changes will have the Fortunata be even to, or perform better than the night widow for soloing missions on missions spawned for 8, with bosses.

Please excuse any typos i may have made >_>
I would like to put a few things into perspective. I have been playing this game for a long time and I have tried building quite the variety of toons. Fortunatas are NOT easy to build if you are seeking min/maxing the whole build; they are a challenge, even more challenging than a Night Widow.

I have both a Night Widow and Fort build. The bad thing about the NW - it's melee. One of the good things about NW- it's melee. You have to move to catch your target if you went all out claws attacks (except for Darts and burst).

Fortunatas I compare like a Psionic dmg machine gun with the tank armor on the cover of it. I went all single target dmg except for the nuke. But the dmg on the fortunata is nothing short of very effective (unless you find critters who are highly resistable to it.)

From the center of the mob or the center of the room or the center of a park or any other outdoor scenario, Fortunatas can give you a faster kills due to the very solid dmg AND they can stay in place and shoot very quickly at any foe.

Could you place your build and we can try to give you some good advice here in case you are stuck.


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Posted

SOA's are so flexible and with the multi-build option I just found myself with both builds. I use my Fort as a ranged AOE monster on "I trial leagues" and sometimes on team TF's. I solo with the widow as it is a wicked single target kill with nice options for dealing with crowds.

I say build both and use them as the need arises.


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