Tank Mage i24?
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I think you'd be better served with a Claws brute.
I have occasionally heard people refer to the concept of a tank mage (similar to Iron Man), High survivability with ranged attacks. And was wondering if the new Sorcery pool power is a good fit for that theme.
What I was looking at was KM as a secondary (Repulsing Torrent, and Focused Burst) with Energy Mastery (Laser Beam Eyes, and Energy Torrent). Mix in the two ranged attacks from the Sorcery Pool and you have a set of six ranged attacks. Question, would this be a good fit for a character that has a similar feel for Iron Man, and how playable would this be? |
Protip - widow claws very nearly disappear within large gloves.
That said - Sorcery is very clearly just that, and does not fit an Iron Man theme in any way.
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Properly built and played, I'd say the closest thing to a tank-mage is still a Warshade. You can also put out very good damage but not get quite as survivable with a Crab variant Soldier of Ararchnos. Tanker damage scalars are always going to hold back damage potential even on high-damage secondaries, it's part of the balance that grants Tankers such high survivability.
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For tank mage, I recommend a claws brute .....(regen, willpower, invuln all okay) but with the MU for your Patron power.... two good ranged attacks there you can slot heavy, add a flying MU striker pet even better, then add Nem staff and a Blackwand......you have 3-6 good ranged attacks.
I have occasionally heard people refer to the concept of a tank mage (similar to Iron Man), High survivability with ranged attacks. And was wondering if the new Sorcery pool power is a good fit for that theme.
What I was looking at was KM as a secondary (Repulsing Torrent, and Focused Burst) with Energy Mastery (Laser Beam Eyes, and Energy Torrent). Mix in the two ranged attacks from the Sorcery Pool and you have a set of six ranged attacks. Question, would this be a good fit for a character that has a similar feel for Iron Man, and how playable would this be? |
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Kinetic Melee can also be a good choice, if you don't want to deal with redraw. With Mu Mastery, you can get two ranged single-target attacks, two ranged cones, and two ranged AoEs. Not bad for a Tanker or Brute.
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It's easier to turn a mage into a tank than it is to turn a tank into a mage.
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I've moved on to Diablo 3, TopDoc-1304
I have occasionally heard people refer to the concept of a tank mage (similar to Iron Man), High survivability with ranged attacks. And was wondering if the new Sorcery pool power is a good fit for that theme.
What I was looking at was KM as a secondary (Repulsing Torrent, and Focused Burst) with Energy Mastery (Laser Beam Eyes, and Energy Torrent). Mix in the two ranged attacks from the Sorcery Pool and you have a set of six ranged attacks.
Question, would this be a good fit for a character that has a similar feel for Iron Man, and how playable would this be?