Old timer (beta -->) Returning Rad/Rad - Peek please?


deadboy_champion

 

Posted

Hello folks,

Long story short I'm a returning player who was a beta player. I put in a few years then moved on like a great many people I suppose. I have popped in from time to time to scratch that itch ( ok read into that "go on an Alt rampage to end them all... until the next time..." * sigh * )

In all my playing I've never really dipped my foot in the defender pool. I want to fix that. I also am not too interested in FOTM or Uber leet builds, but having said that I'd like to be in the ball park This is a thematic build so Rad/Rad it must be. I'm pretty set on Mace as well.

So here is my woeful go at a Defender.

Be gentle, and thank you in advance

Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Radrad Baby: Level 50 Natural Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Radiation Blast
Power Pool: Flight
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Radiant Aura -- Numna-Heal(A), Numna-Heal/EndRdx(9), Numna-Heal/Rchg(11), Numna-Heal/EndRdx/Rchg(23), Numna-EndRdx/Rchg(25), Numna-Regen/Rcvry+(40)
Level 1: Neutrino Bolt -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(15), Thundr-Acc/Dmg/EndRdx(19), Thundr-Dmg/EndRdx/Rchg(40)
Level 2: Radiation Infection -- Achilles-ResDeb%(A), DarkWD-ToHitDeb(9), DarkWD-ToHitdeb/Rchg/EndRdx(13), DarkWD-Rchg/EndRdx(37), DarkWD-ToHitDeb/EndRdx(37)
Level 4: Irradiate -- LdyGrey-DefDeb(A), LdyGrey-DefDeb/Rchg(5), LdyGrey-DefDeb/Rchg/EndRdx(5), LdyGrey-Rchg/EndRdx(15), LdyGrey-DefDeb/EndRdx(19), LdyGrey-%Dam(42)
Level 6: Fly -- Flight-I(A)
Level 8: Enervating Field -- EndRdx-I(A), EndRdx-I(11)
Level 10: Accelerate Metabolism -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(17), Efficacy-EndMod/Acc/Rchg(21), Efficacy-Acc/Rchg(23), Efficacy-EndMod/Acc(25), Efficacy-EndMod/EndRdx(39)
Level 12: Lingering Radiation -- P'ngTtl-Acc/Slow(A), P'ngTtl-Dmg/Slow(13), P'ngTtl-Acc/EndRdx(21), P'ngTtl-Rng/Slow(31), P'ngTtl-EndRdx/Rchg/Slow(33), P'ngTtl--Rchg%(39)
Level 14: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(17), Ksmt-ToHit+(34)
Level 16: Hover -- LkGmblr-Rchg+(A), GftotA-Def(36), GftotA-Def/EndRdx(36)
Level 18: Boxing -- RzDz-Immob%(A)
Level 20: Aim -- GSFC-Build%(A), GSFC-ToHit(40), GSFC-ToHit/EndRdx(42), GSFC-ToHit/Rchg/EndRdx(48)
Level 22: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(33)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(34), LkGmblr-Def/EndRdx(34)
Level 26: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(27)
Level 28: Cosmic Burst -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(29), Thundr-Dmg/Rchg(29), Thundr-Acc/Dmg/Rchg(31), Thundr-Acc/Dmg/EndRdx(31), Thundr-Dmg/EndRdx/Rchg(39)
Level 30: Mutation -- EnManip-EndMod(A), EnManip-EndMod/Rchg(33)
Level 32: Fallout -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(43), DarkWD-ToHitdeb/Rchg/EndRdx(43), DarkWD-Rchg/EndRdx(43), DarkWD-ToHitDeb/EndRdx(46)
Level 35: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(37)
Level 38: EM Pulse -- EnManip-Stun%(A)
Level 41: Web Envelope -- TotHntr-Acc/EndRdx(A), TotHntr-Dam%(42)
Level 44: Summon Disruptor -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(45), ExRmnt-Dmg/EndRdx(45), ExRmnt-Acc/Dmg/Rchg(45), ExRmnt-EndRdx/Dmg/Rchg(46), ExRmnt-+Res(Pets)(46)
Level 47: Choking Cloud -- BasGaze-Acc/Hold(A), BasGaze-EndRdx/Rchg/Hold(48), BasGaze-Rchg/Hold(48)
Level 49: Atomic Blast -- RechRdx-I(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 1: Vigilance
Level 2: Rest -- IntRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Heal(A), Mrcl-Heal/Rchg(50), Mrcl-Rcvry+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(7), P'Shift-EndMod/Acc(7), P'Shift-End%(50)
------------



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Posted

Well after a bit of time in the character creator I think I'm changing from Mace to Dark as my Defender took a different direction during creation hahah

Retooled and armed with a bit of forum scrounging I hope I've improved him a bit. I'm a complete rookie at this stuff so I'm betting it's a tad unconventional. I guess that's what respecs are for I may not like the powers, but it's going to be fun trying him out.

Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

RadRadBaby-DM: Level 50 Natural Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Radiation Blast
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Dark Mastery

Hero Profile:
Level 1: Radiant Aura -- Numna-Heal(A), Numna-Heal/EndRdx(27), Mrcl-Heal(31)
Level 1: Neutrino Bolt -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(9), Decim-Acc/Dmg/Rchg(23)
Level 2: Radiation Infection -- Achilles-ResDeb%(A), DarkWD-ToHitDeb(42), DarkWD-ToHitDeb/Rchg(42), DarkWD-ToHitDeb/EndRdx(45), DarkWD-ToHitdeb/Rchg/EndRdx(45), DarkWD-Rchg/EndRdx(45)
Level 4: Irradiate -- Oblit-Dmg(A), Oblit-Acc/Rchg(5), Oblit-Dmg/Rchg(5), Oblit-Acc/Dmg/Rchg(9), Oblit-Acc/Dmg/EndRdx/Rchg(23), Oblit-%Dam(48)
Level 6: Enervating Field -- EndRdx-I(A), EndRdx-I(7)
Level 8: Accelerate Metabolism -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(13), Efficacy-EndMod/Acc/Rchg(13), Efficacy-Acc/Rchg(21), Efficacy-EndMod/Acc(34), Efficacy-EndMod/EndRdx(34)
Level 10: Electron Haze -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(11), Posi-Dmg/Rchg(15), Posi-Dmg/Rng(15), Posi-Acc/Dmg/EndRdx(25)
Level 12: Lingering Radiation -- P'ngTtl-Acc/Slow(A), P'ngTtl-Dmg/Slow(21), P'ngTtl-Acc/EndRdx(33), P'ngTtl-Rng/Slow(33), P'ngTtl-EndRdx/Rchg/Slow(33), P'ngTtl--Rchg%(42)
Level 14: Fly -- Flight-I(A)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(17)
Level 18: Hover -- LkGmblr-Rchg+(A), LkGmblr-Def(19), Ksmt-ToHit+(19)
Level 20: Aim -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(43)
Level 22: Boxing -- Dmg-I(A)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(25)
Level 26: Weave -- LkGmblr-Rchg+(A), RedFtn-Def(27), RedFtn-Def/EndRdx(36), RedFtn-Def/Rchg(37), RedFtn-Def/EndRdx/Rchg(39), RedFtn-EndRdx(40)
Level 28: Cosmic Burst -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(29), Decim-Dmg/Rchg(29), Decim-Acc/EndRdx/Rchg(31), Decim-Acc/Dmg/Rchg(31)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(39), RedFtn-Def/Rchg(40), RedFtn-EndRdx/Rchg(43), RedFtn-Def/EndRdx/Rchg(43), RedFtn-Def(48)
Level 32: EM Pulse -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(34), BasGaze-Rchg/Hold(36), BasGaze-EndRdx/Rchg/Hold(37)
Level 35: Dark Consumption -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(46)
Level 38: Mutation -- RechRdx-I(A)
Level 41: Dark Embrace -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(46), Aegis-ResDam/EndRdx/Rchg(46)
Level 44: Soul Transfer -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(48), Stpfy-Acc/EndRdx(50), Stpfy-Stun/Rng(50), Stpfy-Acc/Stun/Rchg(50)
Level 47: Fallout -- RechRdx-I(A)
Level 49: Atomic Blast -- RechRdx-I(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 1: Vigilance
Level 2: Rest -- IntRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(17)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(7), EndMod-I(11)
------------


 

Posted

I would probably stay Mace mastery and go with a high recharge, SL softcapped. Hasten and AM have a very minimal downtime (2-3 seconds)

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@Deadboy

 

Posted

My Rad/Rad/Mace Defender is my favorite character. Currently she is setup like this.

Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Olive: Level 50 Science Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Radiation Blast
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Radiant Aura

  • (A) Doctored Wounds - Heal/Endurance
  • (3) Doctored Wounds - Endurance/Recharge
  • (3) Doctored Wounds - Heal/Recharge
  • (5) Doctored Wounds - Heal/Endurance/Recharge
  • (5) Doctored Wounds - Heal
Level 1: Neutrino Bolt
  • (A) HamiO:Nucleolus Exposure
  • (7) Apocalypse - Damage/Endurance
  • (7) Apocalypse - Chance of Damage(Negative)
  • (9) Achilles' Heel - Chance for Res Debuff
  • (9) Touch of Lady Grey - Chance for Negative Damage
  • (11) Shield Breaker - Chance for Lethal Damage
Level 2: Radiation Infection
  • (A) HamiO:Enzyme Exposure
  • (11) HamiO:Enzyme Exposure
  • (13) HamiO:Enzyme Exposure
Level 4: Irradiate
  • (A) Armageddon - Damage/Endurance
  • (15) Armageddon - Chance for Fire Damage
  • (17) Scirocco's Dervish - Chance of Damage(Lethal)
  • (17) Eradication - Chance for Energy Damage
  • (19) Obliteration - Chance for Smashing Damage
  • (19) Touch of Lady Grey - Chance for Negative Damage
Level 6: Super Speed
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (21) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 8: Accelerate Metabolism
  • (A) Efficacy Adaptor - EndMod
  • (21) Efficacy Adaptor - EndMod/Recharge
  • (23) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (23) Performance Shifter - EndMod/Recharge
Level 10: Hasten
  • (A) Recharge Reduction IO
  • (25) Recharge Reduction IO
Level 12: Enervating Field
  • (A) Endurance Reduction IO
  • (25) Endurance Reduction IO
Level 14: Lingering Radiation
  • (A) Tempered Readiness - Accuracy/Slow
  • (27) Tempered Readiness - Endurance/Recharge/Slow
  • (27) Pacing of the Turtle - Accuracy/Slow
  • (29) Pacing of the Turtle - Endurance/Recharge/Slow
Level 16: Mutation
  • (A) Endurance Reduction IO
Level 18: Choking Cloud
  • (A) Basilisk's Gaze - Accuracy/Hold
  • (29) Basilisk's Gaze - Accuracy/Recharge
  • (31) Basilisk's Gaze - Endurance/Recharge/Hold
  • (31) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (31) Unbreakable Constraint - Endurance/Hold
  • (33) Lockdown - Chance for +2 Mag Hold
Level 20: Proton Volley
  • (A) Sting of the Manticore - Accuracy/Damage
  • (33) Sting of the Manticore - Damage/Endurance
  • (33) Sting of the Manticore - Damage/Interrupt/Recharge
  • (34) Sting of the Manticore - Damage/Endurance/Recharge
  • (34) Sting of the Manticore - Chance of Damage(Toxic)
  • (34) Touch of Lady Grey - Chance for Negative Damage
Level 22: Boxing
  • (A) Crushing Impact - Accuracy/Damage/Endurance
Level 24: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (36) Steadfast Protection - Knockback Protection
  • (36) Gladiator's Armor - Resistance/Rech/End
  • (36) Gladiator's Armor - End/Resist
  • (37) Gladiator's Armor - TP Protection +3% Def (All)
Level 26: Weave
  • (A) Luck of the Gambler - Defense/Endurance
  • (37) Luck of the Gambler - Defense/Endurance/Recharge
  • (37) Luck of the Gambler - Defense
  • (39) Luck of the Gambler - Recharge Speed
Level 28: Maneuvers
  • (A) Luck of the Gambler - Defense/Endurance
  • (39) Luck of the Gambler - Defense/Endurance/Recharge
  • (39) Luck of the Gambler - Defense
  • (40) Luck of the Gambler - Recharge Speed
Level 30: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 32: EM Pulse
  • (A) Basilisk's Gaze - Accuracy/Hold
  • (40) Basilisk's Gaze - Recharge/Hold
  • (40) Basilisk's Gaze - Endurance/Recharge/Hold
  • (42) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
Level 35: Neutron Bomb
  • (A) Superior Defender's Bastion - Accuracy/Damage
  • (42) Superior Defender's Bastion - Damage/Recharge
  • (42) Superior Defender's Bastion - Damage/Endurance/Recharge
  • (43) Superior Defender's Bastion - Accuracy/Damage/Endurance
  • (43) Superior Defender's Bastion - Accuracy/Damage/Endurance/Recharge
  • (43) Superior Defender's Bastion - Recharge/Chance for Minor PBAoE Heal
Level 38: Scorpion Shield
  • (A) Luck of the Gambler - Defense/Endurance
  • (45) Luck of the Gambler - Defense/Endurance/Recharge
  • (45) Luck of the Gambler - Defense
  • (45) Luck of the Gambler - Recharge Speed
Level 41: Web Cocoon
  • (A) Basilisk's Gaze - Accuracy/Hold
  • (46) Basilisk's Gaze - Recharge/Hold
  • (46) Basilisk's Gaze - Endurance/Recharge/Hold
  • (46) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (48) Unbreakable Constraint - Hold/Recharge
  • (48) Unbreakable Constraint - Chance for Smashing Damage
Level 44: Summon Disruptor
  • (A) Expedient Reinforcement - Accuracy/Recharge
  • (48) Expedient Reinforcement - Accuracy/Damage
  • (50) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (50) Expedient Reinforcement - Endurance/Damage/Recharge
  • (50) Soulbound Allegiance - Accuracy/Damage/Recharge
Level 47: Assault
  • (A) Endurance Reduction IO
Level 49: Vengeance
  • (A) Luck of the Gambler - Recharge Speed
Level 1: Brawl
  • (A) Crushing Impact - Accuracy/Damage
Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Sprint
  • (A) Unbounded Leap - +Stealth
Level 1: Vigilance
Level 2: Rest
  • (A) Recharge Reduction IO
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Miracle - +Recovery
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Endurance Modification IO
  • (13) Performance Shifter - EndMod
  • (15) Performance Shifter - Chance for +End
Level 50: Barrier Invocation
Level 50: Cimeroran Core Superior Ally
Level 0: The Atlas Medallion
Level 0: Portal Jockey
Level 50: Intuition Radial Paragon
Level 50: Ion Radial Final Judgement
Level 50: Preemptive Radial Flawless Interface
Level 50: Clarion Core Epiphany
------------



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I've been fooling around with designs for i24 with it's big changes to snipes and nukes. I've always enjoyed Photon Volley so having it actually become a useful power is great for me. I don't use Neutron Bomb as much as I should so swapping it for Atomic Blast is pretty trivial. The big problem is I dropped Tactics a long time ago so getting to perma snipe casued some painful choices. Also the change to procs means my current basic attack (a proc filled Neutrion Bolt) isn't going to work as well. My tentative plan is to try changing to this.


Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Olive: Level 50 Science Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Radiation Blast
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Radiant Aura
  • (A) Doctored Wounds - Heal/Endurance
  • (3) Doctored Wounds - Endurance/Recharge
  • (3) Doctored Wounds - Heal/Recharge
  • (5) Doctored Wounds - Heal/Endurance/Recharge
  • (5) Doctored Wounds - Heal
Level 1: Neutrino Bolt
  • (A) HamiO:Nucleolus Exposure
Level 2: Radiation Infection
  • (A) HamiO:Enzyme Exposure
  • (7) HamiO:Enzyme Exposure
  • (7) HamiO:Enzyme Exposure
Level 4: Irradiate
  • (A) Armageddon - Damage/Endurance
  • (11) Armageddon - Chance for Fire Damage
  • (11) Scirocco's Dervish - Chance of Damage(Lethal)
  • (13) Eradication - Chance for Energy Damage
  • (13) Obliteration - Chance for Smashing Damage
  • (15) Touch of Lady Grey - Chance for Negative Damage
Level 6: Accelerate Metabolism
  • (A) Efficacy Adaptor - EndMod
  • (15) Efficacy Adaptor - EndMod/Recharge
  • (17) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (17) Performance Shifter - EndMod/Recharge
Level 8: Hasten
  • (A) Recharge Reduction IO
  • (19) Recharge Reduction IO
Level 10: Enervating Field
  • (A) Endurance Reduction IO
  • (19) Endurance Reduction IO
Level 12: Lingering Radiation
  • (A) Tempered Readiness - Accuracy/Slow
  • (21) Tempered Readiness - Endurance/Recharge/Slow
  • (21) Pacing of the Turtle - Endurance/Recharge/Slow
Level 14: Super Speed
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (23) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Proton Volley
  • (A) Sting of the Manticore - Accuracy/Damage
  • (23) Sting of the Manticore - Damage/Endurance
  • (25) Sting of the Manticore - Damage/Interrupt/Recharge
  • (25) Sting of the Manticore - Damage/Endurance/Recharge
  • (27) Sting of the Manticore - Chance of Damage(Toxic)
Level 18: Choking Cloud
  • (A) Basilisk's Gaze - Accuracy/Hold
  • (27) Basilisk's Gaze - Accuracy/Recharge
  • (29) Basilisk's Gaze - Endurance/Recharge/Hold
  • (29) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (31) Unbreakable Constraint - Endurance/Hold
  • (31) Lockdown - Chance for +2 Mag Hold
Level 20: Boxing
  • (A) Crushing Impact - Accuracy/Damage/Endurance
Level 22: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (31) Steadfast Protection - Knockback Protection
  • (33) Aegis - Psionic/Status Resistance
  • (33) Gladiator's Armor - TP Protection +3% Def (All)
Level 24: Weave
  • (A) Kismet - Accuracy +6%
  • (33) Luck of the Gambler - Defense/Endurance
  • (34) Luck of the Gambler - Defense
  • (34) Luck of the Gambler - Recharge Speed
Level 26: Maneuvers
  • (A) Luck of the Gambler - Defense/Endurance
  • (34) Luck of the Gambler - Defense
  • (36) Luck of the Gambler - Recharge Speed
Level 28: Cosmic Burst
  • (A) HamiO:Nucleolus Exposure
  • (36) Apocalypse - Damage/Endurance
  • (36) Apocalypse - Chance of Damage(Negative)
  • (37) Shield Breaker - Chance for Lethal Damage
  • (37) Achilles' Heel - Chance for Res Debuff
  • (37) Touch of Lady Grey - Chance for Negative Damage
Level 30: Tactics
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (39) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (40) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 32: EM Pulse
  • (A) Unbreakable Constraint - Hold
  • (40) Unbreakable Constraint - Hold/Recharge
  • (42) Unbreakable Constraint - Accuracy/Hold/Recharge
  • (42) Unbreakable Constraint - Accuracy/Recharge
  • (42) Unbreakable Constraint - Chance for Smashing Damage
Level 35: Scorpion Shield
  • (A) Luck of the Gambler - Defense/Endurance
  • (43) Luck of the Gambler - Defense
  • (43) Luck of the Gambler - Recharge Speed
Level 38: Atomic Blast
  • (A) Superior Defender's Bastion - Accuracy/Damage
  • (43) Superior Defender's Bastion - Damage/Recharge
  • (45) Superior Defender's Bastion - Damage/Endurance/Recharge
  • (45) Superior Defender's Bastion - Accuracy/Damage/Endurance
  • (45) Superior Defender's Bastion - Accuracy/Damage/Endurance/Recharge
  • (46) Superior Defender's Bastion - Recharge/Chance for Minor PBAoE Heal
Level 41: Web Cocoon
  • (A) Gladiator's Net - Accuracy/Hold
  • (46) Gladiator's Net - Recharge/Hold
  • (46) Gladiator's Net - Endurance/Recharge/Hold
  • (48) Gladiator's Net - Accuracy/Endurance/Recharge/Hold
  • (48) Gladiator's Net - Chance of Damage(Lethal)
Level 44: Summon Disruptor
  • (A) Expedient Reinforcement - Accuracy/Recharge
  • (48) Expedient Reinforcement - Accuracy/Damage
  • (50) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (50) Expedient Reinforcement - Endurance/Damage/Recharge
  • (50) Soulbound Allegiance - Accuracy/Damage/Recharge
Level 47: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 49: Assault
  • (A) Endurance Reduction IO
Level 1: Brawl
  • (A) Crushing Impact - Accuracy/Damage
Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Sprint
  • (A) Unbounded Leap - +Stealth
Level 1: Vigilance
Level 2: Rest
  • (A) Recharge Reduction IO
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Miracle - +Recovery
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Endurance Modification IO
  • (9) Performance Shifter - EndMod
  • (9) Performance Shifter - Chance for +End
Level 50: Barrier Invocation
Level 50: Cimeroran Core Superior Ally
Level 0: The Atlas Medallion
Level 0: Portal Jockey
Level 50: Intuition Radial Paragon
Level 50: Ion Radial Final Judgement
Level 50: Preemptive Radial Flawless Interface
Level 50: Clarion Core Epiphany
Level 50: Control Core Embodiment
------------



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No Sig