Origin Specific Judgment attacks
They just recently added more Lore pets. Judgement's popular. I'm sure they'll keep adding to it.
See, the thing is, I'd rather have a front facing cone like Cryonic(I will even accept the Vorpal style kind where you control where it goes depending on where you're facing) for my super strength ground punch thing. Plenty of other super strong types in comics have done similar stunts. Plus, I like cones more than pbaoes.
Tying Judgement powers to a specific origin is a horrid idea... like, really bad.
Adding new powers that easily relate to a specific origin but don't require them to use is a superb idea.
I am almost certain that more Judgements will be added in due time (as they should be). Specifically I want a more natural one like the one you suggest as well as the Rock Hurling one used by one of the robots in the Blockbuster Event's Arena and some member of the Talons or Knives of Vengeance (can't recall which).
Lets try to have fun with this one. The odds are that the devs are done with the judgment slot. Consider this a what if suggestion. I've only come up with a natural origin and magic origin attack so far.
Natural Origin: Shattering Punch Teir 4
Description - The character jumps up in the air and slams the ground with their fist doing damage in a large area around the character. The ground cracks and then a second later shatters in 6 places around the character doing additional damage to everything in smaller area.
Power Effects - The main hit is a 30ft radius AOE with knockdown. The secondary hits are caused by psuedo pets that spawn at 15ft away from the characters postion every 60 degrees in a circle. The psuedo pets do 1 tick of damage 1 second after the main damage tick in a 20ft radius. This makes a variable damage area where critters on the edge might only get hit once or twice while enemies closer in will get hit 3 or 4 times and enemies within a 5ft radius of the character get hit with mega damage at 7 hits.
This lets the power be a powerful area attack as well as a hugely powerful single targetish attack befitting an incarnate. The damage should be set up so that each hit will be about 171.36 damage or 40% of what a judgement attack sans the extra damage from core versions will do such that enemies on the edge get hit for 171.36 - 342.72 or 40%-80% of a judgment attack, closer in enemies will get hit for 514.08 - 685.44 or 120%-160% of a judgment attack, and the enemy or enemies (if they can squeeze in there) in the very center will get hit for 1199.52 or 280% of a judgement attack. Having Musculature Core Paragon would up this damage of course so that at the center 1739.3.
I'm not sure about Core vs Radial variations maybe continued KD on the radial and random aftershocks for more damage on the core. The tier 3 would have 5 shatters, teir 2 would have 4 and teir 1 would have 3.
Ill post the Magic Origin Judgement idea in a bit.
Work in progress no more. I have decided that I'm going to put my worst spelling errors here. Triage Bacon, Had this baster idea, TLR
"I'm going to beat the Jesus out of Satan!" My Wife while playing Dante's Inferno