Incandesance not working on some heals
Those heals (and a variety of other self-healing powers) are flagged as Unresistable. This means they are not reduced by positive healing resistance (like Hamidon's), but also that they are not increased by negative healing resistance (like Incandescence).
As a basic rule of thumb the vast majority of self heals are unresistable (the only exception I know of is Aid Self) while ally targeted heals and AoE heals are resistable.
This was done back when Heal Resistance was viewed exclusively as a debuff (such as in the Hamidon fight) to avoid situations which completely gimp armor sets that rely on self heals for survival. Unfortunately with the arrival of healing resistance buffs we now have a situation where a feature that was intended to make a power better makes it worse on occasion.
EDIT: Something tangentially related is that any self heals that are slottable for resistance will also not benefit from powers that enhance healing such as Power Boost, Radial Clarion and the upcoming Field Medic.
ty for the quick response .. and thats mest up.. i am mainly using it on my crab with aidself.. but wished it worked for serum aswell... oh well!!
Freedom:
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That's not WHY it was done.
It was done because the game can't distinguish between healing buffs and resistance buffs. So, to prevent both aspects benefiting from both types of buffs, powers that buff healing and resistance are flagged as unresistible.
This mostly affects self heals because afterToxic damage was added to the game Castle went round adding Toxic resistance to the self heals of defence sets.
I really should do something about this signature.
I don't think that's accurate. Dull Pain, Dark Regeneration, Energize, and Siphon Life are unresistable, despite not buffing resistance; Alkaloid IS resistable, despite having a resistance buff. Life Drain and Dehydrate are also resistable, but I can't think of any reason for them to be resistable and Siphon Life not unless it's a melee vs not melee thing.
It's damage strength buffs and resistance strength buffs that the game internally considers the same, iirc. That's why Nucleoluses buffed the resist of Eclipse, before the HO bug was fixed, and why resist powers in general are unaffected by outside buffs, so that red inspirations don't buff your resistance.
It was done because the game can't distinguish between healing buffs and resistance buffs. So, to prevent both aspects benefiting from both types of buffs, powers that buff healing and resistance are flagged as unresistible.
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The game cannot distinguish between resistance buffs and damage buffs so any powers that have an enhanceable resistance component (and a few that have an unenhanceable resistance component) are flagged as "Not Affected by External Buffs". This tag affects all aspects of the power, not just the resistance. This doesn't actually matter for Incandescence since it decreases healing resistance but it doesn't matter for powers like the upcoming Field Medic and Power Boost which buff healing strength.
Now all Resistance Buffs and all Self Heals in Armor Sets are tagged as "Unresistable" but for different reasons. In the case of Resistance Buffs if they weren't tagged as "Unresistable" then your current Resistance would resist the new buffs which would decrease their effectiveness.
However for self heals the reasons is more complicated. Healing Resistance exists in the game as both a means of increasing your healing (i.e. Incandescence) and a means of decreasing it (i.e. Hamidon's attacks). The "Unresistable" tag was added to most self heals in Armor sets but not heals in other sets in order to make it easier for melee characters who rely on self heals to stay alive in situations where they had a high healing resistance applied to them. The fact that most of these powers also have a resistance component means that they also have the "Not Affected by External Buffs" tag but this does not specifically require that the healing portion of the power be tagged as "Unresistable". For example take a look at the power Alkaloid. This power has a Resistance buff but since it's an ally heal as opposed to an Armor set self heal the healing portion of it is resistible (the resistance buff however IS resistible for the reasons discussed above.
@Roderick
Actually, the game CAN make that distinction now (see: Alpha Slots and the Hamidon Enhancement "nerf"). Perhaps it's time to ask Synapse to do a pass over powers built like this and alter them as appropriate.
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Still it's a good point, it might be worth asking Synapse if they can change that now.
Is there a reason why incandesance DO NOT increase the healing of Essence Boost, Reform Essence, and Serum.. i havent confirmed anymore.. but if you know the answer please respond
Freedom:
Iron-Blade 50kat/invul Iron Ascension 50trifpb Cinder Reborn 50fire/kin Zaha'doom 50triws Cindered Stones 50fire/ston ColdFusion 35 ice/rad Iron Ash 50 Fir/WP
Iron Wind km/regen Iron Static elec/reg Psy Entity 50 psy/dev Iron-Assassin 50 nin/nin