Gravity/Time


Kyriani

 

Posted

Hi all!
I'm currently working on a new Gravity/Time controller and was hoping I could get some advice with what I've come up with so far.

Its been awhile since I've run a controller so I know my slotting and IOs aren't quite optimized. lol
Currently have a few slots that are empty as I wasn't sure what to do with them.

I'll likely solo on occasion with him, but teaming as much as I can on my crazy hours. Any advice is appreciated!

Hero Plan by Mids' Hero Designer 1.959
http://www.cohplanner.com/

Click this DataLink to open the build!

Preon: Level 50 Magic Controller
Primary Power Set: Gravity Control
Secondary Power Set: Time Manipulation
Power Pool: Speed
Power Pool: Flight
Power Pool: Leaping
Power Pool: Teleportation
Ancillary Pool: Psionic Mastery

Hero Profile:
Level 1: Crush -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(7), Decim-Acc/EndRdx/Rchg(17), Decim-Build%(42)
Level 1: Time Crawl -- P'ngTtl-Acc/EndRdx(A), P'ngTtl-EndRdx/Rchg/Slow(5)
Level 2: Gravity Distortion -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(3), BasGaze-Rchg/Hold(25), BasGaze-EndRdx/Rchg/Hold(34), BasGaze-Acc/EndRdx/Rchg/Hold(34), Empty(45)
Level 4: Temporal Mending -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(5), Numna-Regen/Rcvry+(19), Mrcl-Heal/EndRdx(36), Mrcl-EndRdx/Rchg(36)
Level 6: Propel -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(7), Thundr-Acc/Dmg/Rchg(37), Thundr-Acc/Dmg/EndRdx(37), Thundr-Dmg/EndRdx/Rchg(37)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(9)
Level 10: Crushing Field -- TotHntr-Acc/EndRdx(A), TotHntr-Dam%(11), TotHntr-Acc/Immob/Rchg(11), Enf'dOp-Acc/EndRdx(15), Posi-Dam%(17)
Level 12: Time's Juncture -- DarkWD-ToHitdeb/Rchg/EndRdx(A), DarkWD-ToHitDeb/EndRdx(13), DarkWD-ToHitDeb(13), DarkWD-Rchg/EndRdx(15)
Level 14: Hover -- LkGmblr-Rchg+(A)
Level 16: Distortion Field -- RechRdx-I(A), RechRdx-I(23), EndRdx-I(23), Empty(25)
Level 18: Gravity Distortion Field -- WotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), WotController-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(19), WotController-EndRdx/Rchg(21), WotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(21), WotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(39), WotController-Rchg/Dam%(42)
Level 20: Time Stop -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(31), BasGaze-Rchg/Hold(36), BasGaze-Acc/EndRdx/Rchg/Hold(43), Empty(50)
Level 22: Temporal Selection -- RechRdx-I(A)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A)
Level 26: Wormhole -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(27), Stpfy-Acc/EndRdx(27), Stpfy-Stun/Rng(43), Stpfy-Acc/Stun/Rchg(46)
Level 28: Farsight -- LkGmblr-Def/Rchg(A), LkGmblr-Rchg+(29), Rec'dRet-ToHit(29), Rec'dRet-ToHit/Rchg(40)
Level 30: Super Speed -- Clrty-Stlth(A)
Level 32: Singularity -- OvForce-Acc/Dmg(A), OvForce-End/Rech(33), OvForce-Acc/Dmg/End(33), OvForce-Dmg/End/Rech(34), OvForce-Acc/Dmg/End/Rech(42), OvForce-Dam/KB(50)
Level 35: Slowed Response -- Acc-I(A)
Level 38: Chrono Shift -- EnManip-EndMod(A), EnManip-EndMod/Rchg(39), EndMod-I(39), RechRdx-I(40), RechRdx-I(40)
Level 41: Mental Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(43), Thundr-Acc/Dmg/Rchg(45), Thundr-Acc/Dmg/EndRdx(46), Thundr-Dmg/EndRdx/Rchg(46)
Level 44: Indomitable Will -- RechRdx-I(A), RechRdx-I(45)
Level 47: Psionic Tornado -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(48)
Level 49: Teleport -- TSM'n-EndRdx(A), TSM'n-Rng(50)
Level 1: Brawl -- Acc-I(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Heal-I(33)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), P'Shift-EndMod(31), P'Shift-End%(31)
------------


 

Posted

I took a look at your build. I am no build guru, but I do have a grav/time that I love dearly. The combo is fun. I am unsure of what you wanted to really go for with the build. I love TFs and holding my own- so I considered high end survivability when designing my build. My build is geared towards survivability and accuracy.

Your build just doesn't seem very survivable in my eyes. Maybe it is the meleer inside of me trying to break out, but I would not consider the level of defense you put into that build to be acceptable. That is just me, personally. Not trying to give you crap or anything- just giving my opinion. You are going to pull plenty of aggro if you are using your powers, so why not plan on surviving the bounceback of enemies?


Words to the wise aren't necessary- it's the stupid ones that need them.

"You're right...I forgot...being constantly at or the near the damage cap is a big turn off. Definitely not worth it."
- Vitality

 

Posted

That's definitely why I posted my build, I'm looking for any suggestions so I appreciate it.
I'm still kind of new to the whole IO scene as well so I'm sure that I didn't look to hard at that.

Would you mind posting your build or giving me a general idea as where I should look to improve survivability?


 

Posted

Sure- I will post it. I have never posted anything online before, but I have never been asked.

I would also say it might do some good for you to consider more control friendly sets for your primary instead of the damage oriented ones. Just my thought though.

This build is perhaps a little pricey, but nothing outrageous. The kinetic combat was probably the most expensive portion. I feel like it is accurate, survivable and very control friendly. With the control hybrid, things just get stupid control wise.

Hero Plan by Mids' Hero Designer 1.959
http://www.cohplanner.com/

Click this DataLink to open the build!

Zenas: Level 50 Mutation Controller
Primary Power Set: Gravity Control
Secondary Power Set: Time Manipulation
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Crush -- Enf'dOp-Immob/Rng(A), Enf'dOp-Acc/EndRdx(3), Enf'dOp-EndRdx/Immob(3), Enf'dOp-Acc/Rchg(9), Enf'dOp-Acc/Immob(11), Enf'dOp-Acc/Immob/Rchg(11)
Level 1: Time Crawl -- P'ngTtl--Rchg%(A)
Level 2: Temporal Mending -- Mrcl-EndRdx/Rchg(A), Mrcl-Heal/EndRdx/Rchg(5), Mrcl-Rcvry+(5), Mrcl-Heal/Rchg(9)
Level 4: Gravity Distortion -- NrncSD-EndRdx/Hold(A), NrncSD-Acc/EndRdx(13), NrncSD-Hold/Rng(13), NrncSD-Acc/Rchg(15), NrncSD-Acc/Hold/Rchg(15), NrncSD-Dam%(17)
Level 6: Propel -- KinCrsh-Rechg/EndRdx(A), KinCrsh-Rchg/KB(7), KinCrsh-Dmg/EndRdx/KB(7), KinCrsh-Acc/KB(48), KinCrsh-Acc/Dmg/KB(50), KinCrsh-Dmg/KB(50)
Level 8: Crushing Field -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(17), Enf'dOp-Acc/EndRdx(19), Enf'dOp-Immob/Rng(19), Enf'dOp-Acc/Immob(21), Enf'dOp-Acc/Immob/Rchg(21)
Level 10: Temporal Selection -- RgnTis-Heal/EndRdx/Rchg(A), RgnTis-Heal/Rchg(33), RgnTis-EndRdx/Rchg(33), RgnTis-Regen+(34), RgnTis-Heal/EndRdx(34)
Level 12: Fly -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(31), Zephyr-Travel(31)
Level 14: Boxing -- KntkC'bat-Dmg/EndRdx(A)
Level 16: Tough -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(48), S'fstPrt-ResKB(48)
Level 18: Distortion Field -- G'Wdw-Dam%(A)
Level 20: Time Stop -- GladNet-Acc/Rchg(A)
Level 22: Gravity Distortion Field -- NrncSD-Acc/Rchg(A), NrncSD-EndRdx/Hold(36), NrncSD-Acc/EndRdx(36), NrncSD-Hold/Rng(36), NrncSD-Dam%(37), NrncSD-Acc/Hold/Rchg(37)
Level 24: Hasten -- RechRdx-I(A)
Level 26: Wormhole -- KinCrsh-Acc/Dmg/KB(A), KinCrsh-Rechg/EndRdx(27), KinCrsh-Rchg/KB(29), KinCrsh-Acc/KB(29), KinCrsh-Dmg/KB(31), KinCrsh-Dmg/EndRdx/KB(34)
Level 28: Farsight -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(33)
Level 30: Stealth -- LkGmblr-Rchg+(A)
Level 32: Singularity -- C'Arms-Acc/Rchg(A), C'Arms-Acc/Dmg(37), C'Arms-Dmg/EndRdx(39), C'Arms-Acc/Dmg/Rchg(39), C'Arms-+Def(Pets)(39), C'Arms-EndRdx/Dmg/Rchg(40)
Level 35: Scorpion Shield -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(40), LkGmblr-EndRdx/Rchg(40), LkGmblr-Rchg+(42), LkGmblr-Def(42), LkGmblr-Def/EndRdx/Rchg(42)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(43), LkGmblr-Def/Rchg(43), LkGmblr-Def/EndRdx(43), LkGmblr-EndRdx/Rchg(46)
Level 41: Slowed Response -- Achilles-ResDeb%(A), Achilles-DefDeb/Rchg(50)
Level 44: Chrono Shift -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(45), Efficacy-EndMod/Acc/Rchg(45), Efficacy-Acc/Rchg(45), Efficacy-EndMod/EndRdx(46), Efficacy-EndMod/Acc(46)
Level 47: Super Speed -- Clrty-Stlth(A)
Level 49: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-EndMod(23), P'Shift-EndMod/Rchg(23), P'Shift-End%(25), P'Shift-Acc/Rchg(25), P'Shift-EndMod/Acc/Rchg(27)
------------


Words to the wise aren't necessary- it's the stupid ones that need them.

"You're right...I forgot...being constantly at or the near the damage cap is a big turn off. Definitely not worth it."
- Vitality

 

Posted

You can also try this build which uses powerboosted Farsight to softcap everything and has perma Hasten + perma Chronoshift

Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Controller
Primary Power Set: Gravity Control
Secondary Power Set: Time Manipulation
Power Pool: Flight
Power Pool: Concealment
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Primal Forces Mastery

Hero Profile:
Level 1: Lift -- Decim-Build%(A), Decim-Acc/Dmg/Rchg(3), Decim-Dmg/EndRdx(3), Decim-Acc/Dmg(5), Decim-Dmg/Rchg(5), ExStrk-Dam%(46)
Level 1: Time Crawl -- Acc-I(A)
Level 2: Gravity Distortion -- Apoc-Dmg(A), HO:Perox(7), Lock-Acc/EndRdx/Rchg/Hold(7), Lock-Acc/Hold(9), Lock-%Hold(9), SWotController-Rchg/Dmg%(11)
Level 4: Fly -- Zephyr-ResKB(A)
Level 6: Propel -- OvForce-Acc/Dmg(A), Range-I(11), OvForce-Acc/Dmg/End(13), OvForce-Dmg/End/Rech(13), OvForce-Acc/Dmg/End/Rech(15), OvForce-Dam/KB(15)
Level 8: Crushing Field -- Enf'dOp-Acc/EndRdx(A), TotHntr-Acc/EndRdx(17)
Level 10: Temporal Mending -- Dct'dW-Heal(A), Dct'dW-Rchg(17), Dct'dW-EndRdx/Rchg(19), Dct'dW-Heal/Rchg(19), Dct'dW-Heal/EndRdx/Rchg(21)
Level 12: Stealth -- LkGmblr-Rchg+(A)
Level 14: Hover -- LkGmblr-Rchg+(A), LkGmblr-Def(46), LkGmblr-Def/EndRdx(46)
Level 16: Boxing -- Acc-I(A)
Level 18: Gravity Distortion Field -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(21), BasGaze-Rchg/Hold(34), BasGaze-Acc/EndRdx/Rchg/Hold(34), Lock-Acc/EndRdx/Rchg/Hold(36), Lock-%Hold(36)
Level 20: Time Stop -- UbrkCons-Dam%(A), UbrkCons-EndRdx/Hold(43), UbrkCons-Hold/Rchg(45), UbrkCons-Acc/Hold/Rchg(45), UbrkCons-Acc/Rchg(45)
Level 22: Tough -- GA-3defTpProc(A), TtmC'tng-ResDam(23), TtmC'tng-ResDam/EndRdx(23)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25)
Level 26: Wormhole -- SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(A), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(27), SWotController-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(27), SWotController-EndRdx/Rchg(31), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(31)
Level 28: Farsight -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(29), LkGmblr-Def(29)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 32: Singularity -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(33), ExRmnt-Dmg/EndRdx(33), ExRmnt-Acc/Dmg/Rchg(33), ExStrk-Dam%(34)
Level 35: Power Blast -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(36), Apoc-Dmg/Rchg(37), Apoc-Acc/Dmg/Rchg(37), Apoc-Acc/Rchg(37), ExStrk-Dam%(50)
Level 38: Slowed Response -- Achilles-ResDeb%(A), Achilles-DefDeb/Rchg(39), AnWeak-Acc/Rchg/EndRdx(39), AnWeak-Acc/Rchg(39), AnWeak-DefDeb/EndRdx/Rchg(48), AnWeak-Acc/DefDeb(50)
Level 41: Energy Torrent -- Ragnrk-Dmg/EndRdx(A), Ragnrk-Dmg(42), Ragnrk-Dmg/Rchg(42), Ragnrk-Acc/Dmg/Rchg(42), Ragnrk-Acc/Rchg(43)
Level 44: Power Boost -- RechRdx-I(A)
Level 47: Temp Invulnerability -- S'fstPrt-ResDam/Def+(A), TtmC'tng-ResDam(48), TtmC'tng-ResDam/EndRdx(48)
Level 49: Chrono Shift -- RechRdx-I(A), RechRdx-I(50)
Level 1: Brawl -- Acc-I(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(43)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(40), P'Shift-EndMod/Acc(40), P'Shift-End%(40)
Level 50: Ion Core Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Cimeroran Core Superior Ally
Level 50: Clarion Core Epiphany
Level 50: Assault Radial Embodiment
Level 50: Agility Core Paragon
------------



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1549;715;1430;HEX;|
|78DA65944B4F135114C7EFEDB4E0F421ADA5BC0B52046A816907D09D31110131549|
|B68DC928A0527195AD216224BBF800F50C16874A1A268E267D0B5F119352C888F0F|
|A020890BD9D4D3397F68934E32F9CDFD9FC73DE7DC99895F39E97E397AF5B890DE2|
|13399CB4D0C65D2F96CC6345359473C396D4C8AE2554D77A864D975D246B3C97923|
|BFB0BB6E2F7339313735A59D37665213F164DA989D339379239316AE4486E2464C6|
|3FA72DE673D8FA5E78D9C71D130299187AD45A3919E765AAB73B3A9D4A5A6E15963|
|524B648D99A4393192C94EA6729437974F65171AA8B65EBAAF4981ABE010F709DDA|
|AB0DD035798F665F02EB36FC126845F150F6AF762856822E8AAB84EF924F2C95E9B|
|A5551D2B0E431155FF78BDEF2FB8C374BE502CBA68600AF2291B6CBB41C91CC8E7D|
|8603F6784F7727FE3B5FB3B73FF0FF027F3A6E433A05859BD282DCDBBC27C48B5AB|
|6CB3AB67614B300F8C837166ED19A68792B9509F2BC09A4A9AC76AB860F340EBAB0|
|5BD4C493E3588ABC19C96C8E4435FBECFD46B90F6F9C26CFF0AAE333B30B70ECCEB|
|11D5EE47EDFE31D622A798BDC3E00838CA54A88600EA0CF4F37CEA34AEAF2EC2B49|
|34F3D7CEAD14B037A69402FB7088DD8BBF139E7695A059F325B9F816BCCC7546F33|
|F236236F8B0F44FE10ED1D641F19ECE119B582B7496FC39E6D9BDCCFC12DF00FB8C|
|D6CC7BBF986B60E61BE211DF38B310FF5811A1865EA887D42F57622B6F3356B5DAF|
|C04FECDBF58119FD88D8F7CC6DB71061D41A3ECADAE17E70001CC4991D61BEA35A7|
|BF07EF4A0E7B7A4699899563C147A0FA238AF28CE6B95EA8C616631C4E9608BBDF2|
|DB0C1635F62F44CAED05BA44AC42D12B94810A65B042192F5714EE3061DFFB2B088|
|90A55EFDED75EF8E524BB84BD83ED9B254DCAD3D2FAF3442E70E7BFCBFDC3ECBF55|
|D214B9C8FB762F8177C06566B1D042238D4FC738D6E97BD2518C1A28E96B65FA5AA|
|8F4BC5357F2F90F3287F4D0|
|-------------------------------------------------------------------|


Jem - Ill/Rad Controller Lv 50+3 Nic - Mind/Psi Dominator Lv 50+3 Lady Liberation - Invuln/SS Tanker Lv 50+1 Invicitx - Demon/Pain Mastermind Lv 50+1 Celeste - Emp/Arch Defender Lv 50+1 Nightsilver - DB/WP Scrapper Lv 34 Dusk Howl - StJ/Regen Brute Lv 32 Kyriani - Time/Energy Defender Lv 41Psifire - FF/Psi Defender Lv 50
Star Lighter - LB/LA Peacebringer Lv 30

 

Posted

If I play with my incarnate choices on the build I posted and run a different power, I believe I hit perma Chrono shift and perhaps perma hasten. The downside to that was that I think I would routinely burn myself out of endurance. I didn't think it was a boon personally, but I could definitely see the benefit.

One of the great things about MIDs and this game is just playing around and seeing how vastly different two builds using the same sets can be. Kyriani, your build has some wicked resistance.


Words to the wise aren't necessary- it's the stupid ones that need them.

"You're right...I forgot...being constantly at or the near the damage cap is a big turn off. Definitely not worth it."
- Vitality

 

Posted

Quote:
Originally Posted by magikwand View Post
If I play with my incarnate choices on the build I posted and run a different power, I believe I hit perma Chrono shift and perhaps perma hasten. The downside to that was that I think I would routinely burn myself out of endurance. I didn't think it was a boon personally, but I could definitely see the benefit.

One of the great things about MIDs and this game is just playing around and seeing how vastly different two builds using the same sets can be. Kyriani, your build has some wicked resistance.
Yea the variety of builds that can be made even within the confines of a specific archetype with 2 specific power sets is still pretty impressive.

And yea that build is nice for surviving nasty things I can't lockdown consistently when I solo like elite bosses with purple triangles. It's fun though and safe.

I think we'll see an explosion of variety beyond what we have now when the new power pools come out though I'm excited about those!


Jem - Ill/Rad Controller Lv 50+3 Nic - Mind/Psi Dominator Lv 50+3 Lady Liberation - Invuln/SS Tanker Lv 50+1 Invicitx - Demon/Pain Mastermind Lv 50+1 Celeste - Emp/Arch Defender Lv 50+1 Nightsilver - DB/WP Scrapper Lv 34 Dusk Howl - StJ/Regen Brute Lv 32 Kyriani - Time/Energy Defender Lv 41Psifire - FF/Psi Defender Lv 50
Star Lighter - LB/LA Peacebringer Lv 30

 

Posted

Awesome. Thank you both for letting me see your builds!
Definitely gives me a bunch of different ideas for my own build.