Praetorian Zone Events, Badges, and Healers
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This. Often accompanied by the "kick" button nailing the Forcefield or Stormie or other defender that somehow "snuck" onto the team when what they "really needed" was the almighty Healor and their Healz.
Clearly, you have no freaking clue.
The knee-jerk reaction to the word "healer" is in the context of a team leader saying, "We can't start until we get a healer." This is the mark of an idiot, just like "We can't start until we get a tank." No single AT or powerset is ever vital to the success of a team. * With the possible exception of stuff like the Really Hard Way badge in the Magisterium trial, which was explicitly stated (by Positron) as one of the toughest tasks in the game which he did not even think was POSSIBLE to achieve until further Incarnate powers were released. |
And for me it's compounded by the irritation I tend to feel with what to me feels like an underlying assumption by the healer's player and moreso by the above mentioned idiots, that because it's a dedicated "healer" build that it is somehow better than my "offender" empath build at keeping teammates alive and healthy. Which 99.99% of the time is 100% rubbish.
Doomguide
The knee-jerk reaction to the word "healer" is in the context of a team leader saying, "We can't start until we get a healer." This is the mark of an idiot, just like "We can't start until we get a tank." No single AT or powerset is ever vital to the success of a team.
* With the possible exception of stuff like the Really Hard Way badge in the Magisterium trial, which was explicitly stated (by Positron) as one of the toughest tasks in the game which he did not even think was POSSIBLE to achieve until further Incarnate powers were released.
Paragon City Search And Rescue
The Mentor Project