SS/Fire/Soul vs TW/Fire/??
No that isn't right:
If A = 1.60 + 2.00 + 1.00 (Fury, Enhancement, Double Rage) which is 4.6 X Base DPS (unenhanced DPS damage) = A And 2.00 + 1.00 = B which is 3 X Base DPS. And A = B Then A X 3 = B X 3 Each point does not matter until SS hits the damage cap. |
A = B
5.6 x (SS base damage) = 4.0 x (TW base damage)
So (SS base damage) = .71 (TW base damage)
Now what happens if we add a +100% damage buff to each?
Then SS is at 660%, which is 6.6 x (SS base damage), which is 6.6 x .71 x (TW base damage) = 4.71 x (TW base damage).
Meanwhile, TW is at 5.0 x (TW base damage).
So, like I said: if they start out dead even, TW pulls ahead with any amount of damage buffs, even without reaching the cap.
Because just like people said Buzzsaw builds were incredible DPS and they were wrong I am here to debunk this.
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TW, actually measured, is great. We could find out tomorrow that our mathematical model for TW is wrong, but it wouldn't stop being empirically great. Unless you can debunk stopwatches, no post you could write will change this. Buzzsaw builds weren't debunked by mathematical arguments, they were debunked by evidence. If you have evidence that TW is not performing as highly as we think it is, present that evidence, rather than gesturing vaguely at some equations. If you don't have such evidence, why exactly have you decided to "debunk" this particular thing?
edit: fixed a rounding error
This is just the simple formula since B's attack chain utilizes a 50% damage for 10 seconds every time Y (I am not sure how often its being popped) it becomes more complex.
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There goes your damage buff theory.
Currently Playing:
Rage King - SS/Regen Brute (50+3)
Soulfire Darkness - Dark/Fire Tank (50+2)
Deaths Final Embrace - Kat/Dark Brute (50+3)
ULTIMATE REGEN GUIDE I22
I'm not sure that's what that post meant. I parsed it as "I got my best times with (the standard TW chain, and this chain during BM)", not "(I got my best times with the standard TW chain) and (using this chain during BM) [did not improve that time]".
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Either way...that point was moot...
TW wins...
Currently Playing:
Rage King - SS/Regen Brute (50+3)
Soulfire Darkness - Dark/Fire Tank (50+2)
Deaths Final Embrace - Kat/Dark Brute (50+3)
ULTIMATE REGEN GUIDE I22
For me, TW is garbage. But, only level 24 so far.(so I really should hush!)
Still, at this point, why consider Momentum? It's a gimmick. A player shouldn't need momentum to maximize dps. Just use the attack that's recharged and ready.
You know, the way a fire brute would. A fire/fire. Rage is nifty, doubly so with burn. But no rage crash with fire/fire, and no momentum to fuss about either.
Go with fire/fire. No gimmicks just burn, fire ball, Fire Sword Circle. Everything is pretty much dead at that point anyway.
"Most people that have no idea what they are doing have no idea that they don't know what they are doing." - John Cleese
@Ukase
Why not consider Momentum? It makes the set play in a qualitatively different way than other sets, rather than just being "Broadsword, but bigger".
Momentum, even more so than many other set mechanics, is a love-it-or-hate-it thing IMX. Personally, I am in the "love it" camp, so you can remove Momentum over my cold, dead body
Why not consider Momentum? It makes the set play in a qualitatively different way than other sets, rather than just being "Broadsword, but bigger".
Momentum, even more so than many other set mechanics, is a love-it-or-hate-it thing IMX. Personally, I am in the "love it" camp, so you can remove Momentum over my cold, dead body ![]() |
Currently Playing:
Rage King - SS/Regen Brute (50+3)
Soulfire Darkness - Dark/Fire Tank (50+2)
Deaths Final Embrace - Kat/Dark Brute (50+3)
ULTIMATE REGEN GUIDE I22
For me, TW is garbage. But, only level 24 so far.(so I really should hush!)
Still, at this point, why consider Momentum? It's a gimmick. A player shouldn't need momentum to maximize dps. Just use the attack that's recharged and ready. You know, the way a fire brute would. A fire/fire. Rage is nifty, doubly so with burn. But no rage crash with fire/fire, and no momentum to fuss about either. Go with fire/fire. No gimmicks just burn, fire ball, Fire Sword Circle. Everything is pretty much dead at that point anyway. |
Pick it or Ditch It.