First Fortunata
Since nobody else has replied, I will.
First of all, you're taking too many attacks. Some versatility is nice, but at 50, there is no way you'll use all of those in an attack chain, and I dare say that half of them will go to waste.
Secondly, you're missing one of the big perks of taking a SoA, and that's double-stacking leadership. It's a little end-heavy, but the benefits of double-stacked leadership cannot be overstated. If and when you drop some of those attacks, rotate in the leadership power pool. Your team will thank you, and you'll notice a major boost to your abilities.
Finally, you're correct about mind link not taking Recharge enhancements. You need to use set IOs with recharge components, and they DO apply to mindlink. If you can get it perma, great. However, with double-stacked maneuvers on top of your other defenses and bonuses, you should be well past the soft cap anyway.
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(and more)
Since nobody else has replied, I will.
First of all, you're taking too many attacks. Some versatility is nice, but at 50, there is no way you'll use all of those in an attack chain, and I dare say that half of them will go to waste. Secondly, you're missing one of the big perks of taking a SoA, and that's double-stacking leadership. It's a little end-heavy, but the benefits of double-stacked leadership cannot be overstated. If and when you drop some of those attacks, rotate in the leadership power pool. Your team will thank you, and you'll notice a major boost to your abilities. Finally, you're correct about mind link not taking Recharge enhancements. You need to use set IOs with recharge components, and they DO apply to mindlink. If you can get it perma, great. However, with double-stacked maneuvers on top of your other defenses and bonuses, you should be well past the soft cap anyway. |
membrane HOs do NOT work to reduce the rech, you MUST use IOs which have rech components to enhance the rech (for example LOTG: def/end/rech will enhance the rech on mind link)
I have tried playing widows in the past but could not get past lvl 10 with them before I get distracted with another build. I have altitis in a bad way, but I want to see this on through.
I was wanting to go for a Fortunata build that used both the dart attacks and psychic powers. I also wanted it to be a long range fighter. I tried to fit Aim in there but could not find room, it was either that or give up vengence.
In Mids, mind link would not take recharge ios so I had to use IO sets to get it down. I am not sure if that will also work in the game if the power is not meant to accept recharge reductions, but according to Mids I got it to perma.
Thank you in advance for looking this over.
Villain Plan by Mids' Villain Designer 1.957
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Level 50 Natural Arachnos Widow
Primary Power Set: Fortunata Training
Secondary Power Set: Fortunata Teamwork
Power Pool: Flight
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Poison Dart
- (A) Superior Dominion of Arachnos - Accuracy/Damage
- (5) Superior Dominion of Arachnos - Damage/Recharge
- (13) Superior Dominion of Arachnos - Accuracy/Damage/Recharge
- (23) Superior Dominion of Arachnos - Damage/Endurance/Recharge
- (34) Superior Dominion of Arachnos - Accuracy/Damage/Endurance/Recharge
Level 1: Combat Training: Defensive- (A) Luck of the Gambler - Recharge Speed
- (3) Luck of the Gambler - Defense/Endurance
- (5) Luck of the Gambler - Defense/Recharge
- (7) Luck of the Gambler - Defense
- (13) Kismet - Accuracy +6%
Level 2: Subdue- (A) Thunderstrike - Accuracy/Damage
- (7) Thunderstrike - Damage/Endurance
- (15) Thunderstrike - Damage/Recharge
- (31) Thunderstrike - Accuracy/Damage/Recharge
- (37) Thunderstrike - Accuracy/Damage/Endurance
- (46) Immobilisation Duration IO
Level 4: Tactical Training: Maneuvers- (A) Defense Buff IO
- (11) Defense Buff IO
Level 6: Dart Burst- (A) Ragnarok - Damage
- (9) Ragnarok - Damage/Recharge
- (17) Ragnarok - Accuracy/Damage/Recharge
- (21) Ragnarok - Accuracy/Recharge
- (34) Ragnarok - Damage/Endurance
- (50) Superior Dominion of Arachnos - Recharge/Chance for -Dmg and Terrorize
Level 8: Psychic Scream- (A) Positron's Blast - Accuracy/Damage
- (9) Positron's Blast - Damage/Endurance
- (15) Positron's Blast - Accuracy/Damage/Endurance
- (17) Positron's Blast - Damage/Recharge
- (23) Positron's Blast - Damage/Range
Level 10: Indomitable Will- (A) Aegis - Psionic/Status Resistance
- (11) Impervium Armor - Psionic Resistance
Level 12: Hover- (A) Luck of the Gambler - Recharge Speed
Level 14: Fly- (A) Flight Speed IO
Level 16: Tactical Training: Assault- (A) Endurance Reduction IO
Level 18: Dominate- (A) Basilisk's Gaze - Accuracy/Hold
- (19) Basilisk's Gaze - Accuracy/Recharge
- (19) Basilisk's Gaze - Recharge/Hold
- (21) Basilisk's Gaze - Endurance/Recharge/Hold
- (31) Damage Increase IO
- (37) Damage Increase IO
Level 20: Tactical Training: Leadership- (A) To Hit Buff IO
Level 22: Mask Presence- (A) Luck of the Gambler - Recharge Speed
Level 24: Foresight- (A) Red Fortune - Defense/Endurance
- (25) Red Fortune - Defense/Recharge
- (25) Red Fortune - Endurance/Recharge
- (31) Red Fortune - Defense/Endurance/Recharge
- (37) Red Fortune - Defense
Level 26: Mind Link- (A) Karma - Defense/Recharge
- (27) Adjusted Targeting - Recharge
- (27) Serendipity - Defense/Recharge
- (43) Gift of the Ancients - Defense/Recharge
- (46) Red Fortune - Defense/Recharge
- (50) Luck of the Gambler - Defense/Recharge
Level 28: Confuse- (A) Coercive Persuasion - Contagious Confusion
- (29) Coercive Persuasion - Confused
- (29) Coercive Persuasion - Confused/Endurance
- (40) Coercive Persuasion - Confused/Recharge
- (43) Coercive Persuasion - Accuracy/Confused/Recharge
Level 30: Afterburner- (A) Luck of the Gambler - Recharge Speed
Level 32: Psychic Wail- (A) Obliteration - Damage
- (33) Obliteration - Damage/Recharge
- (33) Obliteration - Accuracy/Recharge
- (33) Obliteration - Accuracy/Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 35: Electrifying Fences- (A) Gravitational Anchor - Chance for Hold
- (36) Gravitational Anchor - Immobilize
- (36) Gravitational Anchor - Immobilize/Recharge
- (36) Gravitational Anchor - Accuracy/Immobilize/Recharge
- (40) Gravitational Anchor - Accuracy/Recharge
Level 38: Aura of Confusion- (A) Malaise's Illusions - Chance of Damage(Psionic)
- (39) Malaise's Illusions - Accuracy/Recharge
- (39) Malaise's Illusions - Accuracy/Confused/Recharge
- (39) Malaise's Illusions - Endurance/Confused
- (40) Malaise's Illusions - Confused/Range
Level 41: Static Discharge- (A) Positron's Blast - Accuracy/Damage
- (42) Positron's Blast - Damage/Recharge
- (42) Positron's Blast - Damage/Endurance
- (42) Positron's Blast - Damage/Range
- (43) Positron's Blast - Accuracy/Damage/Endurance
Level 44: Mu Lightning- (A) Apocalypse - Damage
- (45) Apocalypse - Accuracy/Damage/Recharge
- (45) Apocalypse - Damage/Recharge
- (45) Apocalypse - Accuracy/Recharge
- (46) Apocalypse - Damage/Endurance
Level 47: Ball Lightning- (A) Positron's Blast - Accuracy/Damage
- (48) Positron's Blast - Damage/Recharge
- (48) Positron's Blast - Damage/Endurance
- (48) Positron's Blast - Damage/Range
- (50) Positron's Blast - Accuracy/Damage/Endurance
Level 49: Tactical Training: Vengeance- (A) Luck of the Gambler - Recharge Speed
Level 1: Brawl- (A) Empty
Level 1: Prestige Power Dash- (A) Empty
Level 1: Prestige Power Slide- (A) Empty
Level 1: Prestige Power Quick- (A) Empty
Level 1: Prestige Power Rush- (A) Empty
Level 1: Prestige Power Surge- (A) Empty
Level 1: Sprint- (A) Empty
Level 1: ConditioningLevel 2: Rest
- (A) Empty
Level 4: Ninja RunLevel 2: Swift
- (A) Flight Speed IO
Level 2: Health- (A) Numina's Convalescence - +Regeneration/+Recovery
Level 2: Hurdle- (A) Jumping IO
Level 2: Stamina- (A) Performance Shifter - Chance for +End
- (3) Performance Shifter - EndMod
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