Plz post a cheap KM/EA build


CrazyJerseyan

 

Posted

After maxing out my defender I am left with just under a billion, but I want to IO my newly 50 scrapper as efficiently as possible. Obviously not a min max build, but as much DPA/surv as several mill inf can squeeze out, til I can earn some more scratch. Any help is appreciated.


 

Posted

Do you have anything like LoTG's or Miracle uniques to hand? Or do they count in the billion? Things like that appear in everyone's builds but can quickly eat up a billion.


Princess Darkstar - Proud Member of the Handprints of Union, the #1 ranked SG in Europe!
British by act of union, English by grace of God, Northern by pure good fortune!
Quote:
Originally Posted by Aggelakis View Post
PrincessDarkstar: "RAAAAAAAAARRRRRRRRRGHHHHHHHHHH SOMEONE IS *WRONG* ON THE INTERNET!"

 

Posted

I probably have about 5 LotG's.


 

Posted

Quote:
Originally Posted by UtahDemocrat View Post
I probably have about 5 LotG's.
Ah that is a good start

I don't know anything about KM, so if I can find some info about it I will have a look at a build. I know you can softcap /Energy pretty easily, and can probably i-cap and still get some good recharge on your budget.


Princess Darkstar - Proud Member of the Handprints of Union, the #1 ranked SG in Europe!
British by act of union, English by grace of God, Northern by pure good fortune!
Quote:
Originally Posted by Aggelakis View Post
PrincessDarkstar: "RAAAAAAAAARRRRRRRRRGHHHHHHHHHH SOMEONE IS *WRONG* ON THE INTERNET!"

 

Posted

Thanks so much!


 

Posted

Quote:
Originally Posted by UtahDemocrat View Post
Thanks so much!
Don't thank me yet, I have to find some good information on KM first. I would hate to make you a good build but miss out a key power!


Princess Darkstar - Proud Member of the Handprints of Union, the #1 ranked SG in Europe!
British by act of union, English by grace of God, Northern by pure good fortune!
Quote:
Originally Posted by Aggelakis View Post
PrincessDarkstar: "RAAAAAAAAARRRRRRRRRGHHHHHHHHHH SOMEONE IS *WRONG* ON THE INTERNET!"

 

Posted

Well, just thanking you for looking into it


 

Posted

Hmmmm... anybody?


 

Posted

Sometimes its easier to work a build out yourself and then post it for critiques. Im overseas and cant play at the moment, but I have worked a few builds I would like to play when I get home. I just used the search engine to get a few builds ideas and then plugged away.

Good luck.


"Forum PvP doesn't give drops. Just so all of you who participated in this thread are aware." -Mod08-
"when a stalker goes blue side, assassination strike should be renamed "bunny hugs", and a rainbow should fly out" -Harbinger-

 

Posted

Here's a KM/EA Brute I'm leveling sloooowwwly.

If I cared more about him, I'd readdress the build to take Repulsing Torrent, probably in lieu of Taunt. I'd slot RT with the summer event kb2kd IO, up to 5 pieces of the set.

Anyway, not saying this is a great budget build or anything, but it's something you can start with.

Villain Plan by Mids' Villain Designer 1.957
http://www.cohplanner.com/

Click this DataLink to open the build!

KMEA: Level 50 Science Brute
Primary Power Set: Kinetic Melee
Secondary Power Set: Energy Aura
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Pyre Mastery

Villain Profile:
Level 1: Body Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(25), C'ngImp-Acc/Dmg/EndRdx(39)
Level 1: Kinetic Shield -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(11), LkGmblr-Def/Rchg(13), LkGmblr-Def/EndRdx/Rchg(34)
Level 2: Smashing Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(15), C'ngImp-Acc/Dmg/Rchg(39)
Level 4: Power Shield -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(11), LkGmblr-Def/Rchg(13), LkGmblr-Def/EndRdx/Rchg(34)
Level 6: Power Siphon -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(7), AdjTgt-ToHit/EndRdx/Rchg(7), AdjTgt-Rchg(17), AdjTgt-EndRdx/Rchg(40)
Level 8: Quick Strike -- BrutesF-Acc/Dmg(A), BrutesF-Dmg/Rchg(9), BrutesF-Acc/Dmg/Rchg(9), BrutesF-Rchg/Fury(15), BrutesF-Acc/Dmg/EndRdx/Rchg(17)
Level 10: Entropic Aura -- EndRdx-I(A)
Level 12: Dampening Field -- S'fstPrt-ResDam/Def+(A)
Level 14: Boxing -- Empty(A)
Level 16: Combat Jumping -- Ksmt-ToHit+(A)
Level 18: Burst -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(19), Erad-Acc/Dmg/Rchg(19), C'ngBlow-Acc/Dmg(21), C'ngBlow-Dmg/EndRdx(25), C'ngBlow-Dmg/Rchg(46)
Level 20: Energy Cloak -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(21), LkGmblr-Def/EndRdx(34), LkGmblr-Def/Rchg(46)
Level 22: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(23), Aegis-EndRdx/Rchg(23), Aegis-ResDam/EndRdx/Rchg(36), Aegis-ResDam(45)
Level 24: Weave -- RedFtn-EndRdx(A), RedFtn-Def/EndRdx(36), RedFtn-Def(36), RedFtn-Def/Rchg(37), RedFtn-EndRdx/Rchg(46)
Level 26: Focused Burst -- Thundr-Acc/Dmg/Rchg(A), Thundr-Acc/Dmg/EndRdx(27), Thundr-Dmg/EndRdx/Rchg(27), Dev'n-Acc/Dmg/Rchg(37), Dev'n-Hold%(40), Dev'n-Acc/Dmg/EndRdx/Rchg(40)
Level 28: Energy Drain -- LkGmblr-Def/Rchg(A), LkGmblr-Def/EndRdx/Rchg(29), LkGmblr-Rchg+(29), P'Shift-EndMod(43), P'Shift-EndMod/Rchg(43)
Level 30: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(31), Mocking-Taunt/Rchg/Rng(31), Mocking-Acc/Rchg(31), Mocking-Taunt/Rng(37), Mocking-Rchg(43)
Level 32: Concentrated Strike -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx/Rchg(33), C'ngImp-Dmg/Rchg(33), C'ngImp-Acc/Dmg/Rchg(33), C'ngImp-Acc/Dmg/EndRdx(39)
Level 35: Energize -- Dct'dW-Heal/EndRdx(A), Dct'dW-Rchg(48), Dct'dW-Heal(50), Dct'dW-Heal/EndRdx/Rchg(50), Dct'dW-Heal/Rchg(50)
Level 38: Overload -- LkGmblr-Rchg+(A)
Level 41: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(42), BasGaze-Rchg/Hold(42), BasGaze-EndRdx/Rchg/Hold(42)
Level 44: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(45), Thundr-Dmg/EndRdx/Rchg(45)
Level 47: Energy Protection -- ResDam-I(A)
Level 49: Super Jump -- Winter-ResSlow(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- ULeap-Stlth(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(48)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(48)
Level 4: Ninja Run
------------



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Global = Hedgefund (or some derivation thereof)

 

Posted

I'd prolly build one along these lines, hopefully you might get some ideas:

Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Kinetic Melee
Secondary Power Set: Energy Aura
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Power Pool: Flight
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Quick Strike -- SScrappersS-Dmg/EndRdx/Rchg(A), SScrappersS-Rchg/+Crit(13), SScrappersS-Acc/Dmg/EndRdx/Rchg(42), C'ngImp-Acc/Dmg/Rchg(42), C'ngImp-Acc/Dmg(42)
Level 1: Kinetic Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(3), LkGmblr-Def/EndRdx/Rchg(9)
Level 2: Smashing Blow -- SScrappersS-Acc/Dmg(A), SScrappersS-Dmg/Rchg(11), SScrappersS-Acc/Dmg/Rchg(15), C'ngImp-Acc/Dmg(40), Stpfy-Acc/Rchg(43)
Level 4: Power Shield -- RedFtn-EndRdx(A), RedFtn-Def(5), RedFtn-Def/EndRdx(5), RedFtn-Def/Rchg(9), RedFtn-Def/EndRdx/Rchg(13), LkGmblr-Rchg+(46)
Level 6: Power Siphon -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(7)
Level 8: Dampening Field -- S'fstPrt-ResDam/Def+(A)
Level 10: Entropic Aura -- EndRdx-I(A), EndRdx-I(11)
Level 12: Combat Jumping -- Ksmt-ToHit+(A), LkGmblr-Rchg+(17), LkGmblr-Def/EndRdx(46)
Level 14: Super Jump -- Jump-I(A)
Level 16: Energy Protection -- GA-3defTpProc(A)
Level 18: Burst -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(19), Sciroc-Dmg/Rchg(19), Sciroc-Acc/Rchg(40), Sciroc-Acc/Dmg/EndRdx(40)
Level 20: Energy Cloak -- RedFtn-EndRdx(A), RedFtn-Def(21), RedFtn-Def/EndRdx(21), RedFtn-Def/Rchg(46), RedFtn-Def/EndRdx/Rchg(48)
Level 22: Maneuvers -- RedFtn-EndRdx(A), RedFtn-Def(23), RedFtn-Def/EndRdx(23), RedFtn-Def/Rchg(45), RedFtn-Def/EndRdx/Rchg(45)
Level 24: Spring Attack -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(25), Sciroc-Dmg/Rchg(25), Sciroc-Acc/Rchg(37), Sciroc-Acc/Dmg/EndRdx(43)
Level 26: Focused Burst -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(27), Thundr-Dmg/Rchg(27), Thundr-Acc/Dmg/Rchg(31), Thundr-Acc/Dmg/EndRdx(37), Thundr-Dmg/EndRdx/Rchg(37)
Level 28: Energize -- Dct'dW-Rchg(A), Dct'dW-Heal(29), Dct'dW-Heal/EndRdx(29), Dct'dW-EndRdx/Rchg(34), Dct'dW-Heal/EndRdx/Rchg(34)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 32: Concentrated Strike -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(43)
Level 35: Energy Drain -- RedFtn-Def/Rchg(A), LkGmblr-Def/Rchg(36), S'dpty-Def/Rchg(36), LkGmblr-Rchg+(36)
Level 38: Body Blow -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(39), C'ngImp-Dmg/Rchg(39), C'ngImp-Acc/Dmg/Rchg(39), C'ngImp-Acc/Dmg/EndRdx(45)
Level 41: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(50)
Level 44: Melt Armor -- Acc-I(A)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(50), Posi-Acc/Dmg/EndRdx(50)
Level 49: Hover -- LkGmblr-Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(15), EndMod-I(17)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Spiritual Core Paragon
------------
------------
Set Bonus Totals:

  • 9% DamageBuff(Smashing)
  • 9% DamageBuff(Lethal)
  • 9% DamageBuff(Fire)
  • 9% DamageBuff(Cold)
  • 9% DamageBuff(Energy)
  • 9% DamageBuff(Negative)
  • 9% DamageBuff(Toxic)
  • 9% DamageBuff(Psionic)
  • 16% Defense(Smashing)
  • 16% Defense(Lethal)
  • 9.13% Defense(Fire)
  • 9.13% Defense(Cold)
  • 14.13% Defense(Energy)
  • 14.13% Defense(Negative)
  • 6% Defense(Psionic)
  • 11% Defense(Melee)
  • 14.75% Defense(Ranged)
  • 12.25% Defense(AoE)
  • 4% Enhancement(Heal)
  • 50% Enhancement(Accuracy)
  • 68.75% Enhancement(RechargeTime)
  • 4% SpeedFlying
  • 130.5 HP (9.75%) HitPoints
  • 4% JumpHeight
  • 4% SpeedJumping
  • MezResist(Held) 3.3%
  • MezResist(Immobilized) 14.3%
  • MezResist(Terrorized) 2.2%
  • 4.5% (0.08 End/sec) Recovery
  • 50% (2.79 HP/sec) Regeneration
  • 6.62% Resistance(Fire)
  • 6.62% Resistance(Cold)
  • 6.25% Resistance(Negative)
  • 4% SpeedRunning
  • 36% GlobalChanceMod PlayerCrit
------------
Set Bonuses:
Superior Scrapper's Strike
(Quick Strike)
  • 40.16 HP (3%) HitPoints
  • 5% Defense(Smashing,Lethal), 2.5% Defense(Melee)
  • 3% GlobalChanceMod PlayerCrit, 3% GlobalChanceMod MLCrit, 6% GlobalChanceMod BossCrit, 3% GlobalChanceMod CritPlayer, 3% GlobalChanceMod CritSmall, 6% GlobalChanceMod CritLarge, 3% GlobalChanceMod ECCritModPlayer, 3% GlobalChanceMod ECCritModSmall, 6% GlobalChanceMod ECCritModLarge
Crushing Impact
(Quick Strike)
  • MezResist(Immobilized) 2.2%
Luck of the Gambler
(Kinetic Shield)
  • 10% (0.56 HP/sec) Regeneration
  • 15.06 HP (1.12%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)
Superior Scrapper's Strike
(Smashing Blow)
  • 40.16 HP (3%) HitPoints
  • 5% Defense(Smashing,Lethal), 2.5% Defense(Melee)
Red Fortune
(Power Shield)
  • MezResist(Immobilized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 2% DamageBuff(All)
  • 5% Enhancement(RechargeTime)
Luck of the Gambler
(Power Shield)
  • 7.5% Enhancement(RechargeTime)
Steadfast Protection
(Dampening Field)
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Luck of the Gambler
(Combat Jumping)
  • 10% (0.56 HP/sec) Regeneration
  • 7.5% Enhancement(RechargeTime)
Gladiator's Armor
(Energy Protection)
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Scirocco's Dervish
(Burst)
  • 10% (0.56 HP/sec) Regeneration
  • 3.13% Resistance(Negative)
  • 9% Enhancement(Accuracy)
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Red Fortune
(Energy Cloak)
  • MezResist(Immobilized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 2% DamageBuff(All)
  • 5% Enhancement(RechargeTime)
Red Fortune
(Maneuvers)
  • MezResist(Immobilized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 2% DamageBuff(All)
  • 5% Enhancement(RechargeTime)
Scirocco's Dervish
(Spring Attack)
  • 10% (0.56 HP/sec) Regeneration
  • 3.13% Resistance(Negative)
  • 9% Enhancement(Accuracy)
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Thunderstrike
(Focused Burst)
  • 2% (0.03 End/sec) Recovery
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 7% Enhancement(Accuracy)
  • 4% SpeedRunning, 4% SpeedFlying, 4% SpeedJumping, 4% JumpHeight
  • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Doctored Wounds
(Energize)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
Mako's Bite
(Concentrated Strike)
  • MezResist(Immobilized) 3.3%
  • 20.08 HP (1.5%) HitPoints
  • 3% DamageBuff(All)
  • MezResist(Held) 3.3%
  • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Luck of the Gambler
(Energy Drain)
  • 10% (0.56 HP/sec) Regeneration
  • 7.5% Enhancement(RechargeTime)
Crushing Impact
(Body Blow)
  • MezResist(Immobilized) 2.2%
  • 15.06 HP (1.12%) HitPoints
  • 7% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Basilisk's Gaze
(Char)
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
Positron's Blast
(Fire Ball)
  • 2.5% (0.04 End/sec) Recovery
  • 1.58% Resistance(Fire,Cold)
  • 9% Enhancement(Accuracy)
  • 6.25% Enhancement(RechargeTime)
Luck of the Gambler
(Hover)
  • 7.5% Enhancement(RechargeTime)



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Posted

Quote:
Originally Posted by UtahDemocrat View Post
After maxing out my defender I am left with just under a billion, but I want to IO my newly 50 scrapper as efficiently as possible. Obviously not a min max build, but as much DPA/surv as several mill inf can squeeze out, til I can earn some more scratch. Any help is appreciated.
In the past I always find collecting tickets in the Architecht Entertainment and doing bronze roles is a good way to get some gaps filled in on your toon i like the 35-39 rolls.

I made a forunate of Kentic combats, filled out several of my resistance and defense IO's by using the bronze roles in the past ones I did not need and where woth making and selling I did the rest I just sold to the vendor.


Pinnacle
Langar Thurs-Katana/SR 50; Hejtmane-DM/DA 50
Rogue Spear-Spines/DA 50; Hypnosis-Ill/Rad 50
Sir Thomas Theroux-DM/SR 50; Melted Copper-Fire/Shield 50
Byzantine Warrior-DB/ELA 50;Blade Tempo-50 DB/EA