Dark Astoria the Hard Way


Caulderone

 

Posted

What about something simple, like Spring Attack as an opener? That mass knockdown might help diffuse (or at least taper) Alphas, and give you a second or two to grab the targets you want (while also consistently putting you right where you want to be in the middle of packs.


- Xyzor, Lightning.Rod, Kagyx - Rubber Mulch / Wholesale Candy - Freedom Server

 

Posted

I tried to solo Praetor Sinclair (AV version) from Take Control of Imperial City? The mission from Belladona's arch in Night Ward. He kicked my SS/FA/Dark's butt (actually didnt killed me really but I cant find a way to kill him).


 

Posted

Melee Radial can Taunt, if you can leverage the taunt. However, rebuilding as brute would likely be better; Taunt AND Core.

CoF was better as a Brute than CoF as a scrapper, unless that's been changed ("fixed") since i9.


 

Posted

Quote:
Originally Posted by Xyzor View Post
What about something simple, like Spring Attack as an opener? That mass knockdown might help diffuse (or at least taper) Alphas, and give you a second or two to grab the targets you want (while also consistently putting you right where you want to be in the middle of packs.
I tried this before my scrapper. On the paper it looks like a viable way but soon I discovered vorpal was all I need as an opener and spring Attack was putting me in an awkward situation. Don't get me wrong it would work with an AoE heavy toon but katana is not the best choice out there for it.

For changes I had at least one more reason for to add Golden Dragonfly in your arsenal but you seem to be convinced.

For the brute part. Well I think you don't need to change AT but if you are going to, select a good place for your ATO. IIRC brute proc was only works from the power which it was slotted.


 

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Originally Posted by Werner View Post
I assume you mean my Cloak of Fear misses a lot?
Huh, I guess I didn't really know for certain which toggles you had on, I just figured Shroud was one of them. When I kept seeing the "Miss" statement float everywhere, even while a few things in melee were feared, I naturally leaned to Death Shroud being the cause.


Quote:
Originally Posted by Arcanaville
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Originally Posted by John_Printemps View Post
Huh, I guess I didn't really know for certain which toggles you had on, I just figured Shroud was one of them. When I kept seeing the "Miss" statement float everywhere, even while a few things in melee were feared, I naturally leaned to Death Shroud being the cause.
Yeah, Death Shroud IS one of them, I just didn't figure it was contributing anything to my survivability or lack thereof, so didn't think it was what you were talking about. I guess the misses could have been either, as I was running both, at least until halfway through when I brain farted and turned off Cloak of fear.


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
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Quote:
Originally Posted by Nightchill_EU View Post
I tried to solo Praetor Sinclair (AV version) from Take Control of Imperial City? The mission from Belladona's arch in Night Ward. He kicked my SS/FA/Dark's butt (actually didnt killed me really but I cant find a way to kill him).
Well, I did actually turn off AVs for Diabolique and Tub Ci. I did try both as AVs first.

Diabolique was chain knocking me back through 14 points of protection, so she has more than that. I could basically keep her almost but not quite steady on hit points. If I used pets, they could do some damage to her, and with them, I was able to get her down to her bubbling phase. But even with pets, I couldn't kill her while they were up, and then she'd gain back while they were gone to where I just couldn't take her down. I tried several pet cycles and then gave up.

Survivability was no problem with her. I'm pretty sure I could have walked away from the keyboard and made a sandwich. Never used my heal. Never used Barrier. Never went below about 2/3 hit points.

As for Tub Ci, I should try him again. But I got to him, and I think one of the, uh, Ancestor Spirits (?) he has with him just ran off never to be seen again, because I couldn't even do 1 hp of damage. I searched around, but never found it, and ended up starting over with him set to EB in frustration. Honestly, without pets, I probably didn't have the DPS to put him down once he was four levels over me.

Again, no problem surviving, but that was with him one level over me, so who knows, maybe he'd have gotten nasty.


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
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Quote:
Originally Posted by Linea_Alba View Post
Melee Radial can Taunt, if you can leverage the taunt. However, rebuilding as brute would likely be better; Taunt AND Core.

CoF was better as a Brute than CoF as a scrapper, unless that's been changed ("fixed") since i9.
I was playing around with tier 3 Melee Partial Core and Melee Partial Radial, and I definitely want my Melee Partial Radial back for normal play, because I really hate runners. I just felt that Core offered a lot more for pure survivability when seriously debuffed, so that's where I went with my tier 4. And yeah, Brute is then the best of both worlds, taunt and Core, with other survivability benefits as well. I'm not sure I'll make the switch, though, because at my rate it would be a year before the Brute was all kitted out, and by then, maybe the Scrapper would be a better overall package.

Cloak of Fear appears to be mag 2 in Mids' for both Scrappers and Brutes.


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

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Hey. I know next to nothing about the Incarnate stuff yet, but do Hybrid or Interface proc on damage auras? Specifically I'm thinking of Hybrid Control and Spectral Interface.


 

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I'm pretty sure that at least Reactive Interface procs in damage auras. I'm pretty sure that I can set groups on fire by merely wading into them. I assume that it gets a chance to proc every 10 seconds like any other proc in a toggle, but haven't measured it.


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

Posted

So with (random example) Kat/Dark/Dark Spectral Core Interface Control Radial Hybrid, assuming the toggle is up you'd have a cone Immob (with a 70% chance to stack another immob), a fear aura, a stun aura, and a damage aura which fears and immobilizes and stuns every feared and immobilized enemy in range once/10s? Also all your attacks would have a chance to fear, two chances to immobilize, and a 100% chance to stun feared/immobilized targets...

Of course, I don't know the duration or magnitude of the Control stun, which is pretty important here.


 

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Quote:
Originally Posted by Werner View Post
I was playing around with tier 3 Melee Partial Core and Melee Partial Radial, and I definitely want my Melee Partial Radial back for normal play, because I really hate runners. I just felt that Core offered a lot more for pure survivability when seriously debuffed, so that's where I went with my tier 4. And yeah, Brute is then the best of both worlds, taunt and Core, with other survivability benefits as well. I'm not sure I'll make the switch, though, because at my rate it would be a year before the Brute was all kitted out, and by then, maybe the Scrapper would be a better overall package.
Well, incarnate powers are not like normal powers in that you don't have to respec to change them. Part of the challenge of using them is swapping out to the power you need at the time. Part of the challenge will be knowing when to swap incarnate powers for the various challenges you'll face. Of course that means you will spend extra time building the various options and to be honest I wouldn't want to do that through only solo play.


Moonlighter

50s include MA/SD, MA/SR, DP/Elec, Claw/Inv, Kat/Dark, Kat/Fire, Spine/Regen, Dark/SD

First Arc: Tequila Sunrise, #168563

 

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Originally Posted by Moonlighter View Post
Well, incarnate powers are not like normal powers in that you don't have to respec to change them. Part of the challenge of using them is swapping out to the power you need at the time. Part of the challenge will be knowing when to swap incarnate powers for the various challenges you'll face. Of course that means you will spend extra time building the various options and to be honest I wouldn't want to do that through only solo play.
It'll take a while, certainly. But I like playing the character, so eventually I'll get there. I could actually purchase the tier 3 right now, and might do so, as that would make playing the character more fun, since I hate runners. I'll probably do that, and then just play. Eventually everything else will come my way.


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

Posted

Quote:
Originally Posted by Werner View Post
I was playing around with tier 3 Melee Partial Core and Melee Partial Radial, and I definitely want my Melee Partial Radial back for normal play, because I really hate runners. I just felt that Core offered a lot more for pure survivability when seriously debuffed, so that's where I went with my tier 4. And yeah, Brute is then the best of both worlds, taunt and Core, with other survivability benefits as well. I'm not sure I'll make the switch, though, because at my rate it would be a year before the Brute was all kitted out, and by then, maybe the Scrapper would be a better overall package.

Cloak of Fear appears to be mag 2 in Mids' for both Scrappers and Brutes.
I'm sure that there are a lot of farmers who would be more than happy to level up a Werner AT. Move the IO's from Scrapper to Brute and your left only with Incarnates. You'll be there in no time!


L50s: Tanks: Cryofission - Ice/EM - Dr Celsius - Fire/Ice - Saint George - SD/SS | Controllers: Psichosis - Ill/Kin - Major Chaos - Ill/Stm | Scrappers - Neutron Crusader - DM/SR

Currently Levelling: Angelic Blade - BS/WP Scrapper | Seeds of Destruction - Plant/Kin Controller

 

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Originally Posted by Psiphon View Post
I'm sure that there are a lot of farmers who would be more than happy to level up a Werner AT. Move the IO's from Scrapper to Brute and your left only with Incarnates. You'll be there in no time!
Eh, I'm not much for teaming or asking for/accepting help.

But I may have hit my lifetime limit for running enemies this morning. Alexei is now a level 8 Brute, and until/unless they change the AI, I don't think I'll be playing anything without a taunt aura. I may just be getting more and more sensitive, or it's getting worse issue after issue, but either way the excessive running is driving me insane and making the game not fun to play.


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

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Quote:
Originally Posted by Werner View Post
Eh, I'm not much for teaming or asking for/accepting help.

But I may have hit my lifetime limit for running enemies this morning. Alexei is now a level 8 Brute, and until/unless they change the AI, I don't think I'll be playing anything without a taunt aura. I may just be getting more and more sensitive, or it's getting worse issue after issue, but either way the excessive running is driving me insane and making the game not fun to play.
Welcome to the club! My Katana/Dark brute is one of my favorite toons, and if you run around on Justice, give me a shout sometime, I'll help you get up to 50 if I've got any time.


Currently Playing:
Rage King - SS/Regen Brute (50+3)
Soulfire Darkness - Dark/Fire Tank (50+2)
Deaths Final Embrace - Kat/Dark Brute (50+3)
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Quote:
Originally Posted by Werner View Post
Eh, I'm not much for teaming or asking for/accepting help.

But I may have hit my lifetime limit for running enemies this morning. Alexei is now a level 8 Brute, and until/unless they change the AI, I don't think I'll be playing anything without a taunt aura. I may just be getting more and more sensitive, or it's getting worse issue after issue, but either way the excessive running is driving me insane and making the game not fun to play.
I don't blame you. That is essentially why I stopped playing my Katana/Dark scrapper. That said, doesn't hydrid have a taunt aura option?


Moonlighter

50s include MA/SD, MA/SR, DP/Elec, Claw/Inv, Kat/Dark, Kat/Fire, Spine/Regen, Dark/SD

First Arc: Tequila Sunrise, #168563

 

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Originally Posted by Moonlighter View Post
I don't blame you. That is essentially why I stopped playing my Katana/Dark scrapper. That said, doesn't hydrid have a taunt aura option?
It does, and I went ahead this morning and spent the merits to get myself tier 3 again. And as long as it is malfunctioning and staying on, it actually works quite well to prevent running. But when it works as I believe is intended and shuts off for two minutes out of every four, that's two minutes out of every four of running, and I pretty much immediately regretted blowing the merits. It's almost more annoying than just full time running, because I also curse about how the toggle dropped, and how I don't like the devs addiction to powers that aren't just on or off, and why would they come up with an entirely new mechanic instead of just making it a click power if that's how it was going to behave. On top of all that, I really think the better Hybrid "toggle" for me, if runners weren't an issue, is Melee Core. A Brute makes the runners a solved issue (I hope), allowing for Melee Core. On top of that, Melee Core caps my resistance to several damage types before even entering battle, so would be just that much better on a Brute where the caps are higher.

Of course by the time I have a Brute to 50 and incarnated, the game will have moved on, and it's possible the Scrapper will be better again. I guess it gives me options, though. And I enjoy leveling, not just end game play. We'll see how it goes. I might decide I'm just being reactionary.


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

Posted

To avoid the entire taunt aura can of worms and simply respond to the first post, do you have anything against breaking line of sight? That is basically a sure-fire cure for DA woes. My staff/elec found that very same Dream Doctor mission to be surprisingly brutal and my post-mortem opinion was that it was my own stupid fault for not immediately abandoning the pets. Their idiocy encouraged me to tackle more than one spawn at a time and when you're dealing with six or more various BP bosses it usually isn't going to go well. Well-timed retreat is a great antidote for that.

Even when you're alone, though, it works wonders against multi-sorrow spawns. As another poster suggested it can be easiest to start from the lieutenants and work up to the bosses, but as far as I'm aware none of us were ever forced to sign a contract to the effect that we'd be standing in the middle of the spawn for the entire fight. Kill a couple lieuts, find some cover so debuffs can wear off, take out a boss, find some more cover, finish the last ancient of sorrow and mop up the rest. It may not be the fastest method, but on the other hand it can indeed be faster than recovering from a death.


 

Posted

So I was finally able to get on and spend some quality time with the Banished Pantheon at +4 x8.

First, it's not really +4. I have my setting maxed, but I am at +3 due to my incarnate powers. That really waters down the challenge. I find that tip missions at +4 x8 are much harder than DA missions. But then they don't give Incarnate rewards.

The most important thing when fighting this group is to get *out* of the fields they drop, particularly the lightning field. The frost field is severe but easy to see. If you jump into a group and you are in a lightning field you have only a short time to get out of the field before you are dead. This kills me faster than defense debuff.

My typical spawn: Pull with Laser Beam Eyes, hop back around line of sight, kill the mask minions that appear first because they are so fast. One LBE or a small kick will one shot them, and the radiation masks are disproportionately dangerous. If I can get the spawn to group at the corner I can hit Focus Chi and Shield Charge. That will clear all the minions and Lts. Then I just kill the bosses. If it's double radiation bosses I might have to kite and Aid Self one or two more times.

If Ion is up the process is much easier. That will kill off all the minions and severely damage the Lts. I can then jump up and finish the Lts, kite around the corner and Aid Self, and then hop back in to finish the bosses. You have to start kiting early - when you are at 2/3 health - because you have to survive the DoT damage to use Aid Self.

I use Rebirth so when that's up I have more staying power. The heal is bigger, I can use it with the DoT damage, and the early Regen is very good.

I can see why you'd have problems. Your build is a bad one for this kind of group because you can't kite. Your heal requires multiple targets so you can't break line of sight and heal up and, if I recall correctly, you don't have a ranged attack to pull with. That must be annoying. Since you skipped your big attacks you also lack knockdown.

How is your damage? One thing that helps is I can one shot minions, 2 shot Lts. and take out a 54 boss in four or five attacks. This helps when kiting since I can eliminate a strung out spawn almost as fast as they come around the corner. I also have a mini nuke with Shield Charge that has good mitigation which you lack.

If I did this on my Katana/Dark scrapper I think I'd slot up Energy Torrent with the new anti-knockdown set. Not only would that give you excellent mitigation that wouldn't scatter the enemies, but the extra 4 points of knockback protection doesn't suck for your build. You could pull a group, hop back to a corner, and do a massive knockdown to open before you jump in. By the time the enemies got back up your fear should lock them down and you can throw your heal in relative safety.


Moonlighter

50s include MA/SD, MA/SR, DP/Elec, Claw/Inv, Kat/Dark, Kat/Fire, Spine/Regen, Dark/SD

First Arc: Tequila Sunrise, #168563

 

Posted

Was linked to this thread from another thread in the AT/Powers section.

Just so you know, I have kind of taken notice of your builds in the past and have had them shape other characters of mine.

That said, kudos. Although things being in yellow-red make me feel if I can fight these guys at +2/x8, I have the potential to achieve the same +4 with level shifts, it's still a feat none the less. One I have never done in the DA content.

But watching those videos, I have to say I absolutely *hate* your build

I couldn't stand playing a katana character with only Divine Avalanche, Sting, Gamblers and Lotus as my only frontal attacks. Oh man, how you can stand punching those same attacks with little variety is beyond me >_>

Also, the character feels functionally weak. Without abilities to knock the foe back (I noticed in several instances at the beginning, where mobs were out of your reach or running away, knockback would have made you seem less putzy trying to deal with it) or even presence (not the pool) to keep them attacking you, it took away from some sense of bad***ery characters of that caliber tend to have.

But if you're going for basic attacks that don't move the target like Soaring Dragon and Golden Dragonfly, why not make your Katana a Stalker? Sub in Lotus for Flashing and stick Assassin's Blade in there. Since you're primarily ST anyway, that would quickly eat through those tough targets.


 

Posted

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Originally Posted by Moonlighter View Post

If I did this on my Katana/Dark scrapper I think I'd slot up Energy Torrent with the new anti-knockdown set. Not only would that give you excellent mitigation that wouldn't scatter the enemies, but the extra 4 points of knockback protection doesn't suck for your build. You could pull a group, hop back to a corner, and do a massive knockdown to open before you jump in. By the time the enemies got back up your fear should lock them down and you can throw your heal in relative safety.
I would have sworn Energy Torrent for melees already only does Knockdown.

*checks*

Yup, only .67 mag KB.


 

Posted

I need to reply to more of your comments and to more people in more detail, but...

Quote:
Originally Posted by Leo_G View Post
But watching those videos, I have to say I absolutely *hate* your build
Yeah, I totally understand. I'm an attack chain minimalist, which also equates to boring. It does FEEL week playing it both due to lack of knockdown and lack of DPS. Sure, it gets the job done (except that it didn't), which is most of what I care about, but it gets the job done in kind of the lamest, most boring way possible. I'm OK with that, but I understand exactly why you and perhaps most people would hate it.

And there's little reason for it. Set bonuses and such are almost as good with the regular attacks. If I can come up with a good chain with just Golden Dragonfly, I might do that. Otherwise, I'll probably go back to my old standby of DA GC GD GC DA GC SD GC. It's a bit iffier when stacking Divine Avalanche, but it allows for a lot more variety. Want to shorten it under 10 seconds to keep the double stack? DA GC GD DA GC SD. Need more Damage? DA GC GD GC SD GC. Need lots of damage? Well, I probably won't have the recharge on Katana/Dark, but GC GD GC SD.

And I'm leveling up as a Brute right now. It'll take a while, but the equivalent on a Brute build wouldn't have nearly as much running.

And I'm thinking Water Spout (Edit: Well, for Scrapper. Not sure what to do with Brute since that's not an option.), even if Energy Torrent would require fewer build changes. I'm thinking 45 degrees just won't be enough, particularly when I get nailed down in ice patches. Water Spout's chaos would probably make things a bit more interesting.


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks