ArticulateT's suggestions


ArticulateT

 

Posted

Well, I had a few, but intead of making individual threads for each one, I thought I'd go with a nice big list.

Minor Aesthetics

There are a couple of things that aren't too important, but do bug me a little, and it would be nice to see them adjusted.

The first is the TPN trial. In the cutscene where HD interviews Maelstrom, I feel that the power he uses seems a little... over the top? While his back would be to the camera, I think the Executioner's Shot would work far better in terms of animation than Dual Wield. It seems so much more casual, so much more relaxed, and portrays Maelstrom's confidence more than an exagerated twirl and crouch, which to me, seems almost comical rather than intimidating.

The second would be the the Keyes Reactor Trial. While it seems like a no brainer, I don't think the proper reaction to time being frozen is to start choking (unless it was some kind of comical alternative, in which case, it works perfectly)

While equally comical, it would probably work better to use the frozen animation, as it would have the proper, statuesque appearance to time being halted.

Base Items

I haven't had a chance to see the new Base item list yet, if there is one. I think I remember new stuff was on the way when I saw the Player Summit livestream {thinks}.

Anyway, as for what I'd like to see, there are one or two things that come to mind, but the gist of it would be items that permit us more functionality, such as an AE terminal, with contact hologram and simulation entrance. Another could be the addition of an Auction House conduit, and maybe some invention tables. Going back to Aesthetics, we have a high-tech generator, and a magical generator, what about a steam generator? Perhaps even a thermal vent generator? Instead of just new things that do different stuff, a new skin for the old stuff could be just as sweet.

Story

Perhaps it's been suggested before, but some exclusive contacts and other content for Rogues and Vigilantes would be sweet, as well as possibly some potential to join significant villain groups if you're a bad guy to unlock some exclusive costumes and other items. I'd love it if my Warshade had the oportunity to join the Council.

As a minor suggestion, perhaps a bad guy AV duo called Push and Shove, Push using Energy Blast and Kinetics, while Shove used Kinteic Melee and Energy Aura. Just a thought, more of a tribute to Rant and Rave from Mutants and Masterminds, but I've noticed there is a lack in significant supervillain duos or just supervillains who are unaffiliated. I don't know what it is, but the Rogues Gallery just isn't impacting enough.

Finally, I'd like to see what Prometheus says, considering the events of the Magisterium Trial. He seems oddly quiet considering the outcome.

Aaaand that's my list. I would add all the things I want in AE, but I've done that before, so no need to repeat myself. Let me know what you think, and feel free to put me in my place if I seem to have missed some blatantly obvious stuff.


 

Posted

Quote:
Originally Posted by ArticulateT View Post
Perhaps it's been suggested before, but some exclusive contacts and other content for Rogues and Vigilantes would be sweet, as well as possibly some potential to join significant villain groups
That would be cool, to have contacts for Vigilantes and Rogues it would give them more purpose, would also like to be a Vigilante/Rogue at level 10 instead of level 20.


Also would indeed be cool to join groups like CoT, maybe becoming the leader of them, so you can control what they do, like invade Atlas... :P


 

Posted

Quote:
Originally Posted by ArticulateT View Post
Well, I had a few, but intead of making individual threads for each one, I thought I'd go with a nice big list.

[B][U][SIZE=5]Minor Aesthetics



The first is the TPN trial. In the cutscene where HD interviews Maelstrom, I feel that the power he uses seems a little... over the top? While his back would be to the camera, I think the Executioner's Shot would work far better in terms of animation than Dual Wield. It seems so much more casual, so much more relaxed, and portrays Maelstrom's confidence more than an exagerated twirl and crouch, which to me, seems almost comical rather than intimidating.

The second would be the the Keyes Reactor Trial. While it seems like a no brainer, I don't think the proper reaction to time being frozen is to start choking (unless it was some kind of comical alternative, in which case, it works perfectly)

While equally comical, it would probably work better to use the frozen animation, as it would have the proper, statuesque appearance to time being halted.



Anyway, as for what I'd like to see, there are one or two things that come to mind, but the gist of it would be items that permit us more functionality, such as an AE terminal, with contact hologram and simulation entrance. Another could be the addition of an Auction House conduit, and maybe some invention tables.

[SIZE=5]Story

[SIZE=2]Perhaps it's been suggested before, but some exclusive contacts and other content for Rogues and Vigilantes would be sweet, as well as possibly some potential to join significant villain groups if you're a bad guy to unlock some exclusive costumes and other items. I'd love it if my Warshade had the oportunity to join the Council.
These definetly.


to TO THE END!
Villains are those who dedicate their lives to causing mayhem. Villians are people from the planet Villia!

 

Posted

Quote:
Originally Posted by ArticulateT View Post
Anyway, as for what I'd like to see, there are one or two things that come to mind, but the gist of it would be items that permit us more functionality, such as an AE terminal, with contact hologram and simulation entrance. Another could be the addition of an Auction House conduit,
We already have the ability to get powers that let you access the AE from anywhere (via an Accolade), and to access the Auction House from anywhere (via a Paragon reward). Both of these are disabled in Missions and Bases, because apparently downloading the entire AE or Market database to the server that handles instanced maps can crash it, Mapserving not just you, but everyone else in a base or mission hosted by that server.

Quote:
and maybe some invention tables.
We already have this, and have since Issue 9.


@Roderick

 

Posted

Well, all that I didn't know, so thank you for saying so! Guess that's those ideas done and dusted with. :P


 

Posted

Quote:
Originally Posted by ArticulateT View Post
Base Items
...

the addition of an Auction House conduit
Won't happen. Not only do we already have an /auctionhouse slash command (Paragon Reward), it's disabled in bases and instanced maps because of performance issues (it's okay, CoH, it happens to lots of MMOs).


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...