Fire/Rad Build help


Blue_Blaze

 

Posted

Hello all,

So after finally getting my main tanker just right, i am now moving onto pimping my troller.

My current build is pretty poor. I have zero defense and my endurance is zapped within a a minute or two of spamming RA and having the debuff toggles up and running on a foe.

I put together the below build but it still isn't great. Any suggestions or builds welcome.

I'll mostly just be running incarnate trails with this build too.

Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Controller
Primary Power Set: Fire Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Psionic Mastery

Hero Profile:
Level 1: Char

  • (A) Apocalypse - Damage
  • (3) Apocalypse - Damage/Recharge
  • (3) Apocalypse - Accuracy/Damage/Recharge
  • (42) Apocalypse - Accuracy/Recharge
  • (42) Apocalypse - Damage/Endurance
Level 1: Radiant Aura
  • (A) Numina's Convalescence - Heal/Endurance
  • (5) Numina's Convalescence - Endurance/Recharge
  • (5) Numina's Convalescence - Heal/Recharge
  • (15) Numina's Convalescence - Heal/Endurance/Recharge
  • (27) Numina's Convalescence - Heal
Level 2: Fire Cages
  • (A) Positron's Blast - Accuracy/Damage
  • (7) Positron's Blast - Damage/Endurance
  • (7) Positron's Blast - Damage/Recharge
  • (42) Positron's Blast - Damage/Range
  • (43) Positron's Blast - Accuracy/Damage/Endurance
  • (43) Positron's Blast - Chance of Damage(Energy)
Level 4: Radiation Infection
  • (A) Defense Debuff IO
  • (43) Defense Debuff IO
  • (45) Discouraging Words - To Hit Debuff/Recharge/Endurance
  • (45) Discouraging Words - To Hit Debuff/Recharge
  • (45) Discouraging Words - To Hit Debuff
Level 6: Accelerate Metabolism
  • (A) Recharge Reduction IO
  • (13) Recharge Reduction IO
Level 8: Super Speed
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 10: Hot Feet
  • (A) Obliteration - Damage
  • (11) Obliteration - Accuracy/Recharge
  • (11) Obliteration - Damage/Recharge
  • (37) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (37) Obliteration - Chance for Smashing Damage
  • (37) Obliteration - Accuracy/Damage/Recharge
Level 12: Enervating Field
  • (A) Recharge Reduction IO
  • (39) Endurance Reduction IO
Level 14: Boxing
  • (A) Kinetic Combat - Accuracy/Damage
  • (15) Kinetic Combat - Damage/Endurance
  • (50) Kinetic Combat - Damage/Recharge
  • (50) Kinetic Combat - Damage/Endurance/Recharge
Level 16: Tough
  • (A) Steadfast Protection - Knockback Protection
  • (17) Steadfast Protection - Resistance/Endurance
  • (17) Steadfast Protection - Resistance/+Def 3%
  • (21) Resist Damage IO
Level 18: Weave
  • (A) Shield Wall - +Res (Teleportation), +3% Res (All)
  • (19) Shield Wall - Defense
  • (19) Luck of the Gambler - Recharge Speed
  • (21) Luck of the Gambler - Defense
  • (27) Luck of the Gambler - Defense/Endurance
Level 20: Cinders
  • (A) Unbreakable Constraint - Hold
  • (23) Unbreakable Constraint - Hold/Recharge
  • (23) Unbreakable Constraint - Endurance/Hold
  • (46) Unbreakable Constraint - Accuracy/Recharge
Level 22: Lingering Radiation
  • (A) Accuracy
Level 24: Combat Jumping
  • (A) Luck of the Gambler - Defense/Recharge
  • (25) Luck of the Gambler - Recharge Speed
  • (36) Luck of the Gambler - Defense
  • (36) Luck of the Gambler - Defense/Endurance
Level 26: Hasten
  • (A) Recharge Reduction IO
Level 28: Choking Cloud
  • (A) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized
  • (29) Superior Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge
  • (29) Superior Will of the Controller - Endurance/Recharge
  • (31) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance
  • (34) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge
  • (34) Superior Will of the Controller - Recharge/Chance for Psionic Damage
Level 30: Maneuvers
  • (A) Kismet - Accuracy +6%
  • (31) Luck of the Gambler - Recharge Speed
  • (31) Luck of the Gambler - Defense
  • (34) Luck of the Gambler - Defense/Endurance
  • (36) Luck of the Gambler - Defense/Recharge
Level 32: Fire Imps
  • (A) Expedient Reinforcement - Accuracy/Damage
  • (33) Expedient Reinforcement - Damage/Endurance
  • (33) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (33) Expedient Reinforcement - Endurance/Damage/Recharge
Level 35: Tactics
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (40) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (40) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 38: Indomitable Will
  • (A) Karma - Knockback Protection
Level 41: Mind Over Body
  • (A) Gladiator's Armor - TP Protection +3% Def (All)
  • (46) Titanium Coating - Resistance
  • (46) Titanium Coating - Resistance/Recharge
  • (48) Titanium Coating - Resistance/Endurance
Level 44: World of Confusion
  • (A) Malaise's Illusions - Accuracy/Recharge
  • (48) Malaise's Illusions - Endurance/Confused
  • (48) Malaise's Illusions - Accuracy/Endurance
  • (50) Malaise's Illusions - Confused/Range
Level 47: Mutation
  • (A) Recharge Reduction IO
Level 49: Vengeance
  • (A) Luck of the Gambler - Recharge Speed
Level 1: Brawl
  • (A) Empty
Level 1: Containment
Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (9) Miracle - +Recovery
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (9) Performance Shifter - EndMod
  • (13) Adrenal Adjustment - EndMod
  • (25) Adrenal Adjustment - EndMod/Recharge
Level 50: Cardiac Core Paragon
Level 50: Barrier Total Radial Invocation
Level 50: Pyronic Core Final Judgement
Level 50: Diamagnetic Core Flawless Interface
Level 50: Vanguard Radial Superior Ally
------------
------------
Set Bonus Totals:
  • 19% DamageBuff(Smashing)
  • 19% DamageBuff(Lethal)
  • 19% DamageBuff(Fire)
  • 19% DamageBuff(Cold)
  • 19% DamageBuff(Energy)
  • 19% DamageBuff(Negative)
  • 19% DamageBuff(Toxic)
  • 19% DamageBuff(Psionic)
  • 14.13% Defense(Smashing)
  • 14.13% Defense(Lethal)
  • 7.25% Defense(Fire)
  • 7.25% Defense(Cold)
  • 9.75% Defense(Energy)
  • 9.75% Defense(Negative)
  • 6% Defense(Psionic)
  • 14.75% Defense(Melee)
  • 13.5% Defense(Ranged)
  • 8.5% Defense(AoE)
  • 4% Enhancement(Stunned)
  • 4% Enhancement(Held)
  • 4.4% Enhancement(Terrorized)
  • 6.5% Enhancement(Confused)
  • 8% Enhancement(Immobilized)
  • 67.5% Enhancement(RechargeTime)
  • 8% Enhancement(Sleep)
  • 6% Enhancement(Heal)
  • 66% Enhancement(Accuracy)
  • 10% SpeedFlying
  • 148.8 HP (14.63%) HitPoints
  • 10% JumpHeight
  • 10% SpeedJumping
  • Knockback (Mag -12)
  • Knockup (Mag -12)
  • MezResist(Confused) 4.15%
  • MezResist(Held) 5.8%
  • MezResist(Immobilized) 5.25%
  • MezResist(Sleep) 4.7%
  • MezResist(Stunned) 4.7%
  • MezResist(Terrorized) 2.5%
  • 14% (0.23 End/sec) Recovery
  • 68% (2.88 HP/sec) Regeneration
  • 3% Resistance(Smashing)
  • 7.1% Resistance(Fire)
  • 7.1% Resistance(Cold)
  • 3% Resistance(Energy)
  • 3% Resistance(Negative)
  • 6.13% Resistance(Toxic)
  • 3% Resistance(Psionic)
  • 3% Resistance(Lethal)
  • 10% SpeedRunning


@EU Blue Blaze

 

Posted

No Flashfire? Mistake.

Here's a look at my current Fire/Rad/Stone build for some ideas.
I use this one on my Fire/Rads team every Monday. It usually is fairly unstoppable.
No, it doesn't have your Mez protection, but it's quite durable regardless.


Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/

Click this DataLink to open the build!

Vortex Core: Level 50 Science Controller
Primary Power Set: Fire Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Teleportation
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Stone Mastery

Hero Profile:
Level 1: Char -- Lock-Acc/Hold:50(A), Lock-Acc/Rchg:50(3), Lock-Rchg/Hold:50(3), Lock-EndRdx/Rchg/Hold:50(5), Lock-Acc/EndRdx/Rchg/Hold:50(5), Lock-%Hold:50(7)
Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-EndRdx/Rchg:50(7), Dct'dW-Heal/Rchg:50(9), Dct'dW-Heal/EndRdx/Rchg:50(9), Dct'dW-Heal:50(11)
Level 2: Fire Cages -- TotHntr-Acc/Rchg:50(A), TotHntr-EndRdx/Immob:50(11), TotHntr-Acc/EndRdx:50(13), TotHntr-Immob/Acc:50(13), TotHntr-Acc/Immob/Rchg:50(15), TotHntr-Dam%:50(15)
Level 4: Accelerate Metabolism -- P'Shift-EndMod/Rchg:50(A), P'Shift-EndMod/Acc/Rchg:50(17), Efficacy-EndMod/Acc/Rchg:50(17), Efficacy-EndMod/Rchg:50(19)
Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(19), RechRdx-I:50(21)
Level 8: Hot Feet -- Erad-Acc/Dmg/Rchg:30(A), Erad-Acc/Dmg/EndRdx/Rchg:30(21), Erad-%Dam:30(23), M'Strk-Dmg/EndRdx/Rchg:50(23), M'Strk-Acc/Dmg/EndRdx:50(25), Oblit-Acc/Dmg/EndRdx/Rchg:50(25)
Level 10: Recall Friend -- Winter-ResSlow:10(A)
Level 12: Flashfire -- Stpfy-Acc/Rchg:50(A), Stpfy-EndRdx/Stun:50(27), Stpfy-Acc/EndRdx:50(27), Stpfy-Stun/Rng:50(29), Stpfy-Acc/Stun/Rchg:50(29), Stpfy-KB%:50(31)
Level 14: Radiation Infection -- EndRdx-I:50(A)
Level 16: Mutation -- RechRdx-I:50(A)
Level 18: Cinders -- Lock-Acc/Hold:50(A), Lock-Acc/Rchg:50(31), Lock-Rchg/Hold:50(31), Lock-EndRdx/Rchg/Hold:50(33), Lock-Acc/EndRdx/Rchg/Hold:50(33), Lock-%Hold:50(33)
Level 20: Enervating Field -- EndRdx-I:50(A), EndRdx-I:50(34)
Level 22: Lingering Radiation -- Acc-I:50(A)
Level 24: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(34), LkGmblr-Def/EndRdx:50(34), Krma-ResKB:30(36)
Level 26: Assault -- EndRdx-I:50(A), EndRdx-I:50(36)
Level 28: Choking Cloud -- SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear:50(A), SWotController-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg:50(36), SWotController-EndRdx/Rchg:50(37), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx:50(37), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg:50(37), SWotController-Rchg/Dmg%:50(39)
Level 30: Vengeance -- LkGmblr-Rchg+:50(A)
Level 32: Fire Imps -- BldM'dt-Acc:50(A), BldM'dt-Dmg:50(39), BldM'dt-Acc/Dmg:50(39), BldM'dt-Dmg/EndRdx:50(40), BldM'dt-Acc/EndRdx:50(40), BldM'dt-Acc/Dmg/EndRdx:50(40)
Level 35: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 38: EM Pulse -- BasGaze-Acc/Hold:30(A), BasGaze-Rchg/Hold:30(42), BasGaze-EndRdx/Rchg/Hold:30(42), BasGaze-Acc/EndRdx/Rchg/Hold:30(42)
Level 41: Fissure -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(43), Posi-Dmg/Rchg:50(43), Posi-Dmg/Rng:50(43), Posi-Acc/Dmg/EndRdx:50(45)
Level 44: Rock Armor -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(45), RedFtn-EndRdx/Rchg:50(45), RedFtn-Def/EndRdx/Rchg:50(46), RedFtn-Def:50(46), RedFtn-EndRdx:50(46)
Level 47: Earth's Embrace -- S'fstPrt-ResDam/Def+:30(A), GA-3defTpProc:50(48), Dct'dW-Heal:50(48)
Level 49: Fallout -- Ragnrk-Acc/Dmg/Rchg:50(A)
Level 1: Brawl -- Acc-I:50(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 2: Swift -- Run-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(48), Mrcl-Rcvry+:40(50)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(50), EndMod-I:50(50)
Level 1: Containment
Level 4: Ninja Run
Level 50: Barrier Core Epiphany
Level 50: Warworks Core Superior Ally
Level 50: Reactive Partial Radial Conversion
Level 50: Pyronic Total Core Judgement
Level 50: Cardiac Core Paragon
------------



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However, I did do a Psi Mastery rework for a friend of mine.


Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Teleportation
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Psionic Mastery

Hero Profile:
Level 1: Char -- Lock-Acc/Hold:50(A), Lock-Acc/Rchg:50(3), Lock-Rchg/Hold:50(3), Lock-EndRdx/Rchg/Hold:50(5), Lock-Acc/EndRdx/Rchg/Hold:50(5), Lock-%Hold:50(7)
Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-EndRdx/Rchg:50(7), Dct'dW-Heal/Rchg:50(9), Dct'dW-Heal/EndRdx/Rchg:50(9), Dct'dW-Rchg:50(11)
Level 2: Fire Cages -- TotHntr-Acc/Rchg:50(A), TotHntr-EndRdx/Immob:50(11), TotHntr-Acc/EndRdx:50(13), TotHntr-Immob/Acc:50(13), TotHntr-Acc/Immob/Rchg:50(15), TotHntr-Dam%:50(15)
Level 4: Accelerate Metabolism -- P'Shift-EndMod/Rchg:50(A), P'Shift-EndMod/Acc/Rchg:50(17), Efficacy-EndMod/Rchg:50(17), Efficacy-EndMod/Acc/Rchg:50(19)
Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(23), RechRdx-I:50(25)
Level 8: Hot Feet -- Erad-Acc/Dmg/Rchg:30(A), Erad-Acc/Dmg/EndRdx/Rchg:30(25), Erad-%Dam:30(27), M'Strk-Acc/Dmg/EndRdx:50(27), M'Strk-Dmg/EndRdx/Rchg:50(29), Sciroc-Acc/Dmg/EndRdx:50(29)
Level 10: Recall Friend -- Zephyr-ResKB:50(A)
Level 12: Flashfire -- Stpfy-Acc/Rchg:50(A), Stpfy-EndRdx/Stun:50(31), Stpfy-Acc/EndRdx:50(31), Stpfy-Stun/Rng:50(31), Stpfy-Acc/Stun/Rchg:50(33), Stpfy-KB%:50(33)
Level 14: Radiation Infection -- RechRdx-I:50(A)
Level 16: Mutation -- RechRdx-I:50(A)
Level 18: Cinders -- Lock-Acc/Hold:50(A), Lock-Acc/Rchg:50(33), Lock-Rchg/Hold:50(34), Lock-EndRdx/Rchg/Hold:50(34), Lock-Acc/EndRdx/Rchg/Hold:50(34), Lock-%Hold:50(36)
Level 20: Enervating Field -- EndRdx-I:50(A), EndRdx-I:50(36)
Level 22: Lingering Radiation -- Acc-I:50(A)
Level 24: Maneuvers -- LkGmblr-Def:50(A), LkGmblr-Rchg+:50(36), LkGmblr-Def/EndRdx:50(37)
Level 26: Assault -- EndRdx-I:50(A), EndRdx-I:50(37)
Level 28: Choking Cloud -- SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear:50(A), SWotController-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg:50(37), SWotController-EndRdx/Rchg:50(39), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx:50(39), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg:50(39), SWotController-Rchg/Dmg%:50(40)
Level 30: Vengeance -- LkGmblr-Rchg+:50(A)
Level 32: Fire Imps -- BldM'dt-Acc/Dmg:50(A), BldM'dt-Dmg/EndRdx:50(40), BldM'dt-Acc/EndRdx:50(40), BldM'dt-Acc/Dmg/EndRdx:50(42), BldM'dt-Acc:50(42), BldM'dt-Dmg:50(42)
Level 35: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 38: EM Pulse -- BasGaze-Acc/Hold:30(A), BasGaze-Rchg/Hold:30(43), BasGaze-EndRdx/Rchg/Hold:30(43), BasGaze-Acc/EndRdx/Rchg/Hold:30(43)
Level 41: Indomitable Will -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(45), RedFtn-EndRdx/Rchg:50(45), RedFtn-Def/EndRdx/Rchg:50(45), RedFtn-Def:50(46), RedFtn-EndRdx:50(46)
Level 44: Mind Over Body -- S'fstPrt-ResDam/Def+:30(A), GA-RechRes:50(46), Aegis-Psi/Status:50(48), ImpSkn-Status:30(48)
Level 47: Psionic Tornado -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(48), Posi-Dmg/Rchg:50(50), Posi-Dmg/Rng:50(50), Posi-Acc/Dmg/EndRdx:50(50)
Level 49: Fallout -- Ragnrk-Acc/Dmg/Rchg:50(A)
Level 1: Brawl -- Acc-I:50(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I:50(A)
Level 4: Health -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(19), Mrcl-Rcvry+:40(21)
Level 4: Hurdle -- Jump-I:50(A)
Level 4: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(21), EndMod-I:50(23)
Level 50: Cardiac Core Paragon
------------



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It's not quite as durable. Especially for an in-melee-range controller like a Fire/Rad. But to each his own. He's fairly happy with this.



Clicking on the linked image above will take you off the City of Heroes site. However, the guides will be linked back here.

 

Posted

Here's what I came up with on my thread about 3 threads down from your new one here (ahem).

Note the empty slot in Bonfire is for the new KB-to-KD IO (Summer Event). Even without it, bonfire is useful on AVs and also the BAF escapees phase.

Soft-capped to S/L. Running Cardiac for endo. Clarion for mez protect. Choking Cloud gets the Lockdown +2 hold IO to help stack mez.
BU proc in imps. Capped HP with accolades and Earth's Embrace (doesn't need a heal slot - hence the anti-mez slot could be anything). -RES in hotfeet. Lots of enhance boosters used.

Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Technology Controller
Primary Power Set: Fire Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Stone Mastery

Hero Profile:
Level 1: Char -- Apoc-Dam%(A), Apoc-Dmg/Rchg(3), Apoc-Acc/Dmg/Rchg(3), Apoc-Acc/Rchg(5), Apoc-Dmg/EndRdx(5), SWotController-Rchg/Dmg%(7)
Level 1: Radiant Aura -- Mrcl-Heal/EndRdx(A), Mrcl-Heal/EndRdx/Rchg(7), Dct'dW-Heal/EndRdx/Rchg(9)
Level 2: Fire Cages -- Posi-Dam%(A), Posi-Dmg/EndRdx(34), Posi-Dmg/Rchg(34), Posi-Dmg/Rng(36), Posi-Acc/Dmg/EndRdx(36), GravAnch-Hold%(36)
Level 4: Accelerate Metabolism -- Efficacy-EndMod/Rchg(A), Efficacy-EndMod/Acc/Rchg(9), Efficacy-EndMod(11)
Level 6: Radiation Infection -- DarkWD-ToHitDeb(A), DarkWD-Rchg/EndRdx(37), DarkWD-ToHitDeb/EndRdx(37), DarkWD-ToHitdeb/Rchg/EndRdx(37)
Level 8: Hot Feet -- M'Strk-Acc/Dmg/EndRdx(A), C'ngBlow-Dmg/EndRdx(11), Sciroc-Dmg/EndRdx(17), TmpRdns-Acc/Dmg/Slow(23), Oblit-%Dam(27), FotG-ResDeb%(31)
Level 10: Enervating Field -- EndRdx-I(A), EndRdx-I(39)
Level 12: Flashfire -- SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SWotController-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(13), SWotController-EndRdx/Rchg(13), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(15), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(15)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(27)
Level 16: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(33)
Level 18: Cinders -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(19), BasGaze-Rchg/Hold(19), BasGaze-Acc/EndRdx/Rchg/Hold(21)
Level 20: Lingering Radiation -- Acc-I(A)
Level 22: Tough -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(23)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25), Krma-ResKB(40)
Level 26: Bonfire -- Dmg-I(A), Dmg-I(33), Empty(46)
Level 28: Choking Cloud -- BasGaze-Acc/EndRdx/Rchg/Hold(A), Lock-Acc/EndRdx/Rchg/Hold(29), GladNet-Acc/EndRdx/Rchg/Hold(29), G'Wdw-EndRdx/Hold(31), Lock-%Hold(31)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(43), LkGmblr-Def/EndRdx(45), LkGmblr-Def/EndRdx/Rchg(50)
Level 32: Fire Imps -- ExRmnt-Acc/Dmg(A), ExRmnt-EndRdx/Dmg/Rchg(42), ExRmnt-Dmg/EndRdx(42), ExRmnt-Acc/Dmg/Rchg(42), S'bndAl-Build%(43)
Level 35: Fissure -- Ragnrk-Dmg(A), Ragnrk-Acc/Dmg/Rchg(39), Ragnrk-Dmg/Rchg(39), Ragnrk-Acc/Rchg(40), Ragnrk-Dmg/EndRdx(40)
Level 38: EM Pulse -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(43), BasGaze-Rchg/Hold(48), BasGaze-EndRdx/Rchg/Hold(48)
Level 41: Rock Armor -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def(50)
Level 44: Seismic Smash -- Hectmb-Dam%(A), Hectmb-Acc/Rchg(45), Hectmb-Dmg/Rchg(45), Hectmb-Acc/Dmg/Rchg(46), Hectmb-Dmg/EndRdx(46)
Level 47: Combat Jumping -- LkGmblr-Rchg+(A)
Level 49: Earth's Embrace -- Aegis-Psi/Status(A)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(21)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), EndMod-I(34), EndMod-I(50)
Level 50: Cardiac Core Paragon
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Portal Jockey
Level 0: Freedom Phalanx Reserve
------------



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Posted

I've been playing a fire/rad for a few months now and after implementing some ideas I saw in Granite Agent's build, this character is more powerful than ever. I was using Flashfire a lot more than I gave it credit for in my build. With the SWOtCs slotted the power is a beast. Also I was under-utilizing procs. Here is my latest build - you can see a few similarities to Granite Agent's build above - great stuff there.

One question I have .. not sure about stealth/invis as mostly lotg buckets. Stealth does have nice +DEF, but.. I never use invis.. ideas?

I'm still working out my final build - but this is where I'm at now:

Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Controller
Primary Power Set: Fire Control
Secondary Power Set: Radiation Emission
Power Pool: Fighting
Power Pool: Concealment
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Char -- BasGaze-Acc/Hold(A), BasGaze-Rchg/Hold(3), BasGaze-EndRdx/Rchg/Hold(3), BasGaze-Acc/EndRdx/Rchg/Hold(5), BasGaze-Acc/Rchg(5)
Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal(7), Dct'dW-Heal/Rchg(7), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Rchg(9)
Level 2: Radiation Infection -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/EndRdx(11), DarkWD-ToHitdeb/Rchg/EndRdx(11), LdyGrey-DefDeb/EndRdx(13), LdyGrey-DefDeb/Rchg/EndRdx(13)
Level 4: Fire Cages -- Posi-Acc/Dmg/EndRdx(A), Posi-Dmg/EndRdx(15), Posi-Dmg/Rchg(15), Posi-Dmg/Rng(17), Posi-Acc/Dmg(17), GravAnch-Hold%(19)
Level 6: Accelerate Metabolism -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(25), Efficacy-EndMod/Acc/Rchg(27), Efficacy-Acc/Rchg(27), Efficacy-EndMod/Acc(29), Efficacy-EndMod/EndRdx(29)
Level 8: Hot Feet -- Sciroc-Dmg/EndRdx(A), Sciroc-Acc/Dmg/EndRdx(31), TmpRdns-Dmg/Slow(31), TmpRdns-Acc/Dmg/Slow(31), FotG-ResDeb%(33), Oblit-%Dam(33)
Level 10: Enervating Field -- EndRdx-I(A), EndRdx-I(33)
Level 12: Flashfire -- SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SWotController-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(34), SWotController-EndRdx/Rchg(34), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(34), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(36), SWotController-Rchg/Dmg%(36)
Level 14: Kick -- Acc-I(A)
Level 16: Tough -- S'fstPrt-ResDam/Def+(A), GA-ResDam(39), GA-3defTpProc(50)
Level 18: Stealth -- LkGmblr-Rchg+(A)
Level 20: Lingering Radiation -- Acc-I(A), Acc-I(36)
Level 22: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(37), LkGmblr-Def/EndRdx/Rchg(37), LkGmblr-Rchg+(37), LkGmblr-Def/Rchg(39)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(39)
Level 26: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(40), DefBuff-I(40)
Level 28: Choking Cloud -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(40), UbrkCons-Acc/Hold/Rchg(42), UbrkCons-Acc/Rchg(42), UbrkCons-EndRdx/Hold(42), Lock-%Hold(43)
Level 30: Super Jump -- ULeap-Jump(A)
Level 32: Fire Imps -- ExRmnt-Dmg/EndRdx(A), ExRmnt-Acc/Dmg/Rchg(43), ExRmnt-Acc/Dmg(43), ExRmnt-EndRdx/Dmg/Rchg(45), S'bndAl-Build%(45)
Level 35: Dark Embrace -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(45), TtmC'tng-EndRdx/Rchg(46), TtmC'tng-ResDam/EndRdx/Rchg(46), TtmC'tng-ResDam(46), TtmC'tng-EndRdx(48)
Level 38: Invisibility -- LkGmblr-Rchg+(A)
Level 41: Dark Consumption -- P'Shift-Acc/Rchg(A), P'Shift-EndMod/Acc/Rchg(48)
Level 44: Soul Drain -- Acc-I(A)
Level 47: Dark Obliteration -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(48), Det'tn-Acc/Dmg/EndRdx(50)
Level 49: Spring Attack -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Acc/Dmg(50)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Empty(A)
Level 4: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(19), Mrcl-Rcvry+(21), Mrcl-Heal(21)
Level 4: Hurdle -- Empty(A)
Level 4: Stamina -- P'Shift-End%(A), P'Shift-EndMod(23), P'Shift-EndMod/Acc(23), P'Shift-EndMod/Rchg(25)
Level 50: Cardiac Core Paragon
Level 50: Assault Core Embodiment
Level 50: Clarion Core Epiphany
Level 50: Pyronic Core Final Judgement
Level 50: Diamagnetic Core Flawless Interface
Level 50: Cimeroran Core Superior Ally
------------



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