VicePresident

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  1. I've been playing a fire/rad for a few months now and after implementing some ideas I saw in Granite Agent's build, this character is more powerful than ever. I was using Flashfire a lot more than I gave it credit for in my build. With the SWOtCs slotted the power is a beast. Also I was under-utilizing procs. Here is my latest build - you can see a few similarities to Granite Agent's build above - great stuff there.

    One question I have .. not sure about stealth/invis as mostly lotg buckets. Stealth does have nice +DEF, but.. I never use invis.. ideas?

    I'm still working out my final build - but this is where I'm at now:

    Hero Plan by Mids' Hero Designer 1.957
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Mutation Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Radiation Emission
    Power Pool: Fighting
    Power Pool: Concealment
    Power Pool: Speed
    Power Pool: Leaping
    Ancillary Pool: Soul Mastery

    Hero Profile:
    Level 1: Char -- BasGaze-Acc/Hold(A), BasGaze-Rchg/Hold(3), BasGaze-EndRdx/Rchg/Hold(3), BasGaze-Acc/EndRdx/Rchg/Hold(5), BasGaze-Acc/Rchg(5)
    Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal(7), Dct'dW-Heal/Rchg(7), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Rchg(9)
    Level 2: Radiation Infection -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/EndRdx(11), DarkWD-ToHitdeb/Rchg/EndRdx(11), LdyGrey-DefDeb/EndRdx(13), LdyGrey-DefDeb/Rchg/EndRdx(13)
    Level 4: Fire Cages -- Posi-Acc/Dmg/EndRdx(A), Posi-Dmg/EndRdx(15), Posi-Dmg/Rchg(15), Posi-Dmg/Rng(17), Posi-Acc/Dmg(17), GravAnch-Hold%(19)
    Level 6: Accelerate Metabolism -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(25), Efficacy-EndMod/Acc/Rchg(27), Efficacy-Acc/Rchg(27), Efficacy-EndMod/Acc(29), Efficacy-EndMod/EndRdx(29)
    Level 8: Hot Feet -- Sciroc-Dmg/EndRdx(A), Sciroc-Acc/Dmg/EndRdx(31), TmpRdns-Dmg/Slow(31), TmpRdns-Acc/Dmg/Slow(31), FotG-ResDeb%(33), Oblit-%Dam(33)
    Level 10: Enervating Field -- EndRdx-I(A), EndRdx-I(33)
    Level 12: Flashfire -- SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SWotController-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(34), SWotController-EndRdx/Rchg(34), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(34), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(36), SWotController-Rchg/Dmg%(36)
    Level 14: Kick -- Acc-I(A)
    Level 16: Tough -- S'fstPrt-ResDam/Def+(A), GA-ResDam(39), GA-3defTpProc(50)
    Level 18: Stealth -- LkGmblr-Rchg+(A)
    Level 20: Lingering Radiation -- Acc-I(A), Acc-I(36)
    Level 22: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(37), LkGmblr-Def/EndRdx/Rchg(37), LkGmblr-Rchg+(37), LkGmblr-Def/Rchg(39)
    Level 24: Hasten -- RechRdx-I(A), RechRdx-I(39)
    Level 26: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(40), DefBuff-I(40)
    Level 28: Choking Cloud -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(40), UbrkCons-Acc/Hold/Rchg(42), UbrkCons-Acc/Rchg(42), UbrkCons-EndRdx/Hold(42), Lock-%Hold(43)
    Level 30: Super Jump -- ULeap-Jump(A)
    Level 32: Fire Imps -- ExRmnt-Dmg/EndRdx(A), ExRmnt-Acc/Dmg/Rchg(43), ExRmnt-Acc/Dmg(43), ExRmnt-EndRdx/Dmg/Rchg(45), S'bndAl-Build%(45)
    Level 35: Dark Embrace -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(45), TtmC'tng-EndRdx/Rchg(46), TtmC'tng-ResDam/EndRdx/Rchg(46), TtmC'tng-ResDam(46), TtmC'tng-EndRdx(48)
    Level 38: Invisibility -- LkGmblr-Rchg+(A)
    Level 41: Dark Consumption -- P'Shift-Acc/Rchg(A), P'Shift-EndMod/Acc/Rchg(48)
    Level 44: Soul Drain -- Acc-I(A)
    Level 47: Dark Obliteration -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(48), Det'tn-Acc/Dmg/EndRdx(50)
    Level 49: Spring Attack -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Acc/Dmg(50)
    Level 1: Brawl -- Empty(A)
    Level 1: Containment
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 4: Swift -- Empty(A)
    Level 4: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(19), Mrcl-Rcvry+(21), Mrcl-Heal(21)
    Level 4: Hurdle -- Empty(A)
    Level 4: Stamina -- P'Shift-End%(A), P'Shift-EndMod(23), P'Shift-EndMod/Acc(23), P'Shift-EndMod/Rchg(25)
    Level 50: Cardiac Core Paragon
    Level 50: Assault Core Embodiment
    Level 50: Clarion Core Epiphany
    Level 50: Pyronic Core Final Judgement
    Level 50: Diamagnetic Core Flawless Interface
    Level 50: Cimeroran Core Superior Ally
    ------------



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