Paragon Market: Clean out New Category
Good LORD, yes. I was hunting for something that I couldn't quite remember the exact name of the other day and I went through like nine pages of crap before I just started using search on random related words that might be in the description until I found it.
It is UI ***FAIL*** when a player has to resort to trial-and-error *SEARCH* to find something in your store.
I *HONESTLY* don't know how the third party company made this crap and Paragon accepted it; didn't they look at the company's other game market interfaces? Didn't they see they could be made pretty, functional, and user-friendly? Instead, they saw the poop thrown on a wall we got and said, "Yeah! Cheap, good, fast! Pick one!" (Psst, it starts with "C")
(yes, I am aware of the actual 'quote' being "pick two", but I don't think Paragon did that)
Paragon Wiki: http://www.paragonwiki.com
City Info Terminal: http://cit.cohtitan.com
Mids Hero Designer: http://www.cohplanner.com
The market UI is still a pile of junk, in my not so humble opinion. Which makes me even more leery of the Dev comments on how 'valuable' UI team is. Possible because they have to then pick straws on who gets the horrible job... That's sure what it feels like.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
|
The market UI is still a pile of junk, in my not so humble opinion. Which makes me even more leery of the Dev comments on how 'valuable' UI team is. Possible because they have to then pick straws on who gets the horrible job... That's sure what it feels like.
|
I think that was done by the third-party vendor they used.
Considering how ... bad ... the rest of the Market UI works, I wonder if the New category was a catch-all category that was added by the vendor with no tools for removing items or putting them in any semblance of a logical order.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
Good LORD, yes. I was hunting for something that I couldn't quite remember the exact name of the other day and I went through like nine pages of crap before I just started using search on random related words that might be in the description until I found it.
It is UI ***FAIL*** when a player has to resort to trial-and-error *SEARCH* to find something in your store. I *HONESTLY* don't know how the third party company made this crap and Paragon accepted it; didn't they look at the company's other game market interfaces? Didn't they see they could be made pretty, functional, and user-friendly? Instead, they saw the poop thrown on a wall we got and said, "Yeah! Cheap, good, fast! Pick one!" (Psst, it starts with "C") (yes, I am aware of the actual 'quote' being "pick two", but I don't think Paragon did that) |
The third party Store UI makers are supposedly very successful makers of Store UIs for other successful MMOs with microtransactions.
Thus, I'm guessing that the NCSoft interface was... problematic for them to deal with (especially considering all the problems that NCSoft billing and account tracking has had in the past -- and still does, cf. annual account badge bug). Also, if this 3rd party has to deal with Seattle as well as Austin... <shudder>.
On top of that, there are no UI specialists in Paragon's employ.
However, gleaning information from Ghost Falcon, Paragon does control inputting items into the market (e.g., they need to be in the office to turn Freebie Friday on and off). So, Paragon does indeed what shows up in "New". They have no control over order thanks to that lousy interface... but they can weed out the old from the new.
Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides
However, gleaning information from Ghost Falcon, Paragon does control inputting items into the market (e.g., they need to be in the office to turn Freebie Friday on and off). So, Paragon does indeed what shows up in "New". They have no control over order thanks to that lousy interface... but they can weed out the old from the new. |
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides
There are way too many items in the "New" Category -- one hundred items to be precise. I wouldn't mind that if the newer ones were listed first, or we could sort on newest to oldest, but instead, brand new items appear *somewhere* in that list of 100 "new" items and it is a chore to find.
I realize that coding that monstrosity of interface isn't in your direct control, but I'm pretty sure what shows up where is.
Clean-up on aisle 'new', please.
Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides